
I also removed a debug assertion that wasn't true when a debug session was restarting through a request, because there wasn't a booting task Zed needed to run before the session. I renamed SessionState::Building to SessionState::Booting as well, because building implies that we're building code while booting the session covers more cases and is more accurate. Release Notes: - debugger: Filter out more invalid debug configurations from the debug picker Co-authored-by: Remco Smits <djsmits12@gmail.com>
1875 lines
76 KiB
Rust
1875 lines
76 KiB
Rust
use crate::persistence::DebuggerPaneItem;
|
|
use crate::session::DebugSession;
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use crate::session::running::RunningState;
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use crate::session::running::breakpoint_list::BreakpointList;
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|
|
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use crate::{
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ClearAllBreakpoints, Continue, CopyDebugAdapterArguments, Detach, FocusBreakpointList,
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FocusConsole, FocusFrames, FocusLoadedSources, FocusModules, FocusTerminal, FocusVariables,
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NewProcessModal, NewProcessMode, Pause, RerunSession, StepInto, StepOut, StepOver, Stop,
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ToggleExpandItem, ToggleSessionPicker, ToggleThreadPicker, persistence, spawn_task_or_modal,
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};
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use anyhow::{Context as _, Result, anyhow};
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use collections::IndexMap;
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use dap::adapters::DebugAdapterName;
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use dap::debugger_settings::DebugPanelDockPosition;
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use dap::{
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ContinuedEvent, LoadedSourceEvent, ModuleEvent, OutputEvent, StoppedEvent, ThreadEvent,
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client::SessionId, debugger_settings::DebuggerSettings,
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};
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use dap::{DapRegistry, StartDebuggingRequestArguments};
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use editor::Editor;
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use gpui::{
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Action, App, AsyncWindowContext, ClipboardItem, Context, DismissEvent, Entity, EntityId,
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EventEmitter, FocusHandle, Focusable, MouseButton, MouseDownEvent, Point, Subscription, Task,
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WeakEntity, anchored, deferred,
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};
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use text::ToPoint as _;
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use itertools::Itertools as _;
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use language::Buffer;
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use project::debugger::session::{Session, SessionQuirks, SessionState, SessionStateEvent};
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use project::{DebugScenarioContext, Fs, ProjectPath, TaskSourceKind, WorktreeId};
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use project::{Project, debugger::session::ThreadStatus};
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use rpc::proto::{self};
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use settings::Settings;
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use std::sync::{Arc, LazyLock};
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use task::{DebugScenario, TaskContext};
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use tree_sitter::{Query, StreamingIterator as _};
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use ui::{ContextMenu, Divider, PopoverMenuHandle, Tooltip, prelude::*};
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use util::{ResultExt, debug_panic, maybe};
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use workspace::SplitDirection;
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use workspace::item::SaveOptions;
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use workspace::{
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Item, Pane, Workspace,
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dock::{DockPosition, Panel, PanelEvent},
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};
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use zed_actions::ToggleFocus;
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pub enum DebugPanelEvent {
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Exited(SessionId),
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Terminated(SessionId),
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Stopped {
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client_id: SessionId,
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event: StoppedEvent,
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go_to_stack_frame: bool,
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},
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Thread((SessionId, ThreadEvent)),
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Continued((SessionId, ContinuedEvent)),
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Output((SessionId, OutputEvent)),
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Module((SessionId, ModuleEvent)),
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LoadedSource((SessionId, LoadedSourceEvent)),
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ClientShutdown(SessionId),
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CapabilitiesChanged(SessionId),
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}
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|
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pub struct DebugPanel {
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size: Pixels,
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active_session: Option<Entity<DebugSession>>,
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project: Entity<Project>,
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workspace: WeakEntity<Workspace>,
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focus_handle: FocusHandle,
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context_menu: Option<(Entity<ContextMenu>, Point<Pixels>, Subscription)>,
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debug_scenario_scheduled_last: bool,
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pub(crate) sessions_with_children:
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IndexMap<Entity<DebugSession>, Vec<WeakEntity<DebugSession>>>,
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pub(crate) thread_picker_menu_handle: PopoverMenuHandle<ContextMenu>,
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pub(crate) session_picker_menu_handle: PopoverMenuHandle<ContextMenu>,
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fs: Arc<dyn Fs>,
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|
is_zoomed: bool,
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_subscriptions: [Subscription; 1],
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breakpoint_list: Entity<BreakpointList>,
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}
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|
|
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impl DebugPanel {
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pub fn new(
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workspace: &Workspace,
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|
window: &mut Window,
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|
cx: &mut Context<Workspace>,
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|
) -> Entity<Self> {
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|
cx.new(|cx| {
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let project = workspace.project().clone();
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let focus_handle = cx.focus_handle();
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let thread_picker_menu_handle = PopoverMenuHandle::default();
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|
let session_picker_menu_handle = PopoverMenuHandle::default();
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|
|
|
let focus_subscription = cx.on_focus(
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&focus_handle,
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window,
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|this: &mut DebugPanel, window, cx| {
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this.focus_active_item(window, cx);
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},
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);
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|
|
Self {
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size: px(300.),
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sessions_with_children: Default::default(),
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|
active_session: None,
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focus_handle,
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|
breakpoint_list: BreakpointList::new(
|
|
None,
|
|
workspace.weak_handle(),
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|
&project,
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|
window,
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|
cx,
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),
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|
project,
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workspace: workspace.weak_handle(),
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context_menu: None,
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|
fs: workspace.app_state().fs.clone(),
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thread_picker_menu_handle,
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session_picker_menu_handle,
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is_zoomed: false,
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_subscriptions: [focus_subscription],
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debug_scenario_scheduled_last: true,
