use collections::FxHashMap; use std::{ borrow::Cow, ops::Not, path::{Path, PathBuf}, sync::Arc, time::Duration, usize, }; use anyhow::Result; use dap::{ DapRegistry, DebugRequest, adapters::{DebugAdapterName, DebugTaskDefinition}, }; use editor::{Editor, EditorElement, EditorStyle}; use fuzzy::{StringMatch, StringMatchCandidate}; use gpui::{ Animation, AnimationExt as _, App, AppContext, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, Render, Subscription, TextStyle, Transformation, WeakEntity, percentage, }; use picker::{Picker, PickerDelegate, highlighted_match_with_paths::HighlightedMatch}; use project::{ProjectPath, TaskContexts, TaskSourceKind, task_store::TaskStore}; use settings::Settings; use task::{DebugScenario, LaunchRequest}; use theme::ThemeSettings; use ui::{ ActiveTheme, Button, ButtonCommon, ButtonSize, CheckboxWithLabel, Clickable, Color, Context, ContextMenu, Disableable, DropdownMenu, FluentBuilder, Icon, IconButton, IconName, IconSize, InteractiveElement, IntoElement, Label, LabelCommon as _, ListItem, ListItemSpacing, ParentElement, RenderOnce, SharedString, Styled, StyledExt, ToggleButton, ToggleState, Toggleable, Window, div, h_flex, relative, rems, v_flex, }; use util::ResultExt; use workspace::{ModalView, Workspace, pane}; use crate::{attach_modal::AttachModal, debugger_panel::DebugPanel}; enum SaveScenarioState { Saving, Saved(ProjectPath), Failed(SharedString), } pub(super) struct NewSessionModal { workspace: WeakEntity, debug_panel: WeakEntity, mode: NewSessionMode, launch_picker: Entity>, attach_mode: Entity, custom_mode: Entity, debugger: Option, task_contexts: Arc, save_scenario_state: Option, _subscriptions: [Subscription; 2], } fn suggested_label(request: &DebugRequest, debugger: &str) -> SharedString { match request { DebugRequest::Launch(config) => { let last_path_component = Path::new(&config.program) .file_name() .map(|name| name.to_string_lossy()) .unwrap_or_else(|| Cow::Borrowed(&config.program)); format!("{} ({debugger})", last_path_component).into() } DebugRequest::Attach(config) => format!( "pid: {} ({debugger})", config.process_id.unwrap_or(u32::MAX) ) .into(), } } impl NewSessionModal { pub(super) fn show( workspace: &mut Workspace, window: &mut Window, cx: &mut Context, ) { let Some(debug_panel) = workspace.panel::(cx) else { return; }; let task_store = workspace.project().read(cx).task_store().clone(); cx.spawn_in(window, async move |workspace, cx| { let task_contexts = Arc::from( workspace .update_in(cx, |workspace, window, cx| { tasks_ui::task_contexts(workspace, window, cx) })? .await, ); workspace.update_in(cx, |workspace, window, cx| { let workspace_handle = workspace.weak_handle(); workspace.toggle_modal(window, cx, |window, cx| { let attach_mode = AttachMode::new(None, workspace_handle.clone(), window, cx); let launch_picker = cx.new(|cx| { Picker::uniform_list( DebugScenarioDelegate::new( debug_panel.downgrade(), workspace_handle.clone(), task_store, task_contexts.clone(), ), window, cx, ) .modal(false) }); let _subscriptions = [ cx.subscribe(&launch_picker, |_, _, _, cx| { cx.emit(DismissEvent); }), cx.subscribe( &attach_mode.read(cx).attach_picker.clone(), |_, _, _, cx| { cx.emit(DismissEvent); }, ), ]; let active_cwd = task_contexts .active_context() .and_then(|context| context.cwd.clone()); let custom_mode = CustomMode::new(None, active_cwd, window, cx); Self { launch_picker, attach_mode, custom_mode, debugger: None, mode: NewSessionMode::Launch, debug_panel: debug_panel.downgrade(), workspace: workspace_handle, task_contexts, save_scenario_state: None, _subscriptions, } }); })?; anyhow::Ok(()) }) .detach(); } fn render_mode(&mut self, window: &mut Window, cx: &mut Context) -> impl ui::IntoElement { let dap_menu = self.adapter_drop_down_menu(window, cx); match self.mode { NewSessionMode::Attach => self.attach_mode.update(cx, |this, cx| { this.clone().render(window, cx).into_any_element() }), NewSessionMode::Custom => self.custom_mode.update(cx, |this, cx| { this.clone().render(dap_menu, window, cx).into_any_element() }), NewSessionMode::Launch => v_flex() .w(rems(34.)) .child(self.launch_picker.clone()) .into_any_element(), } } fn mode_focus_handle(&self, cx: &App) -> FocusHandle { match self.mode { NewSessionMode::Attach => self.attach_mode.read(cx).attach_picker.focus_handle(cx), NewSessionMode::Custom => self.custom_mode.read(cx).program.focus_handle(cx), NewSessionMode::Launch => self.launch_picker.focus_handle(cx), } } fn debug_scenario(&self, debugger: &str, cx: &App) -> Option { let request = match self.mode { NewSessionMode::Custom => Some(DebugRequest::Launch( self.custom_mode.read(cx).debug_request(cx), )), NewSessionMode::Attach => Some(DebugRequest::Attach( self.attach_mode.read(cx).debug_request(), )), _ => None, }?; let label = suggested_label(&request, debugger); let stop_on_entry = if let NewSessionMode::Custom = &self.mode { Some(self.custom_mode.read(cx).stop_on_entry.selected()) } else { None }; Some(DebugScenario { adapter: debugger.to_owned().into(), label, request: Some(request), initialize_args: None, tcp_connection: None, stop_on_entry, build: None, }) } fn start_new_session(&self, window: &mut Window, cx: &mut Context) { let Some(debugger) = self.debugger.as_ref() else { // todo(debugger): show in UI. log::error!("No debugger selected"); return; }; if let NewSessionMode::Launch = &self.mode { self.launch_picker.update(cx, |picker, cx| { picker.delegate.confirm(false, window, cx); }); return; } let Some(config) = self.debug_scenario(debugger, cx) else { log::error!("debug config not found in mode: {}", self.mode); return; }; let debug_panel = self.debug_panel.clone(); let task_contexts = self.task_contexts.clone(); cx.spawn_in(window, async move |this, cx| { let task_context = task_contexts.active_context().cloned().unwrap_or_default(); let worktree_id = task_contexts.worktree(); debug_panel.update_in(cx, |debug_panel, window, cx| { debug_panel.start_session(config, task_context, None, worktree_id, window, cx) })?; this.update(cx, |_, cx| { cx.emit(DismissEvent); }) .ok(); Result::<_, anyhow::Error>::Ok(()) }) .detach_and_log_err(cx); } fn update_attach_picker( attach: &Entity, adapter: &DebugAdapterName, window: &mut Window, cx: &mut App, ) { attach.update(cx, |this, cx| { if adapter != &this.definition.adapter { this.definition.adapter = adapter.clone(); this.attach_picker.update(cx, |this, cx| { this.picker.update(cx, |this, cx| { this.delegate.definition.adapter = adapter.clone(); this.focus(window, cx); }) }); } cx.notify(); }) } fn adapter_drop_down_menu( &mut self, window: &mut Window, cx: &mut Context, ) -> ui::DropdownMenu { let workspace = self.workspace.clone(); let weak = cx.weak_entity(); let active_buffer_language = self .task_contexts .active_item_context .as_ref() .and_then(|item| { item.1 .as_ref() .and_then(|location| location.buffer.read(cx).language()) }) .cloned(); let mut available_adapters = workspace .update(cx, |_, cx| DapRegistry::global(cx).enumerate_adapters()) .unwrap_or_default(); if let Some(language) = active_buffer_language { available_adapters.sort_by_key(|adapter| { language .config() .debuggers .get_index_of(adapter.0.as_ref()) .unwrap_or(usize::MAX) }); } if self.debugger.is_none() { self.debugger = available_adapters.first().cloned(); } let label = self .debugger .as_ref() .map(|d| d.0.clone()) .unwrap_or_else(|| SELECT_DEBUGGER_LABEL.clone()); DropdownMenu::new( "dap-adapter-picker", label, ContextMenu::build(window, cx, move |mut menu, _, _| { let setter_for_name = |name: DebugAdapterName| { let weak = weak.clone(); move |window: &mut Window, cx: &mut App| { weak.update(cx, |this, cx| { this.debugger = Some(name.clone()); cx.notify(); if let NewSessionMode::Attach = &this.mode { Self::update_attach_picker(&this.attach_mode, &name, window, cx); } }) .ok(); } }; for adapter in available_adapters.into_iter() { menu = menu.entry(adapter.0.clone(), None, setter_for_name(adapter.clone())); } menu }), ) } } static SELECT_DEBUGGER_LABEL: SharedString = SharedString::new_static("Select Debugger"); #[derive(Clone)] enum NewSessionMode { Custom, Attach, Launch, } impl std::fmt::Display for NewSessionMode { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { let mode = match self { NewSessionMode::Launch => "Launch".to_owned(), NewSessionMode::Attach => "Attach".to_owned(), NewSessionMode::Custom => "Custom".to_owned(), }; write!