
Previously, we were using an `EventHandler` which doesn't take into account other mouse regions floating above the rendered element. This was problematic because, when clicking the `x` icon on a tab that was not active, we were first activating it and then closing it.
954 lines
34 KiB
Rust
954 lines
34 KiB
Rust
use super::{ItemHandle, SplitDirection};
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use crate::{toolbar::Toolbar, Item, WeakItemHandle, Workspace};
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use anyhow::Result;
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use collections::{HashMap, HashSet, VecDeque};
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use futures::StreamExt;
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use gpui::{
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actions,
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elements::*,
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geometry::{rect::RectF, vector::vec2f},
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impl_actions, impl_internal_actions,
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platform::{CursorStyle, NavigationDirection},
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AppContext, AsyncAppContext, Entity, ModelHandle, MutableAppContext, PromptLevel, Quad,
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RenderContext, Task, View, ViewContext, ViewHandle, WeakViewHandle,
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};
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use project::{Project, ProjectEntryId, ProjectPath};
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use serde::Deserialize;
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use settings::Settings;
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use std::{any::Any, cell::RefCell, cmp, mem, path::Path, rc::Rc};
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use util::ResultExt;
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actions!(
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pane,
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[
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ActivatePrevItem,
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ActivateNextItem,
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CloseActiveItem,
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CloseInactiveItems,
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]
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);
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#[derive(Clone, Deserialize)]
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pub struct Split(pub SplitDirection);
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#[derive(Clone)]
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pub struct CloseItem {
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pub item_id: usize,
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pub pane: WeakViewHandle<Pane>,
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}
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#[derive(Clone, Deserialize)]
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pub struct ActivateItem(pub usize);
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#[derive(Clone, Deserialize)]
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pub struct GoBack {
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#[serde(skip_deserializing)]
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pub pane: Option<WeakViewHandle<Pane>>,
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}
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#[derive(Clone, Deserialize)]
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pub struct GoForward {
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#[serde(skip_deserializing)]
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pub pane: Option<WeakViewHandle<Pane>>,
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}
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impl_actions!(pane, [Split, GoBack, GoForward]);
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impl_internal_actions!(pane, [CloseItem, ActivateItem]);
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const MAX_NAVIGATION_HISTORY_LEN: usize = 1024;
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(|pane: &mut Pane, action: &ActivateItem, cx| {
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pane.activate_item(action.0, true, true, cx);
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});
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cx.add_action(|pane: &mut Pane, _: &ActivatePrevItem, cx| {
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pane.activate_prev_item(cx);
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});
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cx.add_action(|pane: &mut Pane, _: &ActivateNextItem, cx| {
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pane.activate_next_item(cx);
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});
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cx.add_async_action(Pane::close_active_item);
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cx.add_async_action(Pane::close_inactive_items);
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cx.add_async_action(|workspace: &mut Workspace, action: &CloseItem, cx| {
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let pane = action.pane.upgrade(cx)?;
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let task = Pane::close_item(workspace, pane, action.item_id, cx);
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Some(cx.foreground().spawn(async move {
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task.await?;
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Ok(())
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}))
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});
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cx.add_action(|pane: &mut Pane, action: &Split, cx| {
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pane.split(action.0, cx);
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});
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cx.add_action(|workspace: &mut Workspace, action: &GoBack, cx| {
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Pane::go_back(
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workspace,
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action
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.pane
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.as_ref()
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.and_then(|weak_handle| weak_handle.upgrade(cx)),
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cx,
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)
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.detach();
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});
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cx.add_action(|workspace: &mut Workspace, action: &GoForward, cx| {
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Pane::go_forward(
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workspace,
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action
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.pane
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.as_ref()
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.and_then(|weak_handle| weak_handle.upgrade(cx)),
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cx,
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)
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.detach();
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});
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}
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pub enum Event {
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Activate,
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ActivateItem { local: bool },
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Remove,
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Split(SplitDirection),
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}
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pub struct Pane {
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items: Vec<Box<dyn ItemHandle>>,
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active_item_index: usize,
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autoscroll: bool,
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nav_history: Rc<RefCell<NavHistory>>,
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toolbar: ViewHandle<Toolbar>,
