use crate::fallback_themes::zed_default_dark; use crate::{ Appearance, DEFAULT_ICON_THEME_NAME, IconTheme, IconThemeNotFoundError, SyntaxTheme, Theme, ThemeNotFoundError, ThemeRegistry, ThemeStyleContent, }; use anyhow::Result; use collections::HashMap; use derive_more::{Deref, DerefMut}; use gpui::{ App, Context, Font, FontFallbacks, FontFeatures, FontStyle, FontWeight, Global, Pixels, SharedString, Subscription, Window, px, }; use refineable::Refineable; use schemars::{JsonSchema, json_schema}; use serde::{Deserialize, Serialize}; use settings::{ParameterizedJsonSchema, Settings, SettingsSources}; use std::sync::Arc; use util::ResultExt as _; use util::schemars::replace_subschema; const MIN_FONT_SIZE: Pixels = px(6.0); const MAX_FONT_SIZE: Pixels = px(100.0); const MIN_LINE_HEIGHT: f32 = 1.0; #[derive( Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Serialize, Deserialize, JsonSchema, )] /// Specifies the density of the UI. /// Note: This setting is still experimental. See [this tracking issue](https://github.com/zed-industries/zed/issues/18078) #[serde(rename_all = "snake_case")] pub enum UiDensity { /// A denser UI with tighter spacing and smaller elements. #[serde(alias = "compact")] Compact, #[default] #[serde(alias = "default")] /// The default UI density. Default, #[serde(alias = "comfortable")] /// A looser UI with more spacing and larger elements. Comfortable, } impl UiDensity { /// The spacing ratio of a given density. /// TODO: Standardize usage throughout the app or remove pub fn spacing_ratio(self) -> f32 { match self { UiDensity::Compact => 0.75, UiDensity::Default => 1.0, UiDensity::Comfortable => 1.25, } } } impl From for UiDensity { fn from(s: String) -> Self { match s.as_str() { "compact" => Self::Compact, "default" => Self::Default, "comfortable" => Self::Comfortable, _ => Self::default(), } } } impl From for String { fn from(val: UiDensity) -> Self { match val { UiDensity::Compact => "compact".to_string(), UiDensity::Default => "default".to_string(), UiDensity::Comfortable => "comfortable".to_string(), } } } /// Customizable settings for the UI and theme system. #[derive(Clone, PartialEq)] pub struct ThemeSettings { /// The UI font size. Determines the size of text in the UI, /// as well as the size of a [gpui::Rems] unit. /// /// Changing this will impact the size of all UI elements. ui_font_size: Pixels, /// The font used for UI elements. pub ui_font: Font, /// The font size used for buffers, and the terminal. /// /// The terminal font size can be overridden using it's own setting. buffer_font_size: Pixels, /// The font used for buffers, and the terminal. /// /// The terminal font family can be overridden using it's own setting. pub buffer_font: Font, /// The agent font size. Determines the size of text in the agent panel. Falls back to the UI font size if unset. agent_font_size: Option, /// The line height for buffers, and the terminal. /// /// Changing this may affect the spacing of some UI elements. /// /// The terminal font family can be overridden using it's own setting. pub buffer_line_height: BufferLineHeight, /// The current theme selection. pub theme_selection: Option, /// The active theme. pub active_theme: Arc, /// Manual overrides for the active theme. /// /// Note: This setting is still experimental. See [this tracking issue](https://github.com/zed-industries/zed/issues/18078) pub experimental_theme_overrides: Option, /// Manual overrides per theme pub theme_overrides: HashMap, /// The current icon theme selection. pub icon_theme_selection: Option, /// The active icon theme. pub active_icon_theme: Arc, /// The density of the UI. /// Note: This setting is still experimental. See [this tracking issue]( pub ui_density: UiDensity, /// The amount of fading applied to unnecessary code. pub unnecessary_code_fade: f32, } impl ThemeSettings { const DEFAULT_LIGHT_THEME: &'static str = "One Light"; const DEFAULT_DARK_THEME: &'static str = "One Dark"; /// Returns the name of the default theme for the given [`Appearance`]. pub fn default_theme(appearance: Appearance) -> &'static str { match appearance { Appearance::Light => Self::DEFAULT_LIGHT_THEME, Appearance::Dark => Self::DEFAULT_DARK_THEME, } } /// Reloads the current theme. /// /// Reads the [`ThemeSettings`] to know which theme should be loaded, /// taking into account the current [`SystemAppearance`]. pub fn reload_current_theme(cx: &mut App) { let mut theme_settings = ThemeSettings::get_global(cx).clone(); let system_appearance = SystemAppearance::global(cx); if let Some(theme_selection) = theme_settings.theme_selection.clone() { let mut theme_name = theme_selection.theme(*system_appearance); // If the selected theme doesn't exist, fall back to a default theme // based on the system appearance. let theme_registry = ThemeRegistry::global(cx); if let Err(err @ ThemeNotFoundError(_)) = theme_registry.get(theme_name) { if theme_registry.extensions_loaded() { log::error!("{err}"); } theme_name = Self::default_theme(*system_appearance); }; if let Some(_theme) = theme_settings.switch_theme(theme_name, cx) { ThemeSettings::override_global(theme_settings, cx); } } } /// Reloads the current icon theme. /// /// Reads the [`ThemeSettings`] to know which icon theme should be loaded, /// taking into account the current [`SystemAppearance`]. pub fn reload_current_icon_theme(cx: &mut App) { let mut theme_settings = ThemeSettings::get_global(cx).clone(); let system_appearance = SystemAppearance::global(cx); if let Some(icon_theme_selection) = theme_settings.icon_theme_selection.clone() { let mut icon_theme_name = icon_theme_selection.icon_theme(*system_appearance); // If the selected icon theme doesn't exist, fall back to the default theme. let theme_registry = ThemeRegistry::global(cx); if let Err(err @ IconThemeNotFoundError(_)) = theme_registry.get_icon_theme(icon_theme_name) { if theme_registry.extensions_loaded() { log::error!("{err}"); } icon_theme_name = DEFAULT_ICON_THEME_NAME; }; if let Some(_theme) = theme_settings.switch_icon_theme(icon_theme_name, cx) { ThemeSettings::override_global(theme_settings, cx); } } } } /// The appearance of the system. #[derive(Debug, Clone, Copy, Deref)] pub struct SystemAppearance(pub Appearance); impl Default for SystemAppearance { fn default() -> Self { Self(Appearance::Dark) } } #[derive(Deref, DerefMut, Default)] struct GlobalSystemAppearance(SystemAppearance); impl Global for GlobalSystemAppearance {} impl SystemAppearance { /// Initializes the [`SystemAppearance`] for the application. pub fn init(cx: &mut App) { *cx.default_global::() = GlobalSystemAppearance(SystemAppearance(cx.window_appearance().into())); } /// Returns the global [`SystemAppearance`]. /// /// Inserts a default [`SystemAppearance`] if one does not yet exist. pub(crate) fn default_global(cx: &mut App) -> Self { cx.default_global::().0 } /// Returns the global [`SystemAppearance`]. pub fn global(cx: &App) -> Self { cx.global::().0 } /// Returns a mutable reference to the global [`SystemAppearance`]. pub fn global_mut(cx: &mut App) -> &mut Self { cx.global_mut::() } } #[derive(Default)] struct BufferFontSize(Pixels); impl Global for BufferFontSize {} #[derive(Default)] pub(crate) struct UiFontSize(Pixels); impl Global for UiFontSize {} #[derive(Default)] pub(crate) struct AgentFontSize(Pixels); impl Global for AgentFontSize {} /// Represents the selection of a theme, which can be either static or dynamic. #[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)] #[serde(untagged)] pub enum ThemeSelection { /// A static theme selection, represented by a single theme name. Static(ThemeName), /// A dynamic theme selection, which can change based the [ThemeMode]. Dynamic { /// The mode used to determine which theme to