use gpui::{ div, px, AnyElement, ClickEvent, Div, RenderOnce, Stateful, StatefulInteractiveElement, }; use smallvec::SmallVec; use std::rc::Rc; use crate::{ disclosure_control, h_stack, v_stack, Avatar, Icon, IconElement, IconSize, Label, Toggle, }; use crate::{prelude::*, GraphicSlot}; #[derive(Clone, Copy, Default, Debug, PartialEq)] pub enum ListItemVariant { /// The list item extends to the far left and right of the list. FullWidth, #[default] Inset, } pub enum ListHeaderMeta { // TODO: These should be IconButtons Tools(Vec), // TODO: This should be a button Button(Label), Text(Label), } #[derive(RenderOnce)] pub struct ListHeader { label: SharedString, left_icon: Option, meta: Option, variant: ListItemVariant, toggle: Toggle, } impl Component for ListHeader { type Rendered = Div; fn render(self, cx: &mut WindowContext) -> Self::Rendered { let disclosure_control = disclosure_control(self.toggle); let meta = match self.meta { Some(ListHeaderMeta::Tools(icons)) => div().child( h_stack() .gap_2() .items_center() .children(icons.into_iter().map(|i| { IconElement::new(i) .color(Color::Muted) .size(IconSize::Small) })), ), Some(ListHeaderMeta::Button(label)) => div().child(label), Some(ListHeaderMeta::Text(label)) => div().child(label), None => div(), }; h_stack() .w_full() .bg(cx.theme().colors().surface_background) .relative() .child( div() .h_5() .when(self.variant == ListItemVariant::Inset, |this| this.px_2()) .flex() .flex_1() .items_center() .justify_between() .w_full() .gap_1() .child( h_stack() .gap_1() .child( div() .flex() .gap_1() .items_center() .children(self.left_icon.map(|i| { IconElement::new(i) .color(Color::Muted) .size(IconSize::Small) })) .child(Label::new(self.label.clone()).color(Color::Muted)), ) .child(disclosure_control), ) .child(meta), ) } } impl ListHeader { pub fn new(label: impl Into) -> Self { Self { label: label.into(), left_icon: None, meta: None, variant: ListItemVariant::default(), toggle: Toggle::NotToggleable, } } pub fn toggle(mut self, toggle: Toggle) -> Self { self.toggle = toggle; self } pub fn left_icon(mut self, left_icon: Option) -> Self { self.left_icon = left_icon; self } pub fn meta(mut self, meta: Option) -> Self { self.meta = meta; self } // before_ship!("delete") // fn render(self, cx: &mut WindowContext) -> impl Element { // let disclosure_control = disclosure_control(self.toggle); // let meta = match self.meta { // Some(ListHeaderMeta::Tools(icons)) => div().child( // h_stack() // .gap_2() // .items_center() // .children(icons.into_iter().map(|i| { // IconElement::new(i) // .color(TextColor::Muted) // .size(IconSize::Small) // })), // ), // Some(ListHeaderMeta::Button(label)) => div().child(label), // Some(ListHeaderMeta::Text(label)) => div().child(label), // None => div(), // }; // h_stack() // .w_full() // .bg(cx.theme().colors().surface_background) // // TODO: Add focus state // // .when(self.state == InteractionState::Focused, |this| { // // this.border() // // .border_color(cx.theme().colors().border_focused) // // }) // .relative() // .child( // div() // .h_5() // .when(self.variant == ListItemVariant::Inset, |this| this.px_2()) // .flex() // .flex_1() // .items_center() // .justify_between() // .w_full() // .gap_1() // .child( // h_stack() // .gap_1() // .child( // div() // .flex() // .gap_1() // .items_center() // .children(self.left_icon.map(|i| { // IconElement::new(i) // .color(TextColor::Muted) // .size(IconSize::Small) // })) // .child(Label::new(self.label.clone()).color(TextColor::Muted)), // ) // .child(disclosure_control), // ) // .child(meta), // ) // } } #[derive(RenderOnce, Clone)] pub struct ListSubHeader { label: SharedString, left_icon: Option, variant: ListItemVariant, } impl ListSubHeader { pub fn new(label: impl Into) -> Self { Self { label: label.into(), left_icon: None, variant: ListItemVariant::default(), } } pub fn left_icon(mut self, left_icon: Option) -> Self { self.left_icon = left_icon; self } } impl Component for ListSubHeader { type Rendered = Div; fn render(self, cx: &mut WindowContext) -> Self::Rendered { h_stack().flex_1().w_full().relative().py_1().child( div() .h_6() .when(self.variant == ListItemVariant::Inset, |this| this.px_2()) .flex() .flex_1() .w_full() .gap_1() .items_center() .justify_between() .child( div() .flex() .gap_1() .items_center() .children(self.left_icon.map(|i| { IconElement::new(i) .color(Color::Muted) .size(IconSize::Small) })) .child(Label::new(self.label.clone()).color(Color::Muted)), ), ) } } #[derive(Default, PartialEq, Copy, Clone)] pub enum ListEntrySize { #[default] Small, Medium, } #[derive(RenderOnce)] pub struct ListItem { id: ElementId, disabled: bool, // TODO: Reintroduce