ZIm/crates/collab/src/tests/dev_server_tests.rs
Bennet Bo Fenner 314b723292
remote projects: Allow reusing window (#11058)
Release Notes:

- Allow reusing the window when opening a remote project from the recent
projects picker
- Fixed an issue, which would not let you rejoin a remote project after
disconnecting from it for the first time

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-04-26 21:04:34 +02:00

368 lines
10 KiB
Rust

use std::{path::Path, sync::Arc};
use call::ActiveCall;
use editor::Editor;
use fs::Fs;
use gpui::{TestAppContext, VisualTestContext, WindowHandle};
use rpc::{proto::DevServerStatus, ErrorCode, ErrorExt};
use serde_json::json;
use workspace::{AppState, Workspace};
use crate::tests::{following_tests::join_channel, TestServer};
use super::TestClient;
#[gpui::test]
async fn test_dev_server(cx: &mut gpui::TestAppContext, cx2: &mut gpui::TestAppContext) {
let (server, client) = TestServer::start1(cx).await;
let store = cx.update(|cx| remote_projects::Store::global(cx).clone());
let resp = store
.update(cx, |store, cx| {
store.create_dev_server("server-1".to_string(), cx)
})
.await
.unwrap();
store.update(cx, |store, _| {
assert_eq!(store.dev_servers().len(), 1);
assert_eq!(store.dev_servers()[0].name, "server-1");
assert_eq!(store.dev_servers()[0].status, DevServerStatus::Offline);
});
let dev_server = server.create_dev_server(resp.access_token, cx2).await;
cx.executor().run_until_parked();
store.update(cx, |store, _| {
assert_eq!(store.dev_servers()[0].status, DevServerStatus::Online);
});
dev_server
.fs()
.insert_tree(
"/remote",
json!({
"1.txt": "remote\nremote\nremote",
"2.js": "function two() { return 2; }",
"3.rs": "mod test",
}),
)
.await;
store
.update(cx, |store, cx| {
store.create_remote_project(
client::DevServerId(resp.dev_server_id),
"/remote".to_string(),
cx,
)
})
.await
.unwrap();
cx.executor().run_until_parked();
let remote_workspace = store
.update(cx, |store, cx| {
let projects = store.remote_projects();
assert_eq!(projects.len(), 1);
assert_eq!(projects[0].path, "/remote");
workspace::join_remote_project(
projects[0].project_id.unwrap(),
client.app_state.clone(),
None,
cx,
)
})
.await
.unwrap();
cx.executor().run_until_parked();
let cx = VisualTestContext::from_window(remote_workspace.into(), cx).as_mut();
cx.simulate_keystrokes("cmd-p 1 enter");
let editor = remote_workspace
.update(cx, |ws, cx| {
ws.active_item_as::<Editor>(cx).unwrap().clone()
})
.unwrap();
editor.update(cx, |ed, cx| {
assert_eq!(ed.text(cx).to_string(), "remote\nremote\nremote");
});
cx.simulate_input("wow!");
cx.simulate_keystrokes("cmd-s");
let content = dev_server
.fs()
.load(&Path::new("/remote/1.txt"))
.await
.unwrap();
assert_eq!(content, "wow!remote\nremote\nremote\n");
}
#[gpui::test]
async fn test_dev_server_env_files(
cx1: &mut gpui::TestAppContext,
cx2: &mut gpui::TestAppContext,
cx3: &mut gpui::TestAppContext,
) {
let (server, client1, client2, channel_id) = TestServer::start2(cx1, cx2).await;
let (_dev_server, remote_workspace) =
create_remote_project(&server, client1.app_state.clone(), cx1, cx3).await;
cx1.executor().run_until_parked();
let cx1 = VisualTestContext::from_window(remote_workspace.into(), cx1).as_mut();
cx1.simulate_keystrokes("cmd-p . e enter");
let editor = remote_workspace
.update(cx1, |ws, cx| {
ws.active_item_as::<Editor>(cx).unwrap().clone()
})
.unwrap();
editor.update(cx1, |ed, cx| {
assert_eq!(ed.text(cx).to_string(), "SECRET");
});
cx1.update(|cx| {
workspace::join_channel(
channel_id,
client1.app_state.clone(),
Some(remote_workspace),
cx,
)
})
.await
.unwrap();
cx1.executor().run_until_parked();
remote_workspace
.update(cx1, |ws, cx| {
assert!(ws.project().read(cx).is_shared());
})
.unwrap();
join_channel(channel_id, &client2, cx2).await.unwrap();
cx2.executor().run_until_parked();
let (workspace2, cx2) = client2.active_workspace(cx2);
let editor = workspace2.update(cx2, |ws, cx| {
ws.active_item_as::<Editor>(cx).unwrap().clone()
});
// TODO: it'd be nice to hide .env files from other people
editor.update(cx2, |ed, cx| {
assert_eq!(ed.text(cx).to_string(), "SECRET");
});
}
async fn create_remote_project(
server: &TestServer,
client_app_state: Arc<AppState>,
cx: &mut TestAppContext,
cx_devserver: &mut TestAppContext,
