ZIm/crates/task/src/lib.rs
Jason Lee 3c6c850390
task: Add re-run task button to terminal title (#12379)
Release Notes:

- Added re-run task button to terminal title.

Close #12277

## Demo


https://github.com/zed-industries/zed/assets/5518/4cd05fa5-4255-412b-8583-68e22f86561e

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-05-29 11:40:43 +02:00

273 lines
11 KiB
Rust

//! Baseline interface of Tasks in Zed: all tasks in Zed are intended to use those for implementing their own logic.
#![deny(missing_docs)]
pub mod static_source;
mod task_template;
mod vscode_format;
use collections::{hash_map, HashMap, HashSet};
use gpui::SharedString;
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use std::str::FromStr;
use std::{borrow::Cow, path::Path};
pub use task_template::{RevealStrategy, TaskTemplate, TaskTemplates};
pub use vscode_format::VsCodeTaskFile;
/// Task identifier, unique within the application.
/// Based on it, task reruns and terminal tabs are managed.
#[derive(Debug, Clone, PartialEq, Eq, Hash, PartialOrd, Ord, Deserialize)]
pub struct TaskId(pub String);
/// TerminalWorkDir describes where a task should be run
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum TerminalWorkDir {
/// Local is on this machine
Local(PathBuf),
/// SSH runs the terminal over ssh
Ssh {
/// The command to run to connect
ssh_command: String,
/// The path on the remote server
path: Option<String>,
},
}
impl TerminalWorkDir {
/// Returns whether the terminal task is supposed to be spawned on a local machine or not.
pub fn is_local(&self) -> bool {
match self {
Self::Local(_) => true,
Self::Ssh { .. } => false,
}
}
/// Returns a local CWD if the terminal is local, None otherwise.
pub fn local_path(&self) -> Option<&Path> {
match self {
Self::Local(path) => Some(path),
Self::Ssh { .. } => None,
}
}
}
/// Contains all information needed by Zed to spawn a new terminal tab for the given task.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct SpawnInTerminal {
/// Id of the task to use when determining task tab affinity.
pub id: TaskId,
/// Full unshortened form of `label` field.
pub full_label: String,
/// Human readable name of the terminal tab.
pub label: String,
/// Executable command to spawn.
pub command: String,
/// Arguments to the command, potentially unsubstituted,
/// to let the shell that spawns the command to do the substitution, if needed.
pub args: Vec<String>,
/// A human-readable label, containing command and all of its arguments, joined and substituted.
pub command_label: String,
/// Current working directory to spawn the command into.
pub cwd: Option<TerminalWorkDir>,
/// Env overrides for the command, will be appended to the terminal's environment from the settings.
pub env: HashMap<String, String>,
/// Whether to use a new terminal tab or reuse the existing one to spawn the process.
pub use_new_terminal: bool,
/// Whether to allow multiple instances of the same task to be run, or rather wait for the existing ones to finish.
pub allow_concurrent_runs: bool,
/// What to do with the terminal pane and tab, after the command was started.
pub reveal: RevealStrategy,
}
/// A final form of the [`TaskTemplate`], that got resolved with a particualar [`TaskContext`] and now is ready to spawn the actual task.
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct ResolvedTask {
/// A way to distinguish tasks produced by the same template, but different contexts.
/// NOTE: Resolved tasks may have the same labels, commands and do the same things,
/// but still may have different ids if the context was different during the resolution.
/// Since the template has `env` field, for a generic task that may be a bash command,
/// so it's impossible to determine the id equality without more context in a generic case.
pub id: TaskId,
/// A template the task got resolved from.
original_task: TaskTemplate,
/// Full, unshortened label of the task after all resolutions are made.
pub resolved_label: String,
/// Variables that were substituted during the task template resolution.
substituted_variables: HashSet<VariableName>,
/// Further actions that need to take place after the resolved task is spawned,
/// with all task variables resolved.
pub resolved: Option<SpawnInTerminal>,
}
impl ResolvedTask {
/// A task template before the resolution.
pub fn original_task(&self) -> &TaskTemplate {
&self.original_task
}
/// Variables that were substituted during the task template resolution.
pub fn substituted_variables(&self) -> &HashSet<VariableName> {
&self.substituted_variables
}
/// A human-readable label to display in the UI.
pub fn display_label(&self) -> &str {
self.resolved
.as_ref()
.map(|resolved| resolved.label.as_str())
.unwrap_or_else(|| self.resolved_label.as_str())
}
}
/// Variables, available for use in [`TaskContext`] when a Zed's [`TaskTemplate`] gets resolved into a [`ResolvedTask`].
/// Name of the variable must be a valid shell variable identifier, which generally means that it is
/// a word consisting only of alphanumeric characters and underscores,
/// and beginning with an alphabetic character or an underscore.
