ZIm/crates/gpui/src/color.rs
Michael Sloan 5fafab6e52
Migrate to schemars version 1.0 (#33635)
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.

This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.

Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.

To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:

* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.

Release Notes:

- N/A
2025-06-30 21:07:28 +00:00

931 lines
26 KiB
Rust

use anyhow::{Context as _, bail};
use schemars::{JsonSchema, json_schema};
use serde::{
Deserialize, Deserializer, Serialize, Serializer,
de::{self, Visitor},
};
use std::borrow::Cow;
use std::{
fmt::{self, Display, Formatter},
hash::{Hash, Hasher},
};
/// Convert an RGB hex color code number to a color type
pub fn rgb(hex: u32) -> Rgba {
let r = ((hex >> 16) & 0xFF) as f32 / 255.0;
let g = ((hex >> 8) & 0xFF) as f32 / 255.0;
let b = (hex & 0xFF) as f32 / 255.0;
Rgba { r, g, b, a: 1.0 }
}
/// Convert an RGBA hex color code number to [`Rgba`]
pub fn rgba(hex: u32) -> Rgba {
let r = ((hex >> 24) & 0xFF) as f32 / 255.0;
let g = ((hex >> 16) & 0xFF) as f32 / 255.0;
let b = ((hex >> 8) & 0xFF) as f32 / 255.0;
let a = (hex & 0xFF) as f32 / 255.0;
Rgba { r, g, b, a }
}
/// Swap from RGBA with premultiplied alpha to BGRA
pub(crate) fn swap_rgba_pa_to_bgra(color: &mut [u8]) {
color.swap(0, 2);
if color[3] > 0 {
let a = color[3] as f32 / 255.;
color[0] = (color[0] as f32 / a) as u8;
color[1] = (color[1] as f32 / a) as u8;
color[2] = (color[2] as f32 / a) as u8;
}
}
/// An RGBA color
#[derive(PartialEq, Clone, Copy, Default)]
pub struct Rgba {
/// The red component of the color, in the range 0.0 to 1.0
pub r: f32,
/// The green component of the color, in the range 0.0 to 1.0
pub g: f32,
/// The blue component of the color, in the range 0.0 to 1.0
pub b: f32,
/// The alpha component of the color, in the range 0.0 to 1.0
pub a: f32,
}
impl fmt::Debug for Rgba {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "rgba({:#010x})", u32::from(*self))
}
}
impl Rgba {
/// Create a new [`Rgba`] color by blending this and another color together
pub fn blend(&self, other: Rgba) -> Self {
if other.a >= 1.0 {
other
} else if other.a <= 0.0 {
return *self;
} else {
return Rgba {
r: (self.r * (1.0 - other.a)) + (other.r * other.a),
g: (self.g * (1.0 - other.a)) + (other.g * other.a),
b: (self.b * (1.0 - other.a)) + (other.b * other.a),
a: self.a,
};
}
}
}
impl From<Rgba> for u32 {
fn from(rgba: Rgba) -> Self {
let r = (rgba.r * 255.0) as u32;
let g = (rgba.g * 255.0) as u32;
let b = (rgba.b * 255.0) as u32;
let a = (rgba.a * 255.0) as u32;
(r << 24) | (g << 16) | (b << 8) | a
}
}
struct RgbaVisitor;
impl Visitor<'_> for RgbaVisitor {
type Value = Rgba;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("a string in the format #rrggbb or #rrggbbaa")
}
fn visit_str<E: de::Error>(self, value: &str) -> Result<Rgba, E> {
Rgba::try_from(value).map_err(E::custom)
}
}
impl JsonSchema for Rgba {
fn schema_name() -> Cow<'static, str> {
"Rgba".into()
}
fn json_schema(_generator: &mut schemars::SchemaGenerator) -> schemars::Schema {