use. #[serde(default)] mode: ThemeMode, /// The theme to use for light mode. light: ThemeName, /// The theme to use for dark mode. dark: ThemeName, }, } // TODO: Rename ThemeMode -> ThemeAppearanceMode /// The mode use to select a theme. /// /// `Light` and `Dark` will select their respective themes. /// /// `System` will select the theme based on the system's appearance. #[derive(Debug, PartialEq, Eq, Clone, Copy, Default, Serialize, Deserialize, JsonSchema)] #[serde(rename_all = "snake_case")] pub enum ThemeMode { /// Use the specified `light` theme. Light, /// Use the specified `dark` theme. Dark, /// Use the theme based on the system's appearance. #[default] System, } impl ThemeSelection { /// Returns the theme name for the selected [ThemeMode]. pub fn theme(&self, system_appearance: Appearance) -> &str { match self { Self::Static(theme) => &theme.0, Self::Dynamic { mode, light, dark } => match mode { ThemeMode::Light => &light.0, ThemeMode::Dark => &dark.0, ThemeMode::System => match system_appearance { Appearance::Light => &light.0, Appearance::Dark => &dark.0, }, }, } } /// Returns the [ThemeMode] for the [ThemeSelection]. pub fn mode(&self) -> Option { match self { ThemeSelection::Static(_) => None, ThemeSelection::Dynamic { mode, .. } => Some(*mode), } } } /// Represents the selection of an icon theme, which can be either static or dynamic. #[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)] #[serde(untagged)] pub enum IconThemeSelection { /// A static icon theme selection, represented by a single icon theme name. Static(IconThemeName), /// A dynamic icon theme selection, which can change based on the [`ThemeMode`]. Dynamic { /// The mode used to determine which theme to use. #[serde(default)] mode: ThemeMode, /// The icon theme to use for light mode. light: IconThemeName, /// The icon theme to use for dark mode. dark: IconThemeName, }, } impl IconThemeSelection { /// Returns the icon theme name based on the given [`Appearance`]. pub fn icon_theme(&self, system_appearance: Appearance) -> &str { match self { Self::Static(theme) => &theme.0, Self::Dynamic { mode, light, dark } => match mode { ThemeMode::Light => &light.0, ThemeMode::Dark => &dark.0, ThemeMode::System => match system_appearance { Appearance::Light => &light.0, Appearance::Dark => &dark.0, }, }, } } /// Returns the [`ThemeMode`] for the [`IconThemeSelection`]. pub fn mode(&self) -> Option { match self { IconThemeSelection::Static(_) => None, IconThemeSelection::Dynamic { mode, .. } => Some(*mode), } } } /// Settings for rendering text in UI and text buffers. #[derive(Clone, Debug, Default, Serialize, Deserialize, JsonSchema)] pub struct ThemeSettingsContent { /// The default font size for text in the UI. #[serde(default)] pub ui_font_size: Option, /// The name of a font to use for rendering in the UI. #[serde(default)] pub ui_font_family: Option, /// The font fallbacks to use for rendering in the UI. #[serde(default)] #[schemars(default = "default_font_fallbacks")] #[schemars(extend("uniqueItems" = true))] pub ui_font_fallbacks: Option>, /// The OpenType features to enable for text in the UI. #[serde(default)] #[schemars(default = "default_font_features")] pub ui_font_features: Option, /// The weight of the UI font in CSS units from 100 to 900. #[serde(default)] pub ui_font_weight: Option, /// The name of a font to use for rendering in text buffers. #[serde(default)] pub buffer_font_family: Option, /// The font fallbacks to use for rendering in text buffers. #[serde(default)] #[schemars(extend("uniqueItems" = true))] pub buffer_font_fallbacks: Option>, /// The default font size for rendering in text buffers. #[serde(default)] pub buffer_font_size: Option, /// The weight of the editor font in CSS units from 100 to 900. #[serde(default)] pub buffer_font_weight: Option, /// The buffer's line height. #[serde(default)] pub