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|
}
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})
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|
}
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|
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|
pub(crate) fn focus_active_item(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
let Some(session) = self.active_session.clone() else {
|
|
return;
|
|
};
|
|
let active_pane = session
|
|
.read(cx)
|
|
.running_state()
|
|
.read(cx)
|
|
.active_pane()
|
|
.clone();
|
|
active_pane.update(cx, |pane, cx| {
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|
pane.focus_active_item(window, cx);
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|
});
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|
}
|
|
|
|
#[cfg(test)]
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|
pub(crate) fn sessions(&self) -> impl Iterator<Item = Entity<DebugSession>> {
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|
self.sessions_with_children.keys().cloned()
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|
}
|
|
|
|
pub fn active_session(&self) -> Option<Entity<DebugSession>> {
|
|
self.active_session.clone()
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|
}
|
|
|
|
pub(crate) fn running_state(&self, cx: &mut App) -> Option<Entity<RunningState>> {
|
|
self.active_session()
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|
.map(|session| session.read(cx).running_state().clone())
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|
}
|
|
|
|
pub fn load(
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|
workspace: WeakEntity<Workspace>,
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|
cx: &mut AsyncWindowContext,
|
|
) -> Task<Result<Entity<Self>>> {
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|
cx.spawn(async move |cx| {
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|
workspace.update_in(cx, |workspace, window, cx| {
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|
let debug_panel = DebugPanel::new(workspace, window, cx);
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|
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|
workspace.register_action(|workspace, _: &ClearAllBreakpoints, _, cx| {
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|
workspace.project().read(cx).breakpoint_store().update(
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|
cx,
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|
|breakpoint_store, cx| {
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|
breakpoint_store.clear_breakpoints(cx);
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|
},
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|
)
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|
});
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|
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|
workspace.set_debugger_provider(DebuggerProvider(debug_panel.clone()));
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|
|
|
debug_panel
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})
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})
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}
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|
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|
pub fn start_session(
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|
&mut self,
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|
scenario: DebugScenario,
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|
task_context: TaskContext,
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|
active_buffer: Option<Entity<Buffer>>,
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|
worktree_id: Option<WorktreeId>,
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|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let dap_store = self.project.read(cx).dap_store();
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|
let Some(adapter) = DapRegistry::global(cx).adapter(&scenario.adapter) else {
|
|
return;
|
|
};
|
|
let quirks = SessionQuirks {
|
|
compact: adapter.compact_child_session(),
|
|
prefer_thread_name: adapter.prefer_thread_name(),
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|
};
|
|
let session = dap_store.update(cx, |dap_store, cx| {
|
|
dap_store.new_session(
|
|
Some(scenario.label.clone()),
|
|
DebugAdapterName(scenario.adapter.clone()),
|
|
task_context.clone(),
|
|
None,
|
|
quirks,
|
|
cx,
|
|
)
|
|
});
|
|
let worktree = worktree_id.or_else(|| {
|
|
active_buffer
|
|
.as_ref()
|
|
.and_then(|buffer| buffer.read(cx).file())
|
|
.map(|f| f.worktree_id(cx))
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|
});
|
|
|
|
let Some(worktree) = worktree
|
|
.and_then(|id| self.project.read(cx).worktree_for_id(id, cx))
|
|
.or_else(|| self.project.read(cx).visible_worktrees(cx).next())
|
|
else {
|
|
log::debug!("Could not find a worktree to spawn the debug session in");
|
|
return;
|
|
};
|
|
|
|
self.debug_scenario_scheduled_last = true;
|
|
if let Some(inventory) = self
|
|
.project
|
|
.read(cx)
|
|
.task_store()
|
|
.read(cx)
|
|
.task_inventory()
|
|
.cloned()
|
|
{
|
|
inventory.update(cx, |inventory, _| {
|
|
inventory.scenario_scheduled(
|
|
scenario.clone(),
|
|
// todo(debugger): Task context is cloned three times
|
|
// once in Session,inventory, and in resolve scenario
|
|
// we should wrap it in an RC instead to save some memory
|
|
task_context.clone(),
|
|
worktree_id,
|
|
active_buffer.as_ref().map(|buffer| buffer.downgrade()),
|
|
);
|
|
})
|
|
}
|
|
let task = cx.spawn_in(window, {
|
|
let session = session.clone();
|
|
async move |this, cx| {
|
|
let debug_session =
|
|
Self::register_session(this.clone(), session.clone(), true, cx).await?;
|
|
let definition = debug_session
|
|
.update_in(cx, |debug_session, window, cx| {
|
|
debug_session.running_state().update(cx, |running, cx| {
|
|
if scenario.build.is_some() {
|
|
running.scenario = Some(scenario.clone());
|
|
running.scenario_context = Some(DebugScenarioContext {
|
|
active_buffer: active_buffer
|
|
.as_ref()
|
|
.map(|entity| entity.downgrade()),
|
|
task_context: task_context.clone(),
|
|
worktree_id: worktree_id,
|
|
});
|
|
};
|
|
running.resolve_scenario(
|
|
scenario,
|
|
task_context,
|
|
active_buffer,
|
|
worktree_id,
|
|
window,
|
|
cx,
|
|
)
|
|
})
|
|
})?
|
|
.await?;
|
|
dap_store
|
|
.update(cx, |dap_store, cx| {
|
|
dap_store.boot_session(session.clone(), definition, worktree, cx)
|
|
})?
|
|
.await
|
|
}
|
|
});
|
|
|
|
let boot_task = cx.spawn({
|
|
let session = session.clone();
|
|
|
|
async move |_, cx| {
|
|
if let Err(error) = task.await {
|
|
log::error!("{error}");
|
|
session
|
|
.update(cx, |session, cx| {
|
|
session
|
|
.console_output(cx)
|
|
.unbounded_send(format!("error: {}", error))
|
|
.ok();
|
|
session.shutdown(cx)
|
|
})?
|
|
.await;
|
|
}
|
|
anyhow::Ok(())
|
|
}
|
|
});
|
|
|
|
session.update(cx, |session, _| match &mut session.mode {
|
|
SessionState::Booting(state_task) => {
|
|
*state_task = Some(boot_task);
|
|
}
|
|
SessionState::Running(_) => {
|
|
debug_panic!("Session state should be in building because we are just starting it");
|
|
}
|
|
});
|
|
}
|
|
|
|
pub(crate) fn rerun_last_session(
|
|
&mut self,
|
|
workspace: &mut Workspace,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let task_store = workspace.project().read(cx).task_store().clone();
|
|
let Some(task_inventory) = task_store.read(cx).task_inventory() else {
|
|
return;
|
|
};
|
|
let workspace = self.workspace.clone();
|
|
let Some((scenario, context)) = task_inventory.read(cx).last_scheduled_scenario().cloned()
|
|
else {
|
|
window.defer(cx, move |window, cx| {
|
|
workspace
|
|
.update(cx, |workspace, cx| {
|
|
NewProcessModal::show(workspace, window, NewProcessMode::Debug, None, cx);
|
|
})
|
|
.ok();
|
|
});
|
|
return;
|
|
};
|
|
|
|
let DebugScenarioContext {
|
|
task_context,
|
|
worktree_id,
|
|
active_buffer,
|
|
} = context;
|
|
|
|
let active_buffer = active_buffer.and_then(|buffer| buffer.upgrade());
|
|
|
|
self.start_session(
|
|
scenario,
|
|
task_context,
|
|
active_buffer,
|
|
worktree_id,
|
|
window,
|
|
cx,
|
|
);
|
|
}
|
|
|
|
pub(crate) async fn register_session(
|
|
this: WeakEntity<Self>,
|
|
session: Entity<Session>,
|
|
focus: bool,
|
|
cx: &mut AsyncWindowContext,
|
|
) -> Result<Entity<DebugSession>> {
|
|
let debug_session = register_session_inner(&this, session, cx).await?;
|
|
|
|
let workspace = this.update_in(cx, |this, window, cx| {
|
|
if focus {
|
|
this.activate_session(debug_session.clone(), window, cx);
|
|
}
|
|
|
|
this.workspace.clone()
|
|
})?;
|
|
workspace.update_in(cx, |workspace, window, cx| {
|
|
workspace.focus_panel::<Self>(window, cx);
|
|
})?;
|
|
Ok(debug_session)
|
|
}
|
|
|
|
pub(crate) fn handle_restart_request(
|
|
&mut self,
|
|
mut curr_session: Entity<Session>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
while let Some(parent_session) = curr_session.read(cx).parent_session().cloned() {
|
|
curr_session = parent_session;
|
|
}
|
|
|
|
let Some(worktree) = curr_session.read(cx).worktree() else {
|
|
log::error!("Attempted to restart a non-running session");
|
|
return;
|
|
};
|
|
|
|
let dap_store_handle = self.project.read(cx).dap_store().clone();
|
|
let label = curr_session.read(cx).label();
|
|
let quirks = curr_session.read(cx).quirks();
|
|
let adapter = curr_session.read(cx).adapter().clone();
|
|
let binary = curr_session.read(cx).binary().cloned().unwrap();
|
|
let task_context = curr_session.read(cx).task_context().clone();
|
|
|
|
let curr_session_id = curr_session.read(cx).session_id();
|
|
self.sessions_with_children
|
|
.retain(|session, _| session.read(cx).session_id(cx) != curr_session_id);
|
|
let task = dap_store_handle.update(cx, |dap_store, cx| {
|
|
dap_store.shutdown_session(curr_session_id, cx)
|
|
});
|
|
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
task.await.log_err();
|
|
|
|
let (session, task) = dap_store_handle.update(cx, |dap_store, cx| {
|
|
let session = dap_store.new_session(label, adapter, task_context, None, quirks, cx);
|
|
|
|
let task = session.update(cx, |session, cx| {
|
|
session.boot(binary, worktree, dap_store_handle.downgrade(), cx)
|
|
});
|
|
(session, task)
|
|
})?;
|
|
Self::register_session(this.clone(), session.clone(), true, cx).await?;
|
|
|
|
if let Err(error) = task.await {
|
|
session
|
|
.update(cx, |session, cx| {
|
|
session
|
|
.console_output(cx)
|
|
.unbounded_send(format!(
|
|
"Session failed to restart with error: {}",
|
|
error
|
|
))
|
|
.ok();
|
|
session.shutdown(cx)
|
|
})?
