ZIm/crates/project/src/connection_manager.rs
Cole Miller e7290df02b
Finish removing git repository state and scanning logic from worktrees (#27568)
This PR completes the process of moving git repository state storage and
scanning logic from the worktree crate to `project::git_store`.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-01 17:41:20 -04:00

223 lines
8.4 KiB
Rust

use super::Project;
use anyhow::Result;
use client::Client;
use collections::{HashMap, HashSet};
use futures::{FutureExt, StreamExt};
use gpui::{App, AppContext as _, AsyncApp, Context, Entity, Global, Task, WeakEntity};
use postage::stream::Stream;
use rpc::proto;
use std::{sync::Arc, time::Duration};
use util::ResultExt;
impl Global for GlobalManager {}
struct GlobalManager(Entity<Manager>);
pub const RECONNECT_TIMEOUT: Duration = Duration::from_secs(30);
pub struct Manager {
client: Arc<Client>,
maintain_connection: Option<Task<Option<()>>>,
projects: HashSet<WeakEntity<Project>>,
}
pub fn init(client: Arc<Client>, cx: &mut App) {
let manager = cx.new(|_| Manager {
client,
maintain_connection: None,
projects: HashSet::default(),
});
cx.set_global(GlobalManager(manager));
}
impl Manager {
pub fn global(cx: &App) -> Entity<Manager> {
cx.global::<GlobalManager>().0.clone()
}
pub fn maintain_project_connection(
&mut self,
project: &Entity<Project>,
cx: &mut Context<Self>,
) {
let manager = cx.weak_entity();
project.update(cx, |_, cx| {
let manager = manager.clone();
cx.on_release(move |project, cx| {
manager
.update(cx, |manager, cx| {
manager.projects.retain(|p| {
if let Some(p) = p.upgrade() {
p.read(cx).remote_id() != project.remote_id()
} else {
false
}
});
if manager.projects.is_empty() {
manager.maintain_connection.take();
}
})
.ok();
})
.detach();
});
self.projects.insert(project.downgrade());
if self.maintain_connection.is_none() {
self.maintain_connection = Some(cx.spawn({
let client = self.client.clone();
async move |_, cx| {
Self::maintain_connection(manager, client.clone(), cx)
.await
.log_err()
}
}));
}
}
fn reconnected(&mut self, cx: &mut Context<Self>) -> Task<Result<()>> {
let mut projects = HashMap::default();
let request = self.client.request_envelope(proto::RejoinRemoteProjects {
rejoined_projects: self
.projects
.iter()
.filter_map(|project| {
if let Some(handle) = project.upgrade() {
let project = handle.read(cx);
let project_id = project.remote_id()?;
projects.insert(project_id, handle.clone());
let mut worktrees = Vec::new();
let mut repositories = Vec::new();
for (id, repository) in project.repositories(cx) {
repositories.push(proto::RejoinRepository {
id: id.to_proto(),
scan_id: repository.read(cx).scan_id,
});
}
for worktree in project.worktrees(cx) {
let worktree = worktree.read(cx);
worktrees.push(proto::RejoinWorktree {
id: worktree.id().to_proto(),
scan_id: worktree.completed_scan_id() as u64,
});
}
Some(proto::RejoinProject {
id: project_id,
worktrees,
repositories,
})
} else {
None
}
})
.collect(),
});
cx.spawn(async move |this, cx| {
let response = request.await?;
let message_id = response.message_id;
this.update(cx, |_, cx| {
for rejoined_project in response.payload.rejoined_projects {
if let Some(project) = projects.get(&rejoined_project.id) {
project.update(cx, |project, cx| {
project.rejoined(rejoined_project, message_id, cx).log_err();
});
}
}
})
})
}
fn connection_lost(&mut self, cx: &mut Context<Self>) {
for project in self.projects.drain() {
if let Some(project) = project.upgrade() {
project.update(cx, |project, cx| {
project.disconnected_from_host(cx);
project.close(cx);
});
}
}
self.maintain_connection.take();
}
async fn maintain_connection(
this: WeakEntity<Self>,
client: Arc<Client>,
cx: &mut AsyncApp,
) -> Result<()> {
let mut client_status = client.status();
loop {
let _ = client_status.try_recv();
let is_connected = client_status.borrow().is_connected();
// Even if we're initially connected, any future change of the status means we momentarily disconnected.
if !is_connected || client_status.next().await.is_some() {
log::info!("detected client disconnection");
// Wait for client to re-establish a connection to the server.
{
let mut reconnection_timeout =
cx.background_executor().timer(RECONNECT_TIMEOUT).fuse();
let client_reconnection = async {
let mut remaining_attempts = 3;
while remaining_attempts > 0 {
if client_status.borrow().is_connected() {
log::info!("client reconnected, attempting to rejoin projects");
let Some(this) = this.upgrade() else { break };
match this.update(cx, |this, cx| this.reconnected(cx)) {
Ok(task) => {
if task.await.log_err().is_some() {
return true;
} else {
remaining_attempts -= 1;
}
}
Err(_app_dropped) => return false,
}
} else if client_status.borrow().is_signed_out() {
return false;
}
log::info!(
"waiting for client status change, remaining attempts {}",
remaining_attempts
);
client_status.next().await;
}
false
}
.fuse();
futures::pin_mut!(client_reconnection);
futures::select_biased! {
reconnected = client_reconnection => {
if reconnected {
log::info!("successfully reconnected");
// If we successfully joined the room, go back around the loop
// waiting for future connection status changes.
continue;
}
}
_ = reconnection_timeout => {
log::info!("rejoin project reconnection timeout expired");
}
}
}
break;
}
}
// The client failed to re-establish a connection to the server
// or an error occurred while trying to re-join the room. Either way
// we leave the room and return an error.
if let Some(this) = this.upgrade() {
log::info!("reconnection failed, disconnecting projects");
this.update(cx, |this, cx| this.connection_lost(cx))?;
}
Ok(())
}
}