use gpui::{ClickEvent, Corner, CursorStyle, Entity, Hsla, MouseButton}; use crate::{ContextMenu, PopoverMenu, prelude::*}; use super::PopoverMenuHandle; #[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)] pub enum DropdownStyle { #[default] Solid, Ghost, } enum LabelKind { Text(SharedString), Element(AnyElement), } #[derive(IntoElement, RegisterComponent)] pub struct DropdownMenu { id: ElementId, label: LabelKind, style: DropdownStyle, menu: Entity, full_width: bool, disabled: bool, handle: Option>, } impl DropdownMenu { pub fn new( id: impl Into, label: impl Into, menu: Entity, ) -> Self { Self { id: id.into(), label: LabelKind::Text(label.into()), style: DropdownStyle::default(), menu, full_width: false, disabled: false, handle: None, } } pub fn new_with_element( id: impl Into, label: AnyElement, menu: Entity, ) -> Self { Self { id: id.into(), label: LabelKind::Element(label), style: DropdownStyle::default(), menu, full_width: false, disabled: false, handle: None, } } pub fn style(mut self, style: DropdownStyle) -> Self { self.style = style; self } pub fn full_width(mut self, full_width: bool) -> Self { self.full_width = full_width; self } pub fn handle(mut self, handle: PopoverMenuHandle) -> Self { self.handle = Some(handle); self } } impl Disableable for DropdownMenu { fn disabled(mut self, disabled: bool) -> Self { self.disabled = disabled; self } } impl RenderOnce for DropdownMenu { fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement { PopoverMenu::new(self.id) .full_width(self.full_width) .menu(move |_window, _cx| Some(self.menu.clone())) .trigger( DropdownMenuTrigger::new(self.label) .full_width(self.full_width) .disabled(self.disabled) .style(self.style), ) .attach(Corner::BottomLeft) .when_some(self.handle.clone(), |el, handle| el.with_handle(handle)) } } impl Component for DropdownMenu { fn scope() -> ComponentScope { ComponentScope::Input } fn name() -> &'static str { "DropdownMenu" } fn description() -> Option<&'static str> { Some( "A dropdown menu displays a list of actions or options. A dropdown menu is always activated by clicking a trigger (or via a keybinding).", ) } fn preview(window: &mut Window, cx: &mut App) -> Option { let menu = ContextMenu::build(window, cx, |this, _, _| { this.entry("Option 1", None, |_, _| {}) .entry("Option 2", None, |_, _| {}) .entry("Option 3", None, |_, _| {}) .separator() .entry("Option 4", None, |_, _| {}) }); Some( v_flex() .gap_6() .children(vec![ example_group_with_title( "Basic Usage", vec![ single_example( "Default", DropdownMenu::new("default", "Select an option", menu.clone()) .into_any_element(), ), single_example( "Full Width", DropdownMenu::new( "full-width", "Full Width Dropdown", menu.clone(), ) .full_width(true) .into_any_element(), ), ], ), example_group_with_title( "States", vec![single_example( "Disabled", DropdownMenu::new("disabled", "Disabled Dropdown", menu.clone()) .disabled(true) .into_any_element(), )], ), ]) .into_any_element(), ) } } #[derive(Debug, Clone, Copy)] pub struct DropdownTriggerStyle { pub bg: Hsla, } impl DropdownTriggerStyle { pub fn for_style(style: DropdownStyle, cx: &App) -> Self { let colors = cx.theme().colors(); let bg = match style { DropdownStyle::Solid => colors.editor_background, DropdownStyle::Ghost => colors.ghost_element_background, }; Self { bg } } } #[derive(IntoElement)] struct DropdownMenuTrigger { label: LabelKind, full_width: bool, selected: bool, disabled: bool, style: DropdownStyle, cursor_style: CursorStyle, on_click: Option>, } impl DropdownMenuTrigger { pub fn new(label: LabelKind) -> Self { Self { label, full_width: false, selected: false, disabled: false, style: DropdownStyle::default(), cursor_style: CursorStyle::default(), on_click: None, } } pub fn full_width(mut self, full_width: bool) -> Self { self.full_width = full_width; self } pub fn style(mut self, style: DropdownStyle) -> Self { self.style = style; self } } impl Disableable for DropdownMenuTrigger { fn disabled(mut self, disabled: bool) -> Self { self.disabled = disabled; self } } impl Toggleable for DropdownMenuTrigger { fn toggle_state(mut self, selected: bool) -> Self { self.selected = selected; self } } impl Clickable for DropdownMenuTrigger { fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self { self.on_click = Some(Box::new(handler)); self } fn cursor_style(mut self, cursor_style: CursorStyle) -> Self { self.cursor_style = cursor_style; self } } impl RenderOnce for DropdownMenuTrigger { fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement { let disabled = self.disabled; let style = DropdownTriggerStyle::for_style(self.style, cx); h_flex() .id("dropdown-menu-trigger") .justify_between() .rounded_sm() .bg(style.bg) .pl_2() .pr_1p5() .py_0p5() .gap_2() .min_w_20() .map(|el| { if self.full_width { el.w_full() } else { el.flex_none().w_auto() } }) .map(|el| { if disabled { el.cursor_not_allowed() } else { el.cursor_pointer() } }) .child(match self.label { LabelKind::Text(text) => Label::new(text) .color(if disabled { Color::Disabled } else { Color::Default }) .into_any_element(), LabelKind::Element(element) => element, }) .child( Icon::new(IconName::ChevronUpDown) .size(IconSize::XSmall) .color(if disabled { Color::Disabled } else { Color::Muted }), ) .when_some(self.on_click.filter(|_| !disabled), |el, on_click| { el.on_mouse_down(MouseButton::Left, |_, window, _| window.prevent_default()) .on_click(move |event, window, cx| { cx.stop_propagation(); (on_click)(event, window, cx) }) }) } }