buffer_line_height: Option, /// The OpenType features to enable for rendering in text buffers. #[serde(default)] #[schemars(default = "default_font_features")] pub buffer_font_features: Option, /// The font size for the agent panel. Falls back to the UI font size if unset. #[serde(default)] pub agent_font_size: Option>, /// The name of the Zed theme to use. #[serde(default)] pub theme: Option, /// The name of the icon theme to use. #[serde(default)] pub icon_theme: Option, /// UNSTABLE: Expect many elements to be broken. /// // Controls the density of the UI. #[serde(rename = "unstable.ui_density", default)] pub ui_density: Option, /// How much to fade out unused code. #[serde(default)] pub unnecessary_code_fade: Option, /// EXPERIMENTAL: Overrides for the current theme. /// /// These values will override the ones on the current theme specified in `theme`. #[serde(rename = "experimental.theme_overrides", default)] pub experimental_theme_overrides: Option, /// Overrides per theme /// /// These values will override the ones on the specified theme #[serde(default)] pub theme_overrides: HashMap, } fn default_font_features() -> Option { Some(FontFeatures::default()) } fn default_font_fallbacks() -> Option { Some(FontFallbacks::default()) } impl ThemeSettingsContent { /// Sets the theme for the given appearance to the theme with the specified name. pub fn set_theme(&mut self, theme_name: impl Into>, appearance: Appearance) { if let Some(selection) = self.theme.as_mut() { let theme_to_update = match selection { ThemeSelection::Static(theme) => theme, ThemeSelection::Dynamic { mode, light, dark } => match mode { ThemeMode::Light => light, ThemeMode::Dark => dark, ThemeMode::System => match appearance { Appearance::Light => light, Appearance::Dark => dark, }, }, }; *theme_to_update = ThemeName(theme_name.into()); } else { self.theme = Some(ThemeSelection::Static(ThemeName(theme_name.into()))); } } /// Sets the icon theme for the given appearance to the icon theme with the specified name. pub fn set_icon_theme(&mut self, icon_theme_name: String, appearance: Appearance) { if let Some(selection) = self.icon_theme.as_mut() { let icon_theme_to_update = match selection { IconThemeSelection::Static(theme) => theme, IconThemeSelection::Dynamic { mode, light, dark } => match mode { ThemeMode::Light => light, ThemeMode::Dark => dark, ThemeMode::System => match appearance { Appearance::Light => light, Appearance::Dark => dark, }, }, }; *icon_theme_to_update = IconThemeName(icon_theme_name.into()); } else { self.icon_theme = Some(IconThemeSelection::Static(IconThemeName( icon_theme_name.into(), ))); } } /// Sets the mode for the theme. pub fn set_mode(&mut self, mode: ThemeMode) { if let Some(selection) = self.theme.as_mut() { match selection { ThemeSelection::Static(theme) => { // If the theme was previously set to a single static theme, // we don't know whether it was a light or dark theme, so we // just use it for both. self.theme = Some(ThemeSelection::Dynamic { mode, light: theme.clone(), dark: theme.clone(), }); } ThemeSelection::Dynamic { mode: mode_to_update, .. } => *mode_to_update = mode, } } else { self.theme = Some(ThemeSelection::Dynamic { mode, light: ThemeName(ThemeSettings::DEFAULT_LIGHT_THEME.into()), dark: ThemeName(ThemeSettings::DEFAULT_DARK_THEME.into()), }); } if let Some(selection) = self.icon_theme.as_mut() { match selection { IconThemeSelection::Static(icon_theme) => { // If the icon theme was previously set to a single static // theme, we don't know whether it was a light or dark // theme, so we just use it for both. self.icon_theme = Some(IconThemeSelection::Dynamic { mode, light: icon_theme.clone(), dark: icon_theme.clone(), }); } IconThemeSelection::Dynamic { mode: mode_to_update, .. } => *mode_to_update = mode, } } else { self.icon_theme = Some(IconThemeSelection::Static(IconThemeName( DEFAULT_ICON_THEME_NAME.into(), ))); } } } /// The