use super::{ display_map::{BlockContext, ToDisplayPoint}, Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint, MAX_LINE_LEN, }; use crate::{ display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock}, git::{diff_hunk_to_display, DisplayDiffHunk}, hover_popover::{ hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT, }, link_go_to_definition::{ go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link, }, mouse_context_menu, EditorStyle, GutterHover, UnfoldAt, }; use clock::ReplicaId; use collections::{BTreeMap, HashMap}; use git::diff::DiffHunkStatus; use gpui::{ color::Color, elements::*, fonts::{HighlightStyle, Underline}, geometry::{ rect::RectF, vector::{vec2f, Vector2F}, PathBuilder, }, json::{self, ToJson}, platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent}, text_layout::{self, Line, RunStyle, TextLayoutCache}, AnyElement, Axis, Border, CursorRegion, Element, EventContext, MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext, }; use itertools::Itertools; use json::json; use language::{Bias, CursorShape, DiagnosticSeverity, OffsetUtf16, Selection}; use project::ProjectPath; use settings::{GitGutter, Settings}; use smallvec::SmallVec; use std::{ cmp::{self, Ordering}, fmt::Write, iter, ops::Range, sync::Arc, }; use workspace::item::Item; enum FoldMarkers {} struct SelectionLayout { head: DisplayPoint, cursor_shape: CursorShape, range: Range, } impl SelectionLayout { fn new( selection: Selection, line_mode: bool, cursor_shape: CursorShape, map: &DisplaySnapshot, ) -> Self { if line_mode { let selection = selection.map(|p| p.to_point(&map.buffer_snapshot)); let point_range = map.expand_to_line(selection.range()); Self { head: selection.head().to_display_point(map), cursor_shape, range: point_range.start.to_display_point(map) ..point_range.end.to_display_point(map), } } else { let selection = selection.map(|p| p.to_display_point(map)); Self { head: selection.head(), cursor_shape, range: selection.range(), } } } } #[derive(Clone)] pub struct EditorElement { style: Arc, } impl EditorElement { pub fn new(style: EditorStyle) -> Self { Self { style: Arc::new(style), } } fn attach_mouse_handlers( scene: &mut SceneBuilder, position_map: &Arc, has_popovers: bool, visible_bounds: RectF, text_bounds: RectF, gutter_bounds: RectF, bounds: RectF, cx: &mut ViewContext, ) { enum EditorElementMouseHandlers {} scene.push_mouse_region( MouseRegion::new::( cx.view_id(), cx.view_id(), visible_bounds, ) .on_down(MouseButton::Left, { let position_map = position_map.clone(); move |event, editor, cx| { if !Self::mouse_down( editor, event.platform_event, position_map.as_ref(), text_bounds, gutter_bounds, cx, ) { cx.propagate_event(); } } }) .on_down(MouseButton::Right, { let position_map = position_map.clone(); move |event, editor, cx| { if !Self::mouse_right_down( editor, event.position, position_map.as_ref(), text_bounds, cx, ) { cx.propagate_event(); } } }) .on_up(MouseButton::Left, { let position_map = position_map.clone(); move |event, editor, cx| { if !Self::mouse_up( editor, event.position, event.cmd, event.shift, position_map.as_ref(), text_bounds, cx, ) { cx.propagate_event() } } }) .on_drag(MouseButton::Left, { let position_map = position_map.clone(); move |event, editor, cx| { if !Self::mouse_dragged( editor, event.platform_event, position_map.as_ref(), text_bounds, cx, ) { cx.propagate_event() } } }) .on_move({ let position_map = position_map.clone(); move |event, editor, cx| { if !Self::mouse_moved( editor, event.platform_event, &position_map, text_bounds, cx, ) { cx.propagate_event() } } }) .on_move_out(move |_, editor: &mut Editor, cx| { if has_popovers { hide_hover(editor, cx); } }) .on_scroll({ let position_map = position_map.clone(); move |event, editor, cx| { if !Self::scroll( editor, event.position, *event.delta.raw(), event.delta.precise(), &position_map, bounds, cx, ) { cx.propagate_event() } } }), ); enum GutterHandlers {} scene.push_mouse_region( MouseRegion::new::(cx.view_id(), cx.view_id() + 1, gutter_bounds) .on_hover(|hover, editor: &mut Editor, cx| { editor.gutter_hover( &GutterHover { hovered: hover.started, }, cx, ); }), ) } fn mouse_down( editor: &mut Editor, MouseButtonEvent { position, modifiers: Modifiers { shift, ctrl, alt, cmd, .. }, mut click_count, .. }: MouseButtonEvent, position_map: &PositionMap, text_bounds: RectF, gutter_bounds: RectF, cx: &mut EventContext, ) -> bool { if gutter_bounds.contains_point(position) { click_count = 3; // Simulate triple-click when clicking the gutter to select lines } else if !text_bounds.contains_point(position) { return false; } let (position, target_position) = position_map.point_for_position(text_bounds, position); if shift && alt { editor.select( SelectPhase::BeginColumnar { position, goal_column: target_position.column(), }, cx, ); } else if shift && !ctrl && !alt && !cmd { editor.select( SelectPhase::Extend { position, click_count, }, cx, ); } else { editor.select( SelectPhase::Begin { position, add: alt, click_count, }, cx, ); } true } fn mouse_right_down( editor: &mut Editor, position: Vector2F, position_map: &PositionMap, text_bounds: RectF, cx: &mut EventContext, ) -> bool { if !text_bounds.contains_point(position) { return false; } let (point, _) = position_map.point_for_position(text_bounds, position); mouse_context_menu::deploy_context_menu(editor, position, point, cx); true } fn mouse_up( editor: &mut Editor, position: Vector2F, cmd: bool, shift: bool, position_map: &PositionMap, text_bounds: RectF, cx: &mut EventContext, ) -> bool { let end_selection = editor.has_pending_selection(); let pending_nonempty_selections = editor.has_pending_nonempty_selection(); if end_selection { editor.select(SelectPhase::End, cx); } if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) { let (point, target_point) = position_map.point_for_position(text_bounds, position); if point == target_point { if shift { go_to_fetched_type_definition(editor, point, cx); } else { go_to_fetched_definition(editor, point, cx); } return true; } } end_selection } fn mouse_dragged( editor: &mut Editor, MouseMovedEvent { modifiers: Modifiers { cmd, shift, .. }, position, .. }: MouseMovedEvent, position_map: &PositionMap, text_bounds: RectF, cx: &mut EventContext, ) -> bool { // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed // Don't trigger hover popover if mouse is hovering over context menu let point = if text_bounds.contains_point(position) { let (point, target_point) = position_map.point_for_position(text_bounds, position); if point == target_point { Some(point) } else { None } } else { None }; update_go_to_definition_link(editor, point, cmd, shift, cx); if editor.has_pending_selection() { let mut scroll_delta = Vector2F::zero(); let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0); let top = text_bounds.origin_y() + vertical_margin; let bottom = text_bounds.lower_left().y() - vertical_margin; if position.y() < top { scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y())) } if position.y() > bottom { scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom)) } let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0); let left = text_bounds.origin_x() + horizontal_margin; let right = text_bounds.upper_right().x() - horizontal_margin; if position.x() < left { scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta( left - position.x(), )) } if position.x() > right { scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta( position.x() - right, )) } let (position, target_position) = position_map.point_for_position(text_bounds, position); editor.select( SelectPhase::Update { position, goal_column: target_position.column(), scroll_position: (position_map.snapshot.scroll_position() + scroll_delta) .clamp(Vector2F::zero(), position_map.scroll_max), }, cx, ); hover_at(editor, point, cx); true } else { hover_at(editor, point, cx); false } } fn mouse_moved( editor: &mut Editor, MouseMovedEvent { modifiers: Modifiers { shift, cmd, .. }, position, .. }: MouseMovedEvent, position_map: &PositionMap, text_bounds: RectF, cx: &mut ViewContext, ) -> bool { // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed // Don't trigger hover popover if mouse is hovering over context menu let point = position_to_display_point(position, text_bounds, position_map); update_go_to_definition_link(editor, point, cmd, shift, cx); hover_at(editor, point, cx); true } fn scroll( editor: &mut Editor, position: Vector2F, mut delta: Vector2F, precise: bool, position_map: &PositionMap, bounds: RectF, cx: &mut ViewContext, ) -> bool { if !bounds.contains_point(position) { return false; } let line_height = position_map.line_height; let max_glyph_width = position_map.em_width; let axis = if precise { //Trackpad position_map.snapshot.ongoing_scroll.filter(&mut delta) } else { //Not trackpad delta *= vec2f(max_glyph_width, line_height); None //Resets ongoing scroll }; let scroll_position = position_map.snapshot.scroll_position(); let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width; let y = (scroll_position.y() * line_height - delta.y()) / line_height; let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max); editor.scroll(scroll_position, axis, cx); true } fn paint_background( &self, scene: &mut SceneBuilder, gutter_bounds: RectF, text_bounds: RectF, layout: &LayoutState, ) { let bounds = gutter_bounds.union_rect(text_bounds); let scroll_top = layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height; scene.push_quad(Quad { bounds: gutter_bounds, background: Some(self.style.gutter_background), border: Border::new(0., Color::transparent_black()), corner_radius: 0., }); scene.push_quad(Quad { bounds: text_bounds, background: Some(self.style.background), border: Border::new(0., Color::transparent_black()), corner_radius: 0., }); if let EditorMode::Full = layout.mode { let mut active_rows = layout.active_rows.iter().peekable(); while let Some((start_row, contains_non_empty_selection)) = active_rows.next() { let mut end_row = *start_row; while active_rows.peek().map_or(false, |r| { *r.0 == end_row + 1 && r.1 == contains_non_empty_selection }) { active_rows.next().unwrap(); end_row += 1; } if !contains_non_empty_selection { let origin = vec2f( bounds.origin_x(), bounds.origin_y() + (layout.position_map.line_height * *start_row as f32) - scroll_top, ); let size = vec2f( bounds.width(), layout.position_map.line_height * (end_row - start_row + 1) as f32, ); scene.push_quad(Quad { bounds: RectF::new(origin, size), background: Some(self.style.active_line_background), border: Border::default(), corner_radius: 0., }); } } if let Some(highlighted_rows) = &layout.highlighted_rows { let origin = vec2f( bounds.origin_x(), bounds.origin_y() + (layout.position_map.line_height * highlighted_rows.start as f32) - scroll_top, ); let size = vec2f( bounds.width(), layout.position_map.line_height * highlighted_rows.len() as f32, ); scene.push_quad(Quad { bounds: RectF::new(origin, size), background: Some(self.style.highlighted_line_background), border: Border::default(), corner_radius: 0., }); } } } fn paint_gutter( &mut self, scene: &mut SceneBuilder, bounds: RectF, visible_bounds: RectF, layout: &mut LayoutState, editor: &mut Editor, cx: &mut ViewContext, ) { let line_height = layout.position_map.line_height; let scroll_position = layout.position_map.snapshot.scroll_position(); let scroll_top = scroll_position.y() * line_height; let show_gutter = matches!( &cx.global::() .git_overrides .git_gutter .unwrap_or_default(), GitGutter::TrackedFiles ); if show_gutter { Self::paint_diff_hunks(scene, bounds, layout, cx); } for (ix, line) in layout.line_number_layouts.iter().enumerate() { if let Some(line) = line { let line_origin = bounds.origin() + vec2f( bounds.width() - line.width() - layout.gutter_padding, ix as f32 * line_height - (scroll_top % line_height), ); line.paint(scene, line_origin, visible_bounds, line_height, cx); } } for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() { if let Some(indicator) = fold_indicator.as_mut() { let position = vec2f( bounds.width() - layout.gutter_padding, ix as f32 * line_height - (scroll_top % line_height), ); let centering_offset = vec2f( (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2., (line_height - indicator.size().y()) / 2., ); let indicator_origin = bounds.origin() + position + centering_offset; indicator.paint(scene, indicator_origin, visible_bounds, editor, cx); } } if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() { let mut x = 0.; let mut y = *row as f32 * line_height - scroll_top; x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.; y += (line_height - indicator.size().y()) / 2.; indicator.paint( scene, bounds.origin() + vec2f(x, y), visible_bounds, editor, cx, ); } } fn paint_diff_hunks( scene: &mut SceneBuilder, bounds: RectF, layout: &mut LayoutState, cx: &mut ViewContext, ) { let diff_style = &cx.global::().theme.editor.diff.clone(); let line_height = layout.position_map.line_height; let scroll_position = layout.position_map.snapshot.scroll_position(); let scroll_top = scroll_position.y() * line_height; for hunk in &layout.display_hunks { let (display_row_range, status) = match hunk { //TODO: This rendering is entirely a horrible hack &DisplayDiffHunk::Folded { display_row: row } => { let start_y = row as f32 * line_height - scroll_top; let end_y = start_y + line_height; let width = diff_style.removed_width_em * line_height; let highlight_origin = bounds.origin() + vec2f(-width, start_y); let highlight_size = vec2f(width * 2., end_y - start_y); let highlight_bounds = RectF::new(highlight_origin, highlight_size); scene.push_quad(Quad { bounds: highlight_bounds, background: Some(diff_style.modified), border: Border::new(0., Color::transparent_black()), corner_radius: 1. * line_height, }); continue; } DisplayDiffHunk::Unfolded { display_row_range, status, } => (display_row_range, status), }; let color = match status { DiffHunkStatus::Added => diff_style.inserted, DiffHunkStatus::Modified => diff_style.modified, //TODO: This rendering is entirely a horrible hack DiffHunkStatus::Removed => { let row = *display_row_range.start(); let offset = line_height / 2.; let start_y = row as f32 * line_height - offset - scroll_top; let end_y = start_y + line_height; let width = diff_style.removed_width_em * line_height; let highlight_origin = bounds.origin() + vec2f(-width, start_y); let highlight_size = vec2f(width * 2., end_y - start_y); let highlight_bounds = RectF::new(highlight_origin, highlight_size); scene.push_quad(Quad { bounds: highlight_bounds, background: Some(diff_style.deleted), border: Border::new(0., Color::transparent_black()), corner_radius: 1. * line_height, }); continue; } }; let start_row = *display_row_range.start(); let end_row = *display_row_range.end(); let start_y = start_row as f32 * line_height - scroll_top; let end_y = end_row as f32 * line_height - scroll_top + line_height; let width = diff_style.width_em * line_height; let highlight_origin = bounds.origin() + vec2f(-width, start_y); let