|
|
.await;
|
|
|
|
return Err(error);
|
|
};
|
|
|
|
Ok(())
|
|
})
|
|
.detach_and_log_err(cx);
|
|
}
|
|
|
|
pub fn handle_start_debugging_request(
|
|
&mut self,
|
|
request: &StartDebuggingRequestArguments,
|
|
parent_session: Entity<Session>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let Some(worktree) = parent_session.read(cx).worktree() else {
|
|
log::error!("Attempted to start a child-session from a non-running session");
|
|
return;
|
|
};
|
|
|
|
let dap_store_handle = self.project.read(cx).dap_store().clone();
|
|
let label = self.label_for_child_session(&parent_session, request, cx);
|
|
let adapter = parent_session.read(cx).adapter().clone();
|
|
let quirks = parent_session.read(cx).quirks();
|
|
let Some(mut binary) = parent_session.read(cx).binary().cloned() else {
|
|
log::error!("Attempted to start a child-session without a binary");
|
|
return;
|
|
};
|
|
let task_context = parent_session.read(cx).task_context().clone();
|
|
binary.request_args = request.clone();
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
let (session, task) = dap_store_handle.update(cx, |dap_store, cx| {
|
|
let session = dap_store.new_session(
|
|
label,
|
|
adapter,
|
|
task_context,
|
|
Some(parent_session.clone()),
|
|
quirks,
|
|
cx,
|
|
);
|
|
|
|
let task = session.update(cx, |session, cx| {
|
|
session.boot(binary, worktree, dap_store_handle.downgrade(), cx)
|
|
});
|
|
(session, task)
|
|
})?;
|
|
// Focus child sessions if the parent has never emitted a stopped event;
|
|
// this improves our JavaScript experience, as it always spawns a "main" session that then spawns subsessions.
|
|
let parent_ever_stopped =
|
|
parent_session.update(cx, |this, _| this.has_ever_stopped())?;
|
|
Self::register_session(this, session, !parent_ever_stopped, cx).await?;
|
|
task.await
|
|
})
|
|
.detach_and_log_err(cx);
|
|
}
|
|
|
|
pub(crate) fn close_session(
|
|
&mut self,
|
|
entity_id: EntityId,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let Some(session) = self
|
|
.sessions_with_children
|
|
.keys()
|
|
.find(|other| entity_id == other.entity_id())
|
|
.cloned()
|
|
else {
|
|
return;
|
|
};
|
|
session.update(cx, |this, cx| {
|
|
this.running_state().update(cx, |this, cx| {
|
|
this.serialize_layout(window, cx);
|
|
});
|
|
});
|
|
let session_id = session.update(cx, |this, cx| this.session_id(cx));
|
|
let should_prompt = self
|
|
.project
|
|
.update(cx, |this, cx| {
|
|
let session = this.dap_store().read(cx).session_by_id(session_id);
|
|
session.map(|session| !session.read(cx).is_terminated())
|
|
})
|
|
.unwrap_or_default();
|
|
|
|
cx.spawn_in(window, async move |this, cx| {
|
|
if should_prompt {
|
|
let response = cx.prompt(
|
|
gpui::PromptLevel::Warning,
|
|
"This Debug Session is still running. Are you sure you want to terminate it?",
|
|
None,
|
|
&["Yes", "No"],
|
|
);
|
|
if response.await == Ok(1) {
|
|
return;
|
|
}
|
|
}
|
|
session.update(cx, |session, cx| session.shutdown(cx)).ok();
|
|
this.update(cx, |this, cx| {
|
|
this.retain_sessions(|other| entity_id != other.entity_id());
|
|
if let Some(active_session_id) = this
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.entity_id())
|
|
{
|
|
if active_session_id == entity_id {
|
|
this.active_session = this.sessions_with_children.keys().next().cloned();
|
|
}
|
|
}
|
|
cx.notify()
|
|
})
|
|
.ok();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
pub(crate) fn deploy_context_menu(
|
|
&mut self,
|
|
position: Point<Pixels>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(running_state) = self
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state().clone())
|
|
{
|
|
let pane_items_status = running_state.read(cx).pane_items_status(cx);
|
|
let this = cx.weak_entity();
|
|
|
|
let context_menu = ContextMenu::build(window, cx, |mut menu, _window, _cx| {
|
|
for (item_kind, is_visible) in pane_items_status.into_iter() {
|
|
menu = menu.toggleable_entry(item_kind, is_visible, IconPosition::End, None, {
|
|
let this = this.clone();
|
|
move |window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
if let Some(running_state) = this
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state().clone())
|
|
{
|
|
running_state.update(cx, |state, cx| {
|
|
if is_visible {
|
|
state.remove_pane_item(item_kind, window, cx);
|
|
} else {
|
|
state.add_pane_item(item_kind, position, window, cx);
|
|
}
|
|
})
|
|
}
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
}
|
|
|
|
menu
|
|
});
|
|
|
|
window.focus(&context_menu.focus_handle(cx));
|
|
let subscription = cx.subscribe(&context_menu, |this, _, _: &DismissEvent, cx| {
|
|
this.context_menu.take();
|
|
cx.notify();
|
|
});
|
|
self.context_menu = Some((context_menu, position, subscription));
|
|
}
|
|
}
|
|
|
|
fn copy_debug_adapter_arguments(
|
|
&mut self,
|
|
_: &CopyDebugAdapterArguments,
|
|
_window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
let content = maybe!({
|
|
let mut session = self.active_session()?.read(cx).session(cx);
|
|
while let Some(parent) = session.read(cx).parent_session().cloned() {
|
|
session = parent;
|
|
}
|
|
let binary = session.read(cx).binary()?;
|
|
let content = serde_json::to_string_pretty(&binary).ok()?;
|
|
Some(content)
|
|
});
|
|
if let Some(content) = content {
|
|
cx.write_to_clipboard(ClipboardItem::new_string(content));
|
|
}
|
|
}
|
|
|
|
pub(crate) fn top_controls_strip(
|
|
&mut self,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) -> Option<Div> {
|
|
let active_session = self.active_session.clone();
|
|
let focus_handle = self.focus_handle.clone();
|
|
let is_side = self.position(window, cx).axis() == gpui::Axis::Horizontal;
|
|
let div = if is_side { v_flex() } else { h_flex() };
|
|
|
|
let new_session_button = || {
|
|
IconButton::new("debug-new-session", IconName::Plus)
|
|
.icon_size(IconSize::Small)
|
|
.on_click({
|
|
move |_, window, cx| window.dispatch_action(crate::Start.boxed_clone(), cx)
