// todo(linux): remove #![allow(unused)] use crate::{ platform::blade::BladeRenderer, size, Bounds, GlobalPixels, Modifiers, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow, Point, PromptLevel, Scene, Size, WindowAppearance, WindowOptions, WindowParams, }; use blade_graphics as gpu; use parking_lot::Mutex; use raw_window_handle as rwh; use x11rb::{ connection::Connection, protocol::xproto::{self, ConnectionExt as _, CreateWindowAux}, wrapper::ConnectionExt, xcb_ffi::XCBConnection, }; use std::{ cell::RefCell, ffi::c_void, mem, num::NonZeroU32, ptr::NonNull, rc::Rc, sync::{self, Arc}, }; use super::X11Display; #[derive(Default)] struct Callbacks { request_frame: Option>, input: Option bool>>, active_status_change: Option>, resize: Option, f32)>>, fullscreen: Option>, moved: Option>, should_close: Option bool>>, close: Option>, appearance_changed: Option>, } x11rb::atom_manager! { pub XcbAtoms: AtomsCookie { WM_PROTOCOLS, WM_DELETE_WINDOW, _NET_WM_STATE, _NET_WM_STATE_MAXIMIZED_VERT, _NET_WM_STATE_MAXIMIZED_HORZ, } } struct LinuxWindowInner { bounds: Bounds, scale_factor: f32, renderer: BladeRenderer, input_handler: Option, } impl LinuxWindowInner { fn content_size(&self) -> Size { let size = self.renderer.viewport_size(); Size { width: size.width.into(), height: size.height.into(), } } } fn query_render_extent(xcb_connection: &XCBConnection, x_window: xproto::Window) -> gpu::Extent { let reply = xcb_connection .get_geometry(x_window) .unwrap() .reply() .unwrap(); gpu::Extent { width: reply.width as u32, height: reply.height as u32, depth: 1, } } struct RawWindow { connection: *mut c_void, screen_id: usize, window_id: u32, visual_id: u32, } pub(crate) struct X11WindowState { xcb_connection: Rc, display: Rc, raw: RawWindow, x_window: xproto::Window, callbacks: RefCell, inner: RefCell, } #[derive(Clone)] pub(crate) struct X11Window(pub(crate) Rc); // todo(linux): Remove other RawWindowHandle implementation unsafe impl blade_rwh::HasRawWindowHandle for RawWindow { fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle { let mut wh = blade_rwh::XcbWindowHandle::empty(); wh.window = self.window_id; wh.visual_id = self.visual_id; wh.into() } } unsafe impl blade_rwh::HasRawDisplayHandle for RawWindow { fn raw_display_handle(&self) -> blade_rwh::RawDisplayHandle { let mut dh = blade_rwh::XcbDisplayHandle::empty(); dh.connection = self.connection; dh.screen = self.screen_id as i32; dh.into() } } impl rwh::HasWindowHandle for X11Window { fn window_handle(&self) -> Result { Ok(unsafe { let non_zero = NonZeroU32::new(self.0.raw.window_id).unwrap(); let handle = rwh::XcbWindowHandle::new(non_zero); rwh::WindowHandle::borrow_raw(handle.into()) }) } } impl rwh::HasDisplayHandle for X11Window { fn display_handle(&self) -> Result { Ok(unsafe { let non_zero = NonNull::new(self.0.raw.connection).unwrap(); let handle = rwh::XcbDisplayHandle::new(Some(non_zero), self.0.raw.screen_id as i32); rwh::DisplayHandle::borrow_raw(handle.into()) }) } } impl X11WindowState { pub fn new( params: WindowParams, xcb_connection: &Rc, x_main_screen_index: usize, x_window: xproto::Window, atoms: &XcbAtoms, ) -> Self { let x_screen_index = params .display_id .map_or(x_main_screen_index, |did| did.0 as usize); let screen = xcb_connection.setup().roots.get(x_screen_index).unwrap(); let win_aux = xproto::CreateWindowAux::new().event_mask( xproto::EventMask::EXPOSURE | xproto::EventMask::STRUCTURE_NOTIFY | xproto::EventMask::ENTER_WINDOW | xproto::EventMask::LEAVE_WINDOW | xproto::EventMask::FOCUS_CHANGE | xproto::EventMask::KEY_PRESS | xproto::EventMask::KEY_RELEASE | xproto::EventMask::BUTTON_PRESS | xproto::EventMask::BUTTON_RELEASE | xproto::EventMask::POINTER_MOTION | xproto::EventMask::BUTTON1_MOTION | xproto::EventMask::BUTTON2_MOTION | xproto::EventMask::BUTTON3_MOTION | xproto::EventMask::BUTTON4_MOTION | xproto::EventMask::BUTTON5_MOTION | xproto::EventMask::BUTTON_MOTION, ); xcb_connection .create_window( x11rb::COPY_FROM_PARENT as _, x_window, screen.root, params.bounds.origin.x.0 as i16, params.bounds.origin.y.0 as i16, params.bounds.size.width.0 as u16, params.bounds.size.height.0 as u16, 0, xproto::WindowClass::INPUT_OUTPUT, screen.root_visual, &win_aux, ) .unwrap(); if let Some(titlebar) = params.titlebar { if let Some(title) = titlebar.title { xcb_connection .change_property8( xproto::PropMode::REPLACE, x_window, xproto::AtomEnum::WM_NAME, xproto::AtomEnum::STRING, title.as_bytes(), ) .unwrap(); } } xcb_connection .change_property32( xproto::PropMode::REPLACE, x_window, atoms.WM_PROTOCOLS, xproto::AtomEnum::ATOM, &[atoms.WM_DELETE_WINDOW], ) .unwrap(); xcb_connection.map_window(x_window).unwrap(); xcb_connection.flush().unwrap(); let raw = RawWindow { connection: as_raw_xcb_connection::AsRawXcbConnection::as_raw_xcb_connection( xcb_connection, ) as *mut _, screen_id: x_screen_index, window_id: x_window, visual_id: screen.root_visual, }; let gpu = Arc::new( unsafe { gpu::Context::init_windowed( &raw, gpu::ContextDesc { validation: false, capture: false, overlay: false, }, ) } .unwrap(), ); // Note: this has to be done after the GPU init, or otherwise // the sizes are immediately invalidated. let gpu_extent = query_render_extent(xcb_connection, x_window); Self { xcb_connection: xcb_connection.clone(), display: Rc::new(X11Display::new(xcb_connection, x_screen_index).unwrap()), raw, x_window, callbacks: RefCell::new(Callbacks::default()), inner: RefCell::new(LinuxWindowInner { bounds: params.bounds.map(|v| v.0 as i32), scale_factor: 1.0, renderer: BladeRenderer::new(gpu, gpu_extent), input_handler: None, }), } } pub fn destroy(&self) { self.inner.borrow_mut().renderer.destroy(); self.xcb_connection.unmap_window(self.x_window).unwrap(); self.xcb_connection.destroy_window(self.x_window).unwrap(); if let Some(fun) = self.callbacks.borrow_mut().close.take() { fun(); } self.xcb_connection.flush().unwrap(); } pub fn refresh(&self) { let mut cb = self.callbacks.borrow_mut(); if let Some(ref mut fun) = cb.request_frame { fun(); } } pub fn configure(&self, bounds: Bounds) { let mut resize_args = None; let do_move; { let mut inner = self.inner.borrow_mut(); let old_bounds = mem::replace(&mut inner.bounds, bounds); do_move = old_bounds.origin != bounds.origin; // todo(linux): use normal GPUI types here, refactor out the double // viewport check and extra casts ( ) let gpu_size = query_render_extent(&self.xcb_connection, self.x_window); if inner.renderer.viewport_size() != gpu_size { inner .renderer .update_drawable_size(size(gpu_size.width as f64, gpu_size.height as f64)); resize_args = Some((inner.content_size(), inner.scale_factor)); } } let mut callbacks = self.callbacks.borrow_mut(); if let Some((content_size, scale_factor)) = resize_args { if let Some(ref mut fun) = callbacks.resize { fun(content_size, scale_factor) } } if do_move { if let Some(ref mut fun) = callbacks.moved { fun() } } } pub fn handle_input(&self, input: PlatformInput) { if let Some(ref mut fun) = self.callbacks.borrow_mut().input { if fun(input.clone()) { return; } } if let PlatformInput::KeyDown(event) = input { let mut inner = self.inner.borrow_mut(); if let Some(ref mut input_handler) = inner.input_handler { if let Some(ime_key) = &event.keystroke.ime_key { input_handler.replace_text_in_range(None, ime_key); } } } } pub fn set_focused(&self, focus: bool) { if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change { fun(focus); } } } impl PlatformWindow for X11Window { fn bounds(&self) -> Bounds { self.0 .inner .borrow_mut() .bounds .map(|v| GlobalPixels(v as f32)) } fn content_size(&self) -> Size { self.0.inner.borrow_mut().content_size() } fn scale_factor(&self) -> f32 { self.0.inner.borrow_mut().scale_factor } // todo(linux) fn titlebar_height(&self) -> Pixels { unimplemented!