pub mod running; use crate::{StackTraceView, persistence::SerializedLayout, session::running::DebugTerminal}; use dap::client::SessionId; use gpui::{ App, Axis, Entity, EventEmitter, FocusHandle, Focusable, Subscription, Task, WeakEntity, }; use project::debugger::session::Session; use project::worktree_store::WorktreeStore; use project::{Project, debugger::session::SessionQuirks}; use rpc::proto; use running::RunningState; use std::cell::OnceCell; use ui::prelude::*; use workspace::{ CollaboratorId, FollowableItem, ViewId, Workspace, item::{self, Item}, }; pub struct DebugSession { remote_id: Option, pub(crate) running_state: Entity, pub(crate) quirks: SessionQuirks, stack_trace_view: OnceCell>, _worktree_store: WeakEntity, workspace: WeakEntity, _subscriptions: [Subscription; 1], } #[derive(Debug)] pub enum DebugPanelItemEvent { Close, Stopped { go_to_stack_frame: bool }, } impl DebugSession { pub(crate) fn running( project: Entity, workspace: WeakEntity, parent_terminal: Option>, session: Entity, serialized_layout: Option, dock_axis: Axis, window: &mut Window, cx: &mut App, ) -> Entity { let running_state = cx.new(|cx| { RunningState::new( session.clone(), project.clone(), workspace.clone(), parent_terminal, serialized_layout, dock_axis, window, cx, ) }); let quirks = session.read(cx).quirks(); cx.new(|cx| Self { _subscriptions: [cx.subscribe(&running_state, |_, _, _, cx| { cx.notify(); })], remote_id: None, running_state, quirks, stack_trace_view: OnceCell::new(), _worktree_store: project.read(cx).worktree_store().downgrade(), workspace, }) } pub(crate) fn session_id(&self, cx: &App) -> SessionId { self.running_state.read(cx).session_id() } pub(crate) fn stack_trace_view( &mut self, project: &Entity, window: &mut Window, cx: &mut Context, ) -> &Entity { let workspace = self.workspace.clone(); let running_state = self.running_state.clone(); self.stack_trace_view.get_or_init(|| { let stackframe_list = running_state.read(cx).stack_frame_list().clone(); let stack_frame_view = cx.new(|cx| { StackTraceView::new( workspace.clone(), project.clone(), stackframe_list, window, cx, ) }); stack_frame_view }) } pub fn session(&self, cx: &App) -> Entity { self.running_state.read(cx).session().clone() } pub(crate) fn shutdown(&mut self, cx: &mut Context) { self.running_state .update(cx, |state, cx| state.shutdown(cx)); } pub(crate) fn label(&self, cx: &mut App) -> Option { let session = self.running_state.read(cx).session().clone(); session.update(cx, |session, cx| { let session_label = session.label(); let quirks = session.quirks(); let mut single_thread_name = || { let threads = session.threads(cx); match threads.as_slice() { [(thread, _)] => Some(SharedString::from(&thread.name)), _ => None, } }; if quirks.prefer_thread_name { single_thread_name().or(session_label) } else { session_label.or_else(single_thread_name) } }) } pub fn running_state(&self) -> &Entity { &self.running_state } } impl EventEmitter for DebugSession {} impl Focusable for DebugSession { fn focus_handle(&self, cx: &App) -> FocusHandle { self.running_state.focus_handle(cx) } } impl Item for DebugSession { type Event = DebugPanelItemEvent; fn tab_content_text(&self, _detail: usize, _cx: &App) -> SharedString { "Debugger".into() } } impl FollowableItem for DebugSession { fn remote_id(&self) -> Option { self.remote_id } fn to_state_proto(&self, _window: &Window, _cx: &App) -> Option { None } fn from_state_proto( _workspace: Entity, _remote_id: ViewId, _state: &mut Option, _window: &mut Window, _cx: &mut App, ) -> Option>>> { None } fn add_event_to_update_proto( &self, _event: &Self::Event, _update: &mut Option, _window: &Window, _cx: &App, ) -> bool { // update.get_or_insert_with(|| proto::update_view::Variant::DebugPanel(Default::default())); true } fn apply_update_proto( &mut self, _project: &Entity, _message: proto::update_view::Variant, _window: &mut Window, _cx: &mut Context, ) -> gpui::Task> { Task::ready(Ok(())) } fn set_leader_id( &mut self, _leader_id: Option, _window: &mut Window, _cx: &mut Context, ) { } fn to_follow_event(_event: &Self::Event) -> Option { None } fn dedup(&self, existing: &Self, _window: &Window, cx: &App) -> Option { if existing.session_id(cx) == self.session_id(cx) { Some(item::Dedup::KeepExisting) } else { None } } fn is_project_item(&self, _window: &Window, _cx: &App) -> bool { true } } impl Render for DebugSession { fn render(&mut self, window: &mut Window, cx: &mut Context) -> impl IntoElement { self.running_state .update(cx, |this, cx| this.render(window, cx).into_any_element()) } }