mod appearance_settings_controls; use std::any::TypeId; use command_palette_hooks::CommandPaletteFilter; use editor::EditorSettingsControls; use feature_flags::{FeatureFlag, FeatureFlagViewExt}; use fs::Fs; use gpui::{ App, AsyncWindowContext, Entity, EventEmitter, FocusHandle, Focusable, Task, actions, impl_actions, }; use schemars::JsonSchema; use serde::Deserialize; use settings::SettingsStore; use ui::prelude::*; use workspace::Workspace; use workspace::item::{Item, ItemEvent}; use crate::appearance_settings_controls::AppearanceSettingsControls; pub struct SettingsUiFeatureFlag; impl FeatureFlag for SettingsUiFeatureFlag { const NAME: &'static str = "settings-ui"; } #[derive(Copy, Clone, Debug, Default, PartialEq, Deserialize, JsonSchema)] pub struct ImportVsCodeSettings { #[serde(default)] pub skip_prompt: bool, } impl_actions!(zed, [ImportVsCodeSettings]); actions!(zed, [OpenSettingsEditor]); pub fn init(cx: &mut App) { cx.observe_new(|workspace: &mut Workspace, window, cx| { let Some(window) = window else { return; }; workspace.register_action(|workspace, _: &OpenSettingsEditor, window, cx| { let existing = workspace .active_pane() .read(cx) .items() .find_map(|item| item.downcast::()); if let Some(existing) = existing { workspace.activate_item(&existing, true, true, window, cx); } else { let settings_page = SettingsPage::new(workspace, cx); workspace.add_item_to_active_pane(Box::new(settings_page), None, true, window, cx) } }); workspace.register_action(|_workspace, action: &ImportVsCodeSettings, window, cx| { let fs = ::global(cx); let action = *action; window .spawn(cx, async move |cx: &mut AsyncWindowContext| { let vscode = match settings::VsCodeSettings::load_user_settings(fs.clone()).await { Ok(vscode) => vscode, Err(err) => { println!( "Failed to load VsCode settings: {}", err.context(format!( "Loading VsCode settings from path: {:?}", paths::vscode_settings_file() )) ); let _ = cx.prompt( gpui::PromptLevel::Info, "Could not find or load a VsCode settings file", None, &["Ok"], ); return; } }; let prompt = if action.skip_prompt { Task::ready(Some(0)) } else { let prompt = cx.prompt( gpui::PromptLevel::Warning, "Importing settings may overwrite your existing settings", None, &["Ok", "Cancel"], ); cx.spawn(async move |_| prompt.await.ok()) }; if prompt.await != Some(0) { return; } cx.update(|_, cx| { cx.global::() .import_vscode_settings(fs, vscode); log::info!("Imported settings from VsCode"); }) .ok(); }) .detach(); }); let settings_ui_actions = [TypeId::of::()]; CommandPaletteFilter::update_global(cx, |filter, _cx| { filter.hide_action_types(&settings_ui_actions); }); cx.observe_flag::( window, move |is_enabled, _workspace, _, cx| { if is_enabled { CommandPaletteFilter::update_global(cx, |filter, _cx| { filter.show_action_types(settings_ui_actions.iter()); }); } else { CommandPaletteFilter::update_global(cx, |filter, _cx| { filter.hide_action_types(&settings_ui_actions); }); } }, ) .detach(); }) .detach(); } pub struct SettingsPage { focus_handle: FocusHandle, } impl SettingsPage { pub fn new(_workspace: &Workspace, cx: &mut Context) -> Entity { cx.new(|cx| Self { focus_handle: cx.focus_handle(), }) } } impl EventEmitter for SettingsPage {} impl Focusable for SettingsPage { fn focus_handle(&self, _cx: &App) -> FocusHandle { self.focus_handle.clone() } } impl Item for SettingsPage { type Event = ItemEvent; fn tab_icon(&self, _window: &Window, _cx: &App) -> Option { Some(Icon::new(IconName::Settings)) } fn tab_content_text(&self, _window: &Window, _cx: &App) -> Option { Some("Settings".into()) } fn show_toolbar(&self) -> bool { false } fn to_item_events(event: &Self::Event, mut f: impl FnMut(ItemEvent)) { f(*event) } } impl Render for SettingsPage { fn render(&mut self, _: &mut Window, cx: &mut Context) -> impl IntoElement { v_flex() .p_4() .size_full() .gap_4() .child(Label::new("Settings").size(LabelSize::Large)) .child( v_flex().gap_1().child(Label::new("Appearance")).child( v_flex() .elevation_2(cx) .child(AppearanceSettingsControls::new()), ), ) .child( v_flex().gap_1().child(Label::new("Editor")).child( v_flex() .elevation_2(cx) .child(EditorSettingsControls::new()), ), ) } }