ZIm/crates/workspace/src/pane.rs
Antonio Scandurra 82d6e606fc Use a MouseEventHandler for activating tabs on mouse down
Previously, we were using an `EventHandler` which doesn't take into
account other mouse regions floating above the rendered element. This
was problematic because, when clicking the `x` icon on a tab that was
not active, we were first activating it and then closing it.
2022-05-27 11:43:58 +02:00

954 lines
34 KiB
Rust

use super::{ItemHandle, SplitDirection};
use crate::{toolbar::Toolbar, Item, WeakItemHandle, Workspace};
use anyhow::Result;
use collections::{HashMap, HashSet, VecDeque};
use futures::StreamExt;
use gpui::{
actions,
elements::*,
geometry::{rect::RectF, vector::vec2f},
impl_actions, impl_internal_actions,
platform::{CursorStyle, NavigationDirection},
AppContext, AsyncAppContext, Entity, ModelHandle, MutableAppContext, PromptLevel, Quad,
RenderContext, Task, View, ViewContext, ViewHandle, WeakViewHandle,
};
use project::{Project, ProjectEntryId, ProjectPath};
use serde::Deserialize;
use settings::Settings;
use std::{any::Any, cell::RefCell, cmp, mem, path::Path, rc::Rc};
use util::ResultExt;
actions!(
pane,
[
ActivatePrevItem,
ActivateNextItem,
CloseActiveItem,
CloseInactiveItems,
]
);
#[derive(Clone, Deserialize)]
pub struct Split(pub SplitDirection);
#[derive(Clone)]
pub struct CloseItem {
pub item_id: usize,
pub pane: WeakViewHandle<Pane>,
}
#[derive(Clone, Deserialize)]
pub struct ActivateItem(pub usize);
#[derive(Clone, Deserialize)]
pub struct GoBack {
#[serde(skip_deserializing)]
pub pane: Option<WeakViewHandle<Pane>>,
}
#[derive(Clone, Deserialize)]
pub struct GoForward {
#[serde(skip_deserializing)]
pub pane: Option<WeakViewHandle<Pane>>,
}
impl_actions!(pane, [Split, GoBack, GoForward]);
impl_internal_actions!(pane, [CloseItem, ActivateItem]);
const MAX_NAVIGATION_HISTORY_LEN: usize = 1024;
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(|pane: &mut Pane, action: &ActivateItem, cx| {
pane.activate_item(action.0, true, true, cx);
});
cx.add_action(|pane: &mut Pane, _: &ActivatePrevItem, cx| {
pane.activate_prev_item(cx);
});
cx.add_action(|pane: &mut Pane, _: &ActivateNextItem, cx| {
pane.activate_next_item(cx);
});
cx.add_async_action(Pane::close_active_item);
cx.add_async_action(Pane::close_inactive_items);
cx.add_async_action(|workspace: &mut Workspace, action: &CloseItem, cx| {
let pane = action.pane.upgrade(cx)?;
let task = Pane::close_item(workspace, pane, action.item_id, cx);
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
});
cx.add_action(|pane: &mut Pane, action: &Split, cx| {
pane.split(action.0, cx);
});
cx.add_action(|workspace: &mut Workspace, action: &GoBack, cx| {
Pane::go_back(
workspace,
action
.pane
.as_ref()
.and_then(|weak_handle| weak_handle.upgrade(cx)),
cx,
)
.detach();
});
cx.add_action(|workspace: &mut Workspace, action: &GoForward, cx| {
Pane::go_forward(
workspace,
action
.pane
.as_ref()
.and_then(|weak_handle| weak_handle.upgrade(cx)),
cx,
)
.detach();
});
}
pub enum Event {
Activate,
ActivateItem { local: bool },
Remove,
Split(SplitDirection),
}
pub struct Pane {
items: Vec<Box<dyn ItemHandle>>,
active_item_index: usize,
autoscroll: bool,
nav_history: Rc<RefCell<NavHistory>>,
toolbar: ViewHandle<Toolbar>,
}
pub struct ItemNavHistory {
history: Rc<RefCell<NavHistory>>,
item: Rc<dyn WeakItemHandle>,
}
#[derive(Default)]
pub struct NavHistory {
mode: NavigationMode,
backward_stack: VecDeque<NavigationEntry>,
forward_stack: VecDeque<NavigationEntry>,
paths_by_item: HashMap<usize, ProjectPath>,
}
#[derive(Copy, Clone)]
enum NavigationMode {
Normal,
GoingBack,
GoingForward,
Disabled,
}
impl Default for NavigationMode {
fn default() -> Self {
Self::Normal
}
}
pub struct NavigationEntry {
pub item: Rc<dyn WeakItemHandle>,
pub data: Option<Box<dyn Any>>,
}
impl Pane {
pub fn new(cx: &mut ViewContext<Self>) -> Self {
