ZIm/crates/ui/src/components/project_panel.rs
Marshall Bowers 0697d08e54
Restructure ui into just elements and components (#3023)
This PR restructures the `ui` crate into just `elements` and
`components`.

This was already done on the `gpui2-ui` branch, just getting it onto
`main`.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <nate@zed.dev>
2023-09-22 21:27:47 -04:00

62 lines
2 KiB
Rust

use crate::{
input, list, list_section_header, prelude::*, static_project_panel_project_items,
static_project_panel_single_items, theme,
};
use gpui2::{
elements::{div, div::ScrollState},
style::StyleHelpers,
ParentElement, ViewContext,
};
use gpui2::{Element, IntoElement};
use std::marker::PhantomData;
#[derive(Element)]
pub struct ProjectPanel<V: 'static> {
view_type: PhantomData<V>,
scroll_state: ScrollState,
}
pub fn project_panel<V: 'static>(scroll_state: ScrollState) -> ProjectPanel<V> {
ProjectPanel {
view_type: PhantomData,
scroll_state,
}
}
impl<V: 'static> ProjectPanel<V> {
fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
div()
.w_56()
.h_full()
.flex()
.flex_col()
.fill(theme.middle.base.default.background)
.child(
div()
.w_56()
.flex()
.flex_col()
.overflow_y_scroll(self.scroll_state.clone())
.child(
list(static_project_panel_single_items())
.header(list_section_header("FILES").set_toggle(ToggleState::Toggled))
.empty_message("No files in directory")
.set_toggle(ToggleState::Toggled),
)
.child(
list(static_project_panel_project_items())
.header(list_section_header("PROJECT").set_toggle(ToggleState::Toggled))
.empty_message("No folders in directory")
.set_toggle(ToggleState::Toggled),
),
)
.child(
input("Find something...")
.value("buffe".to_string())
.state(InteractionState::Focused),
)
}
}