
While this lint is allow-by-default, it seems pretty useful to get rid of mutable borrows when they're not needed. Closes #ISSUE Release Notes: - N/A
748 lines
25 KiB
Rust
748 lines
25 KiB
Rust
use crate::{
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ActiveTooltip, AnyTooltip, AnyView, Bounds, DispatchPhase, Element, ElementId, GlobalElementId,
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HighlightStyle, Hitbox, IntoElement, LayoutId, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
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Pixels, Point, SharedString, Size, TextRun, TextStyle, Truncate, WhiteSpace, WindowContext,
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WrappedLine, TOOLTIP_DELAY,
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};
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use anyhow::anyhow;
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use parking_lot::{Mutex, MutexGuard};
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use smallvec::SmallVec;
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use std::{
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cell::{Cell, RefCell},
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mem,
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ops::Range,
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rc::Rc,
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sync::Arc,
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};
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use util::ResultExt;
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impl Element for &'static str {
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type RequestLayoutState = TextLayout;
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type PrepaintState = ();
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fn id(&self) -> Option<ElementId> {
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None
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}
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|
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fn request_layout(
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&mut self,
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_id: Option<&GlobalElementId>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::RequestLayoutState) {
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let mut state = TextLayout::default();
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let layout_id = state.layout(SharedString::from(*self), None, cx);
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(layout_id, state)
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}
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fn prepaint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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text_layout: &mut Self::RequestLayoutState,
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_cx: &mut WindowContext,
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) {
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text_layout.prepaint(bounds, self)
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}
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fn paint(
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&mut self,
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_id: Option<&GlobalElementId>,
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_bounds: Bounds<Pixels>,
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text_layout: &mut TextLayout,
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_: &mut (),
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cx: &mut WindowContext,
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) {
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text_layout.paint(self, cx)
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}
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}
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impl IntoElement for &'static str {
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type Element = Self;
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|
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fn into_element(self) -> Self::Element {
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self
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}
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}
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impl IntoElement for String {
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type Element = SharedString;
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fn into_element(self) -> Self::Element {
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self.into()
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}
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}
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impl Element for SharedString {
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type RequestLayoutState = TextLayout;
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type PrepaintState = ();
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fn id(&self) -> Option<ElementId> {
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None
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}
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fn request_layout(
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&mut self,
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_id: Option<&GlobalElementId>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::RequestLayoutState) {
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let mut state = TextLayout::default();
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let layout_id = state.layout(self.clone(), None, cx);
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(layout_id, state)
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}
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fn prepaint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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text_layout: &mut Self::RequestLayoutState,
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_cx: &mut WindowContext,
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) {
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text_layout.prepaint(bounds, self.as_ref())
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}
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fn paint(
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&mut self,
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_id: Option<&GlobalElementId>,
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_bounds: Bounds<Pixels>,
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text_layout: &mut Self::RequestLayoutState,
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_: &mut Self::PrepaintState,
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cx: &mut WindowContext,
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) {
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text_layout.paint(self.as_ref(), cx)
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}
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}
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impl IntoElement for SharedString {
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type Element = Self;
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|
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fn into_element(self) -> Self::Element {
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self
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}
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}
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/// Renders text with runs of different styles.
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///
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/// Callers are responsible for setting the correct style for each run.
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/// For text with a uniform style, you can usually avoid calling this constructor
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/// and just pass text directly.
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pub struct StyledText {
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text: SharedString,
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runs: Option<Vec<TextRun>>,
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layout: TextLayout,
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}
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impl StyledText {
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/// Construct a new styled text element from the given string.
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pub fn new(text: impl Into<SharedString>) -> Self {
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StyledText {
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text: text.into(),
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runs: None,
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layout: TextLayout::default(),
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}
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}
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/// Get the layout for this element. This can be used to map indices to pixels and vice versa.
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pub fn layout(&self) -> &TextLayout {
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&self.layout
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}
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/// Set the styling attributes for the given text, as well as
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/// as any ranges of text that have had their style customized.
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pub fn with_highlights(
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mut self,
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default_style: &TextStyle,
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highlights: impl IntoIterator<Item = (Range<usize>, HighlightStyle)>,
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) -> Self {
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let mut runs = Vec::new();
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let mut ix = 0;
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for (range, highlight) in highlights {
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if ix < range.start {
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runs.push(default_style.clone().to_run(range.start - ix));
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}
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runs.push(
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default_style
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.clone()
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.highlight(highlight)
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.to_run(range.len()),
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);
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ix = range.end;
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}
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if ix < self.text.len() {
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runs.push(default_style.to_run(self.text.len() - ix));
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}
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self.runs = Some(runs);
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self
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}
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/// Set the text runs for this piece of text.
