
https://github.com/user-attachments/assets/0be12a9a-f6ce-4eca-90de-6ef01eb41ff9 - Allows the active ComponentPreview page to be restored via serialization - Allows filtering components using a filter input - Updates component example rendering - Updates some components Release Notes: - N/A --------- Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
293 lines
10 KiB
Rust
293 lines
10 KiB
Rust
use crate::prelude::*;
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use documented::Documented;
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use gpui::{AnyElement, Hsla, ImageSource, Img, IntoElement, Styled, img};
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/// An element that renders a user avatar with customizable appearance options.
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///
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/// # Examples
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///
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/// ```
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/// use ui::{Avatar, AvatarShape};
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///
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/// Avatar::new("path/to/image.png")
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/// .shape(AvatarShape::Circle)
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/// .grayscale(true)
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/// .border_color(gpui::red());
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/// ```
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#[derive(IntoElement, Documented, RegisterComponent)]
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pub struct Avatar {
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image: Img,
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size: Option<AbsoluteLength>,
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border_color: Option<Hsla>,
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indicator: Option<AnyElement>,
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}
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impl Avatar {
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/// Creates a new avatar element with the specified image source.
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pub fn new(src: impl Into<ImageSource>) -> Self {
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Avatar {
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image: img(src),
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size: None,
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border_color: None,
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indicator: None,
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}
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}
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/// Applies a grayscale filter to the avatar image.
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///
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/// # Examples
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///
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/// ```
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/// use ui::{Avatar, AvatarShape};
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///
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/// let avatar = Avatar::new("path/to/image.png").grayscale(true);
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/// ```
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pub fn grayscale(mut self, grayscale: bool) -> Self {
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self.image = self.image.grayscale(grayscale);
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self
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}
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/// Sets the border color of the avatar.
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///
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/// This might be used to match the border to the background color of
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/// the parent element to create the illusion of cropping another
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/// shape underneath (for example in face piles.)
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pub fn border_color(mut self, color: impl Into<Hsla>) -> Self {
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self.border_color = Some(color.into());
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self
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}
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/// Size overrides the avatar size. By default they are 1rem.
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pub fn size<L: Into<AbsoluteLength>>(mut self, size: impl Into<Option<L>>) -> Self {
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self.size = size.into().map(Into::into);
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self
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}
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/// Sets the current indicator to be displayed on the avatar, if any.
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pub fn indicator<E: IntoElement>(mut self, indicator: impl Into<Option<E>>) -> Self {
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self.indicator = indicator.into().map(IntoElement::into_any_element);
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self
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}
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}
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impl RenderOnce for Avatar {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let border_width = if self.border_color.is_some() {
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px(2.)
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} else {
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px(0.)
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};
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let image_size = self.size.unwrap_or_else(|| rems(1.).into());
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let container_size = image_size.to_pixels(window.rem_size()) + border_width * 2.;
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div()
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.size(container_size)
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.rounded_full()
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.when_some(self.border_color, |this, color| {
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this.border(border_width).border_color(color)
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})
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.child(
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self.image
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.size(image_size)
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.rounded_full()
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.bg(cx.theme().colors().ghost_element_background),
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)
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.children(self.indicator.map(|indicator| div().child(indicator)))
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}
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}
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use gpui::AnyView;
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/// The audio status of an player, for use in representing
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/// their status visually on their avatar.
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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pub enum AudioStatus {
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/// The player's microphone is muted.
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Muted,
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/// The player's microphone is muted, and collaboration audio is disabled.
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Deafened,
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}
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/// An indicator that shows the audio status of a player.
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#[derive(IntoElement)]
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pub struct AvatarAudioStatusIndicator {
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audio_status: AudioStatus,
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tooltip: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyView>>,
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}
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impl AvatarAudioStatusIndicator {
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/// Creates a new `AvatarAudioStatusIndicator`
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pub fn new(audio_status: AudioStatus) -> Self {
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Self {
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audio_status,
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tooltip: None,
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}
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}
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/// Sets the tooltip for the indicator.
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pub fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {
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self.tooltip = Some(Box::new(tooltip));
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self
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}
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}
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impl RenderOnce for AvatarAudioStatusIndicator {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let icon_size = IconSize::Indicator;
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let width_in_px = icon_size.rems() * window.rem_size();
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let padding_x = px(4.);
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div()
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.absolute()
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.bottom(rems_from_px(-3.))