highlight_size = vec2f(width * 2., end_y - start_y); let highlight_bounds = RectF::new(highlight_origin, highlight_size); scene.push_quad(Quad { bounds: highlight_bounds, background: Some(color), border: Border::new(0., Color::transparent_black()), corner_radius: diff_style.corner_radius * line_height, }); } } fn paint_text( &mut self, scene: &mut SceneBuilder, bounds: RectF, visible_bounds: RectF, layout: &mut LayoutState, editor: &mut Editor, cx: &mut ViewContext, ) { let style = &self.style; let local_replica_id = editor.replica_id(cx); let scroll_position = layout.position_map.snapshot.scroll_position(); let start_row = layout.visible_display_row_range.start; let scroll_top = scroll_position.y() * layout.position_map.line_height; let max_glyph_width = layout.position_map.em_width; let scroll_left = scroll_position.x() * max_glyph_width; let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.); let line_end_overshoot = 0.15 * layout.position_map.line_height; scene.push_layer(Some(bounds)); scene.push_cursor_region(CursorRegion { bounds, style: if !editor.link_go_to_definition_state.definitions.is_empty() { CursorStyle::PointingHand } else { CursorStyle::IBeam }, }); let fold_corner_radius = self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height; for (id, range, color) in layout.fold_ranges.iter() { self.paint_highlighted_range( scene, range.clone(), *color, fold_corner_radius, fold_corner_radius * 2., layout, content_origin, scroll_top, scroll_left, bounds, ); for bound in range_to_bounds( &range, content_origin, scroll_left, scroll_top, &layout.visible_display_row_range, line_end_overshoot, &layout.position_map, ) { scene.push_cursor_region(CursorRegion { bounds: bound, style: CursorStyle::PointingHand, }); let display_row = range.start.row(); let buffer_row = DisplayPoint::new(display_row, 0) .to_point(&layout.position_map.snapshot.display_snapshot) .row; scene.push_mouse_region( MouseRegion::new::(cx.view_id(), *id as usize, bound) .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| { editor.unfold_at(&UnfoldAt { buffer_row }, cx) }) .with_notify_on_hover(true) .with_notify_on_click(true), ) } } for (range, color) in &layout.highlighted_ranges { self.paint_highlighted_range( scene, range.clone(), *color, 0., line_end_overshoot, layout, content_origin, scroll_top, scroll_left, bounds, ); } let mut cursors = SmallVec::<[Cursor; 32]>::new(); let corner_radius = 0.15 * layout.position_map.line_height; for (replica_id, selections) in &layout.selections { let selection_style = style.replica_selection_style(*replica_id); for selection in selections { self.paint_highlighted_range( scene, selection.range.clone(), selection_style.selection, corner_radius, corner_radius * 2., layout, content_origin, scroll_top, scroll_left, bounds, ); if editor.show_local_cursors(cx) || *replica_id != local_replica_id { let cursor_position = selection.head; if layout .visible_display_row_range .contains(&cursor_position.row()) { let cursor_row_layout = &layout.position_map.line_layouts [(cursor_position.row() - start_row) as usize]; let cursor_column = cursor_position.column() as usize; let cursor_character_x = cursor_row_layout.x_for_index(cursor_column); let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x; if block_width == 0.0 { block_width = layout.position_map.em_width; } let block_text = if let CursorShape::Block = selection.cursor_shape { layout .position_map .snapshot .chars_at(cursor_position) .next() .and_then(|(character, _)| { let font_id = cursor_row_layout.font_for_index(cursor_column)?; let text = character.to_string(); Some(cx.text_layout_cache().layout_str( &text, cursor_row_layout.font_size(), &[( text.len(), RunStyle { font_id, color: style.background, underline: Default::default(), }, )], )) }) } else { None }; let x = cursor_character_x - scroll_left; let y = cursor_position.row() as f32 * layout.position_map.line_height - scroll_top; cursors.push(Cursor { color: selection_style.cursor, block_width, origin: vec2f(x, y), line_height: layout.position_map.line_height, shape: selection.cursor_shape, block_text, }); } } } } if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) { // Draw glyphs for (ix, line) in layout.position_map.line_layouts.iter().enumerate() { let row = start_row + ix as u32; line.paint( scene, content_origin + vec2f( -scroll_left, row as f32 * layout.position_map.line_height - scroll_top, ), visible_text_bounds, layout.position_map.line_height, cx, ); } } scene.paint_layer(Some(bounds), |scene| { for cursor in cursors { cursor.paint(scene, content_origin, cx); } }); if let Some((position, context_menu)) = layout.context_menu.as_mut() { scene.push_stacking_context(None, None); let cursor_row_layout = &layout.position_map.line_layouts[(position.row() - start_row) as usize]; let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left; let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top; let mut list_origin = content_origin + vec2f(x, y); let list_width = context_menu.size().x(); let list_height = context_menu.size().y(); // Snap the right edge of the list to the right edge of the window if // its horizontal bounds overflow. if list_origin.x() + list_width > cx.window_size().x() { list_origin.set_x((cx.window_size().x() - list_width).max(0.)); } if list_origin.y() + list_height > bounds.max_y() { list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height); } context_menu.paint( scene, list_origin, RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor editor, cx, ); scene.pop_stacking_context(); } if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() { scene.push_stacking_context(None, None); // This is safe because we check on layout whether the required row is available let hovered_row_layout = &layout.position_map.line_layouts[(position.row() - start_row) as usize]; // Minimum required size: Take the first popover, and add 1.5 times the minimum popover // height. This is the size we will use to decide whether to render popovers above or below // the hovered line. let first_size = hover_popovers[0].size(); let height_to_reserve = first_size.y() + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height; // Compute Hovered Point let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left; let y = position.row() as f32 * layout.position_map.line_height - scroll_top; let hovered_point = content_origin + vec2f(x, y); if hovered_point.y() - height_to_reserve > 0.0 { // There is enough space above. Render popovers above the hovered point let mut current_y = hovered_point.y(); for hover_popover in hover_popovers { let size = hover_popover.size(); let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y()); let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x()); if x_out_of_bounds < 0.0 { popover_origin.set_x(popover_origin.x() + x_out_of_bounds); } hover_popover.paint( scene, popover_origin, RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor editor, cx, ); current_y = popover_origin.y() - HOVER_POPOVER_GAP; } } else { // There is not enough space above. Render popovers below the hovered point let mut current_y = hovered_point.y() + layout.position_map.line_height; for hover_popover in hover_popovers { let size = hover_popover.size(); let mut popover_origin = vec2f(hovered_point.x(), current_y); let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x()); if x_out_of_bounds < 0.0 { popover_origin.set_x(popover_origin.x() + x_out_of_bounds); } hover_popover.paint( scene, popover_origin, RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor editor, cx, ); current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP; } } scene.pop_stacking_context(); } scene.pop_layer(); } fn paint_scrollbar( &mut self, scene: &mut SceneBuilder, bounds: RectF, layout: &mut LayoutState, cx: &mut ViewContext, ) { enum ScrollbarMouseHandlers {} if layout.mode != EditorMode::Full { return; } let style = &self.style.theme.scrollbar; let top = bounds.min_y(); let bottom = bounds.max_y(); let right = bounds.max_x(); let left = right - style.width; let row_range = &layout.scrollbar_row_range; let max_row = layout.max_row as f32 + (row_range.end - row_range.start); let mut height = bounds.height(); let mut first_row_y_offset = 0.0; // Impose a minimum height on the scrollbar thumb let min_thumb_height = style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size); let thumb_height = (row_range.end - row_range.start) * height / max_row; if thumb_height < min_thumb_height { first_row_y_offset = (min_thumb_height - thumb_height) / 2.0; height -= min_thumb_height - thumb_height; } let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row }; let thumb_top = y_for_row(row_range.start) - first_row_y_offset; let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset; let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom)); let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom)); if layout.show_scrollbars { scene.push_quad(Quad { bounds: track_bounds, border: style.track.border, background: style.track.background_color, ..Default::default() }); scene.push_quad(Quad { bounds: thumb_bounds, border: style.thumb.border, background: style.thumb.background_color, corner_radius: style.thumb.corner_radius, }); } scene.push_cursor_region(CursorRegion { bounds: track_bounds, style: CursorStyle::Arrow, }); scene.push_mouse_region( MouseRegion::new::(cx.view_id(), cx.view_id(), track_bounds) .on_move(move |_, editor: &mut Editor, cx| { editor.scroll_manager.show_scrollbar(cx); }) .on_down(MouseButton::Left, { let row_range = row_range.clone(); move |event, editor: &mut Editor, cx| { let y = event.position.y(); if y < thumb_top || thumb_bottom < y { let center_row = ((y - top) * max_row as f32 / height).round() as u32; let top_row = center_row .saturating_sub((row_range.end - row_range.start) as u32 / 2); let mut position = editor.scroll_position(cx); position.set_y(top_row as f32); editor.set_scroll_position(position, cx); } else { editor.scroll_manager.show_scrollbar(cx); } } }) .on_drag(MouseButton::Left, { move |event, editor: &mut Editor, cx| { let y = event.prev_mouse_position.y(); let new_y = event.position.y(); if thumb_top < y && y < thumb_bottom { let mut position = editor.scroll_position(cx); position.set_y(position.y() + (new_y - y) * (max_row as f32) / height); if position.y() < 0.0 { position.set_y(0.); } editor.set_scroll_position(position, cx); } } }), ); } #[allow(clippy::too_many_arguments)] fn paint_highlighted_range( &self, scene: &mut SceneBuilder, range: Range, color: Color, corner_radius: f32, line_end_overshoot: f32, layout: &LayoutState, content_origin: Vector2F, scroll_top: f32, scroll_left: f32, bounds: RectF, ) { let start_row = layout.visible_display_row_range.start; let end_row = layout.visible_display_row_range.end; if range.start != range.end { let row_range = if range.end.column() == 0 { cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row) } else { cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row) }; let highlighted_range = HighlightedRange { color, line_height: layout.position_map.line_height, corner_radius, start_y: content_origin.y() + row_range.start as f32 * layout.position_map.line_height - scroll_top, lines: row_range .into_iter() .map(|row| { let line_layout = &layout.position_map.line_layouts[(row - start_row) as usize]; HighlightedRangeLine { start_x: if row == range.start.row() { content_origin.x() + line_layout.x_for_index(range.start.column() as usize) - scroll_left } else { content_origin.x() - scroll_left }, end_x: if row == range.end.row() { content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left } else { content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left }, } }) .collect(), }; highlighted_range.paint(bounds, scene); } } fn paint_blocks( &mut self, scene: &mut SceneBuilder, bounds: RectF, visible_bounds: RectF, layout: &mut LayoutState, editor: &mut Editor, cx: &mut ViewContext, ) { let scroll_position = layout.position_map.snapshot.scroll_position(); let scroll_left = scroll_position.x() * layout.position_map.em_width; let scroll_top = scroll_position.y() * layout.position_map.line_height; for block in &mut layout.blocks { let mut origin = bounds.origin() + vec2f( 0., block.row as f32 * layout.position_map.line_height - scroll_top, ); if !matches!(block.style, BlockStyle::Sticky) { origin += vec2f(-scroll_left, 0.); } block .element .paint(scene, origin, visible_bounds, editor, cx); } } fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext) -> f32 { let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1; let style = &self.style; cx.text_layout_cache() .layout_str( "1".repeat(digit_count).as_str(), style.text.font_size, &[( digit_count, RunStyle { font_id: style.text.font_id, color: Color::black(), underline: Default::default(), }, )], ) .width() } //Folds contained in a hunk are ignored apart from shrinking visual size //If a fold contains any hunks then that fold line is marked as modified fn layout_git_gutters( &self, display_rows: Range, snapshot: &EditorSnapshot, ) -> Vec { let buffer_snapshot = &snapshot.buffer_snapshot; let buffer_start_row = DisplayPoint::new(display_rows.start, 0) .to_point(snapshot) .row; let buffer_end_row = DisplayPoint::new(display_rows.end, 0) .to_point(snapshot) .row; buffer_snapshot .git_diff_hunks_in_range(buffer_start_row..buffer_end_row, false) .map(|hunk| diff_hunk_to_display(hunk, snapshot)) .dedup() .collect() } fn layout_line_numbers( &self, rows: Range, active_rows: &BTreeMap, is_singleton: bool, snapshot: &EditorSnapshot, cx: &ViewContext, ) -> ( Vec>, Vec>, ) { let style = &self.style; let include_line_numbers = snapshot.mode == EditorMode::Full; let mut line_number_layouts = Vec::with_capacity(rows.len()); let mut fold_statuses = Vec::with_capacity(rows.len()); let mut line_number = String::new(); for (ix, row) in snapshot .buffer_rows(rows.start) .take((rows.end - rows.start) as usize) .enumerate() { let display_row = rows.start + ix as u32; let (active, color) = if active_rows.contains_key(&display_row) { (true, style.line_number_active) } else { (false, style.line_number) }; if let Some(buffer_row) = row { if include_line_numbers { line_number.clear(); write!