use gpui::{ClickEvent, CursorStyle, WindowContext}; /// A trait for elements that can be clicked. Enables the use of the `on_click` method. pub trait Clickable { /// Sets the click handler that will fire whenever the element is clicked. fn on_click(self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self; /// Sets the cursor style when hovering over the element. fn cursor_style(self, cursor_style: CursorStyle) -> Self; }