|
|
})
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Start Debug Session",
|
|
&crate::Start,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
})
|
|
};
|
|
let documentation_button = || {
|
|
IconButton::new("debug-open-documentation", IconName::CircleHelp)
|
|
.icon_size(IconSize::Small)
|
|
.on_click(move |_, _, cx| cx.open_url("https://zed.dev/docs/debugger"))
|
|
.tooltip(Tooltip::text("Open Documentation"))
|
|
};
|
|
let logs_button = || {
|
|
IconButton::new("debug-open-logs", IconName::ScrollText)
|
|
.icon_size(IconSize::Small)
|
|
.on_click(move |_, window, cx| {
|
|
window.dispatch_action(debugger_tools::OpenDebugAdapterLogs.boxed_clone(), cx)
|
|
})
|
|
.tooltip(Tooltip::text("Open Debug Adapter Logs"))
|
|
};
|
|
|
|
Some(
|
|
div.border_b_1()
|
|
.border_color(cx.theme().colors().border)
|
|
.p_1()
|
|
.justify_between()
|
|
.w_full()
|
|
.when(is_side, |this| this.gap_1())
|
|
.child(
|
|
h_flex()
|
|
.child(
|
|
h_flex().gap_2().w_full().when_some(
|
|
active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state()),
|
|
|this, running_state| {
|
|
let thread_status =
|
|
running_state.read(cx).thread_status(cx).unwrap_or(
|
|
project::debugger::session::ThreadStatus::Exited,
|
|
);
|
|
let capabilities = running_state.read(cx).capabilities(cx);
|
|
let supports_detach =
|
|
running_state.read(cx).session().read(cx).is_attached();
|
|
this.map(|this| {
|
|
if thread_status == ThreadStatus::Running {
|
|
this.child(
|
|
IconButton::new(
|
|
"debug-pause",
|
|
IconName::DebugPause,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| {
|
|
this.pause_thread(cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Pause program",
|
|
&Pause,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
} else {
|
|
this.child(
|
|
IconButton::new(
|
|
"debug-continue",
|
|
IconName::DebugContinue,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| this.continue_thread(cx),
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Continue program",
|
|
&Continue,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
}
|
|
})
|
|
.child(
|
|
IconButton::new("debug-step-over", IconName::ArrowRight)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| {
|
|
this.step_over(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step over",
|
|
&StepOver,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new(
|
|
"debug-step-into",
|
|
IconName::ArrowDownRight,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| {
|
|
this.step_in(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step in",
|
|
&StepInto,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new("debug-step-out", IconName::ArrowUpRight)
|
|
.icon_size(IconSize::XSmall)
|
|
.shape(ui::IconButtonShape::Square)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| {
|
|
this.step_out(cx);
|
|
},
|
|
))
|
|
.disabled(thread_status != ThreadStatus::Stopped)
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Step out",
|
|
&StepOut,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(Divider::vertical())
|
|
.child(
|
|
IconButton::new("debug-restart", IconName::DebugRestart)
|
|
.icon_size(IconSize::XSmall)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, window, cx| {
|
|
this.rerun_session(window, cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Rerun Session",
|
|
&RerunSession,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.child(
|
|
IconButton::new("debug-stop", IconName::Power)
|
|
.icon_size(IconSize::XSmall)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _window, cx| {
|
|
if this.session().read(cx).is_building() {
|
|
this.session().update(cx, |session, cx| {
|
|
session.shutdown(cx).detach()
|
|
});
|
|
} else {
|
|
this.stop_thread(cx);
|
|
}
|
|
},
|
|
))
|
|
.disabled(active_session.as_ref().is_none_or(
|
|
|session| {
|
|
session
|
|
.read(cx)
|
|
.session(cx)
|
|
.read(cx)
|
|
.is_terminated()
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
let label = if capabilities
|
|
.supports_terminate_threads_request
|
|
.unwrap_or_default()
|
|
{
|
|
"Terminate Thread"
|
|
} else {
|
|
"Terminate All Threads"
|
|
};
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
label,
|
|
&Stop,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
.when(
|
|
supports_detach,
|
|
|div| {
|
|
div.child(
|
|
IconButton::new(
|
|
"debug-disconnect",
|
|
IconName::DebugDetach,
|
|
)
|
|
.disabled(
|
|
thread_status != ThreadStatus::Stopped
|
|
&& thread_status != ThreadStatus::Running,
|
|
)
|
|
.icon_size(IconSize::XSmall)
|
|
.on_click(window.listener_for(
|
|
&running_state,
|
|
|this, _, _, cx| {
|
|
this.detach_client(cx);
|
|
},
|
|
))
|
|
.tooltip({
|
|
let focus_handle = focus_handle.clone();
|
|
move |window, cx| {
|
|
Tooltip::for_action_in(
|
|
"Detach",
|
|
&Detach,
|
|
&focus_handle,
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}),
|
|
)
|
|
},
|
|
)
|
|
},
|
|
),
|
|
)
|
|
.justify_around()
|
|
.when(is_side, |this| {
|
|
this.child(new_session_button())
|
|
.child(logs_button())
|
|
.child(documentation_button())
|
|
}),
|
|
)
|
|
.child(
|
|
h_flex()
|
|
.gap_2()
|
|
.when(is_side, |this| this.justify_between())
|
|
.child(
|
|
h_flex().when_some(
|
|
active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state())
|
|
.cloned(),
|
|
|this, running_state| {
|
|
this.children({
|
|
let running_state = running_state.clone();
|
|
let threads =
|
|
running_state.update(cx, |running_state, cx| {
|
|
let session = running_state.session();
|
|
session.read(cx).is_started().then(|| {
|
|
session.update(cx, |session, cx| {
|
|
session.threads(cx)
|
|
})
|
|
})
|
|
});
|
|
|
|
threads.and_then(|threads| {
|
|
self.render_thread_dropdown(
|
|
&running_state,
|
|
threads,
|
|
window,
|
|
cx,
|
|
)
|
|
})
|
|
})
|
|
.when(!is_side, |this| this.gap_2().child(Divider::vertical()))
|
|
},
|
|
),
|
|
)
|
|
.child(
|
|
h_flex()
|
|
.children(self.render_session_menu(
|
|
self.active_session(),