buffer's line height. #[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq, JsonSchema, Default)] #[serde(rename_all = "snake_case")] pub enum BufferLineHeight { /// A less dense line height. #[default] Comfortable, /// The default line height. Standard, /// A custom line height, where 1.0 is the font's height. Must be at least 1.0. Custom(#[serde(deserialize_with = "deserialize_line_height")] f32), } fn deserialize_line_height<'de, D>(deserializer: D) -> Result where D: serde::Deserializer<'de>, { let value = f32::deserialize(deserializer)?; if value < 1.0 { return Err(serde::de::Error::custom( "buffer_line_height.custom must be at least 1.0", )); } Ok(value) } impl BufferLineHeight { /// Returns the value of the line height. pub fn value(&self) -> f32 { match self { BufferLineHeight::Comfortable => 1.618, BufferLineHeight::Standard => 1.3, BufferLineHeight::Custom(line_height) => *line_height, } } } impl ThemeSettings { /// Returns the buffer font size. pub fn buffer_font_size(&self, cx: &App) -> Pixels { let font_size = cx .try_global::() .map(|size| size.0) .unwrap_or(self.buffer_font_size); clamp_font_size(font_size) } /// Returns the UI font size. pub fn ui_font_size(&self, cx: &App) -> Pixels { let font_size = cx .try_global::() .map(|size| size.0) .unwrap_or(self.ui_font_size); clamp_font_size(font_size) } /// Returns the agent panel font size. Falls back to the UI font size if unset. pub fn agent_font_size(&self, cx: &App) -> Pixels { cx.try_global::() .map(|size| size.0) .or(self.agent_font_size) .map(clamp_font_size) .unwrap_or_else(|| self.ui_font_size(cx)) } /// Returns the buffer font size, read from the settings. /// /// The real buffer font size is stored in-memory, to support temporary font size changes. /// Use [`Self::buffer_font_size`] to get the real font size. pub fn buffer_font_size_settings(&self) -> Pixels { self.buffer_font_size } /// Returns the UI font size, read from the settings. /// /// The real UI font size is stored in-memory, to support temporary font size changes. /// Use [`Self::ui_font_size`] to get the real font size. pub fn ui_font_size_settings(&self) -> Pixels { self.ui_font_size } /// Returns the agent font size, read from the settings. /// /// The real agent font size is stored in-memory, to support temporary font size changes. /// Use [`Self::agent_font_size`] to get the real font size. pub fn agent_font_size_settings(&self) -> Option { self.agent_font_size } // TODO: Rename: `line_height` -> `buffer_line_height` /// Returns the buffer's line height. pub fn line_height(&self) -> f32 { f32::max(self.buffer_line_height.value(), MIN_LINE_HEIGHT) } /// Switches to the theme with the given name, if it exists. /// /// Returns a `Some` containing the new theme if it was successful. /// Returns `None` otherwise. pub fn switch_theme(&mut self, theme: &str, cx: &mut App) -> Option> { let themes = ThemeRegistry::default_global(cx); let mut new_theme = None; match themes.get(theme) { Ok(theme) => { self.active_theme = theme.clone(); new_theme = Some(theme); } Err(err @ ThemeNotFoundError(_)) => { log::error!("{err}"); } } self.apply_theme_overrides(); new_theme } /// Applies the theme overrides, if there are any, to the current theme. pub fn apply_theme_overrides(&mut self) { // Apply the old overrides setting first, so that the new setting can override those. if let Some(experimental_theme_overrides) = &self.experimental_theme_overrides { let mut theme = (*self.active_theme).clone(); ThemeSettings::modify_theme(&mut theme, experimental_theme_overrides); self.active_theme = Arc::new(theme); } if let Some(theme_overrides) = self.theme_overrides.get(self.active_theme.name.as_ref()) { let mut theme = (*self.active_theme).clone(); ThemeSettings::modify_theme(&mut theme, theme_overrides); self.active_theme = Arc::new(theme); } } fn