(&mut line_number, "{}", buffer_row + 1).unwrap(); line_number_layouts.push(Some(cx.text_layout_cache().layout_str( &line_number, style.text.font_size, &[( line_number.len(), RunStyle { font_id: style.text.font_id, color, underline: Default::default(), }, )], ))); fold_statuses.push( is_singleton .then(|| { snapshot .fold_for_line(buffer_row) .map(|fold_status| (fold_status, buffer_row, active)) }) .flatten(), ) } } else { fold_statuses.push(None); line_number_layouts.push(None); } } (line_number_layouts, fold_statuses) } fn layout_lines( &mut self, rows: Range, snapshot: &EditorSnapshot, cx: &ViewContext, ) -> Vec { if rows.start >= rows.end { return Vec::new(); } // When the editor is empty and unfocused, then show the placeholder. if snapshot.is_empty() { let placeholder_style = self .style .placeholder_text .as_ref() .unwrap_or(&self.style.text); let placeholder_text = snapshot.placeholder_text(); let placeholder_lines = placeholder_text .as_ref() .map_or("", AsRef::as_ref) .split('\n') .skip(rows.start as usize) .chain(iter::repeat("")) .take(rows.len()); placeholder_lines .map(|line| { cx.text_layout_cache().layout_str( line, placeholder_style.font_size, &[( line.len(), RunStyle { font_id: placeholder_style.font_id, color: placeholder_style.color, underline: Default::default(), }, )], ) }) .collect() } else { let style = &self.style; let chunks = snapshot .chunks(rows.clone(), true, Some(style.theme.suggestion)) .map(|chunk| { let mut highlight_style = chunk .syntax_highlight_id .and_then(|id| id.style(&style.syntax)); if let Some(chunk_highlight) = chunk.highlight_style { if let Some(highlight_style) = highlight_style.as_mut() { highlight_style.highlight(chunk_highlight); } else { highlight_style = Some(chunk_highlight); } } let mut diagnostic_highlight = HighlightStyle::default(); if chunk.is_unnecessary { diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade); } if let Some(severity) = chunk.diagnostic_severity { // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code. if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary { let diagnostic_style = super::diagnostic_style(severity, true, style); diagnostic_highlight.underline = Some(Underline { color: Some(diagnostic_style.message.text.color), thickness: 1.0.into(), squiggly: true, }); } } if let Some(highlight_style) = highlight_style.as_mut() { highlight_style.highlight(diagnostic_highlight); } else { highlight_style = Some(diagnostic_highlight); } (chunk.text, highlight_style) }); layout_highlighted_chunks( chunks, &style.text, cx.text_layout_cache(), cx.font_cache(), MAX_LINE_LEN, rows.len() as usize, ) } } #[allow(clippy::too_many_arguments)] fn layout_blocks( &mut self, rows: Range, snapshot: &EditorSnapshot, editor_width: f32, scroll_width: f32, gutter_padding: f32, gutter_width: f32, em_width: f32, text_x: f32, line_height: f32, style: &EditorStyle, line_layouts: &[text_layout::Line], include_root: bool, editor: &mut Editor, cx: &mut ViewContext, ) -> (f32, Vec) { let tooltip_style = cx.global::().theme.tooltip.clone(); let scroll_x = snapshot.scroll_anchor.offset.x(); let (fixed_blocks, non_fixed_blocks) = snapshot .blocks_in_range(rows.clone()) .partition::, _>(|(_, block)| match block { TransformBlock::ExcerptHeader { .. } => false, TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed, }); let mut render_block = |block: &TransformBlock, width: f32| { let mut element = match block { TransformBlock::Custom(block) => { let align_to = block .position() .to_point(&snapshot.buffer_snapshot) .to_display_point(snapshot); let anchor_x = text_x + if rows.contains(&align_to.row()) { line_layouts[(align_to.row() - rows.start) as usize] .x_for_index(align_to.column() as usize) } else { layout_line(align_to.row(), snapshot, style, cx.text_layout_cache()) .x_for_index(align_to.column() as usize) }; block.render(&mut BlockContext { view_context: cx, anchor_x, gutter_padding, line_height, scroll_x, gutter_width, em_width, }) } TransformBlock::ExcerptHeader { id, buffer, range, starts_new_buffer, .. } => { let id = *id; let jump_icon = project::File::from_dyn(buffer.file()).map(|file| { let jump_path = ProjectPath { worktree_id: file.worktree_id(cx), path: file.path.clone(), }; let jump_anchor = range .primary .as_ref() .map_or(range.context.start, |primary| primary.start); let jump_position = language::ToPoint::to_point(&jump_anchor, buffer); enum JumpIcon {} MouseEventHandler::::new(id.into(), cx, |state, _| { let style = style.jump_icon.style_for(state, false); Svg::new("icons/arrow_up_right_8.svg") .with_color(style.color) .constrained() .with_width(style.icon_width) .aligned() .contained() .with_style(style.container) .constrained() .with_width(style.button_width) .with_height(style.button_width) }) .with_cursor_style(CursorStyle::PointingHand) .on_click(MouseButton::Left, move |_, editor, cx| { if let Some(workspace) = editor .workspace .as_ref() .and_then(|(workspace, _)| workspace.upgrade(cx)) { workspace.update(cx, |workspace, cx| { Editor::jump( workspace, jump_path.clone(), jump_position, jump_anchor, cx, ); }); } }) .with_tooltip::( id.into(), "Jump to Buffer".to_string(), Some(Box::new(crate::OpenExcerpts)), tooltip_style.clone(), cx, ) .aligned() .flex_float() }); if *starts_new_buffer { let style = &self.style.diagnostic_path_header; let font_size = (style.text_scale_factor * self.style.text.font_size).round(); let path = buffer.resolve_file_path(cx, include_root); let mut filename = None; let mut parent_path = None; // Can't use .and_then() because `.file_name()` and `.parent()` return references :( if let Some(path) = path { filename = path.file_name().map(|f| f.to_string_lossy().to_string()); parent_path = path.parent().map(|p| p.to_string_lossy().to_string() + "/"); } Flex::row() .with_child( Label::new( filename.unwrap_or_else(|| "untitled".to_string()), style.filename.text.clone().with_font_size(font_size), ) .contained() .with_style(style.filename.container) .aligned(), ) .with_children(parent_path.map(|path| { Label::new(path, style.path.text.clone().with_font_size(font_size)) .contained() .with_style(style.path.container) .aligned() })) .with_children(jump_icon) .contained() .with_style(style.container) .with_padding_left(gutter_padding) .with_padding_right(gutter_padding) .expanded() .into_any_named("path header block") } else { let text_style = self.style.text.clone(); Flex::row() .with_child(Label::new("⋯", text_style)) .with_children(jump_icon) .contained() .with_padding_left(gutter_padding) .with_padding_right(gutter_padding) .expanded() .into_any_named("collapsed context") } } }; element.layout( SizeConstraint { min: Vector2F::zero(), max: vec2f(width, block.height() as f32 * line_height), }, editor, cx, ); element }; let mut fixed_block_max_width = 0f32; let mut blocks = Vec::new(); for (row, block) in fixed_blocks { let element = render_block(block, f32::INFINITY); fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width); blocks.push(BlockLayout { row, element, style: BlockStyle::Fixed, }); } for (row, block) in non_fixed_blocks { let style = match block { TransformBlock::Custom(block) => block.style(), TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky, }; let width = match style { BlockStyle::Sticky => editor_width, BlockStyle::Flex => editor_width .max(fixed_block_max_width) .max(gutter_width + scroll_width), BlockStyle::Fixed => unreachable!(), }; let element = render_block(block, width); blocks.push(BlockLayout { row, element, style, }); } ( scroll_width.max(fixed_block_max_width - gutter_width), blocks, ) } } impl Element for EditorElement { type LayoutState = LayoutState; type PaintState = (); fn layout( &mut self, constraint: SizeConstraint, editor: &mut Editor, cx: &mut ViewContext, ) -> (Vector2F, Self::LayoutState) { let mut size = constraint.max; if size.x().is_infinite() { unimplemented!