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pub fn with_runs(mut self, runs: Vec<TextRun>) -> Self {
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self.runs = Some(runs);
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self
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}
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}
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impl Element for StyledText {
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type RequestLayoutState = ();
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type PrepaintState = ();
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fn id(&self) -> Option<ElementId> {
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None
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}
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fn request_layout(
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&mut self,
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_id: Option<&GlobalElementId>,
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cx: &mut WindowContext,
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) -> (LayoutId, Self::RequestLayoutState) {
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let layout_id = self.layout.layout(self.text.clone(), self.runs.take(), cx);
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(layout_id, ())
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}
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fn prepaint(
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&mut self,
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_id: Option<&GlobalElementId>,
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bounds: Bounds<Pixels>,
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_: &mut Self::RequestLayoutState,
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_cx: &mut WindowContext,
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) {
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self.layout.prepaint(bounds, &self.text)
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}
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fn paint(
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&mut self,
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_id: Option<&GlobalElementId>,
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_bounds: Bounds<Pixels>,
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_: &mut Self::RequestLayoutState,
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_: &mut Self::PrepaintState,
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cx: &mut WindowContext,
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) {
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self.layout.paint(&self.text, cx)
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}
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}
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impl IntoElement for StyledText {
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type Element = Self;
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fn into_element(self) -> Self::Element {
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self
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}
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}
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/// The Layout for TextElement. This can be used to map indices to pixels and vice versa.
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#[derive(Default, Clone)]
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pub struct TextLayout(Arc<Mutex<Option<TextLayoutInner>>>);
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struct TextLayoutInner {
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lines: SmallVec<[WrappedLine; 1]>,
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line_height: Pixels,
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wrap_width: Option<Pixels>,
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size: Option<Size<Pixels>>,
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bounds: Option<Bounds<Pixels>>,
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}
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const ELLIPSIS: &str = "…";
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impl TextLayout {
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fn lock(&self) -> MutexGuard<Option<TextLayoutInner>> {
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self.0.lock()
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}
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fn layout(
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&self,
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text: SharedString,
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runs: Option<Vec<TextRun>>,
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cx: &mut WindowContext,
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) -> LayoutId {
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let text_style = cx.text_style();
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let font_size = text_style.font_size.to_pixels(cx.rem_size());
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let line_height = text_style
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.line_height
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.to_pixels(font_size.into(), cx.rem_size());
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let runs = if let Some(runs) = runs {
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runs
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} else {
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vec![text_style.to_run(text.len())]
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};
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let layout_id = cx.request_measured_layout(Default::default(), {
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let element_state = self.clone();
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move |known_dimensions, available_space, cx| {
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let wrap_width = if text_style.white_space == WhiteSpace::Normal {
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known_dimensions.width.or(match available_space.width {
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crate::AvailableSpace::Definite(x) => Some(x),
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_ => None,
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})
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} else {
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None
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};
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let (truncate_width, ellipsis) = if let Some(truncate) = text_style.truncate {
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let width = known_dimensions.width.or(match available_space.width {
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crate::AvailableSpace::Definite(x) => Some(x),
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_ => None,
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});
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match truncate {
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Truncate::Truncate => (width, None),
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Truncate::Ellipsis => (width, Some(ELLIPSIS)),
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}
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} else {
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(None, None)
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};
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if let Some(text_layout) = element_state.0.lock().as_ref() {
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if text_layout.size.is_some()
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&& (wrap_width.is_none() || wrap_width == text_layout.wrap_width)
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{
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return text_layout.size.unwrap();
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}
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}
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let mut line_wrapper = cx.text_system().line_wrapper(text_style.font(), font_size);
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let text = if let Some(truncate_width) = truncate_width {
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line_wrapper.truncate_line(text.clone(), truncate_width, ellipsis)
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} else {
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text.clone()
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};
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let Some(lines) = cx
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.text_system()
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.shape_text(
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text, font_size, &runs, wrap_width, // Wrap if we know the width.