modify_theme(base_theme: &mut Theme, theme_overrides: &ThemeStyleContent) { if let Some(window_background_appearance) = theme_overrides.window_background_appearance { base_theme.styles.window_background_appearance = window_background_appearance.into(); } base_theme .styles .colors .refine(&theme_overrides.theme_colors_refinement()); base_theme .styles .status .refine(&theme_overrides.status_colors_refinement()); base_theme.styles.player.merge(&theme_overrides.players); base_theme.styles.accents.merge(&theme_overrides.accents); base_theme.styles.syntax = SyntaxTheme::merge( base_theme.styles.syntax.clone(), theme_overrides.syntax_overrides(), ); } /// Switches to the icon theme with the given name, if it exists. /// /// Returns a `Some` containing the new icon theme if it was successful. /// Returns `None` otherwise. pub fn switch_icon_theme(&mut self, icon_theme: &str, cx: &mut App) -> Option> { let themes = ThemeRegistry::default_global(cx); let mut new_icon_theme = None; if let Some(icon_theme) = themes.get_icon_theme(icon_theme).log_err() { self.active_icon_theme = icon_theme.clone(); new_icon_theme = Some(icon_theme); cx.refresh_windows(); } new_icon_theme } } /// Observe changes to the adjusted buffer font size. pub fn observe_buffer_font_size_adjustment( cx: &mut Context, f: impl 'static + Fn(&mut V, &mut Context), ) -> Subscription { cx.observe_global::(f) } /// Gets the font size, adjusted by the difference between the current buffer font size and the one set in the settings. pub fn adjusted_font_size(size: Pixels, cx: &App) -> Pixels { let adjusted_font_size = if let Some(BufferFontSize(adjusted_size)) = cx.try_global::() { let buffer_font_size = ThemeSettings::get_global(cx).buffer_font_size; let delta = *adjusted_size - buffer_font_size; size + delta } else { size }; clamp_font_size(adjusted_font_size) } /// Adjusts the buffer font size. pub fn adjust_buffer_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) { let buffer_font_size = ThemeSettings::get_global(cx).buffer_font_size; let adjusted_size = cx .try_global::() .map_or(buffer_font_size, |adjusted_size| adjusted_size.0); cx.set_global(BufferFontSize(clamp_font_size(f(adjusted_size)))); cx.refresh_windows(); } /// Resets the buffer font size to the default value. pub fn reset_buffer_font_size(cx: &mut App) { if cx.has_global::() { cx.remove_global::(); cx.refresh_windows(); } } // TODO: Make private, change usages to use `get_ui_font_size` instead. #[allow(missing_docs)] pub fn setup_ui_font(window: &mut Window, cx: &mut App) -> gpui::Font { let (ui_font, ui_font_size) = { let theme_settings = ThemeSettings::get_global(cx); let font = theme_settings.ui_font.clone(); (font, theme_settings.ui_font_size(cx)) }; window.set_rem_size(ui_font_size); ui_font } /// Sets the adjusted UI font size. pub fn adjust_ui_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) { let ui_font_size = ThemeSettings::get_global(cx).ui_font_size(cx); let adjusted_size = cx .try_global::() .map_or(ui_font_size, |adjusted_size| adjusted_size.0); cx.set_global(UiFontSize(clamp_font_size(f(adjusted_size)))); cx.refresh_windows(); } /// Resets the UI font size to the default value. pub fn reset_ui_font_size(cx: &mut App) { if cx.has_global::() { cx.remove_global::(); cx.refresh_windows(); } } /// Sets the adjusted agent panel font size. pub fn adjust_agent_font_size(cx: &mut App, f: impl FnOnce(Pixels) -> Pixels) { let agent_font_size = ThemeSettings::get_global(cx).agent_font_size(cx); let adjusted_size = cx .try_global::() .map_or(agent_font_size, |adjusted_size| adjusted_size.0); cx.set_global(AgentFontSize(clamp_font_size(f(adjusted_size)))); cx.refresh_windows(); } /// Resets the agent panel font size to the default value. pub fn reset_agent_font_size(cx: &mut App) { if cx.has_global::() { cx.remove_global::(); cx.refresh_windows(); } } /// Ensures font size