ZIm/crates/ui/src/components/dropdown_menu.rs
Marshall Bowers 8501ae6a19
Make context and dropdown menus scrollable (#15127)
This PR makes context and dropdown menus scrollable, so that they don't
become totally unusable when they overflow the window.

Release Notes:

- N/A
2024-07-24 18:43:01 -04:00

156 lines
4.1 KiB
Rust

use gpui::{AnchorCorner, ClickEvent, CursorStyle, MouseButton, View};
use crate::{prelude::*, ContextMenu, PopoverMenu};
#[derive(IntoElement)]
pub struct DropdownMenu {
id: ElementId,
label: SharedString,
menu: View<ContextMenu>,
full_width: bool,
disabled: bool,
}
impl DropdownMenu {
pub fn new(
id: impl Into<ElementId>,
label: impl Into<SharedString>,
menu: View<ContextMenu>,
) -> Self {
Self {
id: id.into(),
label: label.into(),
menu,
full_width: false,
disabled: false,
}
}
pub fn full_width(mut self, full_width: bool) -> Self {
self.full_width = full_width;
self
}
}
impl Disableable for DropdownMenu {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl RenderOnce for DropdownMenu {
fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
PopoverMenu::new(self.id)
.full_width(self.full_width)
.menu(move |_cx| Some(self.menu.clone()))
.trigger(DropdownMenuTrigger::new(self.label).full_width(self.full_width))
.attach(AnchorCorner::BottomLeft)
}
}
#[derive(IntoElement)]
struct DropdownMenuTrigger {
label: SharedString,
full_width: bool,
selected: bool,
disabled: bool,
cursor_style: CursorStyle,
on_click: Option<Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
}
impl DropdownMenuTrigger {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
full_width: false,
selected: false,
disabled: false,
cursor_style: CursorStyle::default(),
on_click: None,
}
}
pub fn full_width(mut self, full_width: bool) -> Self {
self.full_width = full_width;
self
}
}
impl Disableable for DropdownMenuTrigger {
fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
}
impl Selectable for DropdownMenuTrigger {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
}
impl Clickable for DropdownMenuTrigger {
fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
self.on_click = Some(Box::new(handler));
self
}
fn cursor_style(mut self, cursor_style: CursorStyle) -> Self {
self.cursor_style = cursor_style;
self
}
}
impl RenderOnce for DropdownMenuTrigger {
fn render(self, cx: &mut WindowContext) -> impl IntoElement {
let disabled = self.disabled;
h_flex()
.id("dropdown-menu-trigger")
.justify_between()
.rounded_md()
.bg(cx.theme().colors().editor_background)
.pl_2()
.pr_1p5()
.py_0p5()
.gap_2()
.min_w_20()
.map(|el| {
if self.full_width {
el.w_full()
} else {
el.flex_none().w_auto()
}
})
.map(|el| {
if disabled {
el.cursor_not_allowed()
} else {
el.cursor_pointer()
}
})
.child(Label::new(self.label).color(if disabled {
Color::Disabled
} else {
Color::Default
}))
.child(
Icon::new(IconName::ChevronUpDown)
.size(IconSize::XSmall)
.color(if disabled {
Color::Disabled
} else {
Color::Muted
}),
)
.when_some(self.on_click.filter(|_| !disabled), |el, on_click| {
el.on_mouse_down(MouseButton::Left, |_, cx| cx.prevent_default())
.on_click(move |event, cx| {
cx.stop_propagation();
(on_click)(event, cx)
})
})
}
}