ZIm/crates/title_bar/src/collab.rs
Nate Butler 0b57df5deb
Extract title_bar crate (#13597)
This PR extracts a singular title bar (`title_bar::TitleBar`) from
`ui::TitleBar` and
`collab_ui::collab_titlebar_item::CollabTitlebarItem`.

This is a first step towards organizing title bar things into one place,
and standardizing platform titlebar/window control implementations.

Release Notes:

- N/A
2024-06-27 19:14:13 -04:00

126 lines
5.3 KiB
Rust

use crate::TitleBar;
use call::Room;
use client::{proto::PeerId, User};
use gpui::{canvas, point, Hsla, IntoElement, Path, Styled};
use rpc::proto::{self};
use std::sync::Arc;
use theme::ActiveTheme;
use ui::{prelude::*, Avatar, AvatarAudioStatusIndicator, Facepile, Tooltip};
pub(crate) fn render_color_ribbon(color: Hsla) -> impl Element {
canvas(
move |_, _| {},
move |bounds, _, cx| {
let height = bounds.size.height;
let horizontal_offset = height;
let vertical_offset = px(height.0 / 2.0);
let mut path = Path::new(bounds.lower_left());
path.curve_to(
bounds.origin + point(horizontal_offset, vertical_offset),
bounds.origin + point(px(0.0), vertical_offset),
);
path.line_to(bounds.upper_right() + point(-horizontal_offset, vertical_offset));
path.curve_to(
bounds.lower_right(),
bounds.upper_right() + point(px(0.0), vertical_offset),
);
path.line_to(bounds.lower_left());
cx.paint_path(path, color);
},
)
.h_1()
.w_full()
}
impl TitleBar {
#[allow(clippy::too_many_arguments)]
pub(crate) fn render_collaborator(
&self,
user: &Arc<User>,
peer_id: PeerId,
is_present: bool,
is_speaking: bool,
is_muted: bool,
leader_selection_color: Option<Hsla>,
room: &Room,
project_id: Option<u64>,
current_user: &Arc<User>,
cx: &ViewContext<Self>,
) -> Option<Div> {
if room.role_for_user(user.id) == Some(proto::ChannelRole::Guest) {
return None;
}
const FACEPILE_LIMIT: usize = 3;
let followers = project_id.map_or(&[] as &[_], |id| room.followers_for(peer_id, id));
let extra_count = followers.len().saturating_sub(FACEPILE_LIMIT);
Some(
div()
.m_0p5()
.p_0p5()
// When the collaborator is not followed, still draw this wrapper div, but leave
// it transparent, so that it does not shift the layout when following.
.when_some(leader_selection_color, |div, color| {
div.rounded_md().bg(color)
})
.child(
Facepile::empty()
.child(
Avatar::new(user.avatar_uri.clone())
.grayscale(!is_present)
.border_color(if is_speaking {
cx.theme().status().info
} else {
// We draw the border in a transparent color rather to avoid
// the layout shift that would come with adding/removing the border.
gpui::transparent_black()
})
.when(is_muted, |avatar| {
avatar.indicator(
AvatarAudioStatusIndicator::new(ui::AudioStatus::Muted)
.tooltip({
let github_login = user.github_login.clone();
move |cx| {
Tooltip::text(
format!("{} is muted", github_login),
cx,
)
}
}),
)
}),
)
.children(followers.iter().take(FACEPILE_LIMIT).filter_map(
|follower_peer_id| {
let follower = room
.remote_participants()
.values()
.find_map(|p| {
(p.peer_id == *follower_peer_id).then_some(&p.user)
})
.or_else(|| {
(self.client.peer_id() == Some(*follower_peer_id))
.then_some(current_user)
})?
.clone();
Some(div().mt(-px(4.)).child(
Avatar::new(follower.avatar_uri.clone()).size(rems(0.75)),
))
},
))
.children(if extra_count > 0 {
Some(
div()
.ml_1()
.child(Label::new(format!("+{extra_count}")))
.into_any_element(),
)
} else {
None
}),
),
)
}
}