is within the valid range. pub fn clamp_font_size(size: Pixels) -> Pixels { size.clamp(MIN_FONT_SIZE, MAX_FONT_SIZE) } fn clamp_font_weight(weight: f32) -> FontWeight { FontWeight(weight.clamp(100., 950.)) } impl settings::Settings for ThemeSettings { const KEY: Option<&'static str> = None; type FileContent = ThemeSettingsContent; fn load(sources: SettingsSources, cx: &mut App) -> Result { let themes = ThemeRegistry::default_global(cx); let system_appearance = SystemAppearance::default_global(cx); fn font_fallbacks_from_settings( fallbacks: Option>, ) -> Option { fallbacks.map(|fallbacks| { FontFallbacks::from_fonts( fallbacks .into_iter() .map(|font_family| font_family.0.to_string()) .collect(), ) }) } let defaults = sources.default; let mut this = Self { ui_font_size: defaults.ui_font_size.unwrap().into(), ui_font: Font { family: defaults.ui_font_family.as_ref().unwrap().0.clone().into(), features: defaults.ui_font_features.clone().unwrap(), fallbacks: font_fallbacks_from_settings(defaults.ui_font_fallbacks.clone()), weight: defaults.ui_font_weight.map(FontWeight).unwrap(), style: Default::default(), }, buffer_font: Font { family: defaults .buffer_font_family .as_ref() .unwrap() .0 .clone() .into(), features: defaults.buffer_font_features.clone().unwrap(), fallbacks: font_fallbacks_from_settings(defaults.buffer_font_fallbacks.clone()), weight: defaults.buffer_font_weight.map(FontWeight).unwrap(), style: FontStyle::default(), }, buffer_font_size: defaults.buffer_font_size.unwrap().into(), buffer_line_height: defaults.buffer_line_height.unwrap(), agent_font_size: defaults.agent_font_size.flatten().map(Into::into), theme_selection: defaults.theme.clone(), active_theme: themes .get(defaults.theme.as_ref().unwrap().theme(*system_appearance)) .or(themes.get(&zed_default_dark().name)) .unwrap(), experimental_theme_overrides: None, theme_overrides: HashMap::default(), icon_theme_selection: defaults.icon_theme.clone(), active_icon_theme: defaults .icon_theme .as_ref() .and_then(|selection| { themes .get_icon_theme(selection.icon_theme(*system_appearance)) .ok() }) .unwrap_or_else(|| themes.get_icon_theme(DEFAULT_ICON_THEME_NAME).unwrap()), ui_density: defaults.ui_density.unwrap_or(UiDensity::Default), unnecessary_code_fade: defaults.unnecessary_code_fade.unwrap_or(0.0), }; for value in sources .user .into_iter() .chain(sources.release_channel) .chain(sources.operating_system) .chain(sources.profile) .chain(sources.server) { if let Some(value) = value.ui_density { this.ui_density = value; } if let Some(value) = value.buffer_font_family.clone() { this.buffer_font.family = value.0.into(); } if let Some(value) = value.buffer_font_features.clone() { this.buffer_font.features = value; } if let Some(value) = value.buffer_font_fallbacks.clone() { this.buffer_font.fallbacks = font_fallbacks_from_settings(Some(value)); } if let Some(value) = value.buffer_font_weight { this.buffer_font.weight = clamp_font_weight(value); } if let Some(value) = value.ui_font_family.clone() { this.ui_font.family = value.0.into(); } if let Some(value) = value.ui_font_features.clone() { this.ui_font.features = value; } if let Some(value) = value.ui_font_fallbacks.clone() { this.ui_font.fallbacks = font_fallbacks_from_settings(Some(value)); } if let Some(value) = value.ui_font_weight { this.ui_font.weight = clamp_font_weight(value); } if let Some(value) = &value.theme { this.theme_selection = Some(value.clone()); let theme_name = value.theme(*system_appearance); match themes.get(theme_name) { Ok(theme) => { this.active_theme = theme; } Err(err @ ThemeNotFoundError(_)) => { if themes.extensions_loaded() { log::error!