Self {
items: Vec::new(),
active_item_index: 0,
autoscroll: false,
nav_history: Default::default(),
toolbar: cx.add_view(|_| Toolbar::new()),
}
}
pub fn nav_history(&self) -> &Rc<RefCell<NavHistory>> {
&self.nav_history
}
pub fn activate(&self, cx: &mut ViewContext<Self>) {
cx.emit(Event::Activate);
}
pub fn go_back(
workspace: &mut Workspace,
pane: Option<ViewHandle<Pane>>,
cx: &mut ViewContext<Workspace>,
) -> Task<()> {
Self::navigate_history(
workspace,
pane.unwrap_or_else(|| workspace.active_pane().clone()),
NavigationMode::GoingBack,
cx,
)
}
pub fn go_forward(
workspace: &mut Workspace,
pane: Option<ViewHandle<Pane>>,
cx: &mut ViewContext<Workspace>,
) -> Task<()> {
Self::navigate_history(
workspace,
pane.unwrap_or_else(|| workspace.active_pane().clone()),
NavigationMode::GoingForward,
cx,
)
}
fn navigate_history(
workspace: &mut Workspace,
pane: ViewHandle<Pane>,
mode: NavigationMode,
cx: &mut ViewContext<Workspace>,
) -> Task<()> {
workspace.activate_pane(pane.clone(), cx);
let to_load = pane.update(cx, |pane, cx| {
loop {
// Retrieve the weak item handle from the history.
let entry = pane.nav_history.borrow_mut().pop(mode)?;
// If the item is still present in this pane, then activate it.
if let Some(index) = entry
.item
.upgrade(cx)
.and_then(|v| pane.index_for_item(v.as_ref()))
{
let prev_active_item_index = pane.active_item_index;
pane.nav_history.borrow_mut().set_mode(mode);
pane.activate_item(index, true, true, cx);
pane.nav_history
.borrow_mut()
.set_mode(NavigationMode::Normal);
let mut navigated = prev_active_item_index != pane.active_item_index;
if let Some(data) = entry.data {
navigated |= pane.active_item()?.navigate(data, cx);
}
if navigated {
break None;
}
}
// If the item is no longer present in this pane, then retrieve its
// project path in order to reopen it.
else {
break pane
.nav_history
.borrow_mut()
.paths_by_item
.get(&entry.item.id())
.cloned()
.map(|project_path| (project_path, entry));
}
}
});
if let Some((project_path, entry)) = to_load {
// If the item was no longer present, then load it again from its previous path.
let pane = pane.downgrade();
let task = workspace.load_path(project_path, cx);
cx.spawn(|workspace, mut cx| async move {
let task = task.await;
if let Some(pane) = pane.upgrade(&cx) {
if let Some((project_entry_id, build_item)) = task.log_err() {
pane.update(&mut cx, |pane, _| {
pane.nav_history.borrow_mut().set_mode(mode);
});
let item = workspace.update(&mut cx, |workspace, cx| {
Self::open_item(
workspace,
pane.clone(),
project_entry_id,
true,
cx,
build_item,
)
});
pane.update(&mut cx, |pane, cx| {
pane.nav_history
.borrow_mut()
.set_mode(NavigationMode::Normal);
if let Some(data) = entry.data {
item.navigate(data, cx);
}
});
} else {
workspace
.update(&mut cx, |workspace, cx| {
Self::navigate_history(workspace, pane, mode, cx)
})
.await;
}
}
})
} else {
Task::ready(())
}
}
pub(crate) fn open_item(
workspace: &mut Workspace,
pane: ViewHandle<Pane>,
project_entry_id: ProjectEntryId,
focus_item: bool,
cx: &mut ViewContext<Workspace>,
build_item: impl FnOnce(&mut MutableAppContext) -> Box<dyn ItemHandle>,
) -> Box<dyn ItemHandle> {
let existing_item = pane.update(cx, |pane, cx| {
for (ix, item) in pane.items.iter().enumerate() {
if item.project_entry_ids(cx).as_slice() == &[project_entry_id] {
let item = item.boxed_clone();
pane.activate_item(ix, true, focus_item, cx);
return Some(item);
}
}
None
});
if let Some(existing_item) = existing_item {
existing_item
} else {
let item = build_item(cx);
Self::add_item(workspace, pane, item.boxed_clone(), true, focus_item, cx);
item
}
}
pub(crate) fn add_item(
workspace: &mut Workspace,
pane: ViewHandle<Pane>,
item: Box<dyn ItemHandle>,
activate_pane: bool,
focus_item: bool,
cx: &mut ViewContext<Workspace>,
) {
// Prevent adding the same item to the pane more than once.
