
Adds some of the UI components to allow us to visually render settings. These are UI only and are not functional yet (@maxdeviant will be working on these when he is back.) You can see some examples by running `script/storybook setting`.  Release Notes: - N/A
351 lines
9.4 KiB
Rust
351 lines
9.4 KiB
Rust
use crate::{prelude::*, Checkbox, ListHeader};
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use super::DropdownMenu;
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#[derive(PartialEq, Clone, Eq, Debug)]
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pub enum ToggleType {
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Checkbox,
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// Switch,
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}
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impl From<ToggleType> for SettingType {
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fn from(toggle_type: ToggleType) -> Self {
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SettingType::Toggle(toggle_type)
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum InputType {
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Text,
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Number,
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}
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impl From<InputType> for SettingType {
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fn from(input_type: InputType) -> Self {
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SettingType::Input(input_type)
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum SecondarySettingType {
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Dropdown,
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}
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum SettingType {
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Toggle(ToggleType),
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ToggleAnd(SecondarySettingType),
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Input(InputType),
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Dropdown,
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Range,
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Unsupported,
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}
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#[derive(Debug, Clone, IntoElement)]
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pub struct SettingsGroup {
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pub name: String,
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settings: Vec<SettingsItem>,
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}
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impl SettingsGroup {
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pub fn new(name: impl Into<String>) -> Self {
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Self {
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name: name.into(),
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settings: Vec::new(),
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}
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}
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pub fn add_setting(mut self, setting: SettingsItem) -> Self {
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self.settings.push(setting);
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self
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}
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}
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impl RenderOnce for SettingsGroup {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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let empty_message = format!("No settings available for {}", self.name);
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let header = ListHeader::new(self.name);
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let settings = self.settings.clone().into_iter();
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v_flex()
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.p_1()
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.gap_2()
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.child(header)
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.when(self.settings.len() == 0, |this| {
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this.child(Label::new(empty_message))
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})
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.children(settings)
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub enum SettingLayout {
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Stacked,
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AutoWidth,
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FullLine,
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FullLineJustified,
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct SettingId(pub SharedString);
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impl From<SettingId> for ElementId {
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fn from(id: SettingId) -> Self {
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ElementId::Name(id.0)
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}
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}
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impl From<&str> for SettingId {
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fn from(id: &str) -> Self {
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Self(id.to_string().into())
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}
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}
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impl From<SharedString> for SettingId {
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fn from(id: SharedString) -> Self {
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Self(id)
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}
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}
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#[derive(Debug, Clone, PartialEq)]
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pub struct SettingValue(pub SharedString);
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impl From<SharedString> for SettingValue {
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fn from(value: SharedString) -> Self {
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Self(value)
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}
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}
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impl From<String> for SettingValue {
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fn from(value: String) -> Self {
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Self(value.into())
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}
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}
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impl From<bool> for SettingValue {
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fn from(value: bool) -> Self {
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Self(value.to_string().into())
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}
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}
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impl From<SettingValue> for bool {
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fn from(value: SettingValue) -> Self {
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value.0 == "true"
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}
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}
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#[derive(Debug, Clone, IntoElement)]
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pub struct SettingsItem {
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pub id: SettingId,
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current_value: Option<SettingValue>,
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disabled: bool,
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hide_label: bool,
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icon: Option<IconName>,
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layout: SettingLayout,
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name: SharedString,
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// possible_values: Option<Vec<SettingValue>>,
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setting_type: SettingType,
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toggled: Option<bool>,
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}
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impl SettingsItem {
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pub fn new(
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id: impl Into<SettingId>,
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name: SharedString,
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setting_type: SettingType,
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current_value: Option<SettingValue>,
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) -> Self {
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let toggled = match setting_type {
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SettingType::Toggle(_) | SettingType::ToggleAnd(_) => Some(false),
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_ => None,
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};
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Self {
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id: id.into(),
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current_value,
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disabled: false,
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hide_label: false,
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icon: None,
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layout: SettingLayout::FullLine,
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name,
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// possible_values: None,
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setting_type,
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toggled,
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}
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}
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pub fn layout(mut self, layout: SettingLayout) -> Self {
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self.layout = layout;
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self
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}
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pub fn toggled(mut self, toggled: bool) -> Self {
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self.toggled = Some(toggled);
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self
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}
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// pub fn hide_label(mut self, hide_label: bool) -> Self {
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// self.hide_label = hide_label;
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// self
