ZIm/crates/ui2/src/components/collab_panel.rs
Marshall Bowers 18431051d9
Rework theme2 with new theme structure (#3194)
This PR reworks the theme definition in the `theme2` crate to be based
off of the new theme work that @iamnbutler has been working on.

We're still developing the new theme system, but it is complete enough
that we can now load the default theme and use it to theme the storybook
(albeit with some further refining of the color palette required).

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Marshall Bowers <marshall@zed.dev>
2023-10-31 22:23:00 -04:00

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use crate::prelude::*;
use crate::{
static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List,
ListHeader, ToggleState,
};
#[derive(Component)]
pub struct CollabPanel {
id: ElementId,
}
impl CollabPanel {
pub fn new(id: impl Into<ElementId>) -> Self {
Self { id: id.into() }
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
v_stack()
.id(self.id.clone())
.h_full()
.bg(cx.theme().colors().surface)
.child(
v_stack()
.id("crdb")
.w_full()
.overflow_y_scroll()
.child(
div()
.pb_1()
.border_color(cx.theme().colors().border)
.border_b()
.child(
List::new(static_collab_panel_current_call())
.header(
ListHeader::new("CRDB")
.left_icon(Icon::Hash.into())
.toggle(ToggleState::Toggled),
)
.toggle(ToggleState::Toggled),
),
)
.child(
v_stack().id("channels").py_1().child(
List::new(static_collab_panel_channels())
.header(ListHeader::new("CHANNELS").toggle(ToggleState::Toggled))
.empty_message("No channels yet. Add a channel to get started.")
.toggle(ToggleState::Toggled),
),
)
.child(
v_stack().id("contacts-online").py_1().child(
List::new(static_collab_panel_current_call())
.header(
ListHeader::new("CONTACTS ONLINE")
.toggle(ToggleState::Toggled),
)
.toggle(ToggleState::Toggled),
),
)
.child(
v_stack().id("contacts-offline").py_1().child(
List::new(static_collab_panel_current_call())
.header(
ListHeader::new("CONTACTS OFFLINE")
.toggle(ToggleState::NotToggled),
)
.toggle(ToggleState::NotToggled),
),
),
)
.child(
div()
.h_7()
.px_2()
.border_t()
.border_color(cx.theme().colors().border)
.flex()
.items_center()
.child(
div()
.text_sm()
.text_color(cx.theme().colors().text_placeholder)
.child("Find..."),
),
)
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use super::*;
use crate::Story;
use gpui2::{Div, Render};
pub struct CollabPanelStory;
impl Render for CollabPanelStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
.child(Story::title_for::<_, CollabPanel>(cx))
.child(Story::label(cx, "Default"))
.child(CollabPanel::new("collab-panel"))
}
}
}