if let Some(item_ix) = pane.read(cx).items.iter().position(|i| i.id() == item.id()) {
pane.update(cx, |pane, cx| {
pane.activate_item(item_ix, activate_pane, focus_item, cx)
});
return;
}
item.set_nav_history(pane.read(cx).nav_history.clone(), cx);
item.added_to_pane(workspace, pane.clone(), cx);
pane.update(cx, |pane, cx| {
let item_idx = cmp::min(pane.active_item_index + 1, pane.items.len());
pane.items.insert(item_idx, item);
pane.activate_item(item_idx, activate_pane, focus_item, cx);
cx.notify();
});
}
pub fn items(&self) -> impl Iterator<Item = &Box<dyn ItemHandle>> {
self.items.iter()
}
pub fn items_of_type<'a, T: View>(&'a self) -> impl 'a + Iterator<Item = ViewHandle<T>> {
self.items
.iter()
.filter_map(|item| item.to_any().downcast())
}
pub fn active_item(&self) -> Option<Box<dyn ItemHandle>> {
self.items.get(self.active_item_index).cloned()
}
pub fn item_for_entry(
&self,
entry_id: ProjectEntryId,
cx: &AppContext,
) -> Option<Box<dyn ItemHandle>> {
self.items.iter().find_map(|item| {
if item.is_singleton(cx) && item.project_entry_ids(cx).as_slice() == &[entry_id] {
Some(item.boxed_clone())
} else {
None
}
})
}
pub fn index_for_item(&self, item: &dyn ItemHandle) -> Option<usize> {
self.items.iter().position(|i| i.id() == item.id())
}
pub fn activate_item(
&mut self,
index: usize,
activate_pane: bool,
focus_item: bool,
cx: &mut ViewContext<Self>,
) {
use NavigationMode::{GoingBack, GoingForward};
if index < self.items.len() {
let prev_active_item_ix = mem::replace(&mut self.active_item_index, index);
if matches!(self.nav_history.borrow().mode, GoingBack | GoingForward)
|| (prev_active_item_ix != self.active_item_index
&& prev_active_item_ix < self.items.len())
{
self.items[prev_active_item_ix].deactivated(cx);
cx.emit(Event::ActivateItem {
local: activate_pane,
});
}
self.update_toolbar(cx);
if focus_item {
self.focus_active_item(cx);
}
if activate_pane {
self.activate(cx);
}
self.autoscroll = true;
cx.notify();
}
}
pub fn activate_prev_item(&mut self, cx: &mut ViewContext<Self>) {
let mut index = self.active_item_index;
if index > 0 {
index -= 1;
} else if self.items.len() > 0 {
index = self.items.len() - 1;
}
self.activate_item(index, true, true, cx);
}
pub fn activate_next_item(&mut self, cx: &mut ViewContext<Self>) {
let mut index = self.active_item_index;
if index + 1 < self.items.len() {
index += 1;
} else {
index = 0;
}
self.activate_item(index, true, true, cx);
}
fn close_active_item(
workspace: &mut Workspace,
_: &CloseActiveItem,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
if pane.items.is_empty() {
None
} else {
let item_id_to_close = pane.items[pane.active_item_index].id();
let task = Self::close_items(workspace, pane_handle, cx, move |item_id| {
item_id == item_id_to_close
});
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
}
pub fn close_inactive_items(
workspace: &mut Workspace,
_: &CloseInactiveItems,
cx: &mut ViewContext<Workspace>,
) -> Option<Task<Result<()>>> {
let pane_handle = workspace.active_pane().clone();
let pane = pane_handle.read(cx);
if pane.items.is_empty() {
None
} else {
let active_item_id = pane.items[pane.active_item_index].id();
let task =
Self::close_items(workspace, pane_handle, cx, move |id| id != active_item_id);
Some(cx.foreground().spawn(async move {
task.await?;
Ok(())
}))
}
}
pub fn close_item(
workspace: &mut Workspace,
pane: ViewHandle<Pane>,
item_id_to_close: usize,
cx: &mut ViewContext<Workspace>,
) -> Task<Result<bool>> {
Self::close_items(workspace, pane, cx, move |view_id| {
view_id == item_id_to_close
})
}
pub fn close_items(
workspace: &mut Workspace,
pane: ViewHandle<Pane>,
cx: &mut ViewContext<Workspace>,
should_close: impl 'static + Fn(usize) -> bool,
) -> Task<Result<bool>> {
let project = workspace.project().clone();
// Find the items to close.
