use gpui::{AnyElement, SharedUri, img, prelude::*}; use smallvec::SmallVec; use ui::prelude::*; #[derive(IntoElement)] pub struct CollabNotification { avatar_uri: SharedUri, accept_button: Button, dismiss_button: Button, children: SmallVec<[AnyElement; 2]>, } impl CollabNotification { pub fn new( avatar_uri: impl Into, accept_button: Button, dismiss_button: Button, ) -> Self { Self { avatar_uri: avatar_uri.into(), accept_button, dismiss_button, children: SmallVec::new(), } } } impl ParentElement for CollabNotification { fn extend(&mut self, elements: impl IntoIterator) { self.children.extend(elements) } } impl RenderOnce for CollabNotification { fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement { h_flex() .text_ui(cx) .justify_between() .size_full() .overflow_hidden() .elevation_3(cx) .p_2() .gap_2() .child(img(self.avatar_uri).w_12().h_12().rounded_full()) .child(v_flex().overflow_hidden().children(self.children)) .child( v_flex() .child(self.accept_button) .child(self.dismiss_button), ) } }