use gpui::{App, Context, Entity}; use language::Buffer; use std::ops::Range; // TODO: Find a better home for `Direction`. // // This should live in an ancestor crate of `editor` and `inline_completion`, // but at time of writing there isn't an obvious spot. #[derive(Copy, Clone, PartialEq, Eq)] pub enum Direction { Prev, Next, } #[derive(Clone)] pub struct InlineCompletion { pub edits: Vec<(Range, String)>, pub edit_preview: Option, } pub trait InlineCompletionProvider: 'static + Sized { fn name() -> &'static str; fn display_name() -> &'static str; fn show_completions_in_menu() -> bool; fn show_completions_in_normal_mode() -> bool; fn show_tab_accept_marker() -> bool { false } fn is_enabled( &self, buffer: &Entity, cursor_position: language::Anchor, cx: &App, ) -> bool; fn is_refreshing(&self) -> bool; fn refresh( &mut self, buffer: Entity, cursor_position: language::Anchor, debounce: bool, cx: &mut Context, ); fn needs_terms_acceptance(&self, _cx: &App) -> bool { false } fn cycle( &mut self, buffer: Entity, cursor_position: language::Anchor, direction: Direction, cx: &mut Context, ); fn accept(&mut self, cx: &mut Context); fn discard(&mut self, cx: &mut Context); fn suggest( &mut self, buffer: &Entity, cursor_position: language::Anchor, cx: &mut Context, ) -> Option; } pub trait InlineCompletionProviderHandle { fn name(&self) -> &'static str; fn display_name(&self) -> &'static str; fn is_enabled( &self, buffer: &Entity, cursor_position: language::Anchor, cx: &App, ) -> bool; fn show_completions_in_menu(&self) -> bool; fn show_completions_in_normal_mode(&self) -> bool; fn show_tab_accept_marker(&self) -> bool; fn needs_terms_acceptance(&self, cx: &App) -> bool; fn is_refreshing(&self, cx: &App) -> bool; fn refresh( &self, buffer: Entity, cursor_position: language::Anchor, debounce: bool, cx: &mut App, ); fn cycle( &self, buffer: Entity, cursor_position: language::Anchor, direction: Direction, cx: &mut App, ); fn accept(&self, cx: &mut App); fn discard(&self, cx: &mut App); fn suggest( &self, buffer: &Entity, cursor_position: language::Anchor, cx: &mut App, ) -> Option; } impl InlineCompletionProviderHandle for Entity where T: InlineCompletionProvider, { fn name(&self) -> &'static str { T::name() } fn display_name(&self) -> &'static str { T::display_name() } fn show_completions_in_menu(&self) -> bool { T::show_completions_in_menu() } fn show_completions_in_normal_mode(&self) -> bool { T::show_completions_in_normal_mode() } fn show_tab_accept_marker(&self) -> bool { T::show_tab_accept_marker() } fn is_enabled( &self, buffer: &Entity, cursor_position: language::Anchor, cx: &App, ) -> bool { self.read(cx).is_enabled(buffer, cursor_position, cx) } fn needs_terms_acceptance(&self, cx: &App) -> bool { self.read(cx).needs_terms_acceptance(cx) } fn is_refreshing(&self, cx: &App) -> bool { self.read(cx).is_refreshing() } fn refresh( &self, buffer: Entity, cursor_position: language::Anchor, debounce: bool, cx: &mut App, ) { self.update(cx, |this, cx| { this.refresh(buffer, cursor_position, debounce, cx) }) } fn cycle( &self, buffer: Entity, cursor_position: language::Anchor, direction: Direction, cx: &mut App, ) { self.update(cx, |this, cx| { this.cycle(buffer, cursor_position, direction, cx) }) } fn accept(&self, cx: &mut App) { self.update(cx, |this, cx| this.accept(cx)) } fn discard(&self, cx: &mut App) { self.update(cx, |this, cx| this.discard(cx)) } fn suggest( &self, buffer: &Entity, cursor_position: language::Anchor, cx: &mut App, ) -> Option { self.update(cx, |this, cx| this.suggest(buffer, cursor_position, cx)) } }