Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor.
https://zed.dev
![]() This PR aims to improve the minimap performace. This is primarily achieved by disabling/removing stuff that is not shown in the minimal as well as by assuring the display map is not updated during minimap prepaint. This should already be much better in parts, as the block map as well as the fold map will be less frequently updated due to the minimap prepainting (optimally, they should never be, but I think we're not quite there yet). For this, I had to remove block rendering support for the minimap, which is not as bad as it sounds: Practically, we were currently not rendering most blocks anyway, there were issues due to this (e.g. scrolling any visible block offscreen in the main editor causes scroll jumps currently) and in the long run, the minimap will most likely need its own block map or a different approach anyway. The existing implementation caused resizes to occur very frequently for practically no benefit. Can pull this out into a separate PR if requested, most likely makes the other changes here easier to discuss. This is WIP as we are still hitting some code path here we definitely should not be hitting. E.g. there seems to be a rerender roughly every second if the window is unfocused but visible which does not happen when the minimap is disabled. While this primarily focuses on the minimap, it also touches a few other small parts not related to the minimap where I noticed we were doing too much stuff during prepaint. Happy for any feedback there aswell. Putting this up here already so we have a place to discuss the changes early if needed. Release Notes: - Improved performance with the minimap enabled. - Fixed an issue where interacting with blocks in the editor would sometimes not properly work with the minimap enabled. |
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.cargo | ||
.cloudflare | ||
.config | ||
.github | ||
.zed | ||
assets | ||
crates | ||
docs | ||
extensions | ||
legal | ||
nix | ||
script | ||
tooling | ||
.clinerules | ||
.cursorrules | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
.prettierrc | ||
.rules | ||
.windsurfrules | ||
Cargo.lock | ||
Cargo.toml | ||
CLAUDE.md | ||
clippy.toml | ||
CODE_OF_CONDUCT.md | ||
compose.yml | ||
CONTRIBUTING.md | ||
Cross.toml | ||
debug.plist | ||
default.nix | ||
docker-compose.sql | ||
Dockerfile-collab | ||
Dockerfile-collab.dockerignore | ||
Dockerfile-cross | ||
Dockerfile-cross.dockerignore | ||
Dockerfile-distros | ||
Dockerfile-distros.dockerignore | ||
flake.lock | ||
flake.nix | ||
LICENSE-AGPL | ||
LICENSE-APACHE | ||
LICENSE-GPL | ||
livekit.yaml | ||
lychee.toml | ||
Procfile | ||
Procfile.postgrest | ||
README.md | ||
renovate.json | ||
rust-toolchain.toml | ||
shell.nix | ||
typos.toml |
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about
to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specified
error for a crate you've created? If so, addpublish = false
under[package]
in your crate's Cargo.toml. - Is the error
failed to satisfy license requirements
for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theaccepted
array inscript/licenses/zed-licenses.toml
. - Is
cargo-about
unable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml
, as specified in the cargo-about book.