("{err}"); } } } } this.experimental_theme_overrides .clone_from(&value.experimental_theme_overrides); this.theme_overrides.clone_from(&value.theme_overrides); this.apply_theme_overrides(); if let Some(value) = &value.icon_theme { this.icon_theme_selection = Some(value.clone()); let icon_theme_name = value.icon_theme(*system_appearance); match themes.get_icon_theme(icon_theme_name) { Ok(icon_theme) => { this.active_icon_theme = icon_theme; } Err(err @ IconThemeNotFoundError(_)) => { if themes.extensions_loaded() { log::error!("{err}"); } } } } merge( &mut this.ui_font_size, value.ui_font_size.map(Into::into).map(clamp_font_size), ); merge( &mut this.buffer_font_size, value.buffer_font_size.map(Into::into).map(clamp_font_size), ); merge( &mut this.agent_font_size, value .agent_font_size .map(|value| value.map(Into::into).map(clamp_font_size)), ); merge(&mut this.buffer_line_height, value.buffer_line_height); // Clamp the `unnecessary_code_fade` to ensure text can't disappear entirely. merge(&mut this.unnecessary_code_fade, value.unnecessary_code_fade); this.unnecessary_code_fade = this.unnecessary_code_fade.clamp(0.0, 0.9); } Ok(this) } fn import_from_vscode(vscode: &settings::VsCodeSettings, current: &mut Self::FileContent) { vscode.f32_setting("editor.fontWeight", &mut current.buffer_font_weight); vscode.f32_setting("editor.fontSize", &mut current.buffer_font_size); if let Some(font) = vscode.read_string("editor.font") { current.buffer_font_family = Some(FontFamilyName(font.into())); } // TODO: possibly map editor.fontLigatures to buffer_font_features? } } /// Newtype for a theme name. Its `ParameterizedJsonSchema` lists the theme names known at runtime. #[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)] #[serde(transparent)] pub struct ThemeName(pub Arc); inventory::submit! { ParameterizedJsonSchema { add_and_get_ref: |generator, _params, cx| { replace_subschema::(generator, || json_schema!({ "type": "string", "enum": ThemeRegistry::global(cx).list_names(), })) } } } /// Newtype for a icon theme name. Its `ParameterizedJsonSchema` lists the icon theme names known at /// runtime. #[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)] #[serde(transparent)] pub struct IconThemeName(pub Arc); inventory::submit! { ParameterizedJsonSchema { add_and_get_ref: |generator, _params, cx| { replace_subschema::(generator, || json_schema!({ "type": "string", "enum": ThemeRegistry::global(cx) .list_icon_themes() .into_iter() .map(|icon_theme| icon_theme.name) .collect::>(), })) } } } /// Newtype for font family name. Its `ParameterizedJsonSchema` lists the font families known at /// runtime. #[derive(Clone, Debug, Serialize, Deserialize, JsonSchema, PartialEq, Eq)] #[serde(transparent)] pub struct FontFamilyName(pub Arc); inventory::submit! { ParameterizedJsonSchema { add_and_get_ref: |generator, params, _cx| { replace_subschema::(generator, || { json_schema!({ "type": "string", "enum": params.font_names, }) }) } } } fn merge(target: &mut T, value: Option) { if let Some(value) = value { *target = value; } } #[cfg(test)] mod tests { use super::*; use serde_json::json; #[test] fn test_buffer_line_height_deserialize_valid() { assert_eq!( serde_json::from_value::(json!("comfortable")).unwrap(), BufferLineHeight::Comfortable ); assert_eq!( serde_json::from_value::(json!("standard")).unwrap(), BufferLineHeight::Standard ); assert_eq!( serde_json::from_value::(json!({"custom": 1.0})).unwrap(), BufferLineHeight::Custom(1.0) ); assert_eq!( serde_json::from_value::(json!({"custom": 1.5})).unwrap(), BufferLineHeight::Custom(1.5) ); } #[test] fn test_buffer_line_height_deserialize_invalid() { assert!( serde_json::from_value::(json!({"custom": 0.99})) .err() .unwrap() .to_string() .contains("buffer_line_height.custom must be at least 1.0") ); assert!( serde_json::from_value::(json!({"custom": 0.0})) .err() .unwrap() .to_string() .contains("buffer_line_height.custom must be at least 1.0") ); assert!( serde_json::from_value::(json!({"custom": -1.0})) .err() .unwrap() .to_string() .contains("buffer_line_height.custom must be at least 1.0") ); } }