use super::{SlashCommand, SlashCommandOutput}; use crate::prompt_library::PromptStore; use anyhow::{anyhow, Context, Result}; use assistant_slash_command::{ArgumentCompletion, SlashCommandOutputSection}; use gpui::{Task, WeakView}; use language::LspAdapterDelegate; use std::sync::{atomic::AtomicBool, Arc}; use ui::prelude::*; use workspace::Workspace; pub(crate) struct PromptSlashCommand; impl SlashCommand for PromptSlashCommand { fn name(&self) -> String { "prompt".into() } fn description(&self) -> String { "insert prompt from library".into() } fn menu_text(&self) -> String { "Insert Prompt from Library".into() } fn requires_argument(&self) -> bool { true } fn complete_argument( self: Arc, arguments: &[String], _cancellation_flag: Arc, _workspace: Option>, cx: &mut WindowContext, ) -> Task>> { let store = PromptStore::global(cx); let query = arguments.to_owned().join(" "); cx.background_executor().spawn(async move { let prompts = store.await?.search(query).await; Ok(prompts .into_iter() .filter_map(|prompt| { let prompt_title = prompt.title?.to_string(); Some(ArgumentCompletion { label: prompt_title.clone().into(), new_text: prompt_title, after_completion: true.into(), replace_previous_arguments: true, }) }) .collect()) }) } fn run( self: Arc, arguments: &[String], _workspace: WeakView, _delegate: Option>, cx: &mut WindowContext, ) -> Task> { let title = arguments.to_owned().join(" "); if title.trim().is_empty() { return Task::ready(Err(anyhow!("missing prompt name"))); }; let store = PromptStore::global(cx); let title = SharedString::from(title.clone()); let prompt = cx.background_executor().spawn({ let title = title.clone(); async move { let store = store.await?; let prompt_id = store .id_for_title(&title) .with_context(|| format!("no prompt found with title {:?}", title))?; let body = store.load(prompt_id).await?; anyhow::Ok(body) } }); cx.foreground_executor().spawn(async move { let mut prompt = prompt.await?; if prompt.starts_with('/') { // Prevent an edge case where the inserted prompt starts with a slash command (that leads to funky rendering). prompt.insert(0, '\n'); } if prompt.is_empty() { prompt.push('\n'); } let range = 0..prompt.len(); Ok(SlashCommandOutput { text: prompt, sections: vec![SlashCommandOutputSection { range, icon: IconName::Library, label: title, }], run_commands_in_text: true, }) }) } }