use super::{AppVersion, CursorStyle, WindowBounds}; use crate::{ geometry::{ rect::RectF, vector::{vec2f, Vector2F}, }, keymap_matcher::KeymapMatcher, Action, AnyWindowHandle, ClipboardItem, Menu, }; use anyhow::{anyhow, Result}; use collections::VecDeque; use parking_lot::Mutex; use postage::oneshot; use std::{ any::Any, cell::RefCell, path::{Path, PathBuf}, rc::Rc, sync::Arc, }; use time::UtcOffset; struct Dispatcher; impl super::Dispatcher for Dispatcher { fn is_main_thread(&self) -> bool { true } fn run_on_main_thread(&self, task: async_task::Runnable) { task.run(); } } pub fn foreground_platform() -> ForegroundPlatform { ForegroundPlatform::default() } #[derive(Default)] pub struct ForegroundPlatform { last_prompt_for_new_path_args: RefCell>)>>, } #[cfg(any(test, feature = "test-support"))] impl ForegroundPlatform { pub(crate) fn simulate_new_path_selection( &self, result: impl FnOnce(PathBuf) -> Option, ) { let (dir_path, mut done_tx) = self .last_prompt_for_new_path_args .take() .expect("prompt_for_new_path was not called"); let _ = postage::sink::Sink::try_send(&mut done_tx, result(dir_path)); } pub(crate) fn did_prompt_for_new_path(&self) -> bool { self.last_prompt_for_new_path_args.borrow().is_some() } } impl super::ForegroundPlatform for ForegroundPlatform { fn on_become_active(&self, _: Box) {} fn on_resign_active(&self, _: Box) {} fn on_quit(&self, _: Box) {} fn on_reopen(&self, _: Box) {} fn on_event(&self, _: Box bool>) {} fn on_open_urls(&self, _: Box)>) {} fn run(&self, _on_finish_launching: Box) { unimplemented!() } fn on_menu_command(&self, _: Box) {} fn on_validate_menu_command(&self, _: Box bool>) {} fn on_will_open_menu(&self, _: Box) {} fn set_menus(&self, _: Vec, _: &KeymapMatcher) {} fn prompt_for_paths( &self, _: super::PathPromptOptions, ) -> oneshot::Receiver>> { let (_done_tx, done_rx) = oneshot::channel(); done_rx } fn prompt_for_new_path(&self, path: &Path) -> oneshot::Receiver> { let (done_tx, done_rx) = oneshot::channel(); *self.last_prompt_for_new_path_args.borrow_mut() = Some((path.to_path_buf(), done_tx)); done_rx } fn reveal_path(&self, _: &Path) {} } pub fn platform() -> Platform { Platform::new() } pub struct Platform { dispatcher: Arc, fonts: Arc, current_clipboard_item: Mutex>, cursor: Mutex, active_window: Arc>>, active_screen: Screen, } impl Platform { fn new() -> Self { Self { dispatcher: Arc::new(Dispatcher), fonts: Arc::new(super::current::FontSystem::new()), current_clipboard_item: Default::default(), cursor: Mutex::new(CursorStyle::Arrow), active_window: Default::default(), active_screen: Screen::new(), } } } impl super::Platform for Platform { fn dispatcher(&self) -> Arc { self.dispatcher.clone() } fn fonts(&self) -> std::sync::Arc { self.fonts.clone() } fn activate(&self, _ignoring_other_apps: bool) {} fn hide(&self) {} fn hide_other_apps(&self) {} fn unhide_other_apps(&self) {} fn quit(&self) {} fn screen_by_id(&self, uuid: uuid::Uuid) -> Option> { if self.active_screen.uuid == uuid { Some(Rc::new(self.active_screen.clone())) } else { None } } fn screens(&self) -> Vec> { vec![Rc::new(self.active_screen.clone())] } fn open_window( &self, handle: AnyWindowHandle, options: super::WindowOptions, _executor: Rc, ) -> Box { *self.active_window.lock() = Some(handle); Box::new(Window::new( handle, match options.bounds { WindowBounds::Maximized | WindowBounds::Fullscreen => vec2f(1024., 768.), WindowBounds::Fixed(rect) => rect.size(), }, self.active_window.clone(), Rc::new(self.active_screen.clone()), )) } fn main_window(&self) -> Option { self.active_window.lock().clone() } fn add_status_item(&self, handle: AnyWindowHandle) -> Box { Box::new(Window::new( handle, vec2f(24., 24.), self.active_window.clone(), Rc::new(self.active_screen.clone()), )) } fn write_to_clipboard(&self, item: ClipboardItem) { *self.current_clipboard_item.lock() = Some(item); } fn read_from_clipboard(&self) -> Option { self.current_clipboard_item.lock().clone() } fn open_url(&self, _: &str) {} fn write_credentials(&self, _: &str, _: &str, _: &[u8]) -> Result<()> { Ok(()) } fn read_credentials(&self, _: &str) -> Result)>> { Ok(None) } fn delete_credentials(&self, _: &str) -> Result<()> { Ok(()) } fn set_cursor_style(&self, style: CursorStyle) { *self.cursor.lock() = style; } fn should_auto_hide_scrollbars(&self) -> bool { false } fn local_timezone(&self) -> UtcOffset { UtcOffset::UTC } fn path_for_auxiliary_executable(&self, _name: &str) -> Result { Err(anyhow!