use std::ops::Range; use gpui::{HighlightStyle, StyledText}; use crate::{prelude::*, LabelCommon, LabelLike, LabelSize, LineHeightStyle}; #[derive(IntoElement)] pub struct HighlightedLabel { base: LabelLike, label: SharedString, highlight_indices: Vec, } impl HighlightedLabel { /// Constructs a label with the given characters highlighted. /// Characters are identified by UTF-8 byte position. pub fn new(label: impl Into, highlight_indices: Vec) -> Self { Self { base: LabelLike::new(), label: label.into(), highlight_indices, } } } impl LabelCommon for HighlightedLabel { fn size(mut self, size: LabelSize) -> Self { self.base = self.base.size(size); self } fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self { self.base = self.base.line_height_style(line_height_style); self } fn color(mut self, color: Color) -> Self { self.base = self.base.color(color); self } fn strikethrough(mut self, strikethrough: bool) -> Self { self.base = self.base.strikethrough(strikethrough); self } } impl RenderOnce for HighlightedLabel { type Rendered = LabelLike; fn render(self, cx: &mut WindowContext) -> Self::Rendered { let highlight_color = cx.theme().colors().text_accent; let mut highlight_indices = self.highlight_indices.iter().copied().peekable(); let mut highlights: Vec<(Range, HighlightStyle)> = Vec::new(); while let Some(start_ix) = highlight_indices.next() { let mut end_ix = start_ix; loop { end_ix = end_ix + self.label[end_ix..].chars().next().unwrap().len_utf8(); if let Some(&next_ix) = highlight_indices.peek() { if next_ix == end_ix { end_ix = next_ix; highlight_indices.next(); continue; } } break; } highlights.push(( start_ix..end_ix, HighlightStyle { color: Some(highlight_color), ..Default::default() }, )); } let mut text_style = cx.text_style().clone(); text_style.color = self.base.color.color(cx); LabelLike::new().child(StyledText::new(self.label).with_highlights(&text_style, highlights)) } }