|
|
self.running_state(cx),
|
|
window,
|
|
cx,
|
|
))
|
|
.when(!is_side, |this| {
|
|
this.child(new_session_button())
|
|
.child(logs_button())
|
|
.child(documentation_button())
|
|
}),
|
|
),
|
|
),
|
|
)
|
|
}
|
|
|
|
pub(crate) fn activate_pane_in_direction(
|
|
&mut self,
|
|
direction: SplitDirection,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(session) = self.active_session() {
|
|
session.update(cx, |session, cx| {
|
|
session.running_state().update(cx, |running, cx| {
|
|
running.activate_pane_in_direction(direction, window, cx);
|
|
})
|
|
});
|
|
}
|
|
}
|
|
|
|
pub(crate) fn activate_item(
|
|
&mut self,
|
|
item: DebuggerPaneItem,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(session) = self.active_session() {
|
|
session.update(cx, |session, cx| {
|
|
session.running_state().update(cx, |running, cx| {
|
|
running.activate_item(item, window, cx);
|
|
});
|
|
});
|
|
}
|
|
}
|
|
|
|
pub(crate) fn activate_session_by_id(
|
|
&mut self,
|
|
session_id: SessionId,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if let Some(session) = self
|
|
.sessions_with_children
|
|
.keys()
|
|
.find(|session| session.read(cx).session_id(cx) == session_id)
|
|
{
|
|
self.activate_session(session.clone(), window, cx);
|
|
}
|
|
}
|
|
|
|
pub(crate) fn activate_session(
|
|
&mut self,
|
|
session_item: Entity<DebugSession>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
debug_assert!(self.sessions_with_children.contains_key(&session_item));
|
|
session_item.focus_handle(cx).focus(window);
|
|
session_item.update(cx, |this, cx| {
|
|
this.running_state().update(cx, |this, cx| {
|
|
this.go_to_selected_stack_frame(window, cx);
|
|
});
|
|
});
|
|
self.active_session = Some(session_item);
|
|
cx.notify();
|
|
}
|
|
|
|
pub(crate) fn go_to_scenario_definition(
|
|
&self,
|
|
kind: TaskSourceKind,
|
|
scenario: DebugScenario,
|
|
worktree_id: WorktreeId,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) -> Task<Result<()>> {
|
|
let Some(workspace) = self.workspace.upgrade() else {
|
|
return Task::ready(Ok(()));
|
|
};
|
|
let project_path = match kind {
|
|
TaskSourceKind::AbsPath { abs_path, .. } => {
|
|
let Some(project_path) = workspace
|
|
.read(cx)
|
|
.project()
|
|
.read(cx)
|
|
.project_path_for_absolute_path(&abs_path, cx)
|
|
else {
|
|
return Task::ready(Err(anyhow!("no abs path")));
|
|
};
|
|
|
|
project_path
|
|
}
|
|
TaskSourceKind::Worktree {
|
|
id,
|
|
directory_in_worktree: dir,
|
|
..
|
|
} => {
|
|
let relative_path = if dir.ends_with(".vscode") {
|
|
dir.join("launch.json")
|
|
} else {
|
|
dir.join("debug.json")
|
|
};
|
|
ProjectPath {
|
|
worktree_id: id,
|
|
path: Arc::from(relative_path),
|
|
}
|
|
}
|
|
_ => return self.save_scenario(scenario, worktree_id, window, cx),
|
|
};
|
|
|
|
let editor = workspace.update(cx, |workspace, cx| {
|
|
workspace.open_path(project_path, None, true, window, cx)
|
|
});
|
|
cx.spawn_in(window, async move |_, cx| {
|
|
let editor = editor.await?;
|
|
let editor = cx
|
|
.update(|_, cx| editor.act_as::<Editor>(cx))?
|
|
.context("expected editor")?;
|
|
|
|
// unfortunately debug tasks don't have an easy way to globally
|
|
// identify them. to jump to the one that you just created or an
|
|
// old one that you're choosing to edit we use a heuristic of searching for a line with `label: <your label>` from the end rather than the start so we bias towards more renctly
|
|
editor.update_in(cx, |editor, window, cx| {
|
|
let row = editor.text(cx).lines().enumerate().find_map(|(row, text)| {
|
|
if text.contains(scenario.label.as_ref()) && text.contains("\"label\": ") {
|
|
Some(row)
|
|
} else {
|
|
None
|
|
}
|
|
});
|
|
if let Some(row) = row {
|
|
editor.go_to_singleton_buffer_point(
|
|
text::Point::new(row as u32, 4),
|
|
window,
|
|
cx,
|
|
);
|
|
}
|
|
})?;
|
|
|
|
Ok(())
|
|
})
|
|
}
|
|
|
|
pub(crate) fn save_scenario(
|
|
&self,
|
|
scenario: DebugScenario,
|
|
worktree_id: WorktreeId,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) -> Task<Result<()>> {
|
|
let this = cx.weak_entity();
|
|
let project = self.project.clone();
|
|
self.workspace
|
|
.update(cx, |workspace, cx| {
|
|
let Some(mut path) = workspace.absolute_path_of_worktree(worktree_id, cx) else {
|
|
return Task::ready(Err(anyhow!("Couldn't get worktree path")));
|
|
};
|
|
|
|
let serialized_scenario = serde_json::to_value(scenario);
|
|
|
|
cx.spawn_in(window, async move |workspace, cx| {
|
|
let serialized_scenario = serialized_scenario?;
|
|
let fs =
|
|
workspace.read_with(cx, |workspace, _| workspace.app_state().fs.clone())?;
|
|
|
|
path.push(paths::local_settings_folder_relative_path());
|
|
if !fs.is_dir(path.as_path()).await {
|
|
fs.create_dir(path.as_path()).await?;
|
|
}
|
|
path.pop();
|
|
|
|
path.push(paths::local_debug_file_relative_path());
|
|
let path = path.as_path();
|
|
|
|
if !fs.is_file(path).await {
|
|
fs.create_file(path, Default::default()).await?;
|
|
fs.write(
|
|
path,
|
|
settings::initial_local_debug_tasks_content()
|
|
.to_string()
|
|
.as_bytes(),
|
|
)
|
|
.await?;
|
|
}
|
|
let project_path = workspace.update(cx, |workspace, cx| {
|
|
workspace
|
|
.project()
|
|
.read(cx)
|
|
.project_path_for_absolute_path(&path, cx)
|
|
.context(
|
|
"Couldn't get project path for .zed/debug.json in active worktree",
|
|
)
|
|
})??;
|
|
|
|
let editor = this
|
|
.update_in(cx, |this, window, cx| {
|
|
this.workspace.update(cx, |workspace, cx| {
|
|
workspace.open_path(project_path, None, true, window, cx)
|
|
})
|
|
})??
|
|
.await?;
|
|
let editor = cx
|
|
.update(|_, cx| editor.act_as::<Editor>(cx))?
|
|
.context("expected editor")?;
|
|
|
|
let new_scenario = serde_json_lenient::to_string_pretty(&serialized_scenario)?
|
|
.lines()
|
|
.map(|l| format!(" {l}"))
|
|
.join("\n");
|
|
|
|
editor
|
|
.update_in(cx, |editor, window, cx| {
|
|
Self::insert_task_into_editor(editor, new_scenario, project, window, cx)
|
|
})??