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}
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pub struct ItemNavHistory {
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history: Rc<RefCell<NavHistory>>,
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item: Rc<dyn WeakItemHandle>,
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}
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#[derive(Default)]
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pub struct NavHistory {
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mode: NavigationMode,
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backward_stack: VecDeque<NavigationEntry>,
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forward_stack: VecDeque<NavigationEntry>,
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paths_by_item: HashMap<usize, ProjectPath>,
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}
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#[derive(Copy, Clone)]
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enum NavigationMode {
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Normal,
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GoingBack,
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GoingForward,
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Disabled,
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}
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impl Default for NavigationMode {
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fn default() -> Self {
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Self::Normal
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}
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}
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pub struct NavigationEntry {
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pub item: Rc<dyn WeakItemHandle>,
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pub data: Option<Box<dyn Any>>,
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}
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impl Pane {
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pub fn new(cx: &mut ViewContext<Self>) -> Self {
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Self {
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items: Vec::new(),
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active_item_index: 0,
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autoscroll: false,
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nav_history: Default::default(),
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toolbar: cx.add_view(|_| Toolbar::new()),
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}
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}
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pub fn nav_history(&self) -> &Rc<RefCell<NavHistory>> {
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&self.nav_history
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}
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pub fn activate(&self, cx: &mut ViewContext<Self>) {
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cx.emit(Event::Activate);
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}
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pub fn go_back(
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workspace: &mut Workspace,
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pane: Option<ViewHandle<Pane>>,
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cx: &mut ViewContext<Workspace>,
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) -> Task<()> {
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Self::navigate_history(
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workspace,
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pane.unwrap_or_else(|| workspace.active_pane().clone()),
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NavigationMode::GoingBack,
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cx,
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)
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}
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pub fn go_forward(
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workspace: &mut Workspace,
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pane: Option<ViewHandle<Pane>>,
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cx: &mut ViewContext<Workspace>,
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) -> Task<()> {
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Self::navigate_history(
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workspace,
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pane.unwrap_or_else(|| workspace.active_pane().clone()),
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NavigationMode::GoingForward,
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cx,
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)
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}
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fn navigate_history(
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workspace: &mut Workspace,
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pane: ViewHandle<Pane>,
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mode: NavigationMode,
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cx: &mut ViewContext<Workspace>,
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) -> Task<()> {
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workspace.activate_pane(pane.clone(), cx);
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let to_load = pane.update(cx, |pane, cx| {
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loop {
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// Retrieve the weak item handle from the history.
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let entry = pane.nav_history.borrow_mut().pop(mode)?;
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// If the item is still present in this pane, then activate it.
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if let Some(index) = entry
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.item
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.upgrade(cx)
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.and_then(|v| pane.index_for_item(v.as_ref()))
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{
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let prev_active_item_index = pane.active_item_index;
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pane.nav_history.borrow_mut().set_mode(mode);
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pane.activate_item(index, true, true, cx);
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pane.nav_history
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.borrow_mut()
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.set_mode(NavigationMode::Normal);
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let mut navigated = prev_active_item_index != pane.active_item_index;
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if let Some(data) = entry.data {
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navigated |= pane.active_item()?.navigate(data, cx);
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}
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if navigated {
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break None;
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}
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}
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// If the item is no longer present in this pane, then retrieve its
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// project path in order to reopen it.
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else {
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break pane
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.nav_history
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.borrow_mut()
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.paths_by_item
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.get(&entry.item.id())
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.cloned()
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.map(|project_path| (project_path, entry));
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}
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}
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});
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if let Some((project_path, entry)) = to_load {
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// If the item was no longer present, then load it again from its previous path.