("we don't yet handle an infinite width constraint on buffer elements"); } let snapshot = editor.snapshot(cx); let style = self.style.clone(); let line_height = style.text.line_height(cx.font_cache()); let gutter_padding; let gutter_width; let gutter_margin; if snapshot.mode == EditorMode::Full { gutter_padding = style.text.em_width(cx.font_cache()) * style.gutter_padding_factor; gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0; gutter_margin = -style.text.descent(cx.font_cache()); } else { gutter_padding = 0.0; gutter_width = 0.0; gutter_margin = 0.0; }; let text_width = size.x() - gutter_width; let em_width = style.text.em_width(cx.font_cache()); let em_advance = style.text.em_advance(cx.font_cache()); let overscroll = vec2f(em_width, 0.); let snapshot = { editor.set_visible_line_count(size.y() / line_height); let editor_width = text_width - gutter_margin - overscroll.x() - em_width; let wrap_width = match editor.soft_wrap_mode(cx) { SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance, SoftWrap::EditorWidth => editor_width, SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance), }; if editor.set_wrap_width(Some(wrap_width), cx) { editor.snapshot(cx) } else { snapshot } }; let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height; if let EditorMode::AutoHeight { max_lines } = snapshot.mode { size.set_y( scroll_height .min(constraint.max_along(Axis::Vertical)) .max(constraint.min_along(Axis::Vertical)) .min(line_height * max_lines as f32), ) } else if let EditorMode::SingleLine = snapshot.mode { size.set_y( line_height .min(constraint.max_along(Axis::Vertical)) .max(constraint.min_along(Axis::Vertical)), ) } else if size.y().is_infinite() { size.set_y(scroll_height); } let gutter_size = vec2f(gutter_width, size.y()); let text_size = vec2f(text_width, size.y()); let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx); let mut snapshot = editor.snapshot(cx); let scroll_position = snapshot.scroll_position(); // The scroll position is a fractional point, the whole number of which represents // the top of the window in terms of display rows. let start_row = scroll_position.y() as u32; let height_in_lines = size.y() / line_height; let max_row = snapshot.max_point().row(); // Add 1 to ensure selections bleed off screen let end_row = 1 + cmp::min( (scroll_position.y() + height_in_lines).ceil() as u32, max_row, ); let start_anchor = if start_row == 0 { Anchor::min() } else { snapshot .buffer_snapshot .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left)) }; let end_anchor = if end_row > max_row { Anchor::max() } else { snapshot .buffer_snapshot .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right)) }; let mut selections: Vec<(ReplicaId, Vec)> = Vec::new(); let mut active_rows = BTreeMap::new(); let mut fold_ranges = Vec::new(); let is_singleton = editor.is_singleton(cx); let highlighted_rows = editor.highlighted_rows(); let theme = cx.global::().theme.as_ref(); let highlighted_ranges = editor.background_highlights_in_range( start_anchor..end_anchor, &snapshot.display_snapshot, theme, ); fold_ranges.extend( snapshot .folds_in_range(start_anchor..end_anchor) .map(|anchor| { let start = anchor.start.to_point(&snapshot.buffer_snapshot); ( start.row, start.to_display_point(&snapshot.display_snapshot) ..anchor.end.to_display_point(&snapshot), ) }), ); let mut remote_selections = HashMap::default(); for (replica_id, line_mode, cursor_shape, selection) in snapshot .buffer_snapshot .remote_selections_in_range(&(start_anchor..end_anchor)) { // The local selections match the leader's selections. if Some(replica_id) == editor.leader_replica_id { continue; } remote_selections .entry(replica_id) .or_insert(Vec::new()) .push(SelectionLayout::new( selection, line_mode, cursor_shape, &snapshot.display_snapshot, )); } selections.extend(remote_selections); if editor.show_local_selections { let mut local_selections = editor .selections .disjoint_in_range(start_anchor..end_anchor, cx); local_selections.extend(editor.selections.pending(cx)); for selection in &local_selections { let is_empty = selection.start == selection.end; let selection_start = snapshot.prev_line_boundary(selection.start).1; let selection_end = snapshot.next_line_boundary(selection.end).1; for row in cmp::max(selection_start.row(), start_row) ..=cmp::min(selection_end.row(), end_row) { let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty); *contains_non_empty_selection |= !is_empty; } } // Render the local selections in the leader's color when following. let local_replica_id = editor .leader_replica_id .unwrap_or_else(|| editor.replica_id(cx)); selections.push(( local_replica_id, local_selections .into_iter() .map(|selection| { SelectionLayout::new( selection, editor.selections.line_mode, editor.cursor_shape, &snapshot.display_snapshot, ) }) .collect(), )); } let show_scrollbars = editor.scroll_manager.scrollbars_visible(); let include_root = editor .project .as_ref() .map(|project| project.read(cx).visible_worktrees(cx).count() > 1) .unwrap_or_default(); let fold_ranges: Vec<(BufferRow, Range, Color)> = fold_ranges .into_iter() .map(|(id, fold)| { let color = self .style .folds .ellipses .background .style_for(&mut cx.mouse_state::(id as usize), false) .color; (id, fold, color) }) .collect(); let (line_number_layouts, fold_statuses) = self.layout_line_numbers( start_row..end_row, &active_rows, is_singleton, &snapshot, cx, ); let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot); let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines); let mut max_visible_line_width = 0.0; let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx); for line in &line_layouts { if line.width() > max_visible_line_width { max_visible_line_width = line.width(); } } let style = self.style.clone(); let longest_line_width = layout_line( snapshot.longest_row(), &snapshot, &style, cx.text_layout_cache(), ) .width(); let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x(); let em_width = style.text.em_width(cx.font_cache()); let (scroll_width, blocks) = self.layout_blocks( start_row..end_row, &snapshot, size.x(), scroll_width, gutter_padding, gutter_width, em_width, gutter_width + gutter_margin, line_height, &style, &line_layouts, include_root, editor, cx, ); let scroll_max = vec2f( ((scroll_width - text_size.x()) / em_width).max(0.0), max_row as f32, ); let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x()); let autoscrolled = if autoscroll_horizontally { editor.autoscroll_horizontally( start_row, text_size.x(), scroll_width, em_width, &line_layouts, cx, ) } else { false }; if clamped || autoscrolled { snapshot = editor.snapshot(cx); } let newest_selection_head = editor .selections .newest::(cx) .head() .to_display_point(&snapshot); let style = editor.style(cx); let mut context_menu = None; let mut code_actions_indicator = None; if (start_row..end_row).contains(&newest_selection_head.row()) { if editor.context_menu_visible() { context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx); } let active = matches!( editor.context_menu, Some(crate::ContextMenu::CodeActions(_)) ); code_actions_indicator = editor .render_code_actions_indicator(&style, active, cx) .map(|indicator| (newest_selection_head.row(), indicator)); } let visible_rows = start_row..start_row + line_layouts.len() as u32; let mut hover = editor .hover_state .render(&snapshot, &style, visible_rows, cx); let mode = editor.mode; let mut fold_indicators = editor.render_fold_indicators( fold_statuses, &style, editor.gutter_hovered, line_height, gutter_margin, cx, ); if let Some((_, context_menu)) = context_menu.as_mut() { context_menu.layout( SizeConstraint { min: Vector2F::zero(), max: vec2f( cx.window_size().x() * 0.7, (12. * line_height).min((size.y() - line_height) / 2.), ), }, editor, cx, ); } if let Some((_, indicator)) = code_actions_indicator.as_mut() { indicator.layout( SizeConstraint::strict_along( Axis::Vertical, line_height * style.code_actions.vertical_scale, ), editor, cx, ); } for fold_indicator in fold_indicators.iter_mut() { if let Some(indicator) = fold_indicator.as_mut() { indicator.layout( SizeConstraint::strict_along( Axis::Vertical, line_height * style.code_actions.vertical_scale, ), editor, cx, ); } } if let Some((_, hover_popovers)) = hover.as_mut() { for hover_popover in hover_popovers.iter_mut() { hover_popover.layout( SizeConstraint { min: Vector2F::zero(), max: vec2f( (120. * em_width) // Default size .min(size.x() / 2.) // Shrink to half of the editor width .