
This PR removes `GitStatusColors` in favor of just using `StatusColors` instead. Release Notes: - N/A
58 lines
1.6 KiB
Rust
58 lines
1.6 KiB
Rust
use std::sync::Arc;
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use crate::{
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colors::{StatusColors, SystemColors, ThemeColors, ThemeStyles},
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default_color_scales, Appearance, PlayerColors, SyntaxTheme, Theme, ThemeFamily,
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};
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fn zed_pro_daylight() -> Theme {
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Theme {
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id: "zed_pro_daylight".to_string(),
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name: "Zed Pro Daylight".into(),
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appearance: Appearance::Light,
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styles: ThemeStyles {
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system: SystemColors::default(),
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colors: ThemeColors::default_light(),
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status: StatusColors::default(),
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player: PlayerColors::default_light(),
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syntax: Arc::new(SyntaxTheme::default_light()),
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},
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}
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}
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pub(crate) fn zed_pro_moonlight() -> Theme {
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Theme {
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id: "zed_pro_moonlight".to_string(),
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name: "Zed Pro Moonlight".into(),
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appearance: Appearance::Dark,
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styles: ThemeStyles {
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system: SystemColors::default(),
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colors: ThemeColors::default_dark(),
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status: StatusColors::default(),
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player: PlayerColors::default(),
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syntax: Arc::new(SyntaxTheme::default_dark()),
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},
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}
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}
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pub fn zed_pro_family() -> ThemeFamily {
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ThemeFamily {
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id: "zed_pro".to_string(),
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name: "Zed Pro".into(),
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author: "Zed Team".into(),
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themes: vec![zed_pro_daylight(), zed_pro_moonlight()],
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scales: default_color_scales(),
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}
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}
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impl Default for ThemeFamily {
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fn default() -> Self {
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zed_pro_family()
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}
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}
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impl Default for Theme {
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fn default() -> Self {
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zed_pro_daylight()
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}
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}
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