use anyhow::{Context as _, Result}; use collections::HashMap; pub use gpui_macros::Action; pub use no_action::{NoAction, is_no_action}; use serde_json::json; use std::{ any::{Any, TypeId}, fmt::Display, }; /// Defines and registers unit structs that can be used as actions. For more complex data types, derive `Action`. /// /// For example: /// /// ``` /// actions!(editor, [MoveUp, MoveDown, MoveLeft, MoveRight, Newline]); /// ``` /// /// This will create actions with names like `editor::MoveUp`, `editor::MoveDown`, etc. /// /// The namespace argument `editor` can also be omitted, though it is required for Zed actions. #[macro_export] macro_rules! actions { ($namespace:path, [ $( $(#[$attr:meta])* $name:ident),* $(,)? ]) => { $( #[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug, gpui::Action)] #[action(namespace = $namespace)] $(#[$attr])* pub struct $name; )* }; ([ $( $(#[$attr:meta])* $name:ident),* $(,)? ]) => { $( #[derive(::std::clone::Clone, ::std::cmp::PartialEq, ::std::default::Default, ::std::fmt::Debug, gpui::Action)] $(#[$attr])* pub struct $name; )* }; } /// Actions are used to implement keyboard-driven UI. When you declare an action, you can bind keys /// to the action in the keymap and listeners for that action in the element tree. /// /// To declare a list of simple actions, you can use the actions! macro, which defines a simple unit /// struct action for each listed action name in the given namespace. /// /// ``` /// actions!(editor, [MoveUp, MoveDown, MoveLeft, MoveRight, Newline]); /// ``` /// /// Registering the actions with the same name will result in a panic during `App` creation. /// /// # Derive Macro /// /// More complex data types can also be actions, by using the derive macro for `Action`: /// /// ``` /// #[derive(Clone, PartialEq, serde::Deserialize, schemars::JsonSchema, Action)] /// #[action(namespace = editor)] /// pub struct SelectNext { /// pub replace_newest: bool, /// } /// ``` /// /// The derive macro for `Action` requires that the type implement `Clone` and `PartialEq`. It also /// requires `serde::Deserialize` and `schemars::JsonSchema` unless `#[action(no_json)]` is /// specified. In Zed these trait impls are used to load keymaps from JSON. /// /// Multiple arguments separated by commas may be specified in `#[action(...)]`: /// /// - `namespace = some_namespace` sets the namespace. In Zed this is required. /// /// - `name = "ActionName"` overrides the action's name. This must not contain `::`. /// /// - `no_json` causes the `build` method to always error and `action_json_schema` to return `None`, /// and allows actions not implement `serde::Serialize` and `schemars::JsonSchema`. /// /// - `no_register` skips registering the action. This is useful for implementing the `Action` trait /// while not supporting invocation by name or JSON deserialization. /// /// - `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old names for the action. /// These action names should *not* correspond to any actions that are registered. These old names /// can then still be used to refer to invoke this action. In Zed, the keymap JSON schema will /// accept these old names and provide warnings. /// /// - `deprecated = "Message about why this action is deprecation"` specifies a deprecation message. /// In Zed, the keymap JSON schema will cause this to be displayed as a warning. /// /// # Manual Implementation /// /// If you want to control the behavior of the action trait manually, you can use the lower-level /// `#[register_action]` macro, which only generates the code needed to register your action before /// `main`. /// /// ``` /// #[derive(gpui::private::serde::Deserialize, std::cmp::PartialEq, std::clone::Clone)] /// pub struct Paste { /// pub content: SharedString, /// } /// /// impl gpui::Action for Paste { /// ///... /// } /// register_action!