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters (16. * line_height) // Default size .min(size.y() / 2.) // Shrink to half of the editor height .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines ), }, editor, cx, ); } } ( size, LayoutState { mode, position_map: Arc::new(PositionMap { size, scroll_max, line_layouts, line_height, em_width, em_advance, snapshot, }), visible_display_row_range: start_row..end_row, gutter_size, gutter_padding, text_size, scrollbar_row_range, show_scrollbars, max_row, gutter_margin, active_rows, highlighted_rows, highlighted_ranges, fold_ranges, line_number_layouts, display_hunks, blocks, selections, context_menu, code_actions_indicator, fold_indicators, hover_popovers: hover, }, ) } fn paint( &mut self, scene: &mut SceneBuilder, bounds: RectF, visible_bounds: RectF, layout: &mut Self::LayoutState, editor: &mut Editor, cx: &mut ViewContext, ) -> Self::PaintState { let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default(); scene.push_layer(Some(visible_bounds)); let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size); let text_bounds = RectF::new( bounds.origin() + vec2f(layout.gutter_size.x(), 0.0), layout.text_size, ); Self::attach_mouse_handlers( scene, &layout.position_map, layout.hover_popovers.is_some(), visible_bounds, text_bounds, gutter_bounds, bounds, cx, ); self.paint_background(scene, gutter_bounds, text_bounds, layout); if layout.gutter_size.x() > 0. { self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx); } self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx); scene.push_layer(Some(bounds)); if !layout.blocks.is_empty() { self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx); } self.paint_scrollbar(scene, bounds, layout, cx); scene.pop_layer(); scene.pop_layer(); } fn rect_for_text_range( &self, range_utf16: Range, bounds: RectF, _: RectF, layout: &Self::LayoutState, _: &Self::PaintState, _: &Editor, _: &ViewContext, ) -> Option { let text_bounds = RectF::new( bounds.origin() + vec2f(layout.gutter_size.x(), 0.0), layout.text_size, ); let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.); let scroll_position = layout.position_map.snapshot.scroll_position(); let start_row = scroll_position.y() as u32; let scroll_top = scroll_position.y() * layout.position_map.line_height; let scroll_left = scroll_position.x() * layout.position_map.em_width; let range_start = OffsetUtf16(range_utf16.start) .to_display_point(&layout.position_map.snapshot.display_snapshot); if range_start.row() < start_row { return None; } let line = layout .position_map .line_layouts .get((range_start.row() - start_row) as usize)?; let range_start_x = line.x_for_index(range_start.column() as usize); let range_start_y = range_start.row() as f32 * layout.position_map.line_height; Some(RectF::new( content_origin + vec2f( range_start_x, range_start_y + layout.position_map.line_height, ) - vec2f(scroll_left, scroll_top), vec2f( layout.position_map.em_width, layout.position_map.line_height, ), )) } fn debug( &self, bounds: RectF, _: &Self::LayoutState, _: &Self::PaintState, _: &Editor, _: &ViewContext, ) -> json::Value { json!({ "type": "BufferElement", "bounds": bounds.to_json() }) } } type BufferRow = u32; pub struct LayoutState { position_map: Arc, gutter_size: Vector2F, gutter_padding: f32, gutter_margin: f32, text_size: Vector2F, mode: EditorMode, visible_display_row_range: Range, active_rows: BTreeMap, highlighted_rows: Option>, line_number_layouts: Vec>, display_hunks: Vec, blocks: Vec, highlighted_ranges: Vec<(Range, Color)>, fold_ranges: Vec<(BufferRow, Range, Color)>, selections: Vec<(ReplicaId, Vec)>, scrollbar_row_range: Range, show_scrollbars: bool, max_row: u32, context_menu: Option<(DisplayPoint, AnyElement)>, code_actions_indicator: Option<(u32, AnyElement)>, hover_popovers: Option<(DisplayPoint, Vec>)>, fold_indicators: Vec>>, } pub struct PositionMap { size: Vector2F, line_height: f32, scroll_max: Vector2F, em_width: f32, em_advance: f32, line_layouts: Vec, snapshot: EditorSnapshot, } impl PositionMap { /// Returns two display points: /// 1. The nearest *valid* position in the editor /// 2. An unclipped, potentially *invalid* position that maps directly to /// the given pixel position. fn point_for_position( &self, text_bounds: RectF, position: Vector2F, ) -> (DisplayPoint, DisplayPoint) { let scroll_position = self.snapshot.scroll_position(); let position = position - text_bounds.origin(); let y = position.y().max(0.0).min(self.size.y()); let x = position.x() + (scroll_position.x() * self.em_width); let row = (y / self.line_height + scroll_position.y()) as u32; let (column, x_overshoot) = if let Some(line) = self .line_layouts .get(row as usize - scroll_position.y() as usize) { if let Some(ix) = line.index_for_x(x) { (ix as u32, 0.0) } else { (line.len() as u32, 0f32.max(x - line.width())) } } else { (0, x) }; let mut target_point = DisplayPoint::new(row, column); let point = self.snapshot.clip_point(target_point, Bias::Left); *target_point.column_mut() += (x_overshoot / self.em_advance) as u32; (point, target_point) } } struct BlockLayout { row: u32, element: AnyElement, style: BlockStyle, } fn layout_line( row: u32, snapshot: &EditorSnapshot, style: &EditorStyle, layout_cache: &TextLayoutCache, ) -> text_layout::Line { let mut line = snapshot.line(row); if line.len() > MAX_LINE_LEN { let mut len = MAX_LINE_LEN; while !line.is_char_boundary(len) { len -= 1; } line.truncate(len); } layout_cache.layout_str( &line, style.text.font_size, &[( snapshot.line_len(row) as usize, RunStyle { font_id: style.text.font_id, color: Color::black(), underline: Default::default(), }, )], ) } #[derive(Debug)] pub struct Cursor { origin: Vector2F, block_width: f32, line_height: f32, color: Color, shape: CursorShape, block_text: Option, } impl Cursor { pub fn new( origin: Vector2F, block_width: f32, line_height: f32, color: Color, shape: CursorShape, block_text: Option, ) -> Cursor { Cursor { origin, block_width, line_height, color, shape, block_text, } } pub fn bounding_rect(&self, origin: Vector2F) -> RectF { RectF::new( self.origin + origin, vec2f(self.block_width, self.line_height), ) } pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) { let bounds = match self.shape { CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)), CursorShape::Block | CursorShape::Hollow => RectF::new( self.origin + origin, vec2f(self.block_width, self.line_height), ), CursorShape::Underscore => RectF::new( self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0), vec2f(self.block_width, 2.0), ), }; //Draw background or border quad if matches!