json_schema!({
"type": "string",
"pattern": "^#([0-9a-fA-F]{3}|[0-9a-fA-F]{4}|[0-9a-fA-F]{6}|[0-9a-fA-F]{8})$"
})
}
}
impl<'de> Deserialize<'de> for Rgba {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_str(RgbaVisitor)
}
}
impl Serialize for Rgba {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let r = (self.r * 255.0).round() as u8;
let g = (self.g * 255.0).round() as u8;
let b = (self.b * 255.0).round() as u8;
let a = (self.a * 255.0).round() as u8;
let s = format!("#{r:02x}{g:02x}{b:02x}{a:02x}");
serializer.serialize_str(&s)
}
}
impl From<Hsla> for Rgba {
fn from(color: Hsla) -> Self {
let h = color.h;
let s = color.s;
let l = color.l;
let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
let x = c * (1.0 - ((h * 6.0) % 2.0 - 1.0).abs());
let m = l - c / 2.0;
let cm = c + m;
let xm = x + m;
let (r, g, b) = match (h * 6.0).floor() as i32 {
0 | 6 => (cm, xm, m),
1 => (xm, cm, m),
2 => (m, cm, xm),
3 => (m, xm, cm),
4 => (xm, m, cm),
_ => (cm, m, xm),
};
Rgba {
r,
g,
b,
a: color.a,
}
}
}
impl TryFrom<&'_ str> for Rgba {
type Error = anyhow::Error;
fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
const RGB: usize = "rgb".len();
const RGBA: usize = "rgba".len();
const RRGGBB: usize = "rrggbb".len();
const RRGGBBAA: usize = "rrggbbaa".len();
const EXPECTED_FORMATS: &str = "Expected #rgb, #rgba, #rrggbb, or #rrggbbaa";
const INVALID_UNICODE: &str = "invalid unicode characters in color";
let Some(("", hex)) = value.trim().split_once('#') else {
bail!("invalid RGBA hex color: '{value}'. {EXPECTED_FORMATS}");
};
let (r, g, b, a) = match hex.len() {
RGB | RGBA => {
let r = u8::from_str_radix(
hex.get(0..1).with_context(|| {
format!("{INVALID_UNICODE}: r component of #rgb/#rgba for value: '{value}'")
})?,
16,
)?;
let g = u8::from_str_radix(
hex.get(1..2).with_context(|| {
format!("{INVALID_UNICODE}: g component of #rgb/#rgba for value: '{value}'")
})?,
16,
)?;
let b = u8::from_str_radix(
hex.get(2..3).with_context(|| {
format!("{INVALID_UNICODE}: b component of #rgb/#rgba for value: '{value}'")
})?,
16,
)?;
let a = if hex.len() == RGBA {
u8::from_str_radix(
hex.get(3..4).with_context(|| {
format!("{INVALID_UNICODE}: a component of #rgba for value: '{value}'")
})?,
16,
)?
} else {
0xf
};
/// Duplicates a given hex digit.
/// E.g., `0xf` -> `0xff`.
const fn duplicate(value: u8) -> u8 {
(value << 4) | value
}
(duplicate(r), duplicate(g), duplicate(b), duplicate(a))
}
RRGGBB | RRGGBBAA => {
let r = u8::from_str_radix(
hex.get(0..2).with_context(|| {
format!(
"{}: r component of #rrggbb/#rrggbbaa for value: '{}'",
INVALID_UNICODE, value
)
})?,
16,
)?;
let g = u8::from_str_radix(
hex.get(2..4).with_context(|| {
format!(
"{INVALID_UNICODE}: g component of #rrggbb/#rrggbbaa for value: '{value}'"
)
})?,
16,
)?;
let b = u8::from_str_radix(
hex.get(4..6).with_context(|| {
format!(
"{INVALID_UNICODE}: b component of #rrggbb/#rrggbbaa for value: '{value}'"
)
})?,
16,
)?;
let a = if hex.len() == RRGGBBAA {
u8::from_str_radix(
hex.get(6..8).with_context(|| {
format!(
"{INVALID_UNICODE}: a component of #rrggbbaa for value: '{value}'"
)
})?,
16,
)?