|
|
.await
|
|
})
|
|
})
|
|
.unwrap_or_else(|err| Task::ready(Err(err)))
|
|
}
|
|
|
|
pub fn insert_task_into_editor(
|
|
editor: &mut Editor,
|
|
new_scenario: String,
|
|
project: Entity<Project>,
|
|
window: &mut Window,
|
|
cx: &mut Context<Editor>,
|
|
) -> Result<Task<Result<()>>> {
|
|
static LAST_ITEM_QUERY: LazyLock<Query> = LazyLock::new(|| {
|
|
Query::new(
|
|
&tree_sitter_json::LANGUAGE.into(),
|
|
"(document (array (object) @object))", // TODO: use "." anchor to only match last object
|
|
)
|
|
.expect("Failed to create LAST_ITEM_QUERY")
|
|
});
|
|
static EMPTY_ARRAY_QUERY: LazyLock<Query> = LazyLock::new(|| {
|
|
Query::new(
|
|
&tree_sitter_json::LANGUAGE.into(),
|
|
"(document (array) @array)",
|
|
)
|
|
.expect("Failed to create EMPTY_ARRAY_QUERY")
|
|
});
|
|
|
|
let content = editor.text(cx);
|
|
let mut parser = tree_sitter::Parser::new();
|
|
parser.set_language(&tree_sitter_json::LANGUAGE.into())?;
|
|
let mut cursor = tree_sitter::QueryCursor::new();
|
|
let syntax_tree = parser
|
|
.parse(&content, None)
|
|
.context("could not parse debug.json")?;
|
|
let mut matches = cursor.matches(
|
|
&LAST_ITEM_QUERY,
|
|
syntax_tree.root_node(),
|
|
content.as_bytes(),
|
|
);
|
|
|
|
let mut last_offset = None;
|
|
while let Some(mat) = matches.next() {
|
|
if let Some(pos) = mat.captures.first().map(|m| m.node.byte_range().end) {
|
|
last_offset = Some(pos)
|
|
}
|
|
}
|
|
let mut edits = Vec::new();
|
|
let mut cursor_position = 0;
|
|
|
|
if let Some(pos) = last_offset {
|
|
edits.push((pos..pos, format!(",\n{new_scenario}")));
|
|
cursor_position = pos + ",\n ".len();
|
|
} else {
|
|
let mut matches = cursor.matches(
|
|
&EMPTY_ARRAY_QUERY,
|
|
syntax_tree.root_node(),
|
|
content.as_bytes(),
|
|
);
|
|
|
|
if let Some(mat) = matches.next() {
|
|
if let Some(pos) = mat.captures.first().map(|m| m.node.byte_range().end - 1) {
|
|
edits.push((pos..pos, format!("\n{new_scenario}\n")));
|
|
cursor_position = pos + "\n ".len();
|
|
}
|
|
} else {
|
|
edits.push((0..0, format!("[\n{}\n]", new_scenario)));
|
|
cursor_position = "[\n ".len();
|
|
}
|
|
}
|
|
editor.transact(window, cx, |editor, window, cx| {
|
|
editor.edit(edits, cx);
|
|
let snapshot = editor
|
|
.buffer()
|
|
.read(cx)
|
|
.as_singleton()
|
|
.unwrap()
|
|
.read(cx)
|
|
.snapshot();
|
|
let point = cursor_position.to_point(&snapshot);
|
|
editor.go_to_singleton_buffer_point(point, window, cx);
|
|
});
|
|
Ok(editor.save(SaveOptions::default(), project, window, cx))
|
|
}
|
|
|
|
pub(crate) fn toggle_thread_picker(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
self.thread_picker_menu_handle.toggle(window, cx);
|
|
}
|
|
|
|
pub(crate) fn toggle_session_picker(&mut self, window: &mut Window, cx: &mut Context<Self>) {
|
|
self.session_picker_menu_handle.toggle(window, cx);
|
|
}
|
|
|
|
fn toggle_zoom(
|
|
&mut self,
|
|
_: &workspace::ToggleZoom,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if self.is_zoomed {
|
|
cx.emit(PanelEvent::ZoomOut);
|
|
} else {
|
|
if !self.focus_handle(cx).contains_focused(window, cx) {
|
|
cx.focus_self(window);
|
|
}
|
|
cx.emit(PanelEvent::ZoomIn);
|
|
}
|
|
}
|
|
|
|
fn label_for_child_session(
|
|
&self,
|
|
parent_session: &Entity<Session>,
|
|
request: &StartDebuggingRequestArguments,
|
|
cx: &mut Context<'_, Self>,
|
|
) -> Option<SharedString> {
|
|
let adapter = parent_session.read(cx).adapter();
|
|
if let Some(adapter) = DapRegistry::global(cx).adapter(&adapter) {
|
|
if let Some(label) = adapter.label_for_child_session(request) {
|
|
return Some(label.into());
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn retain_sessions(&mut self, keep: impl Fn(&Entity<DebugSession>) -> bool) {
|
|
self.sessions_with_children
|
|
.retain(|session, _| keep(session));
|
|
for children in self.sessions_with_children.values_mut() {
|
|
children.retain(|child| {
|
|
let Some(child) = child.upgrade() else {
|
|
return false;
|
|
};
|
|
keep(&child)
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
async fn register_session_inner(
|
|
this: &WeakEntity<DebugPanel>,
|
|
session: Entity<Session>,
|
|
cx: &mut AsyncWindowContext,
|
|
) -> Result<Entity<DebugSession>> {
|
|
let adapter_name = session.read_with(cx, |session, _| session.adapter())?;
|
|
this.update_in(cx, |_, window, cx| {
|
|
cx.subscribe_in(
|
|
&session,
|
|
window,
|
|
move |this, session, event: &SessionStateEvent, window, cx| match event {
|
|
SessionStateEvent::Restart => {
|
|
this.handle_restart_request(session.clone(), window, cx);
|
|
}
|
|
SessionStateEvent::SpawnChildSession { request } => {
|
|
this.handle_start_debugging_request(request, session.clone(), window, cx);
|
|
}
|
|
_ => {}
|
|
},
|
|
)
|
|
.detach();
|
|
})
|
|
.ok();
|
|
let serialized_layout = persistence::get_serialized_layout(adapter_name).await;
|
|
let debug_session = this.update_in(cx, |this, window, cx| {
|
|
let parent_session = this
|
|
.sessions_with_children
|
|
.keys()
|
|
.find(|p| Some(p.read(cx).session_id(cx)) == session.read(cx).parent_id(cx))
|
|
.cloned();
|
|
this.retain_sessions(|session| {
|
|
!session
|
|
.read(cx)
|
|
.running_state()
|
|
.read(cx)
|
|
.session()
|
|
.read(cx)
|
|
.is_terminated()
|
|
});
|
|
|
|
let debug_session = DebugSession::running(
|
|
this.project.clone(),
|
|
this.workspace.clone(),
|
|
parent_session
|
|
.as_ref()
|
|
.map(|p| p.read(cx).running_state().read(cx).debug_terminal.clone()),
|
|
session,
|
|
serialized_layout,
|
|
this.position(window, cx).axis(),
|
|
window,
|
|
cx,
|
|
);
|
|
|
|
// We might want to make this an event subscription and only notify when a new thread is selected
|
|
// This is used to filter the command menu correctly
|
|
cx.observe(
|
|
&debug_session.read(cx).running_state().clone(),
|
|
|_, _, cx| cx.notify(),
|
|
)
|
|
.detach();
|
|
let insert_position = this
|
|
.sessions_with_children
|
|
.keys()
|
|
