
Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
7 lines
109 B
Rust
7 lines
109 B
Rust
#[test]
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fn test_derive_render() {
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use gpui_macros::Render;
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#[derive(Render)]
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struct _Element;
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}
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