} else {
0xff
};
(r, g, b, a)
}
_ => bail!("invalid RGBA hex color: '{value}'. {EXPECTED_FORMATS}"),
};
Ok(Rgba {
r: r as f32 / 255.,
g: g as f32 / 255.,
b: b as f32 / 255.,
a: a as f32 / 255.,
})
}
}
/// An HSLA color
#[derive(Default, Copy, Clone, Debug)]
#[repr(C)]
pub struct Hsla {
/// Hue, in a range from 0 to 1
pub h: f32,
/// Saturation, in a range from 0 to 1
pub s: f32,
/// Lightness, in a range from 0 to 1
pub l: f32,
/// Alpha, in a range from 0 to 1
pub a: f32,
}
impl PartialEq for Hsla {
fn eq(&self, other: &Self) -> bool {
self.h
.total_cmp(&other.h)
.then(self.s.total_cmp(&other.s))
.then(self.l.total_cmp(&other.l).then(self.a.total_cmp(&other.a)))
.is_eq()
}
}
impl PartialOrd for Hsla {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Ord for Hsla {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.h
.total_cmp(&other.h)
.then(self.s.total_cmp(&other.s))
.then(self.l.total_cmp(&other.l).then(self.a.total_cmp(&other.a)))
}
}
impl Eq for Hsla {}
impl Hash for Hsla {
fn hash<H: Hasher>(&self, state: &mut H) {
state.write_u32(u32::from_be_bytes(self.h.to_be_bytes()));
state.write_u32(u32::from_be_bytes(self.s.to_be_bytes()));
state.write_u32(u32::from_be_bytes(self.l.to_be_bytes()));
state.write_u32(u32::from_be_bytes(self.a.to_be_bytes()));
}
}
impl Display for Hsla {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(
f,
"hsla({:.2}, {:.2}%, {:.2}%, {:.2})",
self.h * 360.,
self.s * 100.,
self.l * 100.,
self.a
)
}
}
/// Construct an [`Hsla`] object from plain values
pub fn hsla(h: f32, s: f32, l: f32, a: f32) -> Hsla {
Hsla {
h: h.clamp(0., 1.),
s: s.clamp(0., 1.),
l: l.clamp(0., 1.),
a: a.clamp(0., 1.),
}
}
/// Pure black in [`Hsla`]
pub const fn black() -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: 0.,
a: 1.,
}
}
/// Transparent black in [`Hsla`]
pub const fn transparent_black() -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: 0.,
a: 0.,
}
}
/// Transparent black in [`Hsla`]
pub const fn transparent_white() -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: 1.,
a: 0.,
}
}
/// Opaque grey in [`Hsla`], values will be clamped to the range [0, 1]
pub fn opaque_grey(lightness: f32, opacity: f32) -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: lightness.clamp(0., 1.),
a: opacity.clamp(0., 1.),
}
}
/// Pure white in [`Hsla`]
pub const fn white() -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: 1.,
a: 1.,
}
}
/// The color red in [`Hsla`]
pub const fn red() -> Hsla {
Hsla {
h: 0.,
s: 1.,
l: 0.5,
a: 1.,
}
}
/// The color blue in [`Hsla`]
pub const fn blue() -> Hsla {
Hsla {
h: 0.6666666667,
s: 1.,
l: 0.5,
a: 1.,
}
}
/// The color green in [`Hsla`]
pub const fn green() -> Hsla {
Hsla {
h: 0.3333333333,
s: 1.,
l: 0.25,
a: 1.,
}
}
/// The color yellow in [`Hsla`]
pub const fn yellow() -> Hsla {
Hsla {
h: 0.1666666667,
s: 1.,
l: 0.5,
a: 1.,
}
}
impl Hsla {
/// Converts this HSLA color to an RGBA color.
pub fn to_rgb(self) -> Rgba {
self.into()
}
/// The color red
pub const fn red() -> Self {
red()
}
/// The color green
pub const fn green() -> Self {
green()
}
/// The color blue
pub const fn blue() -> Self {
blue()
}
/// The color black
pub const fn black() -> Self {
black()
}
/// The color white
pub const fn white() -> Self {
white()
}
/// The color transparent black
pub const fn transparent_black() -> Self {
transparent_black()
}
/// Returns true if the HSLA color is fully transparent, false otherwise.
pub fn is_transparent(&self) -> bool {
self.a == 0.0
}
/// Blends `other` on top of `self` based on `other`'s alpha value. The resulting color is a combination of `self`'s and `other`'s colors.
///
/// If `other`'s alpha value is 1.0 or greater, `other` color is fully opaque, thus `other` is returned as the output color.
/// If `other`'s alpha value is 0.0 or less, `other` color is fully transparent, thus `self` is returned as the output color.
/// Else, the output color is calculated as a blend of `self` and `other` based on their weighted alpha values.