(f, "{}", mode) } } impl Focusable for NewSessionMode { fn focus_handle(&self, cx: &App) -> FocusHandle { cx.focus_handle() } } fn render_editor(editor: &Entity, window: &mut Window, cx: &App) -> impl IntoElement { let settings = ThemeSettings::get_global(cx); let theme = cx.theme(); let text_style = TextStyle { color: cx.theme().colors().text, font_family: settings.buffer_font.family.clone(), font_features: settings.buffer_font.features.clone(), font_size: settings.buffer_font_size(cx).into(), font_weight: settings.buffer_font.weight, line_height: relative(settings.buffer_line_height.value()), background_color: Some(theme.colors().editor_background), ..Default::default() }; let element = EditorElement::new( editor, EditorStyle { background: theme.colors().editor_background, local_player: theme.players().local(), text: text_style, ..Default::default() }, ); div() .rounded_md() .p_1() .border_1() .border_color(theme.colors().border_variant) .when( editor.focus_handle(cx).contains_focused(window, cx), |this| this.border_color(theme.colors().border_focused), ) .child(element) .bg(theme.colors().editor_background) } impl Render for NewSessionModal { fn render( &mut self, window: &mut ui::Window, cx: &mut ui::Context, ) -> impl ui::IntoElement { let this = cx.weak_entity().clone(); v_flex() .size_full() .w(rems(34.)) .key_context("Pane") .elevation_3(cx) .bg(cx.theme().colors().elevated_surface_background) .on_action(cx.listener(|_, _: &menu::Cancel, _, cx| { cx.emit(DismissEvent); })) .on_action( cx.listener(|this, _: &pane::ActivatePreviousItem, window, cx| { this.mode = match this.mode { NewSessionMode::Attach => NewSessionMode::Launch, NewSessionMode::Launch => NewSessionMode::Attach, _ => { return; } }; this.mode_focus_handle(cx).focus(window); }), ) .on_action(cx.listener(|this, _: &pane::ActivateNextItem, window, cx| { this.mode = match this.mode { NewSessionMode::Attach => NewSessionMode::Launch, NewSessionMode::Launch => NewSessionMode::Attach, _ => { return; } }; this.mode_focus_handle(cx).focus(window); })) .child( h_flex() .w_full() .justify_around() .p_2() .child( h_flex() .justify_start() .w_full() .child( ToggleButton::new("debugger-session-ui-picker-button", "Launch") .size(ButtonSize::Default) .style(ui::ButtonStyle::Subtle) .toggle_state(matches!(self.mode, NewSessionMode::Launch)) .on_click(cx.listener(|this, _, window, cx| { this.mode = NewSessionMode::Launch; this.mode_focus_handle(cx).focus(window); cx.notify(); })) .first(), ) .child( ToggleButton::new("debugger-session-ui-attach-button", "Attach") .size(ButtonSize::Default) .toggle_state(matches!(self.mode, NewSessionMode::Attach)) .style(ui::ButtonStyle::Subtle) .on_click(cx.listener(|this, _, window, cx| { this.mode = NewSessionMode::Attach; if let Some(debugger) = this.debugger.as_ref() { Self::update_attach_picker( &this.attach_mode, &debugger, window, cx, ); } this.mode_focus_handle(cx).focus(window); cx.notify(); })) .last(), ), ) .justify_between() .border_color(cx.theme().colors().border_variant) .border_b_1(), ) .child(v_flex().child(self.render_mode(window, cx))) .child( h_flex() .justify_between() .gap_2() .p_2() .border_color(cx.theme().colors().border_variant) .border_t_1() .w_full() .child(match self.mode { NewSessionMode::Attach => { div().child(self.adapter_drop_down_menu(window, cx)) } NewSessionMode::Launch => div().child( Button::new("new-session-modal-custom", "Custom").on_click({ let this = cx.weak_entity(); move |_, window, cx| { this.update(cx, |this, cx| { this.mode = NewSessionMode::Custom; this.mode_focus_handle(cx).focus(window); }) .ok(); } }), ), NewSessionMode::Custom => h_flex() .child( Button::new("new-session-modal-back", "Save to .zed/debug.json...") .on_click(cx.listener(|this, _, window, cx| { let Some(save_scenario) = this .debugger .as_ref() .and_then(|debugger| this.debug_scenario(&debugger, cx)) .zip(this.task_contexts.worktree()) .and_then(|(scenario, worktree_id)| { this.debug_panel .update(cx, |panel, cx| { panel.save_scenario( &scenario, worktree_id, window, cx, ) }) .ok() }) else { return; }; this.save_scenario_state = Some(SaveScenarioState::Saving); cx.spawn(async move |this, cx| { let res = save_scenario.await; this.update(cx, |this, _| match res { Ok(saved_file) => { this.save_scenario_state = Some(SaveScenarioState::Saved(saved_file)) } Err(error) => { this.save_scenario_state = Some(SaveScenarioState::Failed( error.to_string().into(), )) } }) .ok(); cx.background_executor() .timer(Duration::from_secs(2)) .await; this.update(cx, |this, _| { this.save_scenario_state.take() }) .ok(); }) .detach(); })) .disabled( self.debugger.is_none() || self .custom_mode .read(cx) .program .read(cx) .is_empty(cx) || self.save_scenario_state.is_some(), ), ) .when_some(self.save_scenario_state.as_ref(), { let this_entity = this.clone(); move |this, save_state| match save_state { SaveScenarioState::Saved(saved_path) => this.child( IconButton::new( "new-session-modal-go-to-file", IconName::ArrowUpRight, ) .icon_size(IconSize::Small) .icon_color(Color::Muted) .on_click({ let this_entity = this_entity.clone(); let saved_path = saved_path.clone(); move |_, window, cx| { window .spawn(cx, { let this_entity = this_entity.clone(); let saved_path = saved_path.clone(); async move |cx| { this_entity .update_in( cx, |this, window, cx| { this.workspace.update( cx, |workspace, cx| { workspace.open_path( saved_path .clone(), None, true, window, cx, ) }, ) }, )?? .await?; this_entity .update(cx, |_, cx| { cx.emit(DismissEvent) }) .ok(); anyhow::Ok(()) } }) .detach(); } }), ), SaveScenarioState::Saving => this.child( Icon::new(IconName::Spinner) .size(IconSize::Small) .color(Color::Muted) .with_animation( "Spinner", Animation::new(Duration::from_secs(3)).repeat(), |icon, delta| { icon.transform(Transformation::rotate( percentage(delta), )) }, ), ), SaveScenarioState::Failed(error_msg) => this.child( IconButton::new("Failed Scenario Saved", IconName::X) .icon_size(IconSize::Small) .icon_color(Color::Error) .tooltip(ui::Tooltip::text(error_msg.clone())), ), } }), }) .child( Button::new("debugger-spawn", "Start") .on_click(cx.listener(|this, _, window, cx| match &this.mode { NewSessionMode::Launch => { this.launch_picker.update(cx, |picker, cx| { picker.delegate.confirm(true, window, cx) }) } _ => this.start_new_session(window, cx), })) .disabled(match self.mode { NewSessionMode::Launch => { !self.launch_picker.read(cx).delegate.matches.is_empty() } NewSessionMode::Attach => { self.debugger.is_none() || self .attach_mode .read(cx) .attach_picker .read(cx) .picker .read(cx) .delegate .match_count() == 0 } NewSessionMode::Custom => { self.debugger.is_none() || self.custom_mode.read(cx).program.read(cx).is_empty(cx) } }), ), ) } } impl EventEmitter for NewSessionModal {} impl Focusable for NewSessionModal { fn focus_handle(&self, cx: &ui::App) -> gpui::FocusHandle { self.mode_focus_handle(cx) } } impl ModalView for NewSessionModal {} impl RenderOnce for AttachMode { fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement { v_flex() .w_full() .track_focus(&self.attach_picker.focus_handle(cx)) .child(self.attach_picker.clone()) } } #[derive(Clone)] pub(super) struct CustomMode { program: Entity, cwd: Entity, stop_on_entry: ToggleState, } impl CustomMode { pub(super) fn new( past_launch_config: