ZIm/crates/inspector_ui/build.rs
Michael Sloan ab59982bf7
Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00

20 lines
703 B
Rust

fn main() {
let cargo_manifest_dir = std::env::var("CARGO_MANIFEST_DIR").unwrap();
let mut path = std::path::PathBuf::from(&cargo_manifest_dir);
if path.file_name().as_ref().and_then(|name| name.to_str()) != Some("inspector_ui") {
panic!(
"expected CARGO_MANIFEST_DIR to end with crates/inspector_ui, but got {cargo_manifest_dir}"
);
}
path.pop();
if path.file_name().as_ref().and_then(|name| name.to_str()) != Some("crates") {
panic!(
"expected CARGO_MANIFEST_DIR to end with crates/inspector_ui, but got {cargo_manifest_dir}"
);
}
path.pop();
println!("cargo:rustc-env=ZED_REPO_DIR={}", path.display());
}