///
/// Assumptions:
/// - Alpha values are contained in the range [0, 1], with 1 as fully opaque and 0 as fully transparent.
/// - The relative contributions of `self` and `other` is based on `self`'s alpha value (`self.a`) and `other`'s alpha value (`other.a`), `self` contributing `self.a * (1.0 - other.a)` and `other` contributing its own alpha value.
/// - RGB color components are contained in the range [0, 1].
/// - If `self` and `other` colors are out of the valid range, the blend operation's output and behavior is undefined.
pub fn blend(self, other: Hsla) -> Hsla {
let alpha = other.a;
if alpha >= 1.0 {
other
} else if alpha <= 0.0 {
return self;
} else {
let converted_self = Rgba::from(self);
let converted_other = Rgba::from(other);
let blended_rgb = converted_self.blend(converted_other);
return Hsla::from(blended_rgb);
}
}
/// Returns a new HSLA color with the same hue, and lightness, but with no saturation.
pub fn grayscale(&self) -> Self {
Hsla {
h: self.h,
s: 0.,
l: self.l,
a: self.a,
}
}
/// Fade out the color by a given factor. This factor should be between 0.0 and 1.0.
/// Where 0.0 will leave the color unchanged, and 1.0 will completely fade out the color.
pub fn fade_out(&mut self, factor: f32) {
self.a *= 1.0 - factor.clamp(0., 1.);
}
/// Multiplies the alpha value of the color by a given factor
/// and returns a new HSLA color.
///
/// Useful for transforming colors with dynamic opacity,
/// like a color from an external source.
///
/// Example:
/// ```
/// let color = gpui::red();
/// let faded_color = color.opacity(0.5);
/// assert_eq!(faded_color.a, 0.5);
/// ```
///
/// This will return a red color with half the opacity.
///
/// Example:
/// ```
/// let color = hlsa(0.7, 1.0, 0.5, 0.7); // A saturated blue
/// let faded_color = color.opacity(0.16);
/// assert_eq!(faded_color.a, 0.112);
/// ```
///
/// This will return a blue color with around ~10% opacity,
/// suitable for an element's hover or selected state.
///
pub fn opacity(&self, factor: f32) -> Self {
Hsla {
h: self.h,
s: self.s,
l: self.l,
a: self.a * factor.clamp(0., 1.),
}
}
/// Returns a new HSLA color with the same hue, saturation,
/// and lightness, but with a new alpha value.
///
/// Example:
/// ```
/// let color = gpui::red();
/// let red_color = color.alpha(0.25);
/// assert_eq!(red_color.a, 0.25);
/// ```
///
/// This will return a red color with half the opacity.
///
/// Example:
/// ```
/// let color = hsla(0.7, 1.0, 0.5, 0.7); // A saturated blue
/// let faded_color = color.alpha(0.25);
/// assert_eq!(faded_color.a, 0.25);
/// ```
///
/// This will return a blue color with 25% opacity.
pub fn alpha(&self, a: f32) -> Self {
Hsla {
h: self.h,
s: self.s,
l: self.l,
a: a.clamp(0., 1.),
}
}
}
impl From<Rgba> for Hsla {
fn from(color: Rgba) -> Self {
let r = color.r;
let g = color.g;
let b = color.b;
let max = r.max(g.max(b));
let min = r.min(g.min(b));
let delta = max - min;
let l = (max + min) / 2.0;
let s = if l == 0.0 || l == 1.0 {
0.0
} else if l < 0.5 {
delta / (2.0 * l)
} else {
delta / (2.0 - 2.0 * l)
};
let h = if delta == 0.0 {
0.0
} else if max == r {
((g - b) / delta).rem_euclid(6.0) / 6.0
} else if max == g {
((b - r) / delta + 2.0) / 6.0
} else {
((r - g) / delta + 4.0) / 6.0
};
Hsla {
h,
s,
l,
a: color.a,
}
}
}
impl JsonSchema for Hsla {
fn schema_name() -> Cow<'static, str> {
Rgba::schema_name()
}
fn json_schema(generator: &mut schemars::SchemaGenerator) -> schemars::Schema {
Rgba::json_schema(generator)
}
}
impl Serialize for Hsla {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
Rgba::from(*self).serialize(serializer)
}
}
impl<'de> Deserialize<'de> for Hsla {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
Ok(Rgba::deserialize(deserializer)?.into())
}
}
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize, JsonSchema)]
#[repr(C)]
pub(crate) enum BackgroundTag {
Solid = 0,
LinearGradient = 1,
PatternSlash = 2,
}
/// A color space for color interpolation.
