#![allow(missing_docs)] use std::{cell::RefCell, rc::Rc}; use gpui::{ anchored, deferred, div, px, AnyElement, App, Bounds, Corner, DismissEvent, DispatchPhase, Element, ElementId, Entity, Focusable as _, GlobalElementId, Hitbox, InteractiveElement, IntoElement, LayoutId, ManagedView, MouseButton, MouseDownEvent, ParentElement, Pixels, Point, Window, }; pub struct RightClickMenu { id: ElementId, child_builder: Option AnyElement + 'static>>, menu_builder: Option Entity + 'static>>, anchor: Option, attach: Option, } impl RightClickMenu { pub fn menu(mut self, f: impl Fn(&mut Window, &mut App) -> Entity + 'static) -> Self { self.menu_builder = Some(Rc::new(f)); self } pub fn trigger(mut self, e: E) -> Self { self.child_builder = Some(Box::new(move |_| e.into_any_element())); self } /// anchor defines which corner of the menu to anchor to the attachment point /// (by default the cursor position, but see attach) pub fn anchor(mut self, anchor: Corner) -> Self { self.anchor = Some(anchor); self } /// attach defines which corner of the handle to attach the menu's anchor to pub fn attach(mut self, attach: Corner) -> Self { self.attach = Some(attach); self } fn with_element_state( &mut self, global_id: &GlobalElementId, window: &mut Window, cx: &mut App, f: impl FnOnce(&mut Self, &mut MenuHandleElementState, &mut Window, &mut App) -> R, ) -> R { window.with_optional_element_state::, _>( Some(global_id), |element_state, window| { let mut element_state = element_state.unwrap().unwrap_or_default(); let result = f(self, &mut element_state, window, cx); (result, Some(element_state)) }, ) } } /// Creates a [`RightClickMenu`] pub fn right_click_menu(id: impl Into) -> RightClickMenu { RightClickMenu { id: id.into(), child_builder: None, menu_builder: None, anchor: None, attach: None, } } pub struct MenuHandleElementState { menu: Rc>>>, position: Rc>>, } impl Clone for MenuHandleElementState { fn clone(&self) -> Self { Self { menu: Rc::clone(&self.menu), position: Rc::clone(&self.position), } } } impl Default for MenuHandleElementState { fn default() -> Self { Self { menu: Rc::default(), position: Rc::default(), } } } pub struct RequestLayoutState { child_layout_id: Option, child_element: Option, menu_element: Option, } pub struct PrepaintState { hitbox: Hitbox, child_bounds: Option>, } impl Element for RightClickMenu { type RequestLayoutState = RequestLayoutState; type PrepaintState = PrepaintState; fn id(&self) -> Option { Some(self.id.clone()) } fn request_layout( &mut self, id: Option<&GlobalElementId>, window: &mut Window, cx: &mut App, ) -> (gpui::LayoutId, Self::RequestLayoutState) { self.with_element_state( id.unwrap(), window, cx, |this, element_state, window, cx| { let mut menu_layout_id = None; let menu_element = element_state.menu.borrow_mut().as_mut().map(|menu| { let mut anchored = anchored().snap_to_window_with_margin(px(8.)); if let Some(anchor) = this.anchor { anchored = anchored.anchor(anchor); } anchored = anchored.position(*element_state.position.borrow()); let mut element = deferred(anchored.child(div().occlude().child(menu.clone()))) .with_priority(1) .into_any(); menu_layout_id = Some(element.request_layout(window, cx)); element }); let mut child_element = this .child_builder .take() .map(|child_builder| (child_builder)(element_state.menu.borrow().is_some())); let child_layout_id = child_element .as_mut() .map(|child_element| child_element.request_layout(window, cx)); let layout_id = window.request_layout( gpui::Style::default(), menu_layout_id.into_iter().chain(child_layout_id), cx, ); ( layout_id, RequestLayoutState { child_element, child_layout_id, menu_element, }, ) }, ) } fn prepaint( &mut self, _id: Option<&GlobalElementId>, bounds: Bounds, request_layout: &mut Self::RequestLayoutState, window: &mut Window, cx: &mut App, ) -> PrepaintState { let hitbox = window.insert_hitbox(bounds, false); if let Some(child) = request_layout.child_element.as_mut() { child.prepaint(window, cx); } if let Some(menu) = request_layout.menu_element.as_mut() { menu.prepaint(window, cx); } PrepaintState { hitbox, child_bounds: request_layout .child_layout_id .map(|layout_id| window.layout_bounds(layout_id)), } } fn paint( &mut self, id: Option<&GlobalElementId>, _bounds: Bounds, request_layout: &mut Self::RequestLayoutState, prepaint_state: &mut Self::PrepaintState, window: &mut Window, cx: &mut App, ) { self.with_element_state( id.unwrap(), window, cx, |this, element_state, window, cx| { if let Some(mut child) = request_layout.child_element.take() { child.paint(window, cx); } if let Some(mut menu) = request_layout.menu_element.take() { menu.paint(window, cx); return; } let Some(builder) = this.menu_builder.take() else { return; }; let attach = this.attach; let menu = element_state.menu.clone(); let position = element_state.position.clone(); let child_bounds = prepaint_state.child_bounds; let hitbox_id = prepaint_state.hitbox.id; window.on_mouse_event(move |event: &MouseDownEvent, phase, window, cx| { if phase == DispatchPhase::Bubble && event.button == MouseButton::Right && hitbox_id.is_hovered(window) { cx.stop_propagation(); window.prevent_default(); let new_menu = (builder)(window, cx); let menu2 = menu.clone(); let previous_focus_handle = window.focused(cx); window .subscribe(&new_menu, cx, move |modal, _: &DismissEvent, window, cx| { if modal.focus_handle(cx).contains_focused(window, cx) { if let Some(previous_focus_handle) = previous_focus_handle.as_ref() { window.focus(previous_focus_handle); } } *menu2.borrow_mut() = None; window.refresh(); }) .detach(); window.focus(&new_menu.focus_handle(cx)); *menu.borrow_mut() = Some(new_menu); *position.borrow_mut() = if let Some(child_bounds) = child_bounds { if let Some(attach) = attach { child_bounds.corner(attach) } else { window.mouse_position() } } else { window.mouse_position() }; window.refresh(); } }); }, ) } } impl IntoElement for RightClickMenu { type Element = Self; fn into_element(self) -> Self::Element { self } }