ZIm/crates/gpui/src/test.rs
Nathan Sobo 6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00

115 lines
3.6 KiB
Rust

//! Test support for GPUI.
//!
//! GPUI provides first-class support for testing, which includes a macro to run test that rely on having a context,
//! and a test implementation of the `ForegroundExecutor` and `BackgroundExecutor` which ensure that your tests run
//! deterministically even in the face of arbitrary parallelism.
//!
//! The output of the `gpui::test` macro is understood by other rust test runners, so you can use it with `cargo test`
//! or `cargo-nextest`, or another runner of your choice.
//!
//! To make it possible to test collaborative user interfaces (like Zed) you can ask for as many different contexts
//! as you need.
//!
//! ## Example
//!
//! ```
//! use gpui;
//!
//! #[gpui::test]
//! async fn test_example(cx: &TestAppContext) {
//! assert!(true)
//! }
//!
//! #[gpui::test]
//! async fn test_collaboration_example(cx_a: &TestAppContext, cx_b: &TestAppContext) {
//! assert!(true)
//! }
//! ```
use crate::{Entity, Subscription, TestAppContext, TestDispatcher};
use futures::StreamExt as _;
use rand::prelude::*;
use smol::channel;
use std::{
env,
panic::{self, RefUnwindSafe},
pin::Pin,
};
/// Run the given test function with the configured parameters.
/// This is intended for use with the `gpui::test` macro
/// and generally should not be used directly.
pub fn run_test(
mut num_iterations: u64,
max_retries: usize,
test_fn: &mut (dyn RefUnwindSafe + Fn(TestDispatcher, u64)),
on_fail_fn: Option<fn()>,
) {
let starting_seed = env::var("SEED")
.map(|seed| seed.parse().expect("invalid SEED variable"))
.unwrap_or(0);
if let Ok(iterations) = env::var("ITERATIONS") {
num_iterations = iterations.parse().expect("invalid ITERATIONS variable");
}
let is_randomized = num_iterations > 1;
for seed in starting_seed..starting_seed + num_iterations {
let mut retry = 0;
loop {
if is_randomized {
eprintln!("seed = {seed}");
}
let result = panic::catch_unwind(|| {
let dispatcher = TestDispatcher::new(StdRng::seed_from_u64(seed));
test_fn(dispatcher, seed);
});
match result {
Ok(_) => break,
Err(error) => {
if retry < max_retries {
println!("retrying: attempt {}", retry);
retry += 1;
} else {
if is_randomized {
eprintln!("failing seed: {}", seed);
}
if let Some(f) = on_fail_fn {
f()
}
panic::resume_unwind(error);
}
}
}
}
}
}
/// A test struct for converting an observation callback into a stream.
pub struct Observation<T> {
rx: Pin<Box<channel::Receiver<T>>>,
_subscription: Subscription,
}
impl<T: 'static> futures::Stream for Observation<T> {
type Item = T;
fn poll_next(
mut self: std::pin::Pin<&mut Self>,
cx: &mut std::task::Context<'_>,
) -> std::task::Poll<Option<Self::Item>> {
self.rx.poll_next_unpin(cx)
}
}
/// observe returns a stream of the change events from the given `View` or `Model`
pub fn observe<T: 'static>(entity: &Entity<T>, cx: &mut TestAppContext) -> Observation<()> {
let (tx, rx) = smol::channel::unbounded();
let _subscription = cx.update(|cx| {
cx.observe(entity, move |_, _| {
let _ = smol::block_on(tx.send(()));
})
});
let rx = Box::pin(rx);
Observation { rx, _subscription }
}