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let pane = pane.downgrade();
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let task = workspace.load_path(project_path, cx);
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cx.spawn(|workspace, mut cx| async move {
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let task = task.await;
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if let Some(pane) = pane.upgrade(&cx) {
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if let Some((project_entry_id, build_item)) = task.log_err() {
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pane.update(&mut cx, |pane, _| {
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pane.nav_history.borrow_mut().set_mode(mode);
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});
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let item = workspace.update(&mut cx, |workspace, cx| {
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Self::open_item(
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workspace,
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pane.clone(),
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project_entry_id,
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true,
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cx,
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build_item,
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)
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});
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pane.update(&mut cx, |pane, cx| {
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pane.nav_history
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.borrow_mut()
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.set_mode(NavigationMode::Normal);
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if let Some(data) = entry.data {
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item.navigate(data, cx);
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}
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});
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} else {
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workspace
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.update(&mut cx, |workspace, cx| {
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Self::navigate_history(workspace, pane, mode, cx)
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})
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.await;
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}
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}
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})
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} else {
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Task::ready(())
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}
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}
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pub(crate) fn open_item(
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workspace: &mut Workspace,
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pane: ViewHandle<Pane>,
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project_entry_id: ProjectEntryId,
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focus_item: bool,
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cx: &mut ViewContext<Workspace>,
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build_item: impl FnOnce(&mut MutableAppContext) -> Box<dyn ItemHandle>,
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) -> Box<dyn ItemHandle> {
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let existing_item = pane.update(cx, |pane, cx| {
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for (ix, item) in pane.items.iter().enumerate() {
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if item.project_entry_ids(cx).as_slice() == &[project_entry_id] {
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let item = item.boxed_clone();
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pane.activate_item(ix, true, focus_item, cx);
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return Some(item);
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}
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}
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None
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});
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if let Some(existing_item) = existing_item {
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existing_item
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} else {
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let item = build_item(cx);
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Self::add_item(workspace, pane, item.boxed_clone(), true, focus_item, cx);
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item
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}
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}
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pub(crate) fn add_item(
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workspace: &mut Workspace,
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pane: ViewHandle<Pane>,
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item: Box<dyn ItemHandle>,
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activate_pane: bool,
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focus_item: bool,
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cx: &mut ViewContext<Workspace>,
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) {
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// Prevent adding the same item to the pane more than once.
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if let Some(item_ix) = pane.read(cx).items.iter().position(|i| i.id() == item.id()) {
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pane.update(cx, |pane, cx| {
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pane.activate_item(item_ix, activate_pane, focus_item, cx)
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});
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return;
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}
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item.set_nav_history(pane.read(cx).nav_history.clone(), cx);
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item.added_to_pane(workspace, pane.clone(), cx);
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pane.update(cx, |pane, cx| {
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let item_idx = cmp::min(pane.active_item_index + 1, pane.items.len());
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pane.items.insert(item_idx, item);
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pane.activate_item(item_idx, activate_pane, focus_item, cx);
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cx.notify();
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});
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}
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pub fn items(&self) -> impl Iterator<Item = &Box<dyn ItemHandle>> {
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self.items.iter()
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}
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pub fn items_of_type<'a, T: View>(&'a self) -> impl 'a + Iterator<Item = ViewHandle<T>> {
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self.items
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.iter()
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.filter_map(|item| item.to_any().downcast())
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}
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pub fn active_item(&self) -> Option<Box<dyn ItemHandle>> {
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self.items.get(self.active_item_index).cloned()
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}
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pub fn item_for_entry(
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&self,
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entry_id: ProjectEntryId,
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cx: &AppContext,
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) -> Option<Box<dyn ItemHandle>> {
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self.items.iter().find_map(|item| {
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if item.is_singleton(cx) && item.project_entry_ids(cx).as_slice() == &[entry_id] {
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Some(item.boxed_clone())
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} else {
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None
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}
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})
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}
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pub fn index_for_item(&self, item: &dyn ItemHandle) -> Option<usize> {
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self.items.iter().position(|i| i.id() == item.id())
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}
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pub fn activate_item(
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&mut self,
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index: usize,
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activate_pane: bool,
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focus_item: bool,