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize)]
pub enum VariableName {
/// An absolute path of the currently opened file.
File,
/// A path of the currently opened file (relative to worktree root).
RelativeFile,
/// The currently opened filename.
Filename,
/// The path to a parent directory of a currently opened file.
Dirname,
/// Stem (filename without extension) of the currently opened file.
Stem,
/// An absolute path of the currently opened worktree, that contains the file.
WorktreeRoot,
/// A symbol text, that contains latest cursor/selection position.
Symbol,
/// A row with the latest cursor/selection position.
Row,
/// A column with the latest cursor/selection position.
Column,
/// Text from the latest selection.
SelectedText,
/// The symbol selected by the symbol tagging system, specifically the @run capture in a runnables.scm
RunnableSymbol,
/// Custom variable, provided by the plugin or other external source.
/// Will be printed with `CUSTOM_` prefix to avoid potential conflicts with other variables.
Custom(Cow<'static, str>),
}
impl VariableName {
/// Generates a `$VARIABLE`-like string value to be used in templates.
pub fn template_value(&self) -> String {
format!("${self}")
}
}
impl FromStr for VariableName {
type Err = ();
fn from_str(s: &str) -> Result<Self, Self::Err> {
let without_prefix = s.strip_prefix(ZED_VARIABLE_NAME_PREFIX).ok_or(())?;
let value = match without_prefix {
"FILE" => Self::File,
"WORKTREE_ROOT" => Self::WorktreeRoot,
"SYMBOL" => Self::Symbol,
"SELECTED_TEXT" => Self::SelectedText,
"ROW" => Self::Row,
"COLUMN" => Self::Column,
_ => {
if let Some(custom_name) =
without_prefix.strip_prefix(ZED_CUSTOM_VARIABLE_NAME_PREFIX)
{
Self::Custom(Cow::Owned(custom_name.to_owned()))
} else {
return Err(());
}
}
};
Ok(value)
}
}
/// A prefix that all [`VariableName`] variants are prefixed with when used in environment variables and similar template contexts.
pub const ZED_VARIABLE_NAME_PREFIX: &str = "ZED_";
const ZED_CUSTOM_VARIABLE_NAME_PREFIX: &str = "CUSTOM_";
impl std::fmt::Display for VariableName {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
Self::File => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILE"),
Self::Filename => write!(f, "{ZED_VARIABLE_NAME_PREFIX}FILENAME"),
Self::RelativeFile => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RELATIVE_FILE"),
Self::Dirname => write!(f, "{ZED_VARIABLE_NAME_PREFIX}DIRNAME"),
Self::Stem => write!(f, "{ZED_VARIABLE_NAME_PREFIX}STEM"),
Self::WorktreeRoot => write!(f, "{ZED_VARIABLE_NAME_PREFIX}WORKTREE_ROOT"),
Self::Symbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SYMBOL"),
Self::Row => write!(f, "{ZED_VARIABLE_NAME_PREFIX}ROW"),
Self::Column => write!(f, "{ZED_VARIABLE_NAME_PREFIX}COLUMN"),
Self::SelectedText => write!(f, "{ZED_VARIABLE_NAME_PREFIX}SELECTED_TEXT"),
Self::RunnableSymbol => write!(f, "{ZED_VARIABLE_NAME_PREFIX}RUNNABLE_SYMBOL"),
Self::Custom(s) => write!(
f,
"{ZED_VARIABLE_NAME_PREFIX}{ZED_CUSTOM_VARIABLE_NAME_PREFIX}{s}"
),
}
}
}
/// Container for predefined environment variables that describe state of Zed at the time the task was spawned.
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]
pub struct TaskVariables(HashMap<VariableName, String>);
impl TaskVariables {
/// Inserts another variable into the container, overwriting the existing one if it already exists — in this case, the old value is returned.
pub fn insert(&mut self, variable: VariableName, value: String) -> Option<String> {
self.0.insert(variable, value)
}
/// Extends the container with another one, overwriting the existing variables on collision.
pub fn extend(&mut self, other: Self) {
self.0.extend(other.0);
}
/// Get the value associated with given variable name, if there is one.
pub fn get(&self, key: &VariableName) -> Option<&str> {
self.0.get(key).map(|s| s.as_str())
}
/// Clear out variables obtained from tree-sitter queries, which are prefixed with '_' character
pub fn sweep(&mut self) {
self.0.retain(|name, _| {
if let VariableName::Custom(name) = name {
!name.starts_with('_')
} else {
true
}
})
}
}
impl FromIterator<(VariableName, String)> for TaskVariables {
fn from_iter<T: IntoIterator<Item = (VariableName, String)>>(iter: T) -> Self {
Self(HashMap::from_iter(iter))
}
}
impl IntoIterator for TaskVariables {
type Item = (VariableName, String);
type IntoIter = hash_map::IntoIter<VariableName, String>;
fn into_iter(self) -> Self::IntoIter {
self.0.into_iter()
}
}
/// Keeps track of the file associated with a task and context of tasks execution (i.e. current file or current function).
/// Keeps all Zed-related state inside, used to produce a resolved task out of its template.
#[derive(Clone, Debug, Default, PartialEq, Eq, Serialize)]
pub struct TaskContext {
/// A path to a directory in which the task should be executed.
pub cwd: Option<PathBuf>,
/// Additional environment variables associated with a given task.
pub task_variables: TaskVariables,
}
/// This is a new type representing a 'tag' on a 'runnable symbol', typically a test of main() function, found via treesitter.
#[derive(Clone, Debug)]
pub struct RunnableTag(pub SharedString);