() } // todo(linux) fn appearance(&self) -> WindowAppearance { WindowAppearance::Light } fn display(&self) -> Rc { Rc::clone(&self.0.display) } fn mouse_position(&self) -> Point { let reply = self .0 .xcb_connection .query_pointer(self.0.x_window) .unwrap() .reply() .unwrap(); Point::new((reply.root_x as u32).into(), (reply.root_y as u32).into()) } // todo(linux) fn modifiers(&self) -> Modifiers { Modifiers::default() } fn as_any_mut(&mut self) -> &mut dyn std::any::Any { self } fn set_input_handler(&mut self, input_handler: PlatformInputHandler) { self.0.inner.borrow_mut().input_handler = Some(input_handler); } fn take_input_handler(&mut self) -> Option { self.0.inner.borrow_mut().input_handler.take() } fn prompt( &self, _level: PromptLevel, _msg: &str, _detail: Option<&str>, _answers: &[&str], ) -> Option> { None } fn activate(&self) { let win_aux = xproto::ConfigureWindowAux::new().stack_mode(xproto::StackMode::ABOVE); self.0 .xcb_connection .configure_window(self.0.x_window, &win_aux) .unwrap(); } fn set_title(&mut self, title: &str) { self.0 .xcb_connection .change_property8( xproto::PropMode::REPLACE, self.0.x_window, xproto::AtomEnum::WM_NAME, xproto::AtomEnum::STRING, title.as_bytes(), ) .unwrap(); } // todo(linux) fn set_edited(&mut self, edited: bool) {} // todo(linux), this corresponds to `orderFrontCharacterPalette` on macOS, // but it looks like the equivalent for Linux is GTK specific: // // https://docs.gtk.org/gtk3/signal.Entry.insert-emoji.html // // This API might need to change, or we might need to build an emoji picker into GPUI fn show_character_palette(&self) { unimplemented!() } // todo(linux) fn minimize(&self) { unimplemented!() } // todo(linux) fn zoom(&self) { unimplemented!() } // todo(linux) fn toggle_fullscreen(&self) { unimplemented!() } // todo(linux) fn is_fullscreen(&self) -> bool { false } fn on_request_frame(&self, callback: Box) { self.0.callbacks.borrow_mut().request_frame = Some(callback); } fn on_input(&self, callback: Box bool>) { self.0.callbacks.borrow_mut().input = Some(callback); } fn on_active_status_change(&self, callback: Box) { self.0.callbacks.borrow_mut().active_status_change = Some(callback); } fn on_resize(&self, callback: Box, f32)>) { self.0.callbacks.borrow_mut().resize = Some(callback); } fn on_fullscreen(&self, callback: Box) { self.0.callbacks.borrow_mut().fullscreen = Some(callback); } fn on_moved(&self, callback: Box) { self.0.callbacks.borrow_mut().moved = Some(callback); } fn on_should_close(&self, callback: Box bool>) { self.0.callbacks.borrow_mut().should_close = Some(callback); } fn on_close(&self, callback: Box) { self.0.callbacks.borrow_mut().close = Some(callback); } fn on_appearance_changed(&self, callback: Box) { self.0.callbacks.borrow_mut().appearance_changed = Some(callback); } // todo(linux) fn is_topmost_for_position(&self, _position: Point) -> bool { unimplemented!() } fn draw(&self, scene: &Scene) { let mut inner = self.0.inner.borrow_mut(); inner.renderer.draw(scene); } fn sprite_atlas(&self) -> sync::Arc { let inner = self.0.inner.borrow_mut(); inner.renderer.sprite_atlas().clone() } }