ZIm/crates/context_servers/src/manager.rs
David Soria Parra c8b6ad9666
Context Servers: Protocol fixes and UI improvements (#19087)
This PR does two things. It fixes some minor inconsistencies in the
protocol. This is mostly about handling JSON RPC notifications correctly
and skipping fields when set to None.

Second part is about improving the rendering of context server commands,
by passing on the description
of the command to the slash command UI and showing the name of the
argument as a CodeLabel.

Release Notes:

- N/A
2024-10-16 13:07:15 -07:00

303 lines
9.5 KiB
Rust

//! This module implements a context server management system for Zed.
//!
//! It provides functionality to:
//! - Define and load context server settings
//! - Manage individual context servers (start, stop, restart)
//! - Maintain a global manager for all context servers
//!
//! Key components:
//! - `ContextServerSettings`: Defines the structure for server configurations
//! - `ContextServer`: Represents an individual context server
//! - `ContextServerManager`: Manages multiple context servers
//! - `GlobalContextServerManager`: Provides global access to the ContextServerManager
//!
//! The module also includes initialization logic to set up the context server system
//! and react to changes in settings.
use collections::{HashMap, HashSet};
use command_palette_hooks::CommandPaletteFilter;
use gpui::{AppContext, AsyncAppContext, Context, EventEmitter, Global, Model, ModelContext, Task};
use log;
use parking_lot::RwLock;
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources, SettingsStore};
use std::path::Path;
use std::sync::Arc;
use crate::CONTEXT_SERVERS_NAMESPACE;
use crate::{
client::{self, Client},
types,
};
#[derive(Deserialize, Serialize, Default, Clone, PartialEq, Eq, JsonSchema, Debug)]
pub struct ContextServerSettings {
pub servers: Vec<ServerConfig>,
}
#[derive(Deserialize, Serialize, Clone, PartialEq, Eq, JsonSchema, Debug)]
pub struct ServerConfig {
pub id: String,
pub executable: String,
pub args: Vec<String>,
pub env: Option<HashMap<String, String>>,
}
impl Settings for ContextServerSettings {
const KEY: Option<&'static str> = Some("experimental.context_servers");
type FileContent = Self;
fn load(
sources: SettingsSources<Self::FileContent>,
_: &mut gpui::AppContext,
) -> anyhow::Result<Self> {
sources.json_merge()
}
}
pub struct ContextServer {
pub id: String,
pub config: ServerConfig,
pub client: RwLock<Option<Arc<crate::protocol::InitializedContextServerProtocol>>>,
}
impl ContextServer {
fn new(config: ServerConfig) -> Self {
Self {
id: config.id.clone(),
config,
client: RwLock::new(None),
}
}
async fn start(&self, cx: &AsyncAppContext) -> anyhow::Result<()> {
log::info!("starting context server {}", self.config.id,);
let client = Client::new(
client::ContextServerId(self.config.id.clone()),
client::ModelContextServerBinary {
executable: Path::new(&self.config.executable).to_path_buf(),
args: self.config.args.clone(),
env: self.config.env.clone(),
},
cx.clone(),
)?;
let protocol = crate::protocol::ModelContextProtocol::new(client);
let client_info = types::Implementation {
name: "Zed".to_string(),
version: env!("CARGO_PKG_VERSION").to_string(),
};
let initialized_protocol = protocol.initialize(client_info).await?;
log::debug!(
"context server {} initialized: {:?}",
self.config.id,
initialized_protocol.initialize,
);
*self.client.write() = Some(Arc::new(initialized_protocol));
Ok(())
}
async fn stop(&self) -> anyhow::Result<()> {
let mut client = self.client.write();
if let Some(protocol) = client.take() {
drop(protocol);
}
Ok(())
}
}
/// A Context server manager manages the starting and stopping
/// of all servers. To obtain a server to interact with, a crate
/// must go through the `GlobalContextServerManager` which holds
/// a model to the ContextServerManager.
pub struct ContextServerManager {
servers: HashMap<String, Arc<ContextServer>>,
pending_servers: HashSet<String>,
}
pub enum Event {
ServerStarted { server_id: String },
ServerStopped { server_id: String },
}
impl Global for ContextServerManager {}
