use ui::{HighlightedLabel, prelude::*}; #[derive(Clone)] pub struct HighlightedMatchWithPaths { pub match_label: HighlightedMatch, pub paths: Vec, } #[derive(Debug, Clone, IntoElement)] pub struct HighlightedMatch { pub text: String, pub highlight_positions: Vec, pub char_count: usize, pub color: Color, } impl HighlightedMatch { pub fn join(components: impl Iterator, separator: &str) -> Self { let mut char_count = 0; let separator_char_count = separator.chars().count(); let mut text = String::new(); let mut highlight_positions = Vec::new(); for component in components { if char_count != 0 { text.push_str(separator); char_count += separator_char_count; } highlight_positions.extend( component .highlight_positions .iter() .map(|position| position + char_count), ); text.push_str(&component.text); char_count += component.text.chars().count(); } Self { text, highlight_positions, char_count, color: Color::Default, } } pub fn color(self, color: Color) -> Self { Self { color, ..self } } } impl RenderOnce for HighlightedMatch { fn render(self, _window: &mut Window, _: &mut App) -> impl IntoElement { HighlightedLabel::new(self.text, self.highlight_positions).color(self.color) } } impl HighlightedMatchWithPaths { pub fn render_paths_children(&mut self, element: Div) -> Div { element.children(self.paths.clone().into_iter().map(|path| { HighlightedLabel::new(path.text, path.highlight_positions) .size(LabelSize::Small) .color(Color::Muted) })) } } impl RenderOnce for HighlightedMatchWithPaths { fn render(mut self, _window: &mut Window, _: &mut App) -> impl IntoElement { v_flex() .child(self.match_label.clone()) .when(!self.paths.is_empty(), |this| { self.render_paths_children(this) }) } }