
This PR renames the `IconElement` component to just `Icon`. This better matches the rest of our components, as `IconElement` was the only one using this naming convention. The `Icon` enum has been renamed to `IconName` to free up the name. I was trying to come up with a way that would allow rendering an `Icon::Zed` directly (and thus make the `IconElement` a hidden part of the API), but I couldn't come up with a way to do this cleanly. Release Notes: - N/A
140 lines
4.4 KiB
Rust
140 lines
4.4 KiB
Rust
use crate::{h_stack, prelude::*, Icon, IconName, IconSize};
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use gpui::{relative, rems, Action, FocusHandle, IntoElement, Keystroke};
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#[derive(IntoElement, Clone)]
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pub struct KeyBinding {
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/// A keybinding consists of a key and a set of modifier keys.
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/// More then one keybinding produces a chord.
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///
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/// This should always contain at least one element.
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key_binding: gpui::KeyBinding,
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}
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impl RenderOnce for KeyBinding {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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h_stack()
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.flex_none()
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.gap_2()
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.children(self.key_binding.keystrokes().iter().map(|keystroke| {
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let key_icon = Self::icon_for_key(&keystroke);
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h_stack()
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.flex_none()
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.gap_0p5()
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.p_0p5()
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.rounded_sm()
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.text_color(cx.theme().colors().text_muted)
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.when(keystroke.modifiers.function, |el| el.child(Key::new("fn")))
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.when(keystroke.modifiers.control, |el| {
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el.child(KeyIcon::new(IconName::Control))
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})
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.when(keystroke.modifiers.alt, |el| {
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el.child(KeyIcon::new(IconName::Option))
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})
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.when(keystroke.modifiers.command, |el| {
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el.child(KeyIcon::new(IconName::Command))
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})
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.when(keystroke.modifiers.shift, |el| {
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el.child(KeyIcon::new(IconName::Shift))
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})
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.when_some(key_icon, |el, icon| el.child(KeyIcon::new(icon)))
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.when(key_icon.is_none(), |el| {
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el.child(Key::new(keystroke.key.to_uppercase().clone()))
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})
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}))
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}
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}
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impl KeyBinding {
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pub fn for_action(action: &dyn Action, cx: &mut WindowContext) -> Option<Self> {
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let key_binding = cx.bindings_for_action(action).last().cloned()?;
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Some(Self::new(key_binding))
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}
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// like for_action(), but lets you specify the context from which keybindings
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// are matched.
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pub fn for_action_in(
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action: &dyn Action,
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focus: &FocusHandle,
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cx: &mut WindowContext,
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) -> Option<Self> {
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let key_binding = cx.bindings_for_action_in(action, focus).last().cloned()?;
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Some(Self::new(key_binding))
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}
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fn icon_for_key(keystroke: &Keystroke) -> Option<IconName> {
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match keystroke.key.as_str() {
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"left" => Some(IconName::ArrowLeft),
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"right" => Some(IconName::ArrowRight),
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"up" => Some(IconName::ArrowUp),
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"down" => Some(IconName::ArrowDown),
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"backspace" => Some(IconName::Backspace),
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"delete" => Some(IconName::Delete),
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"return" => Some(IconName::Return),
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"enter" => Some(IconName::Return),
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"tab" => Some(IconName::Tab),
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"space" => Some(IconName::Space),
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"escape" => Some(IconName::Escape),
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"pagedown" => Some(IconName::PageDown),
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"pageup" => Some(IconName::PageUp),
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_ => None,
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}
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}
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pub fn new(key_binding: gpui::KeyBinding) -> Self {
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Self { key_binding }
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}
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}
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#[derive(IntoElement)]
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pub struct Key {
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key: SharedString,
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}
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impl RenderOnce for Key {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let single_char = self.key.len() == 1;
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div()
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.py_0()
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.map(|this| {
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if single_char {
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this.w(rems(14. / 16.)).flex().flex_none().justify_center()
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} else {
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this.px_0p5()
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}
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})
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.h(rems(14. / 16.))
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.text_ui()
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.line_height(relative(1.))
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.text_color(cx.theme().colors().text_muted)
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.child(self.key.clone())
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}
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}
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impl Key {
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pub fn new(key: impl Into<SharedString>) -> Self {
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Self { key: key.into() }
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}
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}
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#[derive(IntoElement)]
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pub struct KeyIcon {
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icon: IconName,
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}
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impl RenderOnce for KeyIcon {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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div().w(rems(14. / 16.)).child(
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Icon::new(self.icon)
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.size(IconSize::Small)
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.color(Color::Muted),
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)
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}
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}
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impl KeyIcon {
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pub fn new(icon: IconName) -> Self {
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Self { icon }
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}
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}
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