ZIm/crates/collab_ui/src/collab_ui.rs
Mikayla Maki 47aa761ca9
Linux window decorations (#13611)
This PR adds support for full client side decorations on X11 and Wayland

TODO:
- [x] Adjust GPUI APIs to expose CSD related information
- [x] Implement remaining CSD features (Resizing, window border, window
shadow)
- [x] Integrate with existing background appearance and window
transparency
- [x] Figure out how to check if the window is tiled on X11
- [x] Implement in Zed
- [x] Repeatedly maximizing and unmaximizing can panic
- [x] Resizing is strangely slow
- [x] X11 resizing and movement doesn't work for this:
https://discord.com/channels/869392257814519848/1204679850208657418/1256816908519604305
- [x] The top corner can clip with current styling
- [x] Pressing titlebar buttons doesn't work
- [x] Not showing maximize / unmaximize buttons
- [x] Noisy transparency logs / surface transparency problem
https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030
- [x] Strange offsets when dragging the project panel
https://github.com/zed-industries/zed/pull/13611#pullrequestreview-2154606261
- [x] Shadow inset with `_GTK_FRAME_EXTENTS` doesn't respect tiling on
X11 (observe by snapping an X11 window in any direction)

Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: Owen Law <81528246+someone13574@users.noreply.github.com>
Co-authored-by: apricotbucket28 <71973804+apricotbucket28@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-03 11:28:09 -07:00

71 lines
2 KiB
Rust

pub mod channel_view;
pub mod chat_panel;
pub mod collab_panel;
pub mod notification_panel;
pub mod notifications;
mod panel_settings;
use std::{rc::Rc, sync::Arc};
pub use collab_panel::CollabPanel;
use gpui::{
point, AppContext, Pixels, PlatformDisplay, Size, WindowBackgroundAppearance, WindowBounds,
WindowDecorations, WindowKind, WindowOptions,
};
use panel_settings::MessageEditorSettings;
pub use panel_settings::{
ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
};
use release_channel::ReleaseChannel;
use settings::Settings;
use ui::px;
use workspace::AppState;
pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
CollaborationPanelSettings::register(cx);
ChatPanelSettings::register(cx);
NotificationPanelSettings::register(cx);
MessageEditorSettings::register(cx);
channel_view::init(cx);
chat_panel::init(cx);
collab_panel::init(cx);
notification_panel::init(cx);
notifications::init(&app_state, cx);
title_bar::init(cx);
vcs_menu::init(cx);
}
fn notification_window_options(
screen: Rc<dyn PlatformDisplay>,
size: Size<Pixels>,
cx: &AppContext,
) -> WindowOptions {
let notification_margin_width = px(16.);
let notification_margin_height = px(-48.);
let bounds = gpui::Bounds::<Pixels> {
origin: screen.bounds().upper_right()
- point(
size.width + notification_margin_width,
notification_margin_height,
),
size,
};
let app_id = ReleaseChannel::global(cx).app_id();
WindowOptions {
window_bounds: Some(WindowBounds::Windowed(bounds)),
titlebar: None,
focus: false,
show: true,
kind: WindowKind::PopUp,
is_movable: false,
display_id: Some(screen.id()),
window_background: WindowBackgroundAppearance::Transparent,
app_id: Some(app_id.to_owned()),
window_min_size: None,
window_decorations: Some(WindowDecorations::Client),
}
}