
This PR adds settings controls for the UI and buffer font weight settings. It also does some work around grouping the settings into related sections. Release Notes: - N/A
33 lines
698 B
Rust
33 lines
698 B
Rust
use gpui::AnyElement;
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use smallvec::SmallVec;
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use crate::prelude::*;
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#[derive(IntoElement)]
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pub struct SettingsContainer {
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children: SmallVec<[AnyElement; 2]>,
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}
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impl SettingsContainer {
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pub fn new() -> Self {
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Self {
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children: SmallVec::new(),
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}
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}
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}
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impl ParentElement for SettingsContainer {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements)
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}
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}
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impl RenderOnce for SettingsContainer {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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v_flex()
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.elevation_2(cx)
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.px_2()
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.gap_1()
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.children(self.children)
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}
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}
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