impl EventEmitter<Event> for ContextServerManager {}
impl Default for ContextServerManager {
fn default() -> Self {
Self::new()
}
}
impl ContextServerManager {
pub fn new() -> Self {
Self {
servers: HashMap::default(),
pending_servers: HashSet::default(),
}
}
pub fn global(cx: &AppContext) -> Model<Self> {
cx.global::<GlobalContextServerManager>().0.clone()
}
pub fn add_server(
&mut self,
config: ServerConfig,
cx: &mut ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let server_id = config.id.clone();
if self.servers.contains_key(&server_id) || self.pending_servers.contains(&server_id) {
return Task::ready(Ok(()));
}
let task = {
let server_id = server_id.clone();
cx.spawn(|this, mut cx| async move {
let server = Arc::new(ContextServer::new(config));
server.start(&cx).await?;
this.update(&mut cx, |this, cx| {
this.servers.insert(server_id.clone(), server);
this.pending_servers.remove(&server_id);
cx.emit(Event::ServerStarted {
server_id: server_id.clone(),
});
})?;
Ok(())
})
};
self.pending_servers.insert(server_id);
task
}
pub fn get_server(&self, id: &str) -> Option<Arc<ContextServer>> {
self.servers.get(id).cloned()
}
pub fn remove_server(
&mut self,
id: &str,
cx: &mut ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let id = id.to_string();
cx.spawn(|this, mut cx| async move {
if let Some(server) = this.update(&mut cx, |this, _cx| this.servers.remove(&id))? {
server.stop().await?;
}
this.update(&mut cx, |this, cx| {
this.pending_servers.remove(&id);
cx.emit(Event::ServerStopped {
server_id: id.clone(),
})
})?;
Ok(())
})
}
pub fn restart_server(
&mut self,
id: &str,
cx: &mut ModelContext<Self>,
) -> Task<anyhow::Result<()>> {
let id = id.to_string();
cx.spawn(|this, mut cx| async move {
if let Some(server) = this.update(&mut cx, |this, _cx| this.servers.remove(&id))? {
server.stop().await?;
let config = server.config.clone();
let new_server = Arc::new(ContextServer::new(config));
new_server.start(&cx).await?;
this.update(&mut cx, |this, cx| {
this.servers.insert(id.clone(), new_server);
cx.emit(Event::ServerStopped {
server_id: id.clone(),
});
cx.emit(Event::ServerStarted {
server_id: id.clone(),
});
})?;
}
Ok(())
})
}
pub fn servers(&self) -> Vec<Arc<ContextServer>> {
self.servers.values().cloned().collect()
}
pub fn model(cx: &mut AppContext) -> Model<Self> {
cx.new_model(|_cx| ContextServerManager::new())
}
}
pub struct GlobalContextServerManager(Model<ContextServerManager>);
impl Global for GlobalContextServerManager {}
impl GlobalContextServerManager {
fn register(cx: &mut AppContext) {
let model = ContextServerManager::model(cx);
cx.set_global(Self(model));
}
}
pub fn init(cx: &mut AppContext) {
ContextServerSettings::register(cx);
GlobalContextServerManager::register(cx);
CommandPaletteFilter::update_global(cx, |filter, _cx| {
filter.hide_namespace(CONTEXT_SERVERS_NAMESPACE);
});
cx.observe_global::<SettingsStore>(|cx| {
let manager = ContextServerManager::global(cx);
cx.update_model(&manager, |manager, cx| {
let settings = ContextServerSettings::get_global(cx);
let current_servers = manager
.servers()
.into_iter()
.map(|server| (server.id.clone(), server.config.clone()))
.collect::<HashMap<_, _>>();
let new_servers = settings
.servers
.iter()
.map(|config| (config.id.clone(), config.clone()))
.collect::<HashMap<_, _>>();
let servers_to_add = new_servers
.values()
.filter(|config| !current_servers.contains_key(&config.id))
.cloned()
.collect::<Vec<_>>();
let servers_to_remove = current_servers
.keys()
.filter(|id| !new_servers.contains_key(*id))
.cloned()
.collect::<Vec<_>>();
log::trace!("servers_to_add={:?}", servers_to_add);
for config in servers_to_add {
manager.add_server(config, cx).detach_and_log_err(cx);
}
for id in servers_to_remove {
manager.remove_server(&id, cx).detach_and_log_err(cx);
}
let has_any_context_servers = !manager.servers().is_empty();
CommandPaletteFilter::update_global(cx, |filter, _cx| {
if has_any_context_servers {
filter.show_namespace(CONTEXT_SERVERS_NAMESPACE);
} else {
filter.hide_namespace(CONTEXT_SERVERS_NAMESPACE);
}
});
})
})
.detach();
}