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)
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.log_err()
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else {
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element_state.lock().replace(TextLayoutInner {
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lines: Default::default(),
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line_height,
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wrap_width,
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size: Some(Size::default()),
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bounds: None,
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});
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return Size::default();
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};
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let mut size: Size<Pixels> = Size::default();
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for line in &lines {
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let line_size = line.size(line_height);
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size.height += line_size.height;
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size.width = size.width.max(line_size.width).ceil();
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}
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element_state.lock().replace(TextLayoutInner {
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lines,
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line_height,
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wrap_width,
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size: Some(size),
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bounds: None,
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});
|
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size
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}
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});
|
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layout_id
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}
|
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fn prepaint(&self, bounds: Bounds<Pixels>, text: &str) {
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let mut element_state = self.lock();
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let element_state = element_state
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.as_mut()
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.ok_or_else(|| anyhow!("measurement has not been performed on {}", text))
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.unwrap();
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element_state.bounds = Some(bounds);
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}
|
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|
fn paint(&self, text: &str, cx: &mut WindowContext) {
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let element_state = self.lock();
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let element_state = element_state
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.as_ref()
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.ok_or_else(|| anyhow!("measurement has not been performed on {}", text))
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.unwrap();
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let bounds = element_state
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.bounds
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.ok_or_else(|| anyhow!("prepaint has not been performed on {:?}", text))
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.unwrap();
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let line_height = element_state.line_height;
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let mut line_origin = bounds.origin;
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for line in &element_state.lines {
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line.paint(line_origin, line_height, cx).log_err();
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line_origin.y += line.size(line_height).height;
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}
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}
|
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|
|
/// Get the byte index into the input of the pixel position.
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|
pub fn index_for_position(&self, mut position: Point<Pixels>) -> Result<usize, usize> {
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let element_state = self.lock();
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let element_state = element_state
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.as_ref()
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.expect("measurement has not been performed");
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let bounds = element_state
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.bounds
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|
.expect("prepaint has not been performed");
|
|
|
|
if position.y < bounds.top() {
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return Err(0);
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}
|
|
|
|
let line_height = element_state.line_height;
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let mut line_origin = bounds.origin;
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let mut line_start_ix = 0;
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for line in &element_state.lines {
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let line_bottom = line_origin.y + line.size(line_height).height;
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if position.y > line_bottom {
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line_origin.y = line_bottom;
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line_start_ix += line.len() + 1;
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} else {
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let position_within_line = position - line_origin;
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match line.index_for_position(position_within_line, line_height) {
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Ok(index_within_line) => return Ok(line_start_ix + index_within_line),
|
|
Err(index_within_line) => return Err(line_start_ix + index_within_line),
|
|
}
|
|
}
|
|
}
|
|
|
|
Err(line_start_ix.saturating_sub(1))
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}
|
|
|
|
/// Get the pixel position for the given byte index.
|
|
pub fn position_for_index(&self, index: usize) -> Option<Point<Pixels>> {
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|
let element_state = self.lock();
|
|
let element_state = element_state
|
|
.as_ref()
|
|
.expect("measurement has not been performed");
|
|
let bounds = element_state
|
|
.bounds
|
|
.expect("prepaint has not been performed");
|
|
let line_height = element_state.line_height;
|
|
|
|
let mut line_origin = bounds.origin;
|
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let mut line_start_ix = 0;
|
|
|
|
for line in &element_state.lines {
|
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let line_end_ix = line_start_ix + line.len();
|
|
if index < line_start_ix {
|
|
break;
|
|
} else if index > line_end_ix {
|
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line_origin.y += line.size(line_height).height;
|
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line_start_ix = line_end_ix + 1;
|
|
continue;
|
|
} else {
|
|
let ix_within_line = index - line_start_ix;
|
|
return Some(line_origin + line.position_for_index(ix_within_line, line_height)?);
|
|
}
|
|
}
|
|
|
|
None
|
|
}
|
|
|
|
/// The bounds of this layout.
|
|
pub fn bounds(&self) -> Bounds<Pixels> {
|
|
self.0.lock().as_ref().unwrap().bounds.unwrap()
|
|
}
|
|
|
|
/// The line height for this layout.
|
|
pub fn line_height(&self) -> Pixels {
|
|
self.0.lock().as_ref().unwrap().line_height
|
|
}
|
|
|
|
/// The text for this layout.
|
|
pub fn text(&self) -> String {
|
|
self.0
|
|
.lock()
|
|
.as_ref()
|
|
.unwrap()
|
|
.lines
|
|
.iter()
|
|
.map(|s| s.text.to_string())
|
|
.collect::<Vec<_>>()
|
|
.join("\n")
|
|
}
|
|
}
|
|
|
|
/// A text element that can be interacted with.
