![]() We recently doubled the size of the `ELEMENT_ARENA` after someone ran into a panic due to the arena running out of space. This adds some logging so that we can hopefully develop a better understanding of when the element area's allocation is elevated. Release Notes: - N/A |
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build.rs | ||
Cargo.toml | ||
LICENSE-APACHE | ||
README.md |
GPUI
A fast, productive UI framework from the creators of [https://zed.dev].