use gpui::{AnyView, DefiniteLength}; use crate::{prelude::*, SelectableButton}; use crate::{ButtonCommon, ButtonLike, ButtonSize, ButtonStyle, IconName, IconSize}; use super::button_icon::ButtonIcon; /// The shape of an [`IconButton`]. #[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)] pub enum IconButtonShape { Square, Wide, } #[derive(IntoElement)] pub struct IconButton { base: ButtonLike, shape: IconButtonShape, icon: IconName, icon_size: IconSize, icon_color: Color, selected_icon: Option, } impl IconButton { pub fn new(id: impl Into, icon: IconName) -> Self { Self { base: ButtonLike::new(id), shape: IconButtonShape::Wide, icon, icon_size: IconSize::default(), icon_color: Color::Default, selected_icon: None, } } pub fn shape(mut self, shape: IconButtonShape) -> Self { self.shape = shape; self } pub fn icon_size(mut self, icon_size: IconSize) -> Self { self.icon_size = icon_size; self } pub fn icon_color(mut self, icon_color: Color) -> Self { self.icon_color = icon_color; self } pub fn selected_icon(mut self, icon: impl Into>) -> Self { self.selected_icon = icon.into(); self } } impl Disableable for IconButton { fn disabled(mut self, disabled: bool) -> Self { self.base = self.base.disabled(disabled); self } } impl Selectable for IconButton { fn selected(mut self, selected: bool) -> Self { self.base = self.base.selected(selected); self } } impl SelectableButton for IconButton { fn selected_style(mut self, style: ButtonStyle) -> Self { self.base = self.base.selected_style(style); self } } impl Clickable for IconButton { fn on_click( mut self, handler: impl Fn(&gpui::ClickEvent, &mut WindowContext) + 'static, ) -> Self { self.base = self.base.on_click(handler); self } } impl FixedWidth for IconButton { fn width(mut self, width: DefiniteLength) -> Self { self.base = self.base.width(width); self } fn full_width(mut self) -> Self { self.base = self.base.full_width(); self } } impl ButtonCommon for IconButton { fn id(&self) -> &ElementId { self.base.id() } fn style(mut self, style: ButtonStyle) -> Self { self.base = self.base.style(style); self } fn size(mut self, size: ButtonSize) -> Self { self.base = self.base.size(size); self } fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self { self.base = self.base.tooltip(tooltip); self } } impl VisibleOnHover for IconButton { fn visible_on_hover(mut self, group_name: impl Into) -> Self { self.base = self.base.visible_on_hover(group_name); self } } impl RenderOnce for IconButton { fn render(self, cx: &mut WindowContext) -> impl IntoElement { let is_disabled = self.base.disabled; let is_selected = self.base.selected; let selected_style = self.base.selected_style; self.base .map(|this| match self.shape { IconButtonShape::Square => { let icon_size = self.icon_size.rems() * cx.rem_size(); let padding = match self.icon_size { IconSize::Indicator => px(0.), IconSize::XSmall => px(0.), IconSize::Small => px(2.), IconSize::Medium => px(2.), }; this.width((icon_size + padding * 2.).into()) .height((icon_size + padding * 2.).into()) } IconButtonShape::Wide => this, }) .child( ButtonIcon::new(self.icon) .disabled(is_disabled) .selected(is_selected) .selected_icon(self.selected_icon) .when_some(selected_style, |this, style| this.selected_style(style)) .size(self.icon_size) .color(self.icon_color), ) } }