(Paste); /// ``` pub trait Action: Any + Send { /// Clone the action into a new box fn boxed_clone(&self) -> Box; /// Do a partial equality check on this action and the other fn partial_eq(&self, action: &dyn Action) -> bool; /// Get the name of this action, for displaying in UI fn name(&self) -> &'static str; /// Get the name of this action type (static) fn name_for_type() -> &'static str where Self: Sized; /// Build this action from a JSON value. This is used to construct actions from the keymap. /// A value of `{}` will be passed for actions that don't have any parameters. fn build(value: serde_json::Value) -> Result> where Self: Sized; /// Optional JSON schema for the action's input data. fn action_json_schema(_: &mut schemars::SchemaGenerator) -> Option where Self: Sized, { None } /// A list of alternate, deprecated names for this action. These names can still be used to /// invoke the action. In Zed, the keymap JSON schema will accept these old names and provide /// warnings. fn deprecated_aliases() -> &'static [&'static str] where Self: Sized, { &[] } /// Returns the deprecation message for this action, if any. In Zed, the keymap JSON schema will /// cause this to be displayed as a warning. fn deprecation_message() -> Option<&'static str> where Self: Sized, { None } /// The documentation for this action, if any. When using the derive macro for actions /// this will be automatically generated from the doc comments on the action struct. fn documentation() -> Option<&'static str> where Self: Sized, { None } } impl std::fmt::Debug for dyn Action { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { f.debug_struct("dyn Action") .field("name", &self.name()) .finish() } } impl dyn Action { /// Type-erase Action type. pub fn as_any(&self) -> &dyn Any { self as &dyn Any } } /// Error type for `Keystroke::parse`. This is used instead of `anyhow::Error` so that Zed can use /// markdown to display it. #[derive(Debug)] pub enum ActionBuildError { /// Indicates that an action with this name has not been registered. NotFound { /// Name of the action that was not found. name: String, }, /// Indicates that an error occurred while building the action, typically a JSON deserialization /// error. BuildError { /// Name of the action that was attempting to be built. name: String, /// Error that occurred while building the action. error: anyhow::Error, }, } impl std::error::Error for ActionBuildError { fn source(&self) -> Option<&(dyn std::error::Error + 'static)> { match self { ActionBuildError::NotFound { .. } => None, ActionBuildError::BuildError { error, .. } => error.source(), } } } impl Display for ActionBuildError { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { match self { ActionBuildError::NotFound { name } => { write!(f, "Didn't find an action named \"{name}\"") } ActionBuildError::BuildError { name, error } => { write!(f, "Error while building action \"{name}\": {error}") } } } } type ActionBuilder = fn(json: serde_json::Value) -> anyhow::Result>; pub(crate) struct ActionRegistry { by_name: HashMap<&'static str, ActionData>, names_by_type_id: HashMap, all_names: Vec<&'static str>, // So we can return a static slice. deprecated_aliases: HashMap<&'static str, &'static str>, // deprecated name -> preferred name deprecation_messages: HashMap<&'static str, &'static str>, // action name -> deprecation message documentation: HashMap<&'static str, &'static str>, // action name -> documentation } impl Default for ActionRegistry { fn default() -> Self { let mut this = ActionRegistry { by_name: Default::default(), names_by_type_id: Default::default(), documentation: Default::default(), all_names: Default::default(), deprecated_aliases: Default::default(), deprecation_messages: Default::default(), }; this.load_actions(); this } } struct ActionData { pub build: ActionBuilder, pub json_schema: fn(&mut schemars::SchemaGenerator) -> Option, } /// This type must be public so that our macros can build it in other crates. /// But this is an implementation detail and should not be used directly. #[doc(hidden)] pub struct MacroActionBuilder(pub fn() -> MacroActionData); /// This type must be public so that our macros can build it in other crates. /// But this is an implementation detail and should not be used directly. #[doc(hidden)] pub struct MacroActionData { pub name: &'static str, pub type_id: TypeId, pub build: ActionBuilder, pub json_schema: fn(&mut schemars::SchemaGenerator) -> Option, pub deprecated_aliases: &'static [&'static str], pub deprecation_message: Option<&'static str>, pub documentation: Option<&'static str>, } inventory::collect!