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.right(rems_from_px(-6.))
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.w(width_in_px + padding_x)
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.h(icon_size.rems())
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.child(
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h_flex()
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.id("muted-indicator")
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.justify_center()
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.px(padding_x)
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.py(px(2.))
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.bg(cx.theme().status().error_background)
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.rounded_sm()
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.child(
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Icon::new(match self.audio_status {
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AudioStatus::Muted => IconName::MicMute,
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AudioStatus::Deafened => IconName::AudioOff,
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})
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.size(icon_size)
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.color(Color::Error),
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)
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.when_some(self.tooltip, |this, tooltip| {
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this.tooltip(move |window, cx| tooltip(window, cx))
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}),
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)
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}
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}
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/// Represents the availability status of a collaborator.
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#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
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pub enum CollaboratorAvailability {
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Free,
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Busy,
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}
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/// Represents the availability and presence status of a collaborator.
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#[derive(IntoElement)]
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pub struct AvatarAvailabilityIndicator {
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availability: CollaboratorAvailability,
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avatar_size: Option<Pixels>,
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}
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impl AvatarAvailabilityIndicator {
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/// Creates a new indicator
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pub fn new(availability: CollaboratorAvailability) -> Self {
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Self {
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availability,
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avatar_size: None,
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}
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}
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/// Sets the size of the [`Avatar`](crate::Avatar) this indicator appears on.
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pub fn avatar_size(mut self, size: impl Into<Option<Pixels>>) -> Self {
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self.avatar_size = size.into();
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self
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}
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}
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impl RenderOnce for AvatarAvailabilityIndicator {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let avatar_size = self.avatar_size.unwrap_or_else(|| window.rem_size());
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// HACK: non-integer sizes result in oval indicators.
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let indicator_size = (avatar_size * 0.4).round();
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div()
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.absolute()
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.bottom_0()
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.right_0()
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.size(indicator_size)
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.rounded(indicator_size)
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.bg(match self.availability {
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CollaboratorAvailability::Free => cx.theme().status().created,
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CollaboratorAvailability::Busy => cx.theme().status().deleted,
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})
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}
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}
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// View this component preview using `workspace: open component-preview`
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impl Component for Avatar {
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fn scope() -> ComponentScope {
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ComponentScope::Collaboration
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}
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fn description() -> Option<&'static str> {
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Some(Avatar::DOCS)
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}
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fn preview(_window: &mut Window, cx: &mut App) -> Option<AnyElement> {
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let example_avatar = "https://avatars.githubusercontent.com/u/1714999?v=4";
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Some(
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v_flex()
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.gap_6()
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.children(vec![
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example_group(vec![
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single_example("Default", Avatar::new(example_avatar).into_any_element()),
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single_example(
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"Grayscale",
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Avatar::new(example_avatar)
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.grayscale(true)
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.into_any_element(),
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),
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single_example(
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"Border",
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Avatar::new(example_avatar)
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.border_color(cx.theme().colors().border)
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.into_any_element(),
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).description("Can be used to create visual space by setting the border color to match the background, which creates the appearance of a gap around the avatar."),
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]),
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example_group_with_title(
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"Indicator Styles",
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vec![
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single_example(
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"Muted",
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Avatar::new(example_avatar)
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.indicator(AvatarAudioStatusIndicator::new(AudioStatus::Muted))
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.into_any_element(),
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).description("Indicates the collaborator's mic is muted."),
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single_example(
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"Deafened",
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Avatar::new(example_avatar)
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.indicator(AvatarAudioStatusIndicator::new(
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AudioStatus::Deafened,
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))
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.into_any_element(),
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).description("Indicates that both the collaborator's mic and audio are muted."),
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single_example(
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"Availability: Free",
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Avatar::new(example_avatar)
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.indicator(AvatarAvailabilityIndicator::new(
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CollaboratorAvailability::Free,
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))
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.into_any_element(),
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).description("Indicates that the person is free, usually meaning they are not in a call."),
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single_example(
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"Availability: Busy",
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Avatar::new(example_avatar)
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.indicator(AvatarAvailabilityIndicator::new(
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CollaboratorAvailability::Busy,
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))
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.into_any_element(),
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).description("Indicates that the person is busy, usually meaning they are in a channel or direct call."),
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],
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),
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])
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.into_any_element(),
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)
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}
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}
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