///
/// References:
/// - <https://developer.mozilla.org/en-US/docs/Web/CSS/color-interpolation-method>
/// - <https://www.w3.org/TR/css-color-4/#typedef-color-space>
#[derive(Debug, Clone, Copy, PartialEq, Default, Serialize, Deserialize, JsonSchema)]
#[repr(C)]
pub enum ColorSpace {
#[default]
/// The sRGB color space.
Srgb = 0,
/// The Oklab color space.
Oklab = 1,
}
impl Display for ColorSpace {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
ColorSpace::Srgb => write!(f, "sRGB"),
ColorSpace::Oklab => write!(f, "Oklab"),
}
}
}
/// A background color, which can be either a solid color or a linear gradient.
#[derive(Clone, Copy, PartialEq, Serialize, Deserialize, JsonSchema)]
#[repr(C)]
pub struct Background {
pub(crate) tag: BackgroundTag,
pub(crate) color_space: ColorSpace,
pub(crate) solid: Hsla,
pub(crate) gradient_angle_or_pattern_height: f32,
pub(crate) colors: [LinearColorStop; 2],
/// Padding for alignment for repr(C) layout.
pad: u32,
}
impl std::fmt::Debug for Background {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self.tag {
BackgroundTag::Solid => write!(f, "Solid({:?})", self.solid),
BackgroundTag::LinearGradient => {
write!(
f,
"LinearGradient({}, {:?}, {:?})",
self.gradient_angle_or_pattern_height, self.colors[0], self.colors[1]
)
}
BackgroundTag::PatternSlash => {
write!(
f,
"PatternSlash({:?}, {})",
self.solid, self.gradient_angle_or_pattern_height
)
}
}
}
}
impl Eq for Background {}
impl Default for Background {
fn default() -> Self {
Self {
tag: BackgroundTag::Solid,
solid: Hsla::default(),
color_space: ColorSpace::default(),
gradient_angle_or_pattern_height: 0.0,
colors: [LinearColorStop::default(), LinearColorStop::default()],
pad: 0,
}
}
}
/// Creates a hash pattern background
pub fn pattern_slash(color: Hsla, width: f32, interval: f32) -> Background {
let width_scaled = (width * 255.0) as u32;
let interval_scaled = (interval * 255.0) as u32;
let height = ((width_scaled * 0xFFFF) + interval_scaled) as f32;
Background {
tag: BackgroundTag::PatternSlash,
solid: color,
gradient_angle_or_pattern_height: height,
..Default::default()
}
}
/// Creates a solid background color.
pub fn solid_background(color: impl Into<Hsla>) -> Background {
Background {
solid: color.into(),
..Default::default()
}
}
/// Creates a LinearGradient background color.
///
/// The gradient line's angle of direction. A value of `0.` is equivalent to top; increasing values rotate clockwise from there.
///
/// The `angle` is in degrees value in the range 0.0 to 360.0.
///
/// <https://developer.mozilla.org/en-US/docs/Web/CSS/gradient/linear-gradient>
pub fn linear_gradient(
angle: f32,
from: impl Into<LinearColorStop>,
to: impl Into<LinearColorStop>,
) -> Background {
Background {
tag: BackgroundTag::LinearGradient,
gradient_angle_or_pattern_height: angle,
colors: [from.into(), to.into()],
..Default::default()
}
}
/// A color stop in a linear gradient.
///
/// <https://developer.mozilla.org/en-US/docs/Web/CSS/gradient/linear-gradient#linear-color-stop>
#[derive(Debug, Clone, Copy, Default, PartialEq, Serialize, Deserialize, JsonSchema)]
#[repr(C)]
pub struct LinearColorStop {
/// The color of the color stop.
pub color: Hsla,
/// The percentage of the gradient, in the range 0.0 to 1.0.
pub percentage: f32,
}
/// Creates a new linear color stop.
