use std::{fs::File, os::unix::prelude::AsRawFd, path::Path}; use anyhow::{anyhow, Error}; use serde::{de::DeserializeOwned, Serialize}; use wasi_common::{dir, file}; use wasmtime::{Engine, Instance, Linker, Module, Store, TypedFunc}; use wasmtime_wasi::{Dir, WasiCtx, WasiCtxBuilder}; pub struct WasiResource(u32); pub struct Wasi { engine: Engine, module: Module, store: Store, instance: Instance, alloc_buffer: TypedFunc, // free_buffer: TypedFunc<(i32, i32), ()>, } pub struct WasiPlugin { pub module: Vec, pub wasi_ctx: WasiCtx, } impl Wasi { pub fn dump_memory(data: &[u8]) { for (i, byte) in data.iter().enumerate() { if i % 32 == 0 { println!(); } if i % 4 == 0 { print!("|"); } if *byte == 0 { print!("__") } else { print!("{:02x}", byte); } } println!(); } } impl Wasi { pub fn default_ctx() -> WasiCtx { WasiCtxBuilder::new() .inherit_stdout() .inherit_stderr() .build() } pub fn init(plugin: WasiPlugin) -> Result { let engine = Engine::default(); let mut linker = Linker::new(&engine); linker.func_wrap("env", "hello", |x: u32| x * 2).unwrap(); linker.func_wrap("env", "bye", |x: u32| x / 2).unwrap(); println!("linking"); wasmtime_wasi::add_to_linker(&mut linker, |s| s)?; println!("linked"); let mut store: Store<_> = Store::new(&engine, plugin.wasi_ctx); println!("moduling"); let module = Module::new(&engine, plugin.module)?; println!("moduled"); linker.module(&mut store, "", &module)?; println!("linked again"); let instance = linker.instantiate(&mut store, &module)?; println!("instantiated"); let alloc_buffer = instance.get_typed_func(&mut store, "__alloc_buffer")?; // let free_buffer = instance.get_typed_func(&mut store, "__free_buffer")?; println!("can alloc"); Ok(Wasi { engine, module, store, instance, alloc_buffer, // free_buffer, }) } /// Attaches a file or directory the the given system path to the runtime. /// Note that the resource must be freed by calling `remove_resource` afterwards. pub fn attach_path>(&mut self, path: T) -> Result { // grab the WASI context let ctx = self.store.data_mut(); // open the file we want, and convert it into the right type // this is a footgun and a half let file = File::open(&path).unwrap(); let dir = Dir::from_std_file(file); let dir = Box::new(wasmtime_wasi::dir::Dir::from_cap_std(dir)); // grab an empty file descriptor, specify capabilities let fd = ctx.table().push(Box::new(()))?; dbg!(fd); let caps = dir::DirCaps::all(); let file_caps = file::FileCaps::all(); // insert the directory at the given fd, // return a handle to the resource ctx.insert_dir(fd, dir, caps, file_caps, path.as_ref().to_path_buf()); Ok(WasiResource(fd)) } /// Returns `true` if the resource existed and was removed. pub fn remove_resource(&mut self, resource: WasiResource) -> Result<(), Error> { self.store .data_mut() .table() .delete(resource.0) .ok_or_else(|| anyhow!("Resource did not exist, but a valid handle was passed in"))?; Ok(()) } // pub fn with_resource( // &mut self, // resource: WasiResource, // callback: fn(&mut Self) -> Result, // ) -> Result { // let result = callback(self); // self.remove_resource(resource)?; // return result; // } // So this call function is kinda a dance, I figured it'd be a good idea to document it. // the high level is we take a serde type, serialize it to a byte array, // (we're doing this using bincode for now) // then toss that byte array into webassembly. // webassembly grabs that byte array, does some magic, // and serializes the result into yet another byte array. // we then grab *that* result byte array and deserialize it into a result. // // phew... // // now the problem is, webassambly doesn't support buffers. // only really like i32s, that's it (yeah, it's sad. Not even unsigned!) // (ok, I'm exaggerating a bit). // // the Wasm function that this calls must have a very specific signature: // // fn(pointer to byte array: i32, length of byte array: i32) // -> pointer to ( // pointer to byte_array: i32, // length of byte array: i32, // ): i32 // // This pair `(pointer to byte array, length of byte array)` is called a `Buffer` // and can be found in the cargo_test plugin. // // so on the wasm side, we grab the two parameters to the function, // stuff them into a `Buffer`, // and then pray to the `unsafe` Rust gods above that a valid byte array pops out. // // On the flip side, when returning from a wasm function, // we convert whatever serialized result we get into byte array, // which we stuff into a Buffer and allocate on the heap, // which pointer to we then return. // Note the double indirection! // // So when returning from a function, we actually leak memory *twice*: // // 1) once when we leak the byte array // 2) again when we leak the allocated `Buffer` // // This isn't a problem because Wasm stops executing after the function returns, // so the heap is still valid for our inspection when we want to pull things out. // TODO: dont' use as for conversions pub fn call( &mut self, handle: &str, arg: A, ) -> Result { dbg!(&handle); // dbg!(serde_json::to_string(&arg)).unwrap(); // serialize the argument using bincode let arg = bincode::serialize(&arg)?; let arg_buffer_len = arg.len(); // allocate a buffer and write the argument to that buffer let arg_buffer_ptr = self .alloc_buffer .call(&mut self.store, arg_buffer_len as i32)?; let plugin_memory = self .instance .get_memory(&mut self.store, "memory") .ok_or_else(|| anyhow!("Could not grab slice of plugin memory"))?; plugin_memory.write(&mut self.store, arg_buffer_ptr as usize, &arg)?; // get the webassembly function we want to actually call // TODO: precompute handle let fun_name = format!("__{}", handle); let fun = self .instance .get_typed_func::<(i32, i32), i32, _>(&mut self.store, &fun_name)?; // call the function, passing in the buffer and its length // this should return a pointer to a (ptr, lentgh) pair let arg_buffer = (arg_buffer_ptr, arg_buffer_len as i32); let result_buffer = fun.call(&mut self.store, arg_buffer)?; // create a buffer to read the (ptr, length) pair into // this is a total of 4 + 4 = 8 bytes. let buffer = &mut [0; 8]; plugin_memory.read(&mut self.store, result_buffer as usize, buffer)?; // use these bytes (wasm stores things little-endian) // to get a pointer to the buffer and its length let b = buffer; let result_buffer_ptr = u32::from_le_bytes([b[0], b[1], b[2], b[3]]) as usize; let result_buffer_len = u32::from_le_bytes([b[4], b[5], b[6], b[7]]) as usize; let result_buffer_end = result_buffer_ptr + result_buffer_len; // read the buffer at this point into a byte array // deserialize the byte array into the provided serde type let result = &plugin_memory.data(&mut self.store)[result_buffer_ptr..result_buffer_end]; let result = bincode::deserialize(result)?; // TODO: this is handled wasm-side, but I'd like to double-check // // deallocate the argument buffer // self.free_buffer.call(&mut self.store, arg_buffer); return Ok(result); } }