ZIm/crates/ui2/src/components/panes.rs
2023-10-25 21:08:34 +02:00

222 lines
5.8 KiB
Rust

use std::marker::PhantomData;
use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size};
use smallvec::SmallVec;
use crate::prelude::*;
#[derive(Default, PartialEq)]
pub enum SplitDirection {
#[default]
Horizontal,
Vertical,
}
// #[derive(Element)]
pub struct Pane<S: 'static + Send + Sync> {
id: ElementId,
state_type: PhantomData<S>,
size: Size<Length>,
fill: Hsla,
children: SmallVec<[AnyElement<S>; 2]>,
}
impl<V: 'static + Send + Sync> IntoAnyElement<V> for Pane<V> {
fn into_any(self) -> AnyElement<V> {
ElementRenderer {
id: Some(self.id),
render: Some(move |view_state, cx| self.render(view_state, cx)),
view_type: PhantomData,
element_type: PhantomData,
}
}
}
struct ElementRenderer<V, E, F>
where
E: IntoAnyElement<V>,
F: FnOnce(&mut V, &mut ViewContext<V>) -> E,
{
id: Option<ElementId>,
render: Option<F>,
view_type: PhantomData<V>,
element_type: PhantomData<E>,
}
impl<V, E, F> Element for ElementRenderer<V, E, F>
where
V: 'static,
E: IntoAnyElement<V>,
F: FnOnce(&mut V, &mut ViewContext<V>) -> E,
{
type ViewState = V;
type ElementState = AnyElement<V>;
fn id(&self) -> Option<ElementId> {
self.id
}
fn initialize(
&mut self,
view_state: &mut Self::ViewState,
rendered_element: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> Self::ElementState {
rendered_element.unwrap_or_else(|| {
let render = self.render.take().unwrap();
(render)(view_state, cx)
})
}
fn layout(
&mut self,
view_state: &mut Self::ViewState,
rendered_element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> gpui2::LayoutId {
rendered_element.layout(view_state, cx)
}
fn paint(
&mut self,
bounds: gpui2::Bounds<gpui2::Pixels>,
view_state: &mut Self::ViewState,
rendered_element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) {
rendered_element.paint(view_state, cx)
}
}
impl<V, E, F> IntoAnyElement<V> for ElementRenderer<V, E, F>
where
V: 'static,
E: IntoAnyElement<V>,
F: FnOnce(&mut V, &mut ViewContext<V>) -> E,
{
fn into_any(self) -> AnyElement<V> {
self
}
}
impl<S: 'static + Send + Sync> Pane<S> {
pub fn new(id: impl Into<ElementId>, size: Size<Length>) -> Self {
// Fill is only here for debugging purposes, remove before release
Self {
id: id.into(),
state_type: PhantomData,
size,
fill: hsla(0.3, 0.3, 0.3, 1.),
// fill: system_color.transparent,
children: SmallVec::new(),
}
}
pub fn fill(mut self, fill: Hsla) -> Self {
self.fill = fill;
self
}
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div()
.id(self.id.clone())
.flex()
.flex_initial()
.bg(self.fill)
.w(self.size.width)
.h(self.size.height)
.relative()
.child(
div()
.z_index(0)
.size_full()
.children(self.children.drain(..)),
)
.child(
// TODO kb! Figure out why we can't we see the red background when we drag a file over this div.
div()
.z_index(1)
.id("drag-target")
.drag_over::<ExternalPaths>(|d| d.bg(red()))
.on_drop(|_, files: ExternalPaths, _| {
dbg!("dropped files!", files);
})
.absolute()
.inset_0(),
)
}
}
impl<S: 'static + Send + Sync> ParentElement for Pane<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
&mut self.children
}
}
#[derive(Element)]
pub struct PaneGroup<S: 'static + Send + Sync> {
state_type: PhantomData<S>,
groups: Vec<PaneGroup<S>>,
panes: Vec<Pane<S>>,
split_direction: SplitDirection,
}
impl<S: 'static + Send + Sync> PaneGroup<S> {
pub fn new_groups(groups: Vec<PaneGroup<S>>, split_direction: SplitDirection) -> Self {
Self {
state_type: PhantomData,
groups,
panes: Vec::new(),
split_direction,
}
}
pub fn new_panes(panes: Vec<Pane<S>>, split_direction: SplitDirection) -> Self {
Self {
state_type: PhantomData,
groups: Vec::new(),
panes,
split_direction,
}
}
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
if !self.panes.is_empty() {
let el = div()
.flex()
.flex_1()
.gap_px()
.w_full()
.h_full()
.children(self.panes.iter_mut().map(|pane| pane.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
} else {
return el.flex_col();
}
}
if !self.groups.is_empty() {
let el = div()
.flex()
.flex_1()
.gap_px()
.w_full()
.h_full()
.bg(theme.editor)
.children(self.groups.iter_mut().map(|group| group.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal {
return el;
} else {
return el.flex_col();
}
}
unreachable!()
}
}