
This PR continues the refinements to the `TitleBar` component. Here are the notable changes: - `KeyBindingDisplay` and `PlatformStyle` have been unified into a single `PlatformStyle`. - This provides us a consistent way for adapting UI to different platform styles. - `PlatformTitlebar` has been renamed to `TitleBar`. - The `Platform` prefix was irrelevant. - The Windows window controls have been factored out into a separate module and have been componentized. <img width="1283" alt="Screenshot 2024-03-15 at 3 34 38 PM" src="https://github.com/zed-industries/zed/assets/1486634/07da391f-828b-48bf-8849-58863f4ccce7"> > I'm missing the Segoe Fluent Icons font, so that's why the aren't rendering properly. Release Notes: - N/A
45 lines
747 B
Rust
45 lines
747 B
Rust
mod avatar;
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mod button;
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mod checkbox;
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mod context_menu;
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mod disclosure;
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mod divider;
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mod icon;
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mod indicator;
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mod keybinding;
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mod label;
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mod list;
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mod popover;
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mod popover_menu;
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mod right_click_menu;
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mod stack;
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mod tab;
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mod tab_bar;
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mod title_bar;
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mod tooltip;
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#[cfg(feature = "stories")]
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mod stories;
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pub use avatar::*;
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pub use button::*;
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pub use checkbox::*;
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pub use context_menu::*;
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pub use disclosure::*;
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pub use divider::*;
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pub use icon::*;
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pub use indicator::*;
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pub use keybinding::*;
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pub use label::*;
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pub use list::*;
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pub use popover::*;
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pub use popover_menu::*;
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pub use right_click_menu::*;
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pub use stack::*;
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pub use tab::*;
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pub use tab_bar::*;
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pub use title_bar::*;
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pub use tooltip::*;
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#[cfg(feature = "stories")]
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pub use stories::*;
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