let mut items_to_close = Vec::new();
for item in &pane.read(cx).items {
if should_close(item.id()) {
items_to_close.push(item.boxed_clone());
}
}
// If a buffer is open both in a singleton editor and in a multibuffer, make sure
// to focus the singleton buffer when prompting to save that buffer, as opposed
// to focusing the multibuffer, because this gives the user a more clear idea
// of what content they would be saving.
items_to_close.sort_by_key(|item| !item.is_singleton(cx));
cx.spawn(|workspace, mut cx| async move {
let mut saved_project_entry_ids = HashSet::default();
for item in items_to_close.clone() {
// Find the item's current index and its set of project entries. Avoid
// storing these in advance, in case they have changed since this task
// was started.
let (item_ix, mut project_entry_ids) = pane.read_with(&cx, |pane, cx| {
(pane.index_for_item(&*item), item.project_entry_ids(cx))
});
let item_ix = if let Some(ix) = item_ix {
ix
} else {
continue;
};
// If an item hasn't yet been associated with a project entry, then always
// prompt to save it before closing it. Otherwise, check if the item has
// any project entries that are not open anywhere else in the workspace,
// AND that the user has not already been prompted to save. If there are
// any such project entries, prompt the user to save this item.
let should_save = if project_entry_ids.is_empty() {
true
} else {
workspace.read_with(&cx, |workspace, cx| {
for item in workspace.items(cx) {
if !items_to_close
.iter()
.any(|item_to_close| item_to_close.id() == item.id())
{
let other_project_entry_ids = item.project_entry_ids(cx);
project_entry_ids
.retain(|id| !other_project_entry_ids.contains(&id));
}
}
});
project_entry_ids
.iter()
.any(|id| saved_project_entry_ids.insert(*id))
};
if should_save {
if !Self::save_item(project.clone(), &pane, item_ix, &item, true, &mut cx)
.await?
{
break;
}
}
// Remove the item from the pane.
pane.update(&mut cx, |pane, cx| {
if let Some(item_ix) = pane.items.iter().position(|i| i.id() == item.id()) {
if item_ix == pane.active_item_index {
if item_ix + 1 < pane.items.len() {
pane.activate_next_item(cx);
} else if item_ix > 0 {
pane.activate_prev_item(cx);
}
}
let item = pane.items.remove(item_ix);
if pane.items.is_empty() {
item.deactivated(cx);
pane.update_toolbar(cx);
cx.emit(Event::Remove);
}
if item_ix < pane.active_item_index {
pane.active_item_index -= 1;
}
let mut nav_history = pane.nav_history.borrow_mut();
if let Some(path) = item.project_path(cx) {
nav_history.paths_by_item.insert(item.id(), path);
} else {
nav_history.paths_by_item.remove(&item.id());
}
}
});
}
pane.update(&mut cx, |_, cx| cx.notify());
Ok(true)
})
}
pub async fn save_item(
project: ModelHandle<Project>,
pane: &ViewHandle<Pane>,
item_ix: usize,
item: &Box<dyn ItemHandle>,
should_prompt_for_save: bool,
cx: &mut AsyncAppContext,
) -> Result<bool> {
const CONFLICT_MESSAGE: &'static str =
"This file has changed on disk since you started editing it. Do you want to overwrite it?";
const DIRTY_MESSAGE: &'static str =
"This file contains unsaved edits. Do you want to save it?";
let (has_conflict, is_dirty, can_save, is_singleton) = cx.read(|cx| {
(
item.has_conflict(cx),
item.is_dirty(cx),
item.can_save(cx),
item.is_singleton(cx),
)
});
if has_conflict && can_save {
let mut answer = pane.update(cx, |pane, cx| {
pane.activate_item(item_ix, true, true, cx);
cx.prompt(
PromptLevel::Warning,
CONFLICT_MESSAGE,
&["Overwrite", "Discard", "Cancel"],
)
});
match answer.next().await {
Some(0) => cx.update(|cx| item.save(project, cx)).await?,
Some(1) => cx.update(|cx| item.reload(project, cx)).await?,