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// }
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pub fn icon(mut self, icon: IconName) -> Self {
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self.icon = Some(icon);
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self
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}
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// pub fn disabled(mut self, disabled: bool) -> Self {
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// self.disabled = disabled;
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// self
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// }
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}
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impl RenderOnce for SettingsItem {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let id: ElementId = self.id.clone().into();
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// When the setting is disabled or toggled off, we don't want any secondary elements to be interactable
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let secondary_element_disabled = self.disabled || self.toggled == Some(false);
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let full_width = match self.layout {
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SettingLayout::FullLine | SettingLayout::FullLineJustified => true,
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_ => false,
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};
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let hide_label = self.hide_label || self.icon.is_some();
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let justified = match (self.layout.clone(), self.setting_type.clone()) {
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(_, SettingType::ToggleAnd(_)) => true,
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(SettingLayout::FullLineJustified, _) => true,
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_ => false,
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};
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let (setting_type, current_value) = (self.setting_type.clone(), self.current_value.clone());
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let current_string = if let Some(current_value) = current_value.clone() {
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Some(current_value.0)
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} else {
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None
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};
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let toggleable = match setting_type {
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SettingType::Toggle(_) => true,
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SettingType::ToggleAnd(_) => true,
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_ => false,
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};
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let setting_element = match setting_type {
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SettingType::Toggle(_) => None,
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SettingType::ToggleAnd(secondary_setting_type) => match secondary_setting_type {
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SecondarySettingType::Dropdown => Some(
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DropdownMenu::new(id.clone(), &cx)
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.current_item(current_string)
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.disabled(secondary_element_disabled)
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.into_any_element(),
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),
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},
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SettingType::Input(input_type) => match input_type {
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InputType::Text => Some(div().child("text").into_any_element()),
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InputType::Number => Some(div().child("number").into_any_element()),
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},
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SettingType::Dropdown => Some(
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DropdownMenu::new(id.clone(), &cx)
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.current_item(current_string)
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.full_width(true)
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.into_any_element(),
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),
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SettingType::Range => Some(div().child("range").into_any_element()),
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SettingType::Unsupported => None,
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};
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let checkbox = Checkbox::new(
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ElementId::Name(format!("toggle-{}", self.id.0).to_string().into()),
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self.toggled.into(),
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)
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.disabled(self.disabled);
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let toggle_element = match (toggleable, self.setting_type.clone()) {
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(true, SettingType::Toggle(toggle_type)) => match toggle_type {
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ToggleType::Checkbox => Some(checkbox.into_any_element()),
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},
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(true, SettingType::ToggleAnd(_)) => Some(checkbox.into_any_element()),
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(_, _) => None,
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};
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let item = if self.layout == SettingLayout::Stacked {
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v_flex()
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} else {
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h_flex()
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};
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item.id(id)
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.gap_2()
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.w_full()
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.when_some(self.icon, |this, icon| {
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this.child(div().px_0p5().child(Icon::new(icon).color(Color::Muted)))
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})
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.children(toggle_element)
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.children(if hide_label {
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None
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} else {
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Some(Label::new(self.name.clone()))
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})
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.when(justified, |this| this.child(div().flex_1().size_full()))
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.child(
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h_flex()
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.when(full_width, |this| this.w_full())
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.when(self.layout == SettingLayout::FullLineJustified, |this| {
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this.justify_end()
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})
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.children(setting_element),
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)
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// help flex along when full width is disabled
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//
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// this probably isn't needed, but fighting with flex to
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// get this right without inspection tools will be a pain
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.when(!full_width, |this| this.child(div().size_full().flex_1()))
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}
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}
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pub struct SettingsMenu {
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name: SharedString,
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groups: Vec<SettingsGroup>,
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}
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impl SettingsMenu {
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pub fn new(name: impl Into<SharedString>) -> Self {
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Self {
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name: name.into(),
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groups: Vec::new(),
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}
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}
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pub fn add_group(mut self, group: SettingsGroup) -> Self {
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self.groups.push(group);
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self
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}
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}
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impl Render for SettingsMenu {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
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let is_empty = self.groups.is_empty();
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v_flex()
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.id(ElementId::Name(self.name.clone()))
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.elevation_2(cx)
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.min_w_56()
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.max_w_96()
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.max_h_2_3()
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.px_2()
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.when_else(
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is_empty,
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|empty| empty.py_1(),
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|not_empty| not_empty.pt_0().pb_1(),
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)
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.gap_1()
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.when(is_empty, |this| {
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this.child(Label::new("No settings found").color(Color::Muted))
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})
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.children(self.groups.clone())
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}
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}
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