|
|
pub struct InteractiveText {
|
|
element_id: ElementId,
|
|
text: StyledText,
|
|
click_listener:
|
|
Option<Box<dyn Fn(&[Range<usize>], InteractiveTextClickEvent, &mut WindowContext<'_>)>>,
|
|
hover_listener: Option<Box<dyn Fn(Option<usize>, MouseMoveEvent, &mut WindowContext<'_>)>>,
|
|
tooltip_builder: Option<Rc<dyn Fn(usize, &mut WindowContext<'_>) -> Option<AnyView>>>,
|
|
clickable_ranges: Vec<Range<usize>>,
|
|
}
|
|
|
|
struct InteractiveTextClickEvent {
|
|
mouse_down_index: usize,
|
|
mouse_up_index: usize,
|
|
}
|
|
|
|
#[doc(hidden)]
|
|
#[derive(Default)]
|
|
pub struct InteractiveTextState {
|
|
mouse_down_index: Rc<Cell<Option<usize>>>,
|
|
hovered_index: Rc<Cell<Option<usize>>>,
|
|
active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
|
|
}
|
|
|
|
/// InteractiveTest is a wrapper around StyledText that adds mouse interactions.
|
|
impl InteractiveText {
|
|
/// Creates a new InteractiveText from the given text.
|
|
pub fn new(id: impl Into<ElementId>, text: StyledText) -> Self {
|
|
Self {
|
|
element_id: id.into(),
|
|
text,
|
|
click_listener: None,
|
|
hover_listener: None,
|
|
tooltip_builder: None,
|
|
clickable_ranges: Vec::new(),
|
|
}
|
|
}
|
|
|
|
/// on_click is called when the user clicks on one of the given ranges, passing the index of
|
|
/// the clicked range.
|
|
pub fn on_click(
|
|
mut self,
|
|
ranges: Vec<Range<usize>>,
|
|
listener: impl Fn(usize, &mut WindowContext<'_>) + 'static,
|
|
) -> Self {
|
|
self.click_listener = Some(Box::new(move |ranges, event, cx| {
|
|
for (range_ix, range) in ranges.iter().enumerate() {
|
|
if range.contains(&event.mouse_down_index) && range.contains(&event.mouse_up_index)
|
|
{
|
|
listener(range_ix, cx);
|
|
}
|
|
}
|
|
}));
|
|
self.clickable_ranges = ranges;
|
|
self
|
|
}
|
|
|
|
/// on_hover is called when the mouse moves over a character within the text, passing the
|
|
/// index of the hovered character, or None if the mouse leaves the text.
|
|
pub fn on_hover(
|
|
mut self,
|
|
listener: impl Fn(Option<usize>, MouseMoveEvent, &mut WindowContext<'_>) + 'static,
|
|
) -> Self {
|
|
self.hover_listener = Some(Box::new(listener));
|
|
self
|
|
}
|
|
|
|
/// tooltip lets you specify a tooltip for a given character index in the string.
|
|
pub fn tooltip(
|
|
mut self,
|
|
builder: impl Fn(usize, &mut WindowContext<'_>) -> Option<AnyView> + 'static,
|
|
) -> Self {
|
|
self.tooltip_builder = Some(Rc::new(builder));
|
|
self
|
|
}
|
|
}
|
|
|
|
impl Element for InteractiveText {
|
|
type RequestLayoutState = ();
|
|
type PrepaintState = Hitbox;
|
|
|
|
fn id(&self) -> Option<ElementId> {
|
|
Some(self.element_id.clone())
|
|
}
|
|
|
|
fn request_layout(
|
|
&mut self,
|
|
_id: Option<&GlobalElementId>,
|
|
cx: &mut WindowContext,
|
|
) -> (LayoutId, Self::RequestLayoutState) {
|
|
self.text.request_layout(None, cx)
|
|
}
|
|
|
|
fn prepaint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
state: &mut Self::RequestLayoutState,
|
|
cx: &mut WindowContext,
|
|
) -> Hitbox {
|
|
cx.with_optional_element_state::<InteractiveTextState, _>(
|
|
global_id,
|
|
|interactive_state, cx| {
|
|
let interactive_state = interactive_state
|
|
.map(|interactive_state| interactive_state.unwrap_or_default());
|
|
|
|
if let Some(interactive_state) = interactive_state.as_ref() {
|
|
if let Some(active_tooltip) = interactive_state.active_tooltip.borrow().as_ref()
|
|
{
|
|
if let Some(tooltip) = active_tooltip.tooltip.clone() {
|
|
cx.set_tooltip(tooltip);
|
|
}
|
|
}
|
|
}
|
|
|
|
self.text.prepaint(None, bounds, state, cx);
|
|
let hitbox = cx.insert_hitbox(bounds, false);
|
|
(hitbox, interactive_state)
|
|
},
|
|
)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
hitbox: &mut Hitbox,
|
|
cx: &mut WindowContext,
|
|
) {
|
|
let text_layout = self.text.layout().clone();
|
|
cx.with_element_state::<InteractiveTextState, _>(
|
|
global_id.unwrap(),
