Zed Improved. Aiming to improve upon Zed and make a truly delightful code editor. https://zed.dev
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Dzmitry Malyshau 298b9df589
Switch to a single GPU context in Blade (#20853)
Closes #17005

Release Notes:

- Improved GPU context management: share a single context with multiple
surfaces.

### High Level

Blade got a proper support for Surface objects in
https://github.com/kvark/blade/pull/203.
That was mainly motivated by Zed needing to draw multiple windows. With
the Surface API, Zed is now able to have the GPU context tied to the
"Platform" instead of "Window". Practically speaking, this means:
  - architecture more sound
  - faster to open/close windows
  - less surprises, more robust

### Concerns

1. Zed has been using a temporary workaround for the platform bug on
some Intel+Nvidia machines that makes us unable to present -
https://github.com/kvark/blade/pull/144 . This workaround is no longer
available with the new architecture. I'm looking for ideas on how to
approach this better.
- we are now picking up the change in
https://github.com/kvark/blade/pull/210, which allows forcing a specific
Device ID. This should allow Zed users to work around the issue. We
could help them to automate it, too.
2. ~~Metal-rs dependency is switched to
https://github.com/kvark/metal-rs/tree/blade, since upstream isn't
responsive in merging changes that are required for Blade. Hopefully,
temporary.~~
- ~~we can also hack around it by just transmuting the texture
references, since we know those are unchanged in the branch. That would
allow Blade to use it's own version of Metal, temporarily, if switching
metal-rs in the workspace is a concern.~~
- merged my metal-rs changes and updated Zed to use the upstream github
reference

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-12-18 14:47:09 -07:00
.cargo Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550) 2024-12-05 15:06:17 -08:00
.cloudflare docs: Document context servers (#21170) 2024-11-25 11:05:14 -05:00
.config tests: Test 'db' package sequentially (#2654) 2023-06-28 15:00:43 +02:00
.github Update actions/upload-artifact digest to 6f51ac0 (#22203) 2024-12-18 22:59:38 +02:00
.zed ci: Move collab to Dockerfile-collab (#18515) 2024-09-30 16:14:26 -04:00
assets vim: Support count with [x and ]x (#22176) 2024-12-18 08:28:22 -07:00
crates Switch to a single GPU context in Blade (#20853) 2024-12-18 14:47:09 -07:00
docs Fix the illegal JSON in the documentation (#22175) 2024-12-18 11:10:13 +02:00
extensions elixir: Improve ElixirLS LSP autocomplete to show labelDetails information (#21666) 2024-12-12 16:16:23 -08:00
legal Stop sending data to Clickhouse (#21763) 2024-12-10 08:47:29 -07:00
nix nix: Return to building with crane (#21292) 2024-11-29 10:09:33 +01:00
script Remove main push from bump-zed-minor-versions script (#22170) 2024-12-18 11:32:58 -05:00
tooling/xtask chore: Fix several style lints (#17488) 2024-09-06 11:58:39 +02:00
.git-blame-ignore-revs More ignorable commits (#14596) 2024-07-16 17:09:50 -04:00
.gitattributes Prevent GitHub from displaying comments within JSON files as errors (#7043) 2024-01-29 23:11:25 -05:00
.gitignore nix: Return to building with crane (#21292) 2024-11-29 10:09:33 +01:00
.mailmap Update .mailmap (#20729) 2024-11-15 11:05:41 -05:00
Cargo.lock Switch to a single GPU context in Blade (#20853) 2024-12-18 14:47:09 -07:00
Cargo.toml Switch to a single GPU context in Blade (#20853) 2024-12-18 14:47:09 -07:00
clippy.toml chore: Fix some violations of 'needless_pass_by_ref_mut' lint (#18795) 2024-10-07 01:29:58 +02:00
CODE_OF_CONDUCT.md Remove community content from docs and point to zed.dev (#19895) 2024-10-29 09:44:58 -04:00
compose.yml Add Postgrest to Docker Compose (#16498) 2024-08-19 20:50:45 -04:00
CONTRIBUTING.md Remove community content from docs and point to zed.dev (#19895) 2024-10-29 09:44:58 -04:00
Cross.toml Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
debug.plist WIP 2023-12-14 09:25:14 -07:00
default.nix Add zed-editor package and overlay to flake (#16783) 2024-08-26 11:10:34 -04:00
docker-compose.sql collab: Setup database for LLM service (#15882) 2024-08-06 17:18:08 -04:00
Dockerfile-collab collab: Remove dependency on X11 (#19079) 2024-10-11 13:28:34 -04:00
Dockerfile-collab.dockerignore ci: Move collab to Dockerfile-collab (#18515) 2024-09-30 16:14:26 -04:00
Dockerfile-cross Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
Dockerfile-cross.dockerignore Add remote server cross compilation (#19136) 2024-10-12 23:23:56 -07:00
Dockerfile-distros Support More Linux (#18480) 2024-09-30 17:46:21 -04:00
Dockerfile-distros.dockerignore Support More Linux (#18480) 2024-09-30 17:46:21 -04:00
flake.lock nix: Return to building with crane (#21292) 2024-11-29 10:09:33 +01:00
flake.nix nix: Return to building with crane (#21292) 2024-11-29 10:09:33 +01:00
LICENSE-AGPL chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-APACHE chore: Add crate licenses. (#4158) 2024-01-23 16:56:22 +01:00
LICENSE-GPL Licenses: change license fields in Cargo.toml to AGPL-3.0-or-later. (#5535) 2024-01-27 13:51:16 +01:00
livekit.yaml Add LiveKit server to Docker Compose (#7907) 2024-02-16 10:49:48 -05:00
Procfile Refactor: Restructure collab main function to prepare for new subcommand: serve llm (#15824) 2024-08-05 12:07:38 -07:00
Procfile.postgrest Fix llm queries (#16006) 2024-08-08 17:21:38 -07:00
README.md Format READMEs (#17454) 2024-09-05 15:39:16 -04:00
renovate.json Migrate Renovate config (#20741) 2024-11-15 14:37:39 -05:00
rust-toolchain.toml chore: Bump Rust to 1.81 (#17440) 2024-09-06 00:40:44 +02:00
shell.nix Add zed-editor package and overlay to flake (#16783) 2024-08-26 11:10:34 -04:00
typos.toml Stop sending data to Clickhouse (#21763) 2024-12-10 08:47:29 -07:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

Packaging status

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.