use crate::{AssetSource, DevicePixels, IsZero, Result, SharedString, Size}; use resvg::tiny_skia::Pixmap; use std::{ hash::Hash, sync::{Arc, LazyLock}, }; /// When rendering SVGs, we render them at twice the size to get a higher-quality result. pub const SMOOTH_SVG_SCALE_FACTOR: f32 = 2.; #[derive(Clone, PartialEq, Hash, Eq)] pub(crate) struct RenderSvgParams { pub(crate) path: SharedString, pub(crate) size: Size, } #[derive(Clone)] pub struct SvgRenderer { asset_source: Arc, usvg_options: Arc>, } pub enum SvgSize { Size(Size), ScaleFactor(f32), } impl SvgRenderer { pub fn new(asset_source: Arc) -> Self { static FONT_DB: LazyLock> = LazyLock::new(|| { let mut db = usvg::fontdb::Database::new(); db.load_system_fonts(); Arc::new(db) }); let default_font_resolver = usvg::FontResolver::default_font_selector(); let font_resolver = Box::new( move |font: &usvg::Font, db: &mut Arc| { if db.is_empty() { *db = FONT_DB.clone(); } default_font_resolver(font, db) }, ); let options = usvg::Options { font_resolver: usvg::FontResolver { select_font: font_resolver, select_fallback: usvg::FontResolver::default_fallback_selector(), }, ..Default::default() }; Self { asset_source, usvg_options: Arc::new(options), } } pub(crate) fn render(&self, params: &RenderSvgParams) -> Result>> { anyhow::ensure!(!params.size.is_zero(), "can't render at a zero size"); // Load the tree. let Some(bytes) = self.asset_source.load(¶ms.path)? else { return Ok(None); }; let pixmap = self.render_pixmap(&bytes, SvgSize::Size(params.size))?; // Convert the pixmap's pixels into an alpha mask. let alpha_mask = pixmap .pixels() .iter() .map(|p| p.alpha()) .collect::>(); Ok(Some(alpha_mask)) } pub fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result { let tree = usvg::Tree::from_data(bytes, &self.usvg_options)?; let size = match size { SvgSize::Size(size) => size, SvgSize::ScaleFactor(scale) => crate::size( DevicePixels((tree.size().width() * scale) as i32), DevicePixels((tree.size().height() * scale) as i32), ), }; // Render the SVG to a pixmap with the specified width and height. let mut pixmap = resvg::tiny_skia::Pixmap::new(size.width.into(), size.height.into()) .ok_or(usvg::Error::InvalidSize)?; let scale = size.width.0 as f32 / tree.size().width(); let transform = resvg::tiny_skia::Transform::from_scale(scale, scale); resvg::render(&tree, transform, &mut pixmap.as_mut()); Ok(pixmap) } }