ZIm/crates/gpui3/src/app.rs
2023-10-05 00:08:45 -06:00

384 lines
12 KiB
Rust

mod async_context;
mod entity_map;
mod model_context;
pub use async_context::*;
pub use entity_map::*;
pub use model_context::*;
use refineable::Refineable;
use crate::{
current_platform, image_cache::ImageCache, AssetSource, Context, DisplayLinker, Executor,
LayoutId, MainThread, MainThreadOnly, Platform, RootView, SvgRenderer, Task, TextStyle,
TextStyleRefinement, TextSystem, Window, WindowContext, WindowHandle, WindowId,
};
use anyhow::{anyhow, Result};
use collections::{HashMap, VecDeque};
use futures::Future;
use parking_lot::Mutex;
use slotmap::SlotMap;
use smallvec::SmallVec;
use std::{
any::{type_name, Any, TypeId},
mem,
sync::{Arc, Weak},
};
use util::{
http::{self, HttpClient},
ResultExt,
};
#[derive(Clone)]
pub struct App(Arc<Mutex<AppContext>>);
impl App {
pub fn production(asset_source: Arc<dyn AssetSource>) -> Self {
let http_client = http::client();
Self::new(current_platform(), asset_source, http_client)
}
#[cfg(any(test, feature = "test"))]
pub fn test() -> Self {
let platform = Arc::new(super::TestPlatform::new());
let asset_source = Arc::new(());
let http_client = util::http::FakeHttpClient::with_404_response();
Self::new(platform, asset_source, http_client)
}
fn new(
platform: Arc<dyn Platform>,
asset_source: Arc<dyn AssetSource>,
http_client: Arc<dyn HttpClient>,
) -> Self {
let executor = platform.executor();
let entities = EntityMap::new();
let unit_entity = entities.insert(entities.reserve(), ());
Self(Arc::new_cyclic(|this| {
Mutex::new(AppContext {
this: this.clone(),
display_linker: Arc::new(DisplayLinker::new(platform.display_linker())),
text_system: Arc::new(TextSystem::new(platform.text_system())),
platform: MainThreadOnly::new(platform, executor.clone()),
executor,
svg_renderer: SvgRenderer::new(asset_source),
image_cache: ImageCache::new(http_client),
pending_updates: 0,
text_style_stack: Vec::new(),
state_stacks_by_type: HashMap::default(),
unit_entity,
entities,
windows: SlotMap::with_key(),
pending_effects: Default::default(),
observers: Default::default(),
layout_id_buffer: Default::default(),
})
}))
}
pub fn run<F>(self, on_finish_launching: F)
where
F: 'static + FnOnce(&mut MainThread<AppContext>),
{
let this = self.clone();
let platform = self.0.lock().platform.clone();
platform.borrow_on_main_thread().run(Box::new(move || {
let cx = &mut *this.0.lock();
let cx = unsafe { mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx) };
on_finish_launching(cx);
}));
}
}
type Handlers = SmallVec<[Arc<dyn Fn(&mut AppContext) -> bool + Send + Sync + 'static>; 2]>;
pub struct AppContext {
this: Weak<Mutex<AppContext>>,
platform: MainThreadOnly<dyn Platform>,
text_system: Arc<TextSystem>,
pending_updates: usize,
pub(crate) executor: Executor,
pub(crate) display_linker: Arc<DisplayLinker>,
pub(crate) svg_renderer: SvgRenderer,
pub(crate) image_cache: ImageCache,
pub(crate) text_style_stack: Vec<TextStyleRefinement>,
pub(crate) state_stacks_by_type: HashMap<TypeId, Vec<Box<dyn Any + Send + Sync>>>,
pub(crate) unit_entity: Handle<()>,
pub(crate) entities: EntityMap,
pub(crate) windows: SlotMap<WindowId, Option<Window>>,
pub(crate) pending_effects: VecDeque<Effect>,
pub(crate) observers: HashMap<EntityId, Handlers>,
pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
}
impl AppContext {
pub(crate) fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
self.pending_updates += 1;
let result = update(self);
if self.pending_updates == 1 {
self.flush_effects();
}
self.pending_updates -= 1;
result
}
pub(crate) fn update_window<R>(
&mut self,
id: WindowId,
update: impl FnOnce(&mut WindowContext) -> R,
) -> Result<R> {
self.update(|cx| {
let mut window = cx
.windows
.get_mut(id)
.ok_or_else(|| anyhow!("window not found"))?
.take()
.unwrap();
let result = update(&mut WindowContext::mutable(cx, &mut window));
cx.windows
.get_mut(id)
.ok_or_else(|| anyhow!("window not found"))?