(self.shape, CursorShape::Hollow) { scene.push_quad(Quad { bounds, background: None, border: Border::all(1., self.color), corner_radius: 0., }); } else { scene.push_quad(Quad { bounds, background: Some(self.color), border: Default::default(), corner_radius: 0., }); } if let Some(block_text) = &self.block_text { block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx); } } pub fn shape(&self) -> CursorShape { self.shape } } #[derive(Debug)] pub struct HighlightedRange { pub start_y: f32, pub line_height: f32, pub lines: Vec, pub color: Color, pub corner_radius: f32, } #[derive(Debug)] pub struct HighlightedRangeLine { pub start_x: f32, pub end_x: f32, } impl HighlightedRange { pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) { if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x { self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene); self.paint_lines( self.start_y + self.line_height, &self.lines[1..], bounds, scene, ); } else { self.paint_lines(self.start_y, &self.lines, bounds, scene); } } fn paint_lines( &self, start_y: f32, lines: &[HighlightedRangeLine], bounds: RectF, scene: &mut SceneBuilder, ) { if lines.is_empty() { return; } let mut path = PathBuilder::new(); let first_line = lines.first().unwrap(); let last_line = lines.last().unwrap(); let first_top_left = vec2f(first_line.start_x, start_y); let first_top_right = vec2f(first_line.end_x, start_y); let curve_height = vec2f(0., self.corner_radius); let curve_width = |start_x: f32, end_x: f32| { let max = (end_x - start_x) / 2.; let width = if max < self.corner_radius { max } else { self.corner_radius }; vec2f(width, 0.) }; let top_curve_width = curve_width(first_line.start_x, first_line.end_x); path.reset(first_top_right - top_curve_width); path.curve_to(first_top_right + curve_height, first_top_right); let mut iter = lines.iter().enumerate().peekable(); while let Some((ix, line)) = iter.next() { let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height); if let Some((_, next_line)) = iter.peek() { let next_top_right = vec2f(next_line.end_x, bottom_right.y()); match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() { Ordering::Equal => { path.line_to(bottom_right); } Ordering::Less => { let curve_width = curve_width(next_top_right.x(), bottom_right.x()); path.line_to(bottom_right - curve_height); if self.corner_radius > 0. { path.curve_to(bottom_right - curve_width, bottom_right); } path.line_to(next_top_right + curve_width); if self.corner_radius > 0. { path.curve_to(next_top_right + curve_height, next_top_right); } } Ordering::Greater => { let curve_width = curve_width(bottom_right.x(), next_top_right.x()); path.line_to(bottom_right - curve_height); if self.corner_radius > 0. { path.curve_to(bottom_right + curve_width, bottom_right); } path.line_to(next_top_right - curve_width); if self.corner_radius > 0. { path.curve_to(next_top_right + curve_height, next_top_right); } } } } else { let curve_width = curve_width(line.start_x, line.end_x); path.line_to(bottom_right - curve_height); if self.corner_radius > 0. { path.curve_to(bottom_right - curve_width, bottom_right); } let bottom_left = vec2f(line.start_x, bottom_right.y()); path.line_to(bottom_left + curve_width); if self.corner_radius > 0. { path.curve_to(bottom_left - curve_height, bottom_left); } } } if first_line.start_x > last_line.start_x { let curve_width = curve_width(last_line.start_x, first_line.start_x); let second_top_left = vec2f(last_line.start_x, start_y + self.line_height); path.line_to(second_top_left + curve_height); if self.corner_radius > 0. { path.curve_to(second_top_left + curve_width, second_top_left); } let first_bottom_left = vec2f(first_line.start_x, second_top_left.y()); path.line_to(first_bottom_left - curve_width); if self.corner_radius > 0. { path.curve_to(first_bottom_left - curve_height, first_bottom_left); } } path.line_to(first_top_left + curve_height); if self.corner_radius > 0. { path.curve_to(first_top_left + top_curve_width, first_top_left); } path.line_to(first_top_right - top_curve_width); scene.push_path(path.build(self.color, Some(bounds))); } } pub fn position_to_display_point( position: Vector2F, text_bounds: RectF, position_map: &PositionMap, ) -> Option { if text_bounds.contains_point(position) { let (point, target_point) = position_map.point_for_position(text_bounds, position); if point == target_point { Some(point) } else { None } } else { None } } pub fn range_to_bounds( range: &Range, content_origin: Vector2F, scroll_left: f32, scroll_top: f32, visible_row_range: &Range, line_end_overshoot: f32, position_map: &PositionMap, ) -> impl Iterator { let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new(); if range.start == range.end { return bounds.into_iter(); } let start_row = visible_row_range.start; let end_row = visible_row_range.end; let row_range = if range.end.column() == 0 { cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row) } else { cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row) }; let first_y = content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top; for (idx, row) in row_range.enumerate() { let line_layout = &position_map.line_layouts[(row - start_row) as usize]; let start_x = if row == range.start.row() { content_origin.x() + line_layout.x_for_index(range.start.column() as usize) - scroll_left } else { content_origin.x() - scroll_left }; let end_x = if row == range.end.row() { content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left } else { content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left }; bounds.push(RectF::from_points( vec2f(start_x, first_y + position_map.line_height * idx as f32), vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32), )) } bounds.into_iter() } pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 { delta.powf(1.5) / 100.0 } fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 { delta.powf(1.2) / 300.0 } #[cfg(test)] mod tests { use super::*; use crate::{ display_map::{BlockDisposition, BlockProperties}, Editor, MultiBuffer, }; use gpui::TestAppContext; use settings::Settings; use std::sync::Arc; use util::test::sample_text; #[gpui::test] fn test_layout_line_numbers(cx: &mut TestAppContext) { cx.update(|cx| cx.set_global(Settings::test(cx))); let (_, editor) = cx.add_window(|cx| { let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx); Editor::new(EditorMode::Full, buffer, None, None, cx) }); let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx))); let layouts = editor.update(cx, |editor, cx| { let snapshot = editor.snapshot(cx); element .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx) .0 }); assert_eq!(layouts.len(), 6); } #[gpui::test] fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) { cx.update(|cx| cx.set_global(Settings::test(cx))); let (_, editor) = cx.add_window(|cx| { let buffer = MultiBuffer::build_simple("", cx); Editor::new(EditorMode::Full, buffer, None, None, cx) }); editor.update(cx, |editor, cx| { editor.set_placeholder_text("hello", cx); editor.insert_blocks( [BlockProperties { style: BlockStyle::Fixed, disposition: BlockDisposition::Above, height: 3, position: Anchor::min(), render: Arc::new(|_| Empty::new().into_any()), }], cx, ); // Blur the editor so that it displays placeholder text. cx.blur(); }); let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx))); let (size, mut state) = editor.update(cx, |editor, cx| { element.layout( SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)), editor, cx, ) }); assert_eq!(state.position_map.line_layouts.len(), 4); assert_eq!( state .line_number_layouts .iter() .map(Option::is_some) .collect::>(), &[false, false, false, true] ); // Don't panic. let mut scene = SceneBuilder::new(1.0); let bounds = RectF::new(Default::default(), size); editor.update(cx, |editor, cx| { element.paint(&mut scene, bounds, bounds, &mut state, editor, cx); }); } }