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cx: &mut ViewContext<Self>,
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) {
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use NavigationMode::{GoingBack, GoingForward};
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if index < self.items.len() {
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let prev_active_item_ix = mem::replace(&mut self.active_item_index, index);
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if matches!(self.nav_history.borrow().mode, GoingBack | GoingForward)
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|| (prev_active_item_ix != self.active_item_index
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&& prev_active_item_ix < self.items.len())
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{
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self.items[prev_active_item_ix].deactivated(cx);
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cx.emit(Event::ActivateItem {
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local: activate_pane,
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});
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}
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self.update_toolbar(cx);
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if focus_item {
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self.focus_active_item(cx);
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}
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if activate_pane {
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self.activate(cx);
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}
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self.autoscroll = true;
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cx.notify();
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}
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}
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pub fn activate_prev_item(&mut self, cx: &mut ViewContext<Self>) {
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let mut index = self.active_item_index;
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if index > 0 {
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index -= 1;
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} else if self.items.len() > 0 {
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index = self.items.len() - 1;
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}
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self.activate_item(index, true, true, cx);
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}
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pub fn activate_next_item(&mut self, cx: &mut ViewContext<Self>) {
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let mut index = self.active_item_index;
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if index + 1 < self.items.len() {
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index += 1;
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} else {
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index = 0;
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}
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self.activate_item(index, true, true, cx);
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}
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fn close_active_item(
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workspace: &mut Workspace,
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_: &CloseActiveItem,
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cx: &mut ViewContext<Workspace>,
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) -> Option<Task<Result<()>>> {
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let pane_handle = workspace.active_pane().clone();
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let pane = pane_handle.read(cx);
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if pane.items.is_empty() {
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None
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} else {
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let item_id_to_close = pane.items[pane.active_item_index].id();
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let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
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item_id == item_id_to_close
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});
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Some(cx.foreground().spawn(async move {
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task.await?;
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Ok(())
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}))
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}
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}
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|
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pub fn close_inactive_items(
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workspace: &mut Workspace,
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_: &CloseInactiveItems,
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cx: &mut ViewContext<Workspace>,
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) -> Option<Task<Result<()>>> {
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let pane_handle = workspace.active_pane().clone();
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let pane = pane_handle.read(cx);
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if pane.items.is_empty() {
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None
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} else {
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let active_item_id = pane.items[pane.active_item_index].id();
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let task =
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Self::close_items(workspace, pane_handle, cx, move |id| id != active_item_id);
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Some(cx.foreground().spawn(async move {
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task.await?;
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Ok(())
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}))
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}
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}
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|
|
pub fn close_item(
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workspace: &mut Workspace,
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pane: ViewHandle<Pane>,
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item_id_to_close: usize,
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cx: &mut ViewContext<Workspace>,
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) -> Task<Result<bool>> {
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Self::close_items(workspace, pane, cx, move |view_id| {
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view_id == item_id_to_close
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})
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}
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|
|
pub fn close_items(
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workspace: &mut Workspace,
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pane: ViewHandle<Pane>,
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|
cx: &mut ViewContext<Workspace>,
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should_close: impl 'static + Fn(usize) -> bool,
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|
) -> Task<Result<bool>> {
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let project = workspace.project().clone();
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|
|
|
// Find the items to close.
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|
let mut items_to_close = Vec::new();
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for item in &pane.read(cx).items {
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if should_close(item.id()) {
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items_to_close.push(item.boxed_clone());
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}
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}
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|
|
// If a buffer is open both in a singleton editor and in a multibuffer, make sure
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|
// to focus the singleton buffer when prompting to save that buffer, as opposed
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// to focusing the multibuffer, because this gives the user a more clear idea
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// of what content they would be saving.
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items_to_close.sort_by_key(|item| !item.is_singleton(cx));
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cx.spawn(|workspace, mut cx| async move {
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let mut saved_project_entry_ids = HashSet::default();
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for item in items_to_close.clone() {
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// Find the item's current index and its set of project entries. Avoid
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|
// storing these in advance, in case they have changed since this task
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// was started.