///
/// The percentage of the gradient, in the range 0.0 to 1.0.
pub fn linear_color_stop(color: impl Into<Hsla>, percentage: f32) -> LinearColorStop {
LinearColorStop {
color: color.into(),
percentage,
}
}
impl LinearColorStop {
/// Returns a new color stop with the same color, but with a modified alpha value.
pub fn opacity(&self, factor: f32) -> Self {
Self {
percentage: self.percentage,
color: self.color.opacity(factor),
}
}
}
impl Background {
/// Use specified color space for color interpolation.
///
/// <https://developer.mozilla.org/en-US/docs/Web/CSS/color-interpolation-method>
pub fn color_space(mut self, color_space: ColorSpace) -> Self {
self.color_space = color_space;
self
}
/// Returns a new background color with the same hue, saturation, and lightness, but with a modified alpha value.
pub fn opacity(&self, factor: f32) -> Self {
let mut background = *self;
background.solid = background.solid.opacity(factor);
background.colors = [
self.colors[0].opacity(factor),
self.colors[1].opacity(factor),
];
background
}
/// Returns whether the background color is transparent.
pub fn is_transparent(&self) -> bool {
match self.tag {
BackgroundTag::Solid => self.solid.is_transparent(),
BackgroundTag::LinearGradient => self.colors.iter().all(|c| c.color.is_transparent()),
BackgroundTag::PatternSlash => self.solid.is_transparent(),
}
}
}
impl From<Hsla> for Background {
fn from(value: Hsla) -> Self {
Background {
tag: BackgroundTag::Solid,
solid: value,
..Default::default()
}
}
}
impl From<Rgba> for Background {
fn from(value: Rgba) -> Self {
Background {
tag: BackgroundTag::Solid,
solid: Hsla::from(value),
..Default::default()
}
}
}
#[cfg(test)]
mod tests {
use serde_json::json;
use super::*;
#[test]
fn test_deserialize_three_value_hex_to_rgba() {
let actual: Rgba = serde_json::from_value(json!("#f09")).unwrap();
assert_eq!(actual, rgba(0xff0099ff))
}
#[test]
fn test_deserialize_four_value_hex_to_rgba() {
let actual: Rgba = serde_json::from_value(json!("#f09f")).unwrap();
assert_eq!(actual, rgba(0xff0099ff))
}
#[test]
fn test_deserialize_six_value_hex_to_rgba() {
let actual: Rgba = serde_json::from_value(json!("#ff0099")).unwrap();
assert_eq!(actual, rgba(0xff0099ff))
}
#[test]
fn test_deserialize_eight_value_hex_to_rgba() {
let actual: Rgba = serde_json::from_value(json!("#ff0099ff")).unwrap();
assert_eq!(actual, rgba(0xff0099ff))
}
#[test]
fn test_deserialize_eight_value_hex_with_padding_to_rgba() {
let actual: Rgba = serde_json::from_value(json!(" #f5f5f5ff ")).unwrap();
assert_eq!(actual, rgba(0xf5f5f5ff))
}
#[test]
fn test_deserialize_eight_value_hex_with_mixed_case_to_rgba() {
let actual: Rgba = serde_json::from_value(json!("#DeAdbEeF")).unwrap();
assert_eq!(actual, rgba(0xdeadbeef))
}
#[test]
fn test_background_solid() {
let color = Hsla::from(rgba(0xff0099ff));
let mut background = Background::from(color);
assert_eq!(background.tag, BackgroundTag::Solid);
assert_eq!(background.solid, color);
assert_eq!(background.opacity(0.5).solid, color.opacity(0.5));
assert_eq!(background.is_transparent(), false);
background.solid = hsla(0.0, 0.0, 0.0, 0.0);
assert_eq!(background.is_transparent(), true);
}
#[test]
fn test_background_linear_gradient() {
let from = linear_color_stop(rgba(0xff0099ff), 0.0);
let to = linear_color_stop(rgba(0x00ff99ff), 1.0);
let background = linear_gradient(90.0, from, to);
assert_eq!(background.tag, BackgroundTag::LinearGradient);
assert_eq!(background.colors[0], from);
assert_eq!(background.colors[1], to);
assert_eq!(background.opacity(0.5).colors[0], from.opacity(0.5));
assert_eq!(background.opacity(0.5).colors[1], to.opacity(0.5));
assert_eq!(background.is_transparent(), false);
assert_eq!(background.opacity(0.0).is_transparent(), true);
}
}