) -> (TestClient, WindowHandle<Workspace>) {
let store = cx.update(|cx| remote_projects::Store::global(cx).clone());
let resp = store
.update(cx, |store, cx| {
store.create_dev_server("server-1".to_string(), cx)
})
.await
.unwrap();
let dev_server = server
.create_dev_server(resp.access_token, cx_devserver)
.await;
cx.executor().run_until_parked();
dev_server
.fs()
.insert_tree(
"/remote",
json!({
"1.txt": "remote\nremote\nremote",
".env": "SECRET",
}),
)
.await;
store
.update(cx, |store, cx| {
store.create_remote_project(
client::DevServerId(resp.dev_server_id),
"/remote".to_string(),
cx,
)
})
.await
.unwrap();
cx.executor().run_until_parked();
let workspace = store
.update(cx, |store, cx| {
let projects = store.remote_projects();
assert_eq!(projects.len(), 1);
assert_eq!(projects[0].path, "/remote");
workspace::join_remote_project(
projects[0].project_id.unwrap(),
client_app_state,
None,
cx,
)
})
.await
.unwrap();
cx.executor().run_until_parked();
(dev_server, workspace)
}
#[gpui::test]
async fn test_dev_server_leave_room(
cx1: &mut gpui::TestAppContext,
cx2: &mut gpui::TestAppContext,
cx3: &mut gpui::TestAppContext,
) {
let (server, client1, client2, channel_id) = TestServer::start2(cx1, cx2).await;
let (_dev_server, remote_workspace) =
create_remote_project(&server, client1.app_state.clone(), cx1, cx3).await;
cx1.update(|cx| {
workspace::join_channel(
channel_id,
client1.app_state.clone(),
Some(remote_workspace),
cx,
)
})
.await
.unwrap();
cx1.executor().run_until_parked();
remote_workspace
.update(cx1, |ws, cx| {
assert!(ws.project().read(cx).is_shared());
})
.unwrap();
join_channel(channel_id, &client2, cx2).await.unwrap();
cx2.executor().run_until_parked();
cx1.update(|cx| ActiveCall::global(cx).update(cx, |active_call, cx| active_call.hang_up(cx)))
.await
.unwrap();
cx1.executor().run_until_parked();
let (workspace, cx2) = client2.active_workspace(cx2);
cx2.update(|cx| assert!(workspace.read(cx).project().read(cx).is_disconnected()));
}
#[gpui::test]
async fn test_dev_server_reconnect(
cx1: &mut gpui::TestAppContext,
cx2: &mut gpui::TestAppContext,
cx3: &mut gpui::TestAppContext,
) {
let (mut server, client1) = TestServer::start1(cx1).await;
let channel_id = server
.make_channel("test", None, (&client1, cx1), &mut [])
.await;
let (_dev_server, remote_workspace) =
create_remote_project(&server, client1.app_state.clone(), cx1, cx3).await;
cx1.update(|cx| {
workspace::join_channel(
channel_id,
client1.app_state.clone(),
Some(remote_workspace),
cx,
)
})
.await
.unwrap();
cx1.executor().run_until_parked();
remote_workspace
.update(cx1, |ws, cx| {
assert!(ws.project().read(cx).is_shared());
})
.unwrap();
drop(client1);
let client2 = server.create_client(cx2, "user_a").await;
let store = cx2.update(|cx| remote_projects::Store::global(cx).clone());
store
.update(cx2, |store, cx| {
let projects = store.remote_projects();
workspace::join_remote_project(
projects[0].project_id.unwrap(),
client2.app_state.clone(),
None,
cx,
)
})
.await
.unwrap();
}
#[gpui::test]
async fn test_create_remote_project_path_validation(
cx1: &mut gpui::TestAppContext,
cx2: &mut gpui::TestAppContext,
cx3: &mut gpui::TestAppContext,
) {
let (server, client1) = TestServer::start1(cx1).await;
let _channel_id = server
.make_channel("test", None, (&client1, cx1), &mut [])
.await;
// Creating a project with a path that does exist should not fail
let (_dev_server, _) =
create_remote_project(&server, client1.app_state.clone(), cx1, cx2).await;
cx1.executor().run_until_parked();
let store = cx1.update(|cx| remote_projects::Store::global(cx).clone());
let resp = store
.update(cx1, |store, cx| {
store.create_dev_server("server-2".to_string(), cx)
})
.await
.unwrap();
cx1.executor().run_until_parked();
let _dev_server = server.create_dev_server(resp.access_token, cx3).await;
cx1.executor().run_until_parked();
// Creating a remote project with a path that does not exist should fail
let result = store
.update(cx1, |store, cx| {
store.create_remote_project(
client::DevServerId(resp.dev_server_id),
"/notfound".to_string(),
cx,
)
})
.await;
cx1.executor().run_until_parked();
let error = result.unwrap_err();
assert!(matches!(
error.error_code(),
ErrorCode::RemoteProjectPathDoesNotExist
));
}