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let (item_ix, mut project_entry_ids) = pane.read_with(&cx, |pane, cx| {
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(pane.index_for_item(&*item), item.project_entry_ids(cx))
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});
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let item_ix = if let Some(ix) = item_ix {
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ix
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} else {
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continue;
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};
|
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|
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// If an item hasn't yet been associated with a project entry, then always
|
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// prompt to save it before closing it. Otherwise, check if the item has
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// any project entries that are not open anywhere else in the workspace,
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// AND that the user has not already been prompted to save. If there are
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// any such project entries, prompt the user to save this item.
|
|
let should_save = if project_entry_ids.is_empty() {
|
|
true
|
|
} else {
|
|
workspace.read_with(&cx, |workspace, cx| {
|
|
for item in workspace.items(cx) {
|
|
if !items_to_close
|
|
.iter()
|
|
.any(|item_to_close| item_to_close.id() == item.id())
|
|
{
|
|
let other_project_entry_ids = item.project_entry_ids(cx);
|
|
project_entry_ids
|
|
.retain(|id| !other_project_entry_ids.contains(&id));
|
|
}
|
|
}
|
|
});
|
|
project_entry_ids
|
|
.iter()
|
|
.any(|id| saved_project_entry_ids.insert(*id))
|
|
};
|
|
|
|
if should_save {
|
|
if !Self::save_item(project.clone(), &pane, item_ix, &item, true, &mut cx)
|
|
.await?
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Remove the item from the pane.
|
|
pane.update(&mut cx, |pane, cx| {
|
|
if let Some(item_ix) = pane.items.iter().position(|i| i.id() == item.id()) {
|
|
if item_ix == pane.active_item_index {
|
|
if item_ix + 1 < pane.items.len() {
|
|
pane.activate_next_item(cx);
|
|
} else if item_ix > 0 {
|
|
pane.activate_prev_item(cx);
|
|
}
|
|
}
|
|
|
|
let item = pane.items.remove(item_ix);
|
|
if pane.items.is_empty() {
|
|
item.deactivated(cx);
|
|
pane.update_toolbar(cx);
|
|
cx.emit(Event::Remove);
|
|
}
|
|
|
|
if item_ix < pane.active_item_index {
|
|
pane.active_item_index -= 1;
|
|
}
|
|
|
|
let mut nav_history = pane.nav_history.borrow_mut();
|
|
if let Some(path) = item.project_path(cx) {
|
|
nav_history.paths_by_item.insert(item.id(), path);
|
|
} else {
|
|
nav_history.paths_by_item.remove(&item.id());
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
pane.update(&mut cx, |_, cx| cx.notify());
|
|
Ok(true)
|
|
})
|
|
}
|
|
|
|
pub async fn save_item(
|
|
project: ModelHandle<Project>,
|
|
pane: &ViewHandle<Pane>,
|
|
item_ix: usize,
|
|
item: &Box<dyn ItemHandle>,
|
|
should_prompt_for_save: bool,