(MacroActionBuilder); impl ActionRegistry { /// Load all registered actions into the registry. pub(crate) fn load_actions(&mut self) { for builder in inventory::iter:: { let action = builder.0(); self.insert_action(action); } } #[cfg(test)] pub(crate) fn load_action(&mut self) { self.insert_action(MacroActionData { name: A::name_for_type(), type_id: TypeId::of::(), build: A::build, json_schema: A::action_json_schema, deprecated_aliases: A::deprecated_aliases(), deprecation_message: A::deprecation_message(), documentation: A::documentation(), }); } fn insert_action(&mut self, action: MacroActionData) { let name = action.name; if self.by_name.contains_key(name) { panic!( "Action with name `{name}` already registered \ (might be registered in `#[action(deprecated_aliases = [...])]`." ); } self.by_name.insert( name, ActionData { build: action.build, json_schema: action.json_schema, }, ); for &alias in action.deprecated_aliases { if self.by_name.contains_key(alias) { panic!( "Action with name `{alias}` already registered. \ `{alias}` is specified in `#[action(deprecated_aliases = [...])]` for action `{name}`." ); } self.by_name.insert( alias, ActionData { build: action.build, json_schema: action.json_schema, }, ); self.deprecated_aliases.insert(alias, name); self.all_names.push(alias); } self.names_by_type_id.insert(action.type_id, name); self.all_names.push(name); if let Some(deprecation_msg) = action.deprecation_message { self.deprecation_messages.insert(name, deprecation_msg); } if let Some(documentation) = action.documentation { self.documentation.insert(name, documentation); } } /// Construct an action based on its name and optional JSON parameters sourced from the keymap. pub fn build_action_type(&self, type_id: &TypeId) -> Result> { let name = self .names_by_type_id .get(type_id) .with_context(|| format!("no action type registered for {type_id:?}"))?; Ok(self.build_action(name, None)?) } /// Construct an action based on its name and optional JSON parameters sourced from the keymap. pub fn build_action( &self, name: &str, params: Option, ) -> std::result::Result, ActionBuildError> { let build_action = self .by_name .get(name) .ok_or_else(|| ActionBuildError::NotFound { name: name.to_owned(), })? .build; (build_action)(params.unwrap_or_else(|| json!({}))).map_err(|e| { ActionBuildError::BuildError { name: name.to_owned(), error: e, } }) } pub fn all_action_names(&self) -> &[&'static str] { self.all_names.as_slice() } pub fn action_schemas( &self, generator: &mut schemars::SchemaGenerator, ) -> Vec<(&'static str, Option)> { // Use the order from all_names so that the resulting schema has sensible order. self.all_names .iter() .map(|name| { let action_data = self .by_name .get(name) .expect("All actions in all_names should be registered"); (*name, (action_data.json_schema)(generator)) }) .collect::>() } pub fn deprecated_aliases(&self) -> &HashMap<&'static str, &'static str> { &self.deprecated_aliases } pub fn deprecation_messages(&self) -> &HashMap<&'static str, &'static str> { &self.deprecation_messages } pub fn documentation(&self) -> &HashMap<&'static str, &'static str> { &self.documentation } } /// Generate a list of all the registered actions. /// Useful for transforming the list of available actions into a /// format suited for static analysis such as in validating keymaps, or /// generating documentation. pub fn generate_list_of_all_registered_actions() -> Vec { let mut actions = Vec::new(); for builder in inventory::iter:: { actions.push(builder.0()); } actions } mod no_action { use crate as gpui; use std::any::Any as _; actions!( zed, [ /// Action with special handling which unbinds the keybinding this is associated with, /// if it is the highest precedence match. NoAction ] ); /// Returns whether or not this action represents a removed key binding. pub fn is_no_action(action: &dyn gpui::Action) -> bool { action.as_any().type_id() == (NoAction {}).type_id() } }