.replace(window);
Ok(result)
})
}
fn flush_effects(&mut self) {
while let Some(effect) = self.pending_effects.pop_front() {
match effect {
Effect::Notify(entity_id) => self.apply_notify_effect(entity_id),
}
}
let dirty_window_ids = self
.windows
.iter()
.filter_map(|(window_id, window)| {
let window = window.as_ref().unwrap();
if window.dirty {
Some(window_id)
} else {
None
}
})
.collect::<Vec<_>>();
for dirty_window_id in dirty_window_ids {
self.update_window(dirty_window_id, |cx| cx.draw())
.unwrap()
.log_err();
}
}
fn apply_notify_effect(&mut self, updated_entity: EntityId) {
if let Some(mut handlers) = self.observers.remove(&updated_entity) {
handlers.retain(|handler| handler(self));
if let Some(new_handlers) = self.observers.remove(&updated_entity) {
handlers.extend(new_handlers);
}
self.observers.insert(updated_entity, handlers);
}
}
pub fn to_async(&self) -> AsyncAppContext {
AsyncAppContext(unsafe { mem::transmute(self.this.clone()) })
}
pub fn executor(&self) -> &Executor {
&self.executor
}
pub fn run_on_main<R>(
&mut self,
f: impl FnOnce(&mut MainThread<AppContext>) -> R + Send + 'static,
) -> Task<R>
where
R: Send + 'static,
{
if self.executor.is_main_thread() {
Task::ready(f(unsafe {
mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(self)
}))
} else {
let this = self.this.upgrade().unwrap();
self.executor.run_on_main(move || {
let cx = &mut *this.lock();
cx.update(|cx| f(unsafe { mem::transmute::<&mut Self, &mut MainThread<Self>>(cx) }))
})
}
}
pub fn spawn_on_main<F, R>(
&self,
f: impl FnOnce(&mut MainThread<AppContext>) -> F + Send + 'static,
) -> Task<R>
where
F: Future<Output = R> + Send + 'static,
R: Send + 'static,
{
let this = self.this.upgrade().unwrap();
self.executor.spawn_on_main(move || {
let cx = &mut *this.lock();
cx.update(|cx| {
f(unsafe { mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx) })
})
})
}
pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncAppContext) -> Fut + Send + 'static) -> Task<R>
where
Fut: Future<Output = R> + Send + 'static,
R: Send + 'static,
{
let cx = self.to_async();
self.executor.spawn(async move {
let future = f(cx);
future.await
})
}
pub fn text_system(&self) -> &Arc<TextSystem> {
&self.text_system
}
pub fn text_style(&self) -> TextStyle {
let mut style = TextStyle::default();
for refinement in &self.text_style_stack {
style.refine(refinement);
}
style
}
pub fn state<S: 'static>(&self) -> &S {
self.state_stacks_by_type
.get(&TypeId::of::<S>())
.and_then(|stack| stack.last())
.and_then(|any_state| any_state.downcast_ref::<S>())
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<S>()))
.unwrap()
}
pub fn state_mut<S: 'static>(&mut self) -> &mut S {
self.state_stacks_by_type
.get_mut(&TypeId::of::<S>())
.and_then(|stack| stack.last_mut())
.and_then(|any_state| any_state.downcast_mut::<S>())
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<S>()))
.unwrap()
}
pub(crate) fn push_text_style(&mut self, text_style: TextStyleRefinement) {
self.text_style_stack.push(text_style);
}
pub(crate) fn pop_text_style(&mut self) {
self.text_style_stack.pop();
}
pub(crate) fn push_state<T: Send + Sync + 'static>(&mut self, state: T) {
self.state_stacks_by_type
.entry(TypeId::of::<T>())
.or_default()
.push(Box::new(state));
}
pub(crate) fn pop_state<T: 'static>(&mut self) {
self.state_stacks_by_type
.get_mut(&TypeId::of::<T>())
.and_then(|stack| stack.pop())
.expect("state stack underflow");
}
}
impl Context for AppContext {
type EntityContext<'a, 'w, T: Send + Sync + 'static> = ModelContext<'a, T>;
type Result<T> = T;
fn entity<T: Send + Sync + 'static>(
&mut self,
build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
) -> Handle<T> {
self.update(|cx| {
let slot = cx.entities.reserve();
let entity = build_entity(&mut ModelContext::mutable(cx, slot.id));
cx.entities.insert(slot, entity)
})
}
fn update_entity<T: Send + Sync + 'static, R>(
&mut self,
handle: &Handle<T>,
update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
) -> R {
self.update(|cx| {
let mut entity = cx.entities.lease(handle);
let result = update(&mut entity, &mut ModelContext::mutable(cx, handle.id));
cx.entities.end_lease(entity);
result
})
}
}
impl MainThread<AppContext> {
fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
self.0.update(|cx| {
update(unsafe {
std::mem::transmute::<&mut AppContext, &mut MainThread<AppContext>>(cx)
})
})
}
pub(crate) fn update_window<R>(
&mut self,
id: WindowId,
update: impl FnOnce(&mut MainThread<WindowContext>) -> R,
) -> Result<R> {
self.0.update_window(id, |cx| {
update(unsafe {
std::mem::transmute::<&mut WindowContext, &mut MainThread<WindowContext>>(cx)
})
})
}
pub(crate) fn platform(&self) -> &dyn Platform {
self.platform.borrow_on_main_thread()
}
pub fn activate(&mut self, ignoring_other_apps: bool) {
self.platform().activate(ignoring_other_apps);
}
pub fn open_window<S: 'static + Send + Sync>(
&mut self,
options: crate::WindowOptions,
build_root_view: impl FnOnce(&mut WindowContext) -> RootView<S> + Send + 'static,
) -> WindowHandle<S> {
self.update(|cx| {
let id = cx.windows.insert(None);
let handle = WindowHandle::new(id);
let mut window = Window::new(handle.into(), options, cx);
let root_view = build_root_view(&mut WindowContext::mutable(cx, &mut window));
window.root_view.replace(root_view.into_any());
cx.windows.get_mut(id).unwrap().replace(window);
handle
})
}
}
pub(crate) enum Effect {
Notify(EntityId),
}
#[cfg(test)]
mod tests {
use super::AppContext;
#[test]
fn test_app_context_send_sync() {
// This will not compile if `AppContext` does not implement `Send`
fn assert_send<T: Send>() {}
assert_send::<AppContext>();
}
}