|
|
|interactive_state, cx| {
|
|
let mut interactive_state = interactive_state.unwrap_or_default();
|
|
if let Some(click_listener) = self.click_listener.take() {
|
|
let mouse_position = cx.mouse_position();
|
|
if let Ok(ix) = text_layout.index_for_position(mouse_position) {
|
|
if self
|
|
.clickable_ranges
|
|
.iter()
|
|
.any(|range| range.contains(&ix))
|
|
{
|
|
cx.set_cursor_style(crate::CursorStyle::PointingHand, hitbox)
|
|
}
|
|
}
|
|
|
|
let text_layout = text_layout.clone();
|
|
let mouse_down = interactive_state.mouse_down_index.clone();
|
|
if let Some(mouse_down_index) = mouse_down.get() {
|
|
let hitbox = hitbox.clone();
|
|
let clickable_ranges = mem::take(&mut self.clickable_ranges);
|
|
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
|
|
if let Ok(mouse_up_index) =
|
|
text_layout.index_for_position(event.position)
|
|
{
|
|
click_listener(
|
|
&clickable_ranges,
|
|
InteractiveTextClickEvent {
|
|
mouse_down_index,
|
|
mouse_up_index,
|
|
},
|
|
cx,
|
|
)
|
|
}
|
|
|
|
mouse_down.take();
|
|
cx.refresh();
|
|
}
|
|
});
|
|
} else {
|
|
let hitbox = hitbox.clone();
|
|
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
|
|
if let Ok(mouse_down_index) =
|
|
text_layout.index_for_position(event.position)
|
|
{
|
|
mouse_down.set(Some(mouse_down_index));
|
|
cx.refresh();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
cx.on_mouse_event({
|
|
let mut hover_listener = self.hover_listener.take();
|
|
let hitbox = hitbox.clone();
|
|
let text_layout = text_layout.clone();
|
|
let hovered_index = interactive_state.hovered_index.clone();
|
|
move |event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && hitbox.is_hovered(cx) {
|
|
let current = hovered_index.get();
|
|
let updated = text_layout.index_for_position(event.position).ok();
|
|
if current != updated {
|
|
hovered_index.set(updated);
|
|
if let Some(hover_listener) = hover_listener.as_ref() {
|
|
hover_listener(updated, event.clone(), cx);
|
|
}
|
|
cx.refresh();
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
if let Some(tooltip_builder) = self.tooltip_builder.clone() {
|
|
let hitbox = hitbox.clone();
|
|
let active_tooltip = interactive_state.active_tooltip.clone();
|
|
let pending_mouse_down = interactive_state.mouse_down_index.clone();
|
|
let text_layout = text_layout.clone();
|
|
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
let position = text_layout.index_for_position(event.position).ok();
|
|
let is_hovered = position.is_some()
|
|
&& hitbox.is_hovered(cx)
|
|
&& pending_mouse_down.get().is_none();
|
|
if !is_hovered {
|
|
active_tooltip.take();
|
|
return;
|
|
}
|
|
let position = position.unwrap();
|
|
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
if active_tooltip.borrow().is_none() {
|
|
let task = cx.spawn({
|
|
let active_tooltip = active_tooltip.clone();
|
|
let tooltip_builder = tooltip_builder.clone();
|
|
|
|
move |mut cx| async move {
|
|
cx.background_executor().timer(TOOLTIP_DELAY).await;
|
|
cx.update(|cx| {
|
|
let new_tooltip =
|
|
tooltip_builder(position, cx).map(|tooltip| {
|
|
ActiveTooltip {
|
|
tooltip: Some(AnyTooltip {
|
|
view: tooltip,
|
|
mouse_position: cx.mouse_position(),
|
|
}),
|
|
_task: None,
|
|
}
|
|
});
|
|
*active_tooltip.borrow_mut() = new_tooltip;
|
|
cx.refresh();
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
*active_tooltip.borrow_mut() = Some(ActiveTooltip {
|
|
tooltip: None,
|
|
_task: Some(task),
|
|
});
|
|
}
|
|
});
|
|
|
|
let active_tooltip = interactive_state.active_tooltip.clone();
|
|
cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
|
|
active_tooltip.take();
|
|
});
|
|
}
|
|
|
|
self.text.paint(None, bounds, &mut (), &mut (), cx);
|
|
|
|
((), interactive_state)
|
|
},
|
|
);
|
|
}
|
|
}
|
|
|
|
impl IntoElement for InteractiveText {
|
|
type Element = Self;
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|