|
|
cx: &mut AsyncAppContext,
|
|
) -> Result<bool> {
|
|
const CONFLICT_MESSAGE: &'static str =
|
|
"This file has changed on disk since you started editing it. Do you want to overwrite it?";
|
|
const DIRTY_MESSAGE: &'static str =
|
|
"This file contains unsaved edits. Do you want to save it?";
|
|
|
|
let (has_conflict, is_dirty, can_save, is_singleton) = cx.read(|cx| {
|
|
(
|
|
item.has_conflict(cx),
|
|
item.is_dirty(cx),
|
|
item.can_save(cx),
|
|
item.is_singleton(cx),
|
|
)
|
|
});
|
|
|
|
if has_conflict && can_save {
|
|
let mut answer = pane.update(cx, |pane, cx| {
|
|
pane.activate_item(item_ix, true, true, cx);
|
|
cx.prompt(
|
|
PromptLevel::Warning,
|
|
CONFLICT_MESSAGE,
|
|
&["Overwrite", "Discard", "Cancel"],
|
|
)
|
|
});
|
|
match answer.next().await {
|
|
Some(0) => cx.update(|cx| item.save(project, cx)).await?,
|
|
Some(1) => cx.update(|cx| item.reload(project, cx)).await?,
|
|
_ => return Ok(false),
|
|
}
|
|
} else if is_dirty && (can_save || is_singleton) {
|
|
let should_save = if should_prompt_for_save {
|
|
let mut answer = pane.update(cx, |pane, cx| {
|
|
pane.activate_item(item_ix, true, true, cx);
|
|
cx.prompt(
|
|
PromptLevel::Warning,
|
|
DIRTY_MESSAGE,
|
|
&["Save", "Don't Save", "Cancel"],
|
|
)
|
|
});
|
|
match answer.next().await {
|
|
Some(0) => true,
|
|
Some(1) => false,
|
|
_ => return Ok(false),
|
|
}
|
|
} else {
|
|
true
|
|
};
|
|
|
|
if should_save {
|
|
if can_save {
|
|
cx.update(|cx| item.save(project, cx)).await?;
|
|
} else if is_singleton {
|
|
let start_abs_path = project
|
|
.read_with(cx, |project, cx| {
|
|
let worktree = project.visible_worktrees(cx).next()?;
|
|
Some(worktree.read(cx).as_local()?.abs_path().to_path_buf())
|
|
})
|
|
.unwrap_or(Path::new("").into());
|
|
|
|
let mut abs_path = cx.update(|cx| cx.prompt_for_new_path(&start_abs_path));
|
|
if let Some(abs_path) = abs_path.next().await.flatten() {
|
|
cx.update(|cx| item.save_as(project, abs_path, cx)).await?;
|
|
} else {
|
|
return Ok(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Ok(true)
|
|
}
|
|
|
|
pub fn focus_active_item(&mut self, cx: &mut ViewContext<Self>) {
|
|
if let Some(active_item) = self.active_item() {
|
|
cx.focus(active_item);
|
|
}
|
|
}
|
|
|
|
pub fn split(&mut self, direction: SplitDirection, cx: &mut ViewContext<Self>) {
|
|
cx.emit(Event::Split(direction));
|
|
}
|
|
|
|
pub fn toolbar(&self) -> &ViewHandle<Toolbar> {
|
|
&self.toolbar
|
|
}
|
|
|
|
fn update_toolbar(&mut self, cx: &mut ViewContext<Self>) {
|
|
let active_item = self
|
|
.items
|
|
.get(self.active_item_index)
|
|
.map(|item| item.as_ref());
|
|
self.toolbar.update(cx, |toolbar, cx| {
|
|
toolbar.set_active_pane_item(active_item, cx);
|
|
});
|
|
}
|
|
|
|
fn render_tabs(&mut self, cx: &mut RenderContext<Self>) -> ElementBox {
|
|
let theme = cx.global::<Settings>().theme.clone();
|
|
|
|
enum Tabs {}
|
|
enum Tab {}
|
|
let pane = cx.handle();
|
|
let tabs = MouseEventHandler::new::<Tabs, _, _>(0, cx, |mouse_state, cx| {
|
|
let autoscroll = if mem::take(&mut self.autoscroll) {
|
|
Some(self.active_item_index)
|
|
} else {
