use gpui::{ ClickEvent, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, MouseDownEvent, Render, }; use ui::{TintColor, Vector, VectorName, prelude::*}; use workspace::{ModalView, Workspace}; use crate::DebugPanel; macro_rules! debugger_onboarding_event { ($name:expr) => { telemetry::event!($name, source = "Debugger Onboarding"); }; ($name:expr, $($key:ident $(= $value:expr)?),+ $(,)?) => { telemetry::event!($name, source = "Debugger Onboarding", $($key $(= $value)?),+); }; } pub struct DebuggerOnboardingModal { focus_handle: FocusHandle, workspace: Entity, } impl DebuggerOnboardingModal { pub fn toggle(workspace: &mut Workspace, window: &mut Window, cx: &mut Context) { let workspace_entity = cx.entity(); workspace.toggle_modal(window, cx, |_window, cx| Self { workspace: workspace_entity, focus_handle: cx.focus_handle(), }); } fn open_panel(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context) { self.workspace.update(cx, |workspace, cx| { workspace.focus_panel::(window, cx); }); cx.emit(DismissEvent); debugger_onboarding_event!("Open Panel Clicked"); } fn view_blog(&mut self, _: &ClickEvent, _: &mut Window, cx: &mut Context) { cx.open_url("http://zed.dev/blog/debugger"); cx.notify(); debugger_onboarding_event!("Blog Link Clicked"); } fn cancel(&mut self, _: &menu::Cancel, _: &mut Window, cx: &mut Context) { cx.emit(DismissEvent); } } impl EventEmitter for DebuggerOnboardingModal {} impl Focusable for DebuggerOnboardingModal { fn focus_handle(&self, _cx: &App) -> FocusHandle { self.focus_handle.clone() } } impl ModalView for DebuggerOnboardingModal {} impl Render for DebuggerOnboardingModal { fn render(&mut self, window: &mut Window, cx: &mut Context) -> impl IntoElement { let window_height = window.viewport_size().height; let max_height = window_height - px(200.); let base = v_flex() .id("debugger-onboarding") .key_context("DebuggerOnboardingModal") .relative() .w(px(450.)) .h_full() .max_h(max_height) .p_4() .gap_2() .elevation_3(cx) .track_focus(&self.focus_handle(cx)) .overflow_hidden() .on_action(cx.listener(Self::cancel)) .on_action(cx.listener(|_, _: &menu::Cancel, _window, cx| { debugger_onboarding_event!("Canceled", trigger = "Action"); cx.emit(DismissEvent); })) .on_any_mouse_down(cx.listener(|this, _: &MouseDownEvent, window, _cx| { this.focus_handle.focus(window); })) .child( div() .absolute() .top(px(-8.0)) .right_0() .w(px(400.)) .h(px(92.)) .child( Vector::new( VectorName::DebuggerGrid, rems_from_px(400.), rems_from_px(92.), ) .color(ui::Color::Custom(cx.theme().colors().text.alpha(0.32))), ), ) .child( div() .absolute() .inset_0() .size_full() .bg(gpui::linear_gradient( 175., gpui::linear_color_stop( cx.theme().colors().elevated_surface_background, 0., ), gpui::linear_color_stop( cx.theme().colors().elevated_surface_background.opacity(0.), 0.8, ), )), ) .child( v_flex() .w_full() .gap_1() .child( Label::new("Introducing") .size(LabelSize::Small) .color(Color::Muted), ) .child(Headline::new("Zed's Debugger").size(HeadlineSize::Large)), ) .child(h_flex().absolute().top_2().right_2().child( IconButton::new("cancel", IconName::X).on_click(cx.listener( |_, _: &ClickEvent, _window, cx| { debugger_onboarding_event!("Cancelled", trigger = "X click"); cx.emit(DismissEvent); }, )), )); let open_panel_button = Button::new("open-panel", "Get Started with the Debugger") .icon_size(IconSize::Indicator) .style(ButtonStyle::Tinted(TintColor::Accent)) .full_width() .on_click(cx.listener(Self::open_panel)); let blog_post_button = Button::new("view-blog", "Check out the Blog Post") .icon(IconName::ArrowUpRight) .icon_size(IconSize::Indicator) .icon_color(Color::Muted) .full_width() .on_click(cx.listener(Self::view_blog)); let copy = "It's finally here: Native support for debugging across multiple programming languages."; base.child(Label::new(copy).color(Color::Muted)).child( v_flex() .w_full() .mt_2() .gap_2() .child(open_panel_button) .child(blog_post_button), ) } }