Option, active_cwd: Option, window: &mut Window, cx: &mut App, ) -> Entity { let (past_program, past_cwd) = past_launch_config .map(|config| (Some(config.program), config.cwd)) .unwrap_or_else(|| (None, active_cwd)); let program = cx.new(|cx| Editor::single_line(window, cx)); program.update(cx, |this, cx| { this.set_placeholder_text("Run", cx); if let Some(past_program) = past_program { this.set_text(past_program, window, cx); }; }); let cwd = cx.new(|cx| Editor::single_line(window, cx)); cwd.update(cx, |this, cx| { this.set_placeholder_text("Working Directory", cx); if let Some(past_cwd) = past_cwd { this.set_text(past_cwd.to_string_lossy(), window, cx); }; }); cx.new(|_| Self { program, cwd, stop_on_entry: ToggleState::Unselected, }) } pub(super) fn debug_request(&self, cx: &App) -> task::LaunchRequest { let path = self.cwd.read(cx).text(cx); if cfg!(windows) { return task::LaunchRequest { program: self.program.read(cx).text(cx), cwd: path.is_empty().not().then(|| PathBuf::from(path)), args: Default::default(), env: Default::default(), }; } let command = self.program.read(cx).text(cx); let mut args = shlex::split(&command).into_iter().flatten().peekable(); let mut env = FxHashMap::default(); while args.peek().is_some_and(|arg| arg.contains('=')) { let arg = args.next().unwrap(); let (lhs, rhs) = arg.split_once('=').unwrap(); env.insert(lhs.to_string(), rhs.to_string()); } let program = if let Some(program) = args.next() { program } else { env = FxHashMap::default(); command }; let program = if let Some(program) = program.strip_prefix('~') { format!( "$ZED_WORKTREE_ROOT{}{}", std::path::MAIN_SEPARATOR, &program ) } else if !program.starts_with(std::path::MAIN_SEPARATOR) { format!( "$ZED_WORKTREE_ROOT{}{}", std::path::MAIN_SEPARATOR, &program ) } else { program }; let path = if path.starts_with('~') && !path.is_empty() { format!( "$ZED_WORKTREE_ROOT{}{}", std::path::MAIN_SEPARATOR, &path[1..] ) } else if !path.starts_with(std::path::MAIN_SEPARATOR) && !path.is_empty() { format!("$ZED_WORKTREE_ROOT{}{}", std::path::MAIN_SEPARATOR, &path) } else { path }; let args = args.collect::>(); task::LaunchRequest { program, cwd: path.is_empty().not().then(|| PathBuf::from(path)), args, env, } } fn render( &mut self, adapter_menu: DropdownMenu, window: &mut Window, cx: &mut ui::Context, ) -> impl IntoElement { v_flex() .p_2() .w_full() .gap_3() .track_focus(&self.program.focus_handle(cx)) .child( h_flex() .child( Label::new("Debugger") .size(ui::LabelSize::Small) .color(Color::Muted), ) .gap(ui::DynamicSpacing::Base08.rems(cx)) .child(adapter_menu), ) .child(render_editor(&self.program, window, cx)) .child(render_editor(&self.cwd, window, cx)) .child( CheckboxWithLabel::new( "debugger-stop-on-entry", Label::new("Stop on Entry") .size(ui::LabelSize::Small) .color(Color::Muted), self.stop_on_entry, { let this = cx.weak_entity(); move |state, _, cx| { this.update(cx, |this, _| { this.stop_on_entry = *state; }) .ok(); } }, ) .checkbox_position(ui::IconPosition::End), ) } } #[derive(Clone)] pub(super) struct AttachMode { pub(super) definition: DebugTaskDefinition, pub(super) attach_picker: Entity, } impl AttachMode { pub(super) fn new( debugger: Option, workspace: WeakEntity, window: &mut Window, cx: &mut Context, ) -> Entity { let definition = DebugTaskDefinition { adapter: debugger.unwrap_or(DebugAdapterName("".into())), label: "Attach New Session Setup".into(), request: dap::DebugRequest::Attach(task::AttachRequest { process_id: None }), initialize_args: None, tcp_connection: None, stop_on_entry: Some(false), }; let attach_picker = cx.new(|cx| { let modal = AttachModal::new(definition.clone(), workspace, false, window, cx); window.focus(&modal.focus_handle(cx)); modal }); cx.new(|_| Self { definition, attach_picker, }) } pub(super) fn debug_request(&self) -> task::AttachRequest { task::AttachRequest { process_id: None } } } pub(super) struct DebugScenarioDelegate { task_store: Entity, candidates: Option>, selected_index: usize, matches: Vec, prompt: String, debug_panel: WeakEntity, workspace: WeakEntity, task_contexts: Arc, } impl DebugScenarioDelegate { pub(super) fn new( debug_panel: WeakEntity, workspace: WeakEntity, task_store: Entity, task_contexts: Arc, ) -> Self { Self { task_store, candidates: None, selected_index: 0, matches: Vec::new(), prompt: String::new(), debug_panel, workspace, task_contexts, } } } impl PickerDelegate for DebugScenarioDelegate { type ListItem = ui::ListItem; fn match_count(&self) -> usize { self.matches.len() } fn selected_index(&self) -> usize { self.selected_index } fn set_selected_index( &mut self, ix: usize, _window: &mut Window, _cx: &mut Context>, ) { self.selected_index = ix; } fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> std::sync::Arc { "".into() } fn update_matches( &mut self, query: String, window: &mut Window, cx: &mut Context>, ) -> gpui::Task<()> { let candidates = self.candidates.clone(); let workspace = self.workspace.clone(); let task_store = self.task_store.clone(); cx.spawn_in(window, async move |picker, cx| { let candidates: Vec<_> = match &candidates { Some(candidates) => candidates .into_iter() .enumerate() .map(|(index, (_, candidate))| { StringMatchCandidate::new(index, candidate.label.as_ref()) }) .collect(), None => { let worktree_ids: Vec<_> = workspace .update(cx, |this, cx| { this.visible_worktrees(cx) .map(|tree| tree.read(cx).id()) .collect() }) .ok() .unwrap_or_default(); let scenarios: Vec<_> = task_store .update(cx, |task_store, cx| { task_store.task_inventory().map(|item| { item.read(cx).list_debug_scenarios(worktree_ids.into_iter()) }) }) .ok() .flatten() .unwrap_or_default(); picker .update(cx, |picker, _| { picker.delegate.candidates = Some(scenarios.clone()); }) .ok(); scenarios .into_iter() .enumerate() .map(|(index, (_, candidate))| { StringMatchCandidate::new(index, candidate.label.as_ref()) }) .collect() } }; let matches = fuzzy::match_strings( &candidates, &query, true, 1000, &Default::default(), cx.background_executor().clone(), ) .await; picker .update(cx, |picker, _| { let delegate = &mut picker.delegate; delegate.matches = matches; delegate.prompt = query; if delegate.matches.is_empty() { delegate.selected_index = 0; } else { delegate.selected_index = delegate.selected_index.min(delegate.matches.len() - 1); } }) .log_err(); }) } fn confirm(&mut self, _: bool, window: &mut Window, cx: &mut Context>) { let debug_scenario = self .matches .get(self.selected_index()) .and_then(|match_candidate| { self.candidates .as_ref() .map(|candidates| candidates[match_candidate.candidate_id].clone()) }); let Some((task_source_kind, debug_scenario)) = debug_scenario else { return; }; let (task_context, worktree_id) = if let TaskSourceKind::Worktree { id: worktree_id, directory_in_worktree: _, id_base: _, } = task_source_kind { self.task_contexts .task_context_for_worktree_id(worktree_id) .cloned() .map(|context| (context, Some(worktree_id))) } else { None } .unwrap_or_default(); self.debug_panel .update(cx, |panel, cx| { panel.start_session(debug_scenario, task_context, None, worktree_id, window, cx); }) .ok(); cx.emit(DismissEvent); } fn dismissed(&mut self, _: &mut Window, cx: &mut Context>) { cx.emit(DismissEvent); } fn render_match( &self, ix: usize, selected: bool, window: &mut Window, cx: &mut Context>, ) -> Option { let hit = &self.matches[ix]; let highlighted_location = HighlightedMatch { text: hit.string.clone(), highlight_positions: hit.positions.clone(), char_count: hit.string.chars().count(), color: Color::Default, }; let icon = Icon::new(IconName::FileTree) .color(Color::Muted) .size(ui::IconSize::Small); Some( ListItem::new(SharedString::from(format!("debug-scenario-selection-{ix}"))) .inset(true) .start_slot::(icon) .spacing(ListItemSpacing::Sparse) .toggle_state(selected) .child(highlighted_location.render(window, cx)), ) } }