|
|
None
|
|
};
|
|
let mut row = Flex::row().scrollable::<Tabs, _>(1, autoscroll, cx);
|
|
for (ix, item) in self.items.iter().enumerate() {
|
|
let is_active = ix == self.active_item_index;
|
|
|
|
row.add_child({
|
|
let tab_style = if is_active {
|
|
theme.workspace.active_tab.clone()
|
|
} else {
|
|
theme.workspace.tab.clone()
|
|
};
|
|
let title = item.tab_content(&tab_style, cx);
|
|
|
|
let mut style = if is_active {
|
|
theme.workspace.active_tab.clone()
|
|
} else {
|
|
theme.workspace.tab.clone()
|
|
};
|
|
if ix == 0 {
|
|
style.container.border.left = false;
|
|
}
|
|
|
|
MouseEventHandler::new::<Tab, _, _>(ix, cx, |_, cx| {
|
|
Container::new(
|
|
Flex::row()
|
|
.with_child(
|
|
Align::new({
|
|
let diameter = 7.0;
|
|
let icon_color = if item.has_conflict(cx) {
|
|
Some(style.icon_conflict)
|
|
} else if item.is_dirty(cx) {
|
|
Some(style.icon_dirty)
|
|
} else {
|
|
None
|
|
};
|
|
|
|
ConstrainedBox::new(
|
|
Canvas::new(move |bounds, _, cx| {
|
|
if let Some(color) = icon_color {
|
|
let square = RectF::new(
|
|
bounds.origin(),
|
|
vec2f(diameter, diameter),
|
|
);
|
|
cx.scene.push_quad(Quad {
|
|
bounds: square,
|
|
background: Some(color),
|
|
border: Default::default(),
|
|
corner_radius: diameter / 2.,
|
|
});
|
|
}
|
|
})
|
|
.boxed(),
|
|
)
|
|
.with_width(diameter)
|
|
.with_height(diameter)
|
|
.boxed()
|
|
})
|
|
.boxed(),
|
|
)
|
|
.with_child(
|
|
Container::new(Align::new(title).boxed())
|
|
.with_style(ContainerStyle {
|
|
margin: Margin {
|
|
left: style.spacing,
|
|
right: style.spacing,
|
|
..Default::default()
|
|
},
|
|
..Default::default()
|
|
})
|
|
.boxed(),
|
|
)
|
|
.with_child(
|
|
Align::new(
|
|
ConstrainedBox::new(if mouse_state.hovered {
|
|
let item_id = item.id();
|
|
enum TabCloseButton {}
|
|
let icon = Svg::new("icons/x.svg");
|
|
MouseEventHandler::new::<TabCloseButton, _, _>(
|
|
item_id,
|
|
cx,
|
|
|mouse_state, _| {
|
|
if mouse_state.hovered {
|
|
icon.with_color(style.icon_close_active)
|
|
.boxed()
|
|
} else {
|
|
icon.with_color(style.icon_close).boxed()
|
|
}
|
|
},
|
|
)
|
|
.with_padding(Padding::uniform(4.))
|
|
.with_cursor_style(CursorStyle::PointingHand)
|
|
.on_click({
|
|
let pane = pane.clone();
|
|
move |_, _, cx| {
|
|
cx.dispatch_action(CloseItem {
|
|
item_id,
|
|
pane: pane.clone(),
|
|
})
|
|
}
|
|
})
|
|
.named("close-tab-icon")
|
|
} else {
|
|
Empty::new().boxed()
|
|
})
|
|
.with_width(style.icon_width)
|
|
.boxed(),
|
|
)
|
|
.boxed(),
|
|
)
|
|
.boxed(),
|
|
)
|
|
.with_style(style.container)
|
|
.boxed()
|
|
})
|
|
.on_mouse_down(move |_, cx| {
|
|
cx.dispatch_action(ActivateItem(ix));
|
|
})
|
|
.boxed()
|
|
})
|
|
}
|
|
|
|
row.add_child(
|
|
Empty::new()
|
|
.contained()
|
|
.with_border(theme.workspace.tab.container.border)
|
|
.flex(0., true)
|
|
.named("filler"),
|
|
);
|
|
|
|
row.boxed()
|
|
});
|
|
|
|
ConstrainedBox::new(tabs.boxed())
|
|
.with_height(theme.workspace.tab.height)
|
|
.named("tabs")
|
|
}
|
|
}
|
|
|
|
impl Entity for Pane {
|
|
type Event = Event;
|
|
}
|
|
|
|
impl View for Pane {
|
|
fn ui_name() -> &'static str {
|
|
"Pane"
|
|
}
|
|