_ => return Ok(false),
}
} else if is_dirty && (can_save || is_singleton) {
let should_save = if should_prompt_for_save {
let mut answer = pane.update(cx, |pane, cx| {
pane.activate_item(item_ix, true, true, cx);
cx.prompt(
PromptLevel::Warning,
DIRTY_MESSAGE,
&["Save", "Don't Save", "Cancel"],
)
});
match answer.next().await {
Some(0) => true,
Some(1) => false,
_ => return Ok(false),
}
} else {
true
};
if should_save {
if can_save {
cx.update(|cx| item.save(project, cx)).await?;
} else if is_singleton {
let start_abs_path = project
.read_with(cx, |project, cx| {
let worktree = project.visible_worktrees(cx).next()?;
Some(worktree.read(cx).as_local()?.abs_path().to_path_buf())
})
.unwrap_or(Path::new("").into());
let mut abs_path = cx.update(|cx| cx.prompt_for_new_path(&start_abs_path));
if let Some(abs_path) = abs_path.next().await.flatten() {
cx.update(|cx| item.save_as(project, abs_path, cx)).await?;
} else {
return Ok(false);
}
}
}
}
Ok(true)
}
pub fn focus_active_item(&mut self, cx: &mut ViewContext<Self>) {
if let Some(active_item) = self.active_item() {
cx.focus(active_item);
}
}
pub fn split(&mut self, direction: SplitDirection, cx: &mut ViewContext<Self>) {
cx.emit(Event::Split(direction));
}
pub fn toolbar(&self) -> &ViewHandle<Toolbar> {
&self.toolbar
}
fn update_toolbar(&mut self, cx: &mut ViewContext<Self>) {
let active_item = self
.items
.get(self.active_item_index)
.map(|item| item.as_ref());
self.toolbar.update(cx, |toolbar, cx| {
toolbar.set_active_pane_item(active_item, cx);
});
}
fn render_tabs(&mut self, cx: &mut RenderContext<Self>) -> ElementBox {
let theme = cx.global::<Settings>().theme.clone();
enum Tabs {}
enum Tab {}
let pane = cx.handle();
let tabs = MouseEventHandler::new::<Tabs, _, _>(0, cx, |mouse_state, cx| {
let autoscroll = if mem::take(&mut self.autoscroll) {
Some(self.active_item_index)
} else {
None
};
let mut row = Flex::row().scrollable::<Tabs, _>(1, autoscroll, cx);
for (ix, item) in self.items.iter().enumerate() {
let is_active = ix == self.active_item_index;
row.add_child({
let tab_style = if is_active {
theme.workspace.active_tab.clone()
} else {
theme.workspace.tab.clone()
};
let title = item.tab_content(&tab_style, cx);
let mut style = if is_active {
theme.workspace.active_tab.clone()
} else {
theme.workspace.tab.clone()
};
if ix == 0 {
style.container.border.left = false;
}
MouseEventHandler::new::<Tab, _, _>(ix, cx, |_, cx| {
Container::new(
Flex::row()
.with_child(
Align::new({
let diameter = 7.0;
let icon_color = if item.has_conflict(cx) {
Some(style.icon_conflict)
} else if item.is_dirty(cx) {
Some(style.icon_dirty)
} else {
None
};
ConstrainedBox::new(
Canvas::new(move |bounds, _, cx| {
if let Some(color) = icon_color {
let square = RectF::new(
bounds.origin(),
vec2f(diameter, diameter),
);
cx.scene.push_quad(Quad {
bounds: square,
background: Some(color),
border: Default::default(),
corner_radius: diameter / 2.,
});
}
})
.boxed(),
)
.with_width(diameter)
.with_height(diameter)
.boxed()
})
.boxed(),
)
.with_child(
Container::new(Align::new(title).boxed())
.with_style(ContainerStyle {
margin: Margin {
left: style.spacing,
right: style.spacing,
..Default::default()
},
..Default::default()
})
.boxed(),
)
.with_child(
Align::new(
ConstrainedBox::new(if mouse_state.hovered {
let item_id = item.id();
enum TabCloseButton {}
let icon = Svg::new("icons/x.svg");
MouseEventHandler::new::<TabCloseButton, _, _>(
item_id,
cx,
|mouse_state, _| {
if mouse_state.hovered {
icon.with_color(style.icon_close_active)
.boxed()
} else {
icon.with_color(style.icon_close).boxed()
}
},
)
.with_padding(Padding::uniform(4.))
