
Release Notes: - Made remote projects per-user instead of per-channel. If you'd like to be part of the remote development alpha, please email hi@zed.dev. --------- Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com> Co-authored-by: Bennet <bennetbo@gmx.de> Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com> Co-authored-by: Nate Butler <iamnbutler@gmail.com>
23 lines
694 B
Rust
23 lines
694 B
Rust
mod channel_buffer;
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mod channel_chat;
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mod channel_store;
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use client::{Client, UserStore};
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use gpui::{AppContext, Model};
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use std::sync::Arc;
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pub use channel_buffer::{ChannelBuffer, ChannelBufferEvent, ACKNOWLEDGE_DEBOUNCE_INTERVAL};
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pub use channel_chat::{
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mentions_to_proto, ChannelChat, ChannelChatEvent, ChannelMessage, ChannelMessageId,
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MessageParams,
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};
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pub use channel_store::{Channel, ChannelEvent, ChannelMembership, ChannelStore};
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#[cfg(test)]
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mod channel_store_tests;
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pub fn init(client: &Arc<Client>, user_store: Model<UserStore>, cx: &mut AppContext) {
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channel_store::init(client, user_store, cx);
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channel_buffer::init(client);
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channel_chat::init(client);
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}
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