|
|
fn render(&mut self, cx: &mut RenderContext<Self>) -> ElementBox {
|
|
let this = cx.handle();
|
|
|
|
EventHandler::new(if let Some(active_item) = self.active_item() {
|
|
Flex::column()
|
|
.with_child(self.render_tabs(cx))
|
|
.with_child(ChildView::new(&self.toolbar).boxed())
|
|
.with_child(ChildView::new(active_item).flex(1., true).boxed())
|
|
.boxed()
|
|
} else {
|
|
Empty::new().boxed()
|
|
})
|
|
.on_navigate_mouse_down(move |direction, cx| {
|
|
let this = this.clone();
|
|
match direction {
|
|
NavigationDirection::Back => cx.dispatch_action(GoBack { pane: Some(this) }),
|
|
NavigationDirection::Forward => cx.dispatch_action(GoForward { pane: Some(this) }),
|
|
}
|
|
|
|
true
|
|
})
|
|
.named("pane")
|
|
}
|
|
|
|
fn on_focus(&mut self, cx: &mut ViewContext<Self>) {
|
|
self.focus_active_item(cx);
|
|
}
|
|
}
|
|
|
|
impl ItemNavHistory {
|
|
pub fn new<T: Item>(history: Rc<RefCell<NavHistory>>, item: &ViewHandle<T>) -> Self {
|
|
Self {
|
|
history,
|
|
item: Rc::new(item.downgrade()),
|
|
}
|
|
}
|
|
|
|
pub fn history(&self) -> Rc<RefCell<NavHistory>> {
|
|
self.history.clone()
|
|
}
|
|
|
|
pub fn push<D: 'static + Any>(&self, data: Option<D>) {
|
|
self.history.borrow_mut().push(data, self.item.clone());
|
|
}
|
|
}
|
|
|
|
impl NavHistory {
|
|
pub fn disable(&mut self) {
|
|
self.mode = NavigationMode::Disabled;
|
|
}
|
|
|
|
pub fn enable(&mut self) {
|
|
self.mode = NavigationMode::Normal;
|
|
}
|
|
|
|
pub fn pop_backward(&mut self) -> Option<NavigationEntry> {
|
|
self.backward_stack.pop_back()
|
|
}
|
|
|
|
pub fn pop_forward(&mut self) -> Option<NavigationEntry> {
|
|
self.forward_stack.pop_back()
|
|
}
|
|
|
|
fn pop(&mut self, mode: NavigationMode) -> Option<NavigationEntry> {
|
|
match mode {
|
|
NavigationMode::Normal | NavigationMode::Disabled => None,
|
|
NavigationMode::GoingBack => self.pop_backward(),
|
|
NavigationMode::GoingForward => self.pop_forward(),
|
|
}
|
|
}
|
|
|
|
fn set_mode(&mut self, mode: NavigationMode) {
|
|
self.mode = mode;
|
|
}
|
|
|
|
pub fn push<D: 'static + Any>(&mut self, data: Option<D>, item: Rc<dyn WeakItemHandle>) {
|
|
match self.mode {
|
|
NavigationMode::Disabled => {}
|
|
NavigationMode::Normal => {
|
|
if self.backward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
|
|
self.backward_stack.pop_front();
|
|
}
|
|
self.backward_stack.push_back(NavigationEntry {
|
|
item,
|
|
data: data.map(|data| Box::new(data) as Box<dyn Any>),
|
|
});
|
|
self.forward_stack.clear();
|
|
}
|
|
NavigationMode::GoingBack => {
|
|
if self.forward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
|
|
self.forward_stack.pop_front();
|
|
}
|
|
self.forward_stack.push_back(NavigationEntry {
|
|
item,
|
|
data: data.map(|data| Box::new(data) as Box<dyn Any>),
|
|
});
|
|
}
|
|
NavigationMode::GoingForward => {
|
|
if self.backward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
|
|
self.backward_stack.pop_front();
|
|
}
|
|
self.backward_stack.push_back(NavigationEntry {
|
|
item,
|
|
data: data.map(|data| Box::new(data) as Box<dyn Any>),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|