.with_cursor_style(CursorStyle::PointingHand)
.on_click({
let pane = pane.clone();
move |_, _, cx| {
cx.dispatch_action(CloseItem {
item_id,
pane: pane.clone(),
})
}
})
.named("close-tab-icon")
} else {
Empty::new().boxed()
})
.with_width(style.icon_width)
.boxed(),
)
.boxed(),
)
.boxed(),
)
.with_style(style.container)
.boxed()
})
.on_mouse_down(move |_, cx| {
cx.dispatch_action(ActivateItem(ix));
})
.boxed()
})
}
row.add_child(
Empty::new()
.contained()
.with_border(theme.workspace.tab.container.border)
.flex(0., true)
.named("filler"),
);
row.boxed()
});
ConstrainedBox::new(tabs.boxed())
.with_height(theme.workspace.tab.height)
.named("tabs")
}
}
impl Entity for Pane {
type Event = Event;
}
impl View for Pane {
fn ui_name() -> &'static str {
"Pane"
}
fn render(&mut self, cx: &mut RenderContext<Self>) -> ElementBox {
let this = cx.handle();
EventHandler::new(if let Some(active_item) = self.active_item() {
Flex::column()
.with_child(self.render_tabs(cx))
.with_child(ChildView::new(&self.toolbar).boxed())
.with_child(ChildView::new(active_item).flex(1., true).boxed())
.boxed()
} else {
Empty::new().boxed()
})
.on_navigate_mouse_down(move |direction, cx| {
let this = this.clone();
match direction {
NavigationDirection::Back => cx.dispatch_action(GoBack { pane: Some(this) }),
NavigationDirection::Forward => cx.dispatch_action(GoForward { pane: Some(this) }),
}
true
})
.named("pane")
}
fn on_focus(&mut self, cx: &mut ViewContext<Self>) {
self.focus_active_item(cx);
}
}
impl ItemNavHistory {
pub fn new<T: Item>(history: Rc<RefCell<NavHistory>>, item: &ViewHandle<T>) -> Self {
Self {
history,
item: Rc::new(item.downgrade()),
}
}
pub fn history(&self) -> Rc<RefCell<NavHistory>> {
self.history.clone()
}
pub fn push<D: 'static + Any>(&self, data: Option<D>) {
self.history.borrow_mut().push(data, self.item.clone());
}
}
impl NavHistory {
pub fn disable(&mut self) {
self.mode = NavigationMode::Disabled;
}
pub fn enable(&mut self) {
self.mode = NavigationMode::Normal;
}
pub fn pop_backward(&mut self) -> Option<NavigationEntry> {
self.backward_stack.pop_back()
}
pub fn pop_forward(&mut self) -> Option<NavigationEntry> {
self.forward_stack.pop_back()
}
fn pop(&mut self, mode: NavigationMode) -> Option<NavigationEntry> {
match mode {
NavigationMode::Normal | NavigationMode::Disabled => None,
NavigationMode::GoingBack => self.pop_backward(),
NavigationMode::GoingForward => self.pop_forward(),
}
}
fn set_mode(&mut self, mode: NavigationMode) {
self.mode = mode;
}
pub fn push<D: 'static + Any>(&mut self, data: Option<D>, item: Rc<dyn WeakItemHandle>) {
match self.mode {
NavigationMode::Disabled => {}
NavigationMode::Normal => {
if self.backward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
self.backward_stack.pop_front();
}
self.backward_stack.push_back(NavigationEntry {
item,
data: data.map(|data| Box::new(data) as Box<dyn Any>),
});
self.forward_stack.clear();
}
NavigationMode::GoingBack => {
if self.forward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
self.forward_stack.pop_front();
}
self.forward_stack.push_back(NavigationEntry {
item,
data: data.map(|data| Box::new(data) as Box<dyn Any>),
});
}
NavigationMode::GoingForward => {
if self.backward_stack.len() >= MAX_NAVIGATION_HISTORY_LEN {
self.backward_stack.pop_front();
}
self.backward_stack.push_back(NavigationEntry {
item,
data: data.map(|data| Box::new(data) as Box<dyn Any>),
});
}
}
}
}