use crate::{ App, Bounds, Half, Hsla, LineLayout, Pixels, Point, Result, SharedString, StrikethroughStyle, TextAlign, UnderlineStyle, Window, WrapBoundary, WrappedLineLayout, black, fill, point, px, size, }; use derive_more::{Deref, DerefMut}; use smallvec::SmallVec; use std::sync::Arc; /// Set the text decoration for a run of text. #[derive(Debug, Clone)] pub struct DecorationRun { /// The length of the run in utf-8 bytes. pub len: u32, /// The color for this run pub color: Hsla, /// The background color for this run pub background_color: Option, /// The underline style for this run pub underline: Option, /// The strikethrough style for this run pub strikethrough: Option, } /// A line of text that has been shaped and decorated. #[derive(Clone, Default, Debug, Deref, DerefMut)] pub struct ShapedLine { #[deref] #[deref_mut] pub(crate) layout: Arc, /// The text that was shaped for this line. pub text: SharedString, pub(crate) decoration_runs: SmallVec<[DecorationRun; 32]>, } impl ShapedLine { /// The length of the line in utf-8 bytes. #[allow(clippy::len_without_is_empty)] pub fn len(&self) -> usize { self.layout.len } /// Override the len, useful if you're rendering text a /// as text b (e.g. rendering invisibles). pub fn with_len(mut self, len: usize) -> Self { let layout = self.layout.as_ref(); self.layout = Arc::new(LineLayout { font_size: layout.font_size, width: layout.width, ascent: layout.ascent, descent: layout.descent, runs: layout.runs.clone(), len, }); self } /// Paint the line of text to the window. pub fn paint( &self, origin: Point, line_height: Pixels, window: &mut Window, cx: &mut App, ) -> Result<()> { paint_line( origin, &self.layout, line_height, TextAlign::default(), None, &self.decoration_runs, &[], window, cx, )?; Ok(()) } /// Paint the background of the line to the window. pub fn paint_background( &self, origin: Point, line_height: Pixels, window: &mut Window, cx: &mut App, ) -> Result<()> { paint_line_background( origin, &self.layout, line_height, TextAlign::default(), None, &self.decoration_runs, &[], window, cx, )?; Ok(()) } } /// A line of text that has been shaped, decorated, and wrapped by the text layout system. #[derive(Clone, Default, Debug, Deref, DerefMut)] pub struct WrappedLine { #[deref] #[deref_mut] pub(crate) layout: Arc, /// The text that was shaped for this line. pub text: SharedString, pub(crate) decoration_runs: SmallVec<[DecorationRun; 32]>, } impl WrappedLine { /// The length of the underlying, unwrapped layout, in utf-8 bytes. #[allow(clippy::len_without_is_empty)] pub fn len(&self) -> usize { self.layout.len() } /// Paint this line of text to the window. pub fn paint( &self, origin: Point, line_height: Pixels, align: TextAlign, bounds: Option>, window: &mut Window, cx: &mut App, ) -> Result<()> { let align_width = match bounds { Some(bounds) => Some(bounds.size.width), None => self.layout.wrap_width, }; paint_line( origin, &self.layout.unwrapped_layout, line_height, align, align_width, &self.decoration_runs, &self.wrap_boundaries, window, cx, )?; Ok(()) } /// Paint the background of line of text to the window. pub fn paint_background( &self, origin: Point, line_height: Pixels, align: TextAlign, bounds: Option>, window: &mut Window, cx: &mut App, ) -> Result<()> { let align_width = match bounds { Some(bounds) => Some(bounds.size.width), None => self.layout.wrap_width, }; paint_line_background( origin, &self.layout.unwrapped_layout, line_height, align, align_width, &self.decoration_runs, &self.wrap_boundaries, window, cx, )?; Ok(()) } } fn paint_line( origin: Point, layout: &LineLayout, line_height: Pixels, align: TextAlign, align_width: Option, decoration_runs: &[DecorationRun], wrap_boundaries: &[WrapBoundary], window: &mut Window, cx: &mut App, ) -> Result<()> { let line_bounds = Bounds::new( origin, size( layout.width, line_height * (wrap_boundaries.len() as f32 + 1.), ), ); window.paint_layer(line_bounds, |window| { let padding_top = (line_height - layout.ascent - layout.descent) / 2.; let baseline_offset = point(px(0.), padding_top + layout.ascent); let mut decoration_runs = decoration_runs.iter(); let mut wraps = wrap_boundaries.iter().peekable(); let mut run_end = 0; let mut color = black(); let mut current_underline: Option<(Point, UnderlineStyle)> = None; let mut current_strikethrough: Option<(Point, StrikethroughStyle)> = None; let text_system = cx.text_system().clone(); let mut glyph_origin = point( aligned_origin_x( origin, align_width.unwrap_or(layout.width), px(0.0), &align, layout, wraps.peek(), ), origin.y, ); let