.position(|session| Some(session) == parent_session.as_ref())
|
|
.map(|position| position + 1)
|
|
.unwrap_or(this.sessions_with_children.len());
|
|
// Maintain topological sort order of sessions
|
|
let (_, old) = this.sessions_with_children.insert_before(
|
|
insert_position,
|
|
debug_session.clone(),
|
|
Default::default(),
|
|
);
|
|
debug_assert!(old.is_none());
|
|
if let Some(parent_session) = parent_session {
|
|
this.sessions_with_children
|
|
.entry(parent_session)
|
|
.and_modify(|children| children.push(debug_session.downgrade()));
|
|
}
|
|
|
|
debug_session
|
|
})?;
|
|
Ok(debug_session)
|
|
}
|
|
|
|
impl EventEmitter<PanelEvent> for DebugPanel {}
|
|
impl EventEmitter<DebugPanelEvent> for DebugPanel {}
|
|
|
|
impl Focusable for DebugPanel {
|
|
fn focus_handle(&self, _: &App) -> FocusHandle {
|
|
self.focus_handle.clone()
|
|
}
|
|
}
|
|
|
|
impl Panel for DebugPanel {
|
|
fn persistent_name() -> &'static str {
|
|
"DebugPanel"
|
|
}
|
|
|
|
fn position(&self, _window: &Window, cx: &App) -> DockPosition {
|
|
match DebuggerSettings::get_global(cx).dock {
|
|
DebugPanelDockPosition::Left => DockPosition::Left,
|
|
DebugPanelDockPosition::Bottom => DockPosition::Bottom,
|
|
DebugPanelDockPosition::Right => DockPosition::Right,
|
|
}
|
|
}
|
|
|
|
fn position_is_valid(&self, _: DockPosition) -> bool {
|
|
true
|
|
}
|
|
|
|
fn set_position(
|
|
&mut self,
|
|
position: DockPosition,
|
|
window: &mut Window,
|
|
cx: &mut Context<Self>,
|
|
) {
|
|
if position.axis() != self.position(window, cx).axis() {
|
|
self.sessions_with_children.keys().for_each(|session_item| {
|
|
session_item.update(cx, |item, cx| {
|
|
item.running_state()
|
|
.update(cx, |state, _| state.invert_axies())
|
|
})
|
|
});
|
|
}
|
|
|
|
settings::update_settings_file::<DebuggerSettings>(
|
|
self.fs.clone(),
|
|
cx,
|
|
move |settings, _| {
|
|
let dock = match position {
|
|
DockPosition::Left => DebugPanelDockPosition::Left,
|
|
DockPosition::Bottom => DebugPanelDockPosition::Bottom,
|
|
DockPosition::Right => DebugPanelDockPosition::Right,
|
|
};
|
|
settings.dock = dock;
|
|
},
|
|
);
|
|
}
|
|
|
|
fn size(&self, _window: &Window, _: &App) -> Pixels {
|
|
self.size
|
|
}
|
|
|
|
fn set_size(&mut self, size: Option<Pixels>, _window: &mut Window, _cx: &mut Context<Self>) {
|
|
self.size = size.unwrap_or(px(300.));
|
|
}
|
|
|
|
fn remote_id() -> Option<proto::PanelId> {
|
|
Some(proto::PanelId::DebugPanel)
|
|
}
|
|
|
|
fn icon(&self, _window: &Window, _cx: &App) -> Option<IconName> {
|
|
Some(IconName::Debug)
|
|
}
|
|
|
|
fn icon_tooltip(&self, _window: &Window, cx: &App) -> Option<&'static str> {
|
|
if DebuggerSettings::get_global(cx).button {
|
|
Some("Debug Panel")
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
fn toggle_action(&self) -> Box<dyn Action> {
|
|
Box::new(ToggleFocus)
|
|
}
|
|
|
|
fn pane(&self) -> Option<Entity<Pane>> {
|
|
None
|
|
}
|
|
|
|
fn activation_priority(&self) -> u32 {
|
|
9
|
|
}
|
|
|
|
fn set_active(&mut self, _: bool, _: &mut Window, _: &mut Context<Self>) {}
|
|
|
|
fn is_zoomed(&self, _window: &Window, _cx: &App) -> bool {
|
|
self.is_zoomed
|
|
}
|
|
|
|
fn set_zoomed(&mut self, zoomed: bool, _window: &mut Window, cx: &mut Context<Self>) {
|
|
self.is_zoomed = zoomed;
|
|
cx.notify();
|
|
}
|
|
}
|
|
|
|
impl Render for DebugPanel {
|
|
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
|
let this = cx.weak_entity();
|
|
|
|
if self
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| session.read(cx).running_state())
|
|
.map(|state| state.read(cx).has_open_context_menu(cx))
|
|
.unwrap_or(false)
|
|
{
|
|
self.context_menu.take();
|
|
}
|
|
|
|
v_flex()
|
|
.when(!self.is_zoomed, |this| {
|
|
this.when_else(
|
|
self.position(window, cx) == DockPosition::Bottom,
|
|
|this| this.max_h(self.size),
|
|
|this| this.max_w(self.size),
|
|
)
|
|
})
|
|
.size_full()
|
|
.key_context("DebugPanel")
|
|
.child(h_flex().children(self.top_controls_strip(window, cx)))
|
|
.track_focus(&self.focus_handle(cx))
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &workspace::ActivatePaneLeft, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_pane_in_direction(SplitDirection::Left, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &workspace::ActivatePaneRight, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_pane_in_direction(SplitDirection::Right, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &workspace::ActivatePaneUp, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_pane_in_direction(SplitDirection::Up, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &workspace::ActivatePaneDown, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_pane_in_direction(SplitDirection::Down, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusConsole, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::Console, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusVariables, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::Variables, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusBreakpointList, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::BreakpointList, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusFrames, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::Frames, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusModules, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::Modules, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusLoadedSources, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::LoadedSources, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &FocusTerminal, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.activate_item(DebuggerPaneItem::Terminal, window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &ToggleThreadPicker, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.toggle_thread_picker(window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action({
|
|
let this = this.clone();
|
|