("app not running inside a bundle")) } fn app_path(&self) -> Result { Err(anyhow!("app not running inside a bundle")) } fn app_version(&self) -> Result { Ok(AppVersion { major: 1, minor: 0, patch: 0, }) } fn os_name(&self) -> &'static str { "test" } fn os_version(&self) -> Result { Ok(AppVersion { major: 1, minor: 0, patch: 0, }) } fn restart(&self) {} } #[derive(Debug, Clone)] pub struct Screen { uuid: uuid::Uuid, } impl Screen { fn new() -> Self { Self { uuid: uuid::Uuid::new_v4(), } } } impl super::Screen for Screen { fn as_any(&self) -> &dyn Any { self } fn bounds(&self) -> RectF { RectF::new(Vector2F::zero(), Vector2F::new(1920., 1080.)) } fn content_bounds(&self) -> RectF { RectF::new(Vector2F::zero(), Vector2F::new(1920., 1080.)) } fn display_uuid(&self) -> Option { Some(self.uuid) } } pub struct Window { handle: AnyWindowHandle, pub(crate) size: Vector2F, scale_factor: f32, current_scene: Option, event_handlers: Vec bool>>, pub(crate) resize_handlers: Vec>, pub(crate) moved_handlers: Vec>, close_handlers: Vec>, fullscreen_handlers: Vec>, pub(crate) active_status_change_handlers: Vec>, pub(crate) should_close_handler: Option bool>>, pub(crate) title: Option, pub(crate) edited: bool, pub(crate) pending_prompts: RefCell>>, active_window: Arc>>, screen: Rc, } impl Window { pub fn new( handle: AnyWindowHandle, size: Vector2F, active_window: Arc>>, screen: Rc, ) -> Self { Self { handle, size, event_handlers: Default::default(), resize_handlers: Default::default(), moved_handlers: Default::default(), close_handlers: Default::default(), should_close_handler: Default::default(), active_status_change_handlers: Default::default(), fullscreen_handlers: Default::default(), scale_factor: 1.0, current_scene: None, title: None, edited: false, pending_prompts: Default::default(), active_window, screen, } } pub fn title(&self) -> Option { self.title.clone() } } impl super::Window for Window { fn bounds(&self) -> WindowBounds { WindowBounds::Fixed(RectF::new(Vector2F::zero(), self.size)) } fn content_size(&self) -> Vector2F { self.size } fn scale_factor(&self) -> f32 { self.scale_factor } fn titlebar_height(&self) -> f32 { 24. } fn appearance(&self) -> crate::platform::Appearance { crate::platform::Appearance::Light } fn screen(&self) -> Rc { self.screen.clone() } fn mouse_position(&self) -> Vector2F { Vector2F::zero() } fn as_any_mut(&mut self) -> &mut dyn Any { self } fn set_input_handler(&mut self, _: Box) {} fn prompt( &self, _: crate::platform::PromptLevel, _: &str, _: &[&str], ) -> oneshot::Receiver { let (done_tx, done_rx) = oneshot::channel(); self.pending_prompts.borrow_mut().push_back(done_tx); done_rx } fn activate(&self) { *self.active_window.lock() = Some(self.handle); } fn set_title(&mut self, title: &str) { self.title = Some(title.to_string()) } fn set_edited(&mut self, edited: bool) { self.edited = edited; } fn show_character_palette(&self) {} fn minimize(&self) {} fn zoom(&self) {} fn present_scene(&mut self, scene: crate::Scene) { self.current_scene = Some(scene); } fn toggle_full_screen(&self) {} fn on_event(&mut self, callback: Box bool>) { self.event_handlers.push(callback); } fn on_active_status_change(&mut self, callback: Box) { self.active_status_change_handlers.push(callback); } fn on_resize(&mut self, callback: Box) { self.resize_handlers.push(callback); } fn on_fullscreen(&mut self, callback: Box) { self.fullscreen_handlers.push(callback) } fn on_moved(&mut self, callback: Box) { self.moved_handlers.push(callback); } fn on_should_close(&mut self, callback: Box bool>) { self.should_close_handler = Some(callback); } fn on_close(&mut self, callback: Box) { self.close_handlers.push(callback); } fn on_appearance_changed(&mut self, _: Box) {} fn is_topmost_for_position(&self, _position: Vector2F) -> bool { true } }