mut prev_glyph_position = Point::default(); let mut max_glyph_size = size(px(0.), px(0.)); let mut first_glyph_x = origin.x; for (run_ix, run) in layout.runs.iter().enumerate() { max_glyph_size = text_system.bounding_box(run.font_id, layout.font_size).size; for (glyph_ix, glyph) in run.glyphs.iter().enumerate() { glyph_origin.x += glyph.position.x - prev_glyph_position.x; if glyph_ix == 0 && run_ix == 0 { first_glyph_x = glyph_origin.x; } if wraps.peek() == Some(&&WrapBoundary { run_ix, glyph_ix }) { wraps.next(); if let Some((underline_origin, underline_style)) = current_underline.as_mut() { if glyph_origin.x == underline_origin.x { underline_origin.x -= max_glyph_size.width.half(); }; window.paint_underline( *underline_origin, glyph_origin.x - underline_origin.x, underline_style, ); underline_origin.x = origin.x; underline_origin.y += line_height; } if let Some((strikethrough_origin, strikethrough_style)) = current_strikethrough.as_mut() { if glyph_origin.x == strikethrough_origin.x { strikethrough_origin.x -= max_glyph_size.width.half(); }; window.paint_strikethrough( *strikethrough_origin, glyph_origin.x - strikethrough_origin.x, strikethrough_style, ); strikethrough_origin.x = origin.x; strikethrough_origin.y += line_height; } glyph_origin.x = aligned_origin_x( origin, align_width.unwrap_or(layout.width), glyph.position.x, &align, layout, wraps.peek(), ); glyph_origin.y += line_height; } prev_glyph_position = glyph.position; let mut finished_underline: Option<(Point, UnderlineStyle)> = None; let mut finished_strikethrough: Option<(Point, StrikethroughStyle)> = None; if glyph.index >= run_end { let mut style_run = decoration_runs.next(); // ignore style runs that apply to a partial glyph while let Some(run) = style_run { if glyph.index < run_end + (run.len as usize) { break; } run_end += run.len as usize; style_run = decoration_runs.next(); } if let Some(style_run) = style_run { if let Some((_, underline_style)) = &mut current_underline { if style_run.underline.as_ref() != Some(underline_style) { finished_underline = current_underline.take(); } } if let Some(run_underline) = style_run.underline.as_ref() { current_underline.get_or_insert(( point( glyph_origin.x, glyph_origin.y + baseline_offset.y + (layout.descent * 0.618), ), UnderlineStyle { color: Some(run_underline.color.unwrap_or(style_run.color)), thickness: run_underline.thickness, wavy: run_underline.wavy, }, )); } if let Some((_, strikethrough_style)) = &mut current_strikethrough { if style_run.strikethrough.as_ref() != Some(strikethrough_style) { finished_strikethrough = current_strikethrough.take(); } } if let Some(run_strikethrough) = style_run.strikethrough.as_ref() { current_strikethrough.get_or_insert(( point( glyph_origin.x, glyph_origin.y + (((layout.ascent * 0.5) + baseline_offset.y) * 0.5), ), StrikethroughStyle { color: Some(run_strikethrough.color.unwrap_or(style_run.color)), thickness: run_strikethrough.thickness, }, )); } run_end += style_run.len as usize; color = style_run.color; } else { run_end = layout.len; finished_underline = current_underline.take(); finished_strikethrough = current_strikethrough.take(); } } if let Some((mut underline_origin, underline_style)) = finished_underline { if underline_origin.x == glyph_origin.x { underline_origin.x -= max_glyph_size.width.half(); }; window.paint_underline( underline_origin, glyph_origin.x - underline_origin.x, &underline_style, ); } if let Some((mut strikethrough_origin, strikethrough_style)) = finished_strikethrough { if strikethrough_origin.x == glyph_origin.x { strikethrough_origin.x -= max_glyph_size.width.half(); }; window.paint_strikethrough( strikethrough_origin, glyph_origin.x - strikethrough_origin.x, &strikethrough_style, ); } let max_glyph_bounds = Bounds { origin: glyph_origin, size: max_glyph_size, }; let content_mask = window.content_mask(); if max_glyph_bounds.intersects(&content_mask.bounds) { if glyph.is_emoji { window.paint_emoji( glyph_origin + baseline_offset, run.font_id, glyph.id, layout.font_size, )?; } else { window.paint_glyph( glyph_origin + baseline_offset, run.font_id, glyph.id, layout.font_size, color, )?; } } } } let mut last_line_end_x = first_glyph_x + layout.width; if let Some(boundary) = wrap_boundaries.last() { let run = &layout.runs[boundary.run_ix]; let glyph = &run.glyphs[boundary.glyph_ix]; last_line_end_x -= glyph.position.x; } if let Some((mut underline_start, underline_style)) = current_underline.take() { if last_line_end_x == underline_start.x { underline_start.x -= max_glyph_size.width.half() }; window.paint_underline( underline_start, last_line_end_x - underline_start.x, &underline_style, ); } if let Some((mut strikethrough_start, strikethrough_style)) = current_strikethrough.take() { if last_line_end_x == strikethrough_start.x { strikethrough_start.x -= max_glyph_size.width.half() }; window.paint_strikethrough( strikethrough_start, last_line_end_x - strikethrough_start.x, &strikethrough_style, ); } Ok(()) }) } fn paint_line_background( origin: Point, layout: &LineLayout, line_height: Pixels, align: TextAlign, align_width: Option, decoration_runs: &[DecorationRun], wrap_boundaries: &[WrapBoundary], window: &mut Window, cx: &mut App, ) -> Result<()> { let line_bounds = Bounds::new( origin, size( layout.width, line_height * (wrap_boundaries.len() as f32 + 1.), ), ); window.paint_layer(line_bounds, |window| { let mut decoration_runs = decoration_runs.iter(); let mut wraps = wrap_boundaries.iter().peekable(); let mut run_end = 0; let mut current_background: Option<(Point, Hsla)> = None; let text_system = cx.text_system().clone(); let mut glyph_origin = point( aligned_origin_x( origin, align_width.unwrap_or(layout.width), px(0.0), &align, layout, wraps.peek(), ), origin.y, ); let mut prev_glyph_position = Point::default(); let mut max_glyph_size = size(px(0.), px(0.)); for (run_ix, run) in layout.runs.iter().enumerate() { max_glyph_size = text_system.bounding_box(run.font_id, layout.font_size).size; for (glyph_ix, glyph) in run.glyphs.iter().enumerate() { glyph_origin.x += glyph.position.x - prev_glyph_position.x; if wraps.peek() == Some(&&WrapBoundary { run_ix, glyph_ix }) { wraps.next(); if let Some((background_origin, background_color)) = current_background.as_mut() { if glyph_origin.x == background_origin.x { background_origin.x -= max_glyph_size.width.half() } window.paint_quad(fill( Bounds { origin: *background_origin, size: size(glyph_origin.x - background_origin.x, line_height), }, *background_color, )); background_origin.x = origin.x; background_origin.y += line_height; } glyph_origin.x = aligned_origin_x( origin, align_width.unwrap_or(layout.width), glyph.position.x, &align, layout, wraps.peek(), ); glyph_origin.y += line_height; } prev_glyph_position = glyph.position; let mut finished_background: Option<(Point, Hsla)> = None; if glyph.index >= run_end { let mut style_run = decoration_runs.next(); // ignore style runs that apply to a partial glyph while let Some(run) = style_run { if glyph.index < run_end + (run.len as usize) { break; } run_end += run.len as usize; style_run = decoration_runs.next(); } if let Some(style_run) = style_run { if let Some((_, background_color)) = &mut current_background { if style_run.background_color.as_ref() != Some(background_color) { finished_background = current_background.take(); } } if let Some(run_background) = style_run.background_color { current_background.get_or_insert(( point(glyph_origin.x, glyph_origin.y), run_background, )); } run_end += style_run.len as usize; } else { run_end = layout.len; finished_background = current_background.take(); } } if let Some((mut background_origin, background_color)) = finished_background { let mut width = glyph_origin.x - background_origin.x; if background_origin.x == glyph_origin.x { background_origin.x -= max_glyph_size.width.half(); }; window.paint_quad(fill( Bounds { origin: background_origin, size: size(width, line_height), }, background_color, )); } } } let mut last_line_end_x = origin.x + layout.width; if let Some(boundary) = wrap_boundaries.last() { let run = &layout.runs[boundary.run_ix]; let glyph = &run.glyphs[boundary.glyph_ix]; last_line_end_x -= glyph.position.x; } if let Some((mut background_origin, background_color)) = current_background.take() { if last_line_end_x == background_origin.x { background_origin.x -= max_glyph_size.width.half() }; window.paint_quad(fill( Bounds { origin: background_origin, size: size(last_line_end_x - background_origin.x, line_height), }, background_color, )); } Ok(()) }) } fn aligned_origin_x( origin: Point, align_width: Pixels, last_glyph_x: Pixels, align: &TextAlign, layout: &LineLayout, wrap_boundary: Option<&&WrapBoundary>, ) -> Pixels { let end_of_line = if let Some(WrapBoundary { run_ix, glyph_ix }) = wrap_boundary { layout.runs[*run_ix].glyphs[*glyph_ix].position.x } else { layout.width }; let line_width = end_of_line - last_glyph_x; match align { TextAlign::Left => origin.x, TextAlign::Center => (2.0 * origin.x + align_width - line_width) / 2.0, TextAlign::Right => origin.x + align_width - line_width, } }