move |_: &ToggleSessionPicker, window, cx| {
|
|
this.update(cx, |this, cx| {
|
|
this.toggle_session_picker(window, cx);
|
|
})
|
|
.ok();
|
|
}
|
|
})
|
|
.on_action(cx.listener(Self::toggle_zoom))
|
|
.on_action(cx.listener(|panel, _: &ToggleExpandItem, _, cx| {
|
|
let Some(session) = panel.active_session() else {
|
|
return;
|
|
};
|
|
let active_pane = session
|
|
.read(cx)
|
|
.running_state()
|
|
.read(cx)
|
|
.active_pane()
|
|
.clone();
|
|
active_pane.update(cx, |pane, cx| {
|
|
let is_zoomed = pane.is_zoomed();
|
|
pane.set_zoomed(!is_zoomed, cx);
|
|
});
|
|
cx.notify();
|
|
}))
|
|
.on_action(cx.listener(Self::copy_debug_adapter_arguments))
|
|
.when(self.active_session.is_some(), |this| {
|
|
this.on_mouse_down(
|
|
MouseButton::Right,
|
|
cx.listener(|this, event: &MouseDownEvent, window, cx| {
|
|
if this
|
|
.active_session
|
|
.as_ref()
|
|
.map(|session| {
|
|
let state = session.read(cx).running_state();
|
|
state.read(cx).has_pane_at_position(event.position)
|
|
})
|
|
.unwrap_or(false)
|
|
{
|
|
this.deploy_context_menu(event.position, window, cx);
|
|
}
|
|
}),
|
|
)
|
|
.children(self.context_menu.as_ref().map(|(menu, position, _)| {
|
|
deferred(
|
|
anchored()
|
|
.position(*position)
|
|
.anchor(gpui::Corner::TopLeft)
|
|
.child(menu.clone()),
|
|
)
|
|
.with_priority(1)
|
|
}))
|
|
})
|
|
.map(|this| {
|
|
if let Some(active_session) = self.active_session.clone() {
|
|
this.child(active_session)
|
|
} else {
|
|
let docked_to_bottom = self.position(window, cx) == DockPosition::Bottom;
|
|
let welcome_experience = v_flex()
|
|
.when_else(
|
|
docked_to_bottom,
|
|
|this| this.w_2_3().h_full().pr_8(),
|
|
|this| this.w_full().h_1_3(),
|
|
)
|
|
.items_center()
|
|
.justify_center()
|
|
.gap_2()
|
|
.child(
|
|
Button::new("spawn-new-session-empty-state", "New Session")
|
|
.icon(IconName::Plus)
|
|
.icon_size(IconSize::XSmall)
|
|
.icon_color(Color::Muted)
|
|
.icon_position(IconPosition::Start)
|
|
.on_click(|_, window, cx| {
|
|
window.dispatch_action(crate::Start.boxed_clone(), cx);
|
|
}),
|
|
)
|
|
.child(
|
|
Button::new("edit-debug-settings", "Edit debug.json")
|
|
.icon(IconName::Code)
|
|
.icon_size(IconSize::XSmall)
|
|
.color(Color::Muted)
|
|
.icon_color(Color::Muted)
|
|
.icon_position(IconPosition::Start)
|
|
.on_click(|_, window, cx| {
|
|
window.dispatch_action(
|
|
zed_actions::OpenProjectDebugTasks.boxed_clone(),
|
|
cx,
|
|
);
|
|
}),
|
|
)
|
|
.child(
|
|
Button::new("open-debugger-docs", "Debugger Docs")
|
|
.icon(IconName::Book)
|
|
.color(Color::Muted)
|
|
.icon_size(IconSize::XSmall)
|
|
.icon_color(Color::Muted)
|
|
.icon_position(IconPosition::Start)
|
|
.on_click(|_, _, cx| cx.open_url("https://zed.dev/docs/debugger")),
|
|
)
|
|
.child(
|
|
Button::new(
|
|
"spawn-new-session-install-extensions",
|
|
"Debugger Extensions",
|
|
)
|
|
.icon(IconName::Blocks)
|
|
.color(Color::Muted)
|
|
.icon_size(IconSize::XSmall)
|
|
.icon_color(Color::Muted)
|
|
.icon_position(IconPosition::Start)
|
|
.on_click(|_, window, cx| {
|
|
window.dispatch_action(
|
|
zed_actions::Extensions {
|
|
category_filter: Some(
|
|
zed_actions::ExtensionCategoryFilter::DebugAdapters,
|
|
),
|
|
id: None,
|
|
}
|
|
.boxed_clone(),
|
|
cx,
|
|
);
|
|
}),
|
|
);
|
|
let breakpoint_list =
|
|
v_flex()
|
|
.group("base-breakpoint-list")
|
|
.items_start()
|
|
.when_else(
|
|
docked_to_bottom,
|
|
|this| this.min_w_1_3().h_full(),
|
|
|this| this.w_full().h_2_3(),
|
|
)
|
|
.p_1()
|
|
.child(
|
|
h_flex()
|
|
.pl_1()
|
|
.w_full()
|
|
.justify_between()
|
|
.child(Label::new("Breakpoints").size(LabelSize::Small))
|
|
.child(h_flex().visible_on_hover("base-breakpoint-list").child(
|
|
self.breakpoint_list.read(cx).render_control_strip(),
|
|
))
|
|
.track_focus(&self.breakpoint_list.focus_handle(cx)),
|
|
)
|
|
.child(Divider::horizontal())
|
|
.child(self.breakpoint_list.clone());
|
|
this.child(
|
|
v_flex()
|
|
.h_full()
|
|
.gap_1()
|
|
.items_center()
|
|
.justify_center()
|
|
.child(
|
|
div()
|
|
.when_else(docked_to_bottom, Div::h_flex, Div::v_flex)
|
|
.size_full()
|
|
.map(|this| {
|
|
if docked_to_bottom {
|
|
this.items_start()
|
|
.child(breakpoint_list)
|
|
.child(Divider::vertical())
|
|
.child(welcome_experience)
|
|
.child(Divider::vertical())
|
|
} else {
|
|
this.items_end()
|
|
.child(welcome_experience)
|
|
.child(Divider::horizontal())
|
|
.child(breakpoint_list)
|
|
}
|
|
}),
|
|
),
|
|
)
|
|
}
|
|
})
|
|
.into_any()
|
|
}
|
|
}
|
|
|
|
struct DebuggerProvider(Entity<DebugPanel>);
|
|
|
|
impl workspace::DebuggerProvider for DebuggerProvider {
|
|
fn start_session(
|
|
&self,
|
|
definition: DebugScenario,
|
|
context: TaskContext,
|
|
buffer: Option<Entity<Buffer>>,
|
|
worktree_id: Option<WorktreeId>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
self.0.update(cx, |_, cx| {
|
|
cx.defer_in(window, move |this, window, cx| {
|
|
this.start_session(definition, context, buffer, worktree_id, window, cx);
|
|
})
|
|
})
|
|
}
|
|
|
|
fn spawn_task_or_modal(
|
|
&self,
|
|
workspace: &mut Workspace,
|
|
action: &tasks_ui::Spawn,
|
|
window: &mut Window,
|
|
cx: &mut Context<Workspace>,
|
|
) {
|
|
spawn_task_or_modal(workspace, action, window, cx);
|
|
}
|
|
|
|
fn debug_scenario_scheduled(&self, cx: &mut App) {
|
|
self.0.update(cx, |this, _| {
|
|
this.debug_scenario_scheduled_last = true;
|
|
});
|
|
}
|
|
|
|
fn task_scheduled(&self, cx: &mut App) {
|
|
self.0.update(cx, |this, _| {
|
|
this.debug_scenario_scheduled_last = false;
|
|
})
|
|
}
|
|
|
|
fn debug_scenario_scheduled_last(&self, cx: &App) -> bool {
|
|
self.0.read(cx).debug_scenario_scheduled_last
|
|
}
|
|
|
|
fn active_thread_state(&self, cx: &App) -> Option<ThreadStatus> {
|
|
let session = self.0.read(cx).active_session()?;
|
|
let thread = session.read(cx).running_state().read(cx).thread_id()?;
|
|
session.read(cx).session(cx).read(cx).thread_state(thread)
|
|
}
|
|
}
|