this // disclosure_control_style: DisclosureControlVisibility, indent_level: u32, left_slot: Option, overflow: OverflowStyle, size: ListEntrySize, toggle: Toggle, variant: ListItemVariant, on_click: Option>, children: SmallVec<[AnyElement; 2]>, } impl ListItem { pub fn new(id: impl Into) -> Self { Self { id: id.into(), disabled: false, indent_level: 0, left_slot: None, overflow: OverflowStyle::Hidden, size: ListEntrySize::default(), toggle: Toggle::NotToggleable, variant: ListItemVariant::default(), on_click: Default::default(), children: SmallVec::new(), } } pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self { self.on_click = Some(Rc::new(handler)); self } pub fn variant(mut self, variant: ListItemVariant) -> Self { self.variant = variant; self } pub fn indent_level(mut self, indent_level: u32) -> Self { self.indent_level = indent_level; self } pub fn toggle(mut self, toggle: Toggle) -> Self { self.toggle = toggle; self } pub fn left_content(mut self, left_content: GraphicSlot) -> Self { self.left_slot = Some(left_content); self } pub fn left_icon(mut self, left_icon: Icon) -> Self { self.left_slot = Some(GraphicSlot::Icon(left_icon)); self } pub fn left_avatar(mut self, left_avatar: impl Into) -> Self { self.left_slot = Some(GraphicSlot::Avatar(left_avatar.into())); self } pub fn size(mut self, size: ListEntrySize) -> Self { self.size = size; self } } impl Component for ListItem { type Rendered = Stateful
; fn render(self, cx: &mut WindowContext) -> Self::Rendered { let left_content = match self.left_slot.clone() { Some(GraphicSlot::Icon(i)) => Some( h_stack().child( IconElement::new(i) .size(IconSize::Small) .color(Color::Muted), ), ), Some(GraphicSlot::Avatar(src)) => Some(h_stack().child(Avatar::new(src))), Some(GraphicSlot::PublicActor(src)) => Some(h_stack().child(Avatar::new(src))), None => None, }; let sized_item = match self.size { ListEntrySize::Small => div().h_6(), ListEntrySize::Medium => div().h_7(), }; div() .id(self.id) .relative() .hover(|mut style| { style.background = Some(cx.theme().colors().editor_background.into()); style }) .on_click({ let on_click = self.on_click.clone(); move |event, cx| { if let Some(on_click) = &on_click { (on_click)(event, cx) } } }) // TODO: Add focus state // .when(self.state == InteractionState::Focused, |this| { // this.border() // .border_color(cx.theme().colors().border_focused) // }) .hover(|style| style.bg(cx.theme().colors().ghost_element_hover)) .active(|style| style.bg(cx.theme().colors().ghost_element_active)) .child( sized_item .when(self.variant == ListItemVariant::Inset, |this| this.px_2()) // .ml(rems(0.75 * self.indent_level as f32)) .children((0..self.indent_level).map(|_| { div() .w(px(4.)) .h_full() .flex() .justify_center() .group_hover("", |style| style.bg(cx.theme().colors().border_focused)) .child( h_stack() .child(div().w_px().h_full()) .child(div().w_px().h_full().bg(cx.theme().colors().border)), ) })) .flex() .gap_1() .items_center() .relative() .child(disclosure_control(self.toggle)) .children(left_content) .children(self.children), ) } } impl ParentElement for ListItem { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> { &mut self.children } } #[derive(RenderOnce, Clone)] pub struct ListSeparator; impl ListSeparator { pub fn new() -> Self { Self } } impl Component for ListSeparator { type Rendered = Div; fn render(self, cx: &mut WindowContext) -> Self::Rendered { div().h_px().w_full().bg(cx.theme().colors().border_variant) } } #[derive(RenderOnce)] pub struct List { /// Message to display when the list is empty /// Defaults to "No items" empty_message: SharedString, header: Option, toggle: Toggle, children: SmallVec<[AnyElement; 2]>, } impl Component for List { type Rendered = Div; fn render(self, cx: &mut WindowContext) -> Self::Rendered { let list_content = match (self.children.is_empty(), self.toggle) { (false, _) => div().children(self.children), (true, Toggle::Toggled(false)) => div(), (true, _) => div().child(Label::new(self.empty_message.clone()).color(Color::Muted)), }; v_stack() .w_full() .py_1() .children(self.header.map(|header| header)) .child(list_content) } } impl List { pub fn new() -> Self { Self { empty_message: "No items".into(), header: None, toggle: Toggle::NotToggleable, children: SmallVec::new(), } } pub fn empty_message(mut self, empty_message: impl Into) -> Self { self.empty_message = empty_message.into(); self } pub fn header(mut self, header: ListHeader) -> Self { self.header = Some(header); self } pub fn toggle(mut self, toggle: Toggle) -